Agent Nelson Tethers just solved his biggest case yet. So why isn't he satisfied? Venture back to eerie Scoggins, Minnesota to solve the mystery of "the Hidden People" once and for all!
User reviews: Very Positive (233 reviews)
Release Date: Jun 30, 2011

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Includes 23 items: Back to the Future: The Game, Bone: Out From Boneville, Bone: The Great Cow Race, Game of Thrones - A Telltale Games Series, Hector: Badge of Carnage - Full Series, Jurassic Park: The Game, Law & Order: Legacies, Poker Night 2, Poker Night 2, Poker Night at the Inventory, Poker Night at the Inventory, Puzzle Agent, Puzzle Agent 2, Sam & Max: Season One, Sam & Max: Season Two, Sam & Max: The Devil’s Playhouse , Strong Bad's Cool Game for Attractive People: Episode 4, Tales from the Borderlands, Tales of Monkey Island Complete Pack, Telltale Texas Hold ‘Em, The Walking Dead, The Walking Dead: Season 2, The Wolf Among Us

 

About This Game

***Not Compatible with Mac OS 10.8.x and above***

Agent Nelson Tethers just solved the biggest case of his career. So why isn't he satisfied? There’s still the case of a missing eraser factory foreman, a whispering madness is still creeping from mind to mind, and a troubling recurrence of... creatures... is lurking into the town.
The FBI's Department of Puzzle Research has marked the case closed -- are they sweeping it under the rug? Or worse, do they not even care? Worried that the case will languish forever unsolved, Tethers must go rogue and venture back to the eerie town of Scoggins, Minnesota to solve the mystery of "the Hidden People" once and for all.

Key features:

  • Sequel to the award winning Puzzle Agent (PC Gamer’s Game of the Year, IGN’s Best of E3, etc)
  • Creepy puzzle adventure with mystery and dark humor
  • Wider variety of intuitive yet challenging puzzles

System Requirements

Windows
Mac OS X
    • OS: XP Service Pack 3 / Vista / Windows 7
    • Processor: 1.8 GHz Pentium 4 or equivalent (Rec: 2.0GHz Pentium 4 or equivalent)
    • Memory: 2 GB RAM (Rec: 3GB RAM)
    • Hard Disk Space: 500 Mb Space Free
    • Video Card: ATI or NVidia card w/ 256 MB RAM (Rec: ATI or NVidia card w/ 512 MB RAM)
    • DirectX®: Direct X 9.0c
    • Sound: Direct X 9.0 sound device
    • OS: OS X version Snow Leopard 10.6.3, or later. (Not Compatible with Mac OS 10.8.x and above)
    • Processor: 2.3 GHz Intel or equivalent
    • Memory: 4 GB RAM
    • Hard Disk Space: 500 MB Space Free
    • Video Card: 512 MB NVidia or ATI graphics card
    • Additional: Not recommended for MAC Minis or early-generation MacBooks
Helpful customer reviews
9 of 10 people (90%) found this review helpful
1 person found this review funny
8.6 hrs on record
Posted: January 8
Puzzle Agent 2 is a puzzle game woven in the middle of a interesting storyline. It's unfortunate that the game has not added more to it than the original offered other than more puzzles. However, it's fortunate that they didn't break anything that did work from the original game and simply just offered new puzzles. No risks taken here, if you've played the original, then you know exactly what to expect for this sequel. Again, the only drawback for this game is the fact that it is so short. Overall good quality game with some good puzzles to tease the brain.
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5 of 5 people (100%) found this review helpful
21.4 hrs on record
Posted: December 22, 2014
After playing Puzzle Agent 1 and 2. I want Puzzle Agent 3, if it ever happens, and they can expand a bit on the story. The game is kinda like a rather innocent "Fargo" like setting, with fitting animations, decent story and logical and enjoyable puzzles. There is no quality dif between 1 and 2. 2 is just a continuation of the story with the same engine.
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3 of 3 people (100%) found this review helpful
3.9 hrs on record
Posted: March 11
Recycles a lot of puzzles from the first game (which were repetitive then), which gets tiring. If you've played both, you've played enough bouncing lasers/rocks/skidoos around for a lifetime. There's also some unfortunate ableist stuff going on in the last third or so. The art style is fantastic though, and the humor is often on point. The ending is REALLY abrupt though, and doesn't make a whole lot of sense. I'd recommend the first one over this one.
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4 of 5 people (80%) found this review helpful
1 person found this review funny
3.1 hrs on record
Posted: November 8, 2014
Just as good as the first.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
5.9 hrs on record
Posted: January 30
Whew. I never expected a simple puzzle game to change my life so significantly. Learning the truth about the Kitimat Incident shall forever haunt my days.

Also, THE ASTRONAUTS IN THE FOREST ARE MURDERING PEOPLE!
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2 of 2 people (100%) found this review helpful
3.0 hrs on record
Posted: February 10
Вместе с первой частью - всего лишь самая недооцененная игра на свете
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1 of 1 people (100%) found this review helpful
4.6 hrs on record
Posted: March 26
They told me I solved the Scoggins case. They told me my job was done. They were wrong. I saw Isaac Davner being dragged away. But the factory was running again, so I was done.

All the puzzles I was handed since felt lacking, gum always tasted stale. Like a maze with no exit, something was amiss. I couldn't take it anymore.

I took some time off, a nice vacation. Booked a passage west. Where there's snow. Where there's a lodge. Where I left something unfinished.

When I got there, it's was as if I had never left. Everything was still wrapped in puzzles, the whole town a huge question mark. It was almost as if I was in a Professor Layton game. Funny as hell, it was the most horrible thing I could think of.

The town greeted me with the warmth of a cold morning. Monosyllables and riddles, shoos and puzzles, lots of ABC gum. But the answers were clear: more missing people. All lost in the woods. Just like Isaac.

I could tell that, while everything looked the same, everything was different. There was a sense of urgency about the people. Folks who made little to no sense before had now lost all but one of their marbles. Something was going to happen soon.

I'm still not sure I believe what I saw in the woods. The Hidden People are just a bad fairytale, like the boogeyman or the shockmaster.

I have to solve this mystery. Scoggins may very well depend on it. My life certainly does.

I just hope I can stay sane long enough to do so.
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1 of 1 people (100%) found this review helpful
4.0 hrs on record
Posted: March 18
Kind of like Pr Layton games, this puzzle game, even though it is not hard has nice little mini-games and a funny story. 4 hours to 100%.
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4 of 7 people (57%) found this review helpful
2.7 hrs on record
Posted: February 19
This game is about solving puzzles [You don't say]
And you play as FBI Agent Tethers.

Good Points:

-Nice graphics
-Good idea of paint
-Very good places
-Easy movements

Bad Points:

-Some puzzles are impossible to solve
-Some puzzles don't make any sense
-The game becomes slightly boring
-You wander around until you actually KNOW what to do
-No RADAR or Something that shows your current possition or your objective


I still recommend this game, even if it has alot of bad points, so yeah, worth it.
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16 of 17 people (94%) found this review helpful
1 person found this review funny
9.8 hrs on record
Posted: November 7, 2013
I love me some Puzzle Agent! I consider this one of the best stories in video games. The writing for this game is just excellent.

Puzzle Agent 2 picks up right where Puzzle Agent left off, and concludes the story.

Highly recommended.
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12 of 12 people (100%) found this review helpful
5.6 hrs on record
Posted: December 28, 2013
What looks like a children's book is actually a dark story punctuated by challenging puzzles (and sometimes vice-versa).

Puzzle Agent takes place in the morose corners of the Midwest. Sure it's a clichè setting for mystery thrillers, but how this setting is expressed in a "children's book" art form turns that clichè into an interesting contrast. Graham Annable's art profoundly brings the story to life, and what a strange story it is. I say that in a good way.

The main gameplay draw in Puzzle Agent are obviously the puzzles, which are interspersed throughout the game as the story unfolds. The formula is basically narrative-puzzle-narrative-puzzle-narrative reminiscent of the Professor Layton games for the Nintendo DS. No, Puzzle Agent is not a Professor Layton rip off. Both titles are really just video game versions of puzzle story books that anyone born before 1990 grew up with. Also, although this is a Telltale game, this is not really a point-and-click adventure since there are no branching paths. Just keep on clicking the next obvious thing to progress the story.

There are a good variety of puzzles ranging from logic to spatial reasoning. I would say just over half of the puzzles offer a solid challenge for the average Joe. The puzzles that are easy are indeed the weakest aspect of this game, but they're so easy that it can literally take 10 seconds to finish them, getting you straight back into the intriguing narrative or better puzzles. It only gets frustrating when an easy puzzle is a slight variation of a previous one. The game could seriously use less of those rotating tiles, piece fitting and pathfinding puzzles which often can be solved by simple brute force. The piece fitting puzzles in particular are somewhat broken because the pieces automatically latch onto the correct position when in close proximity thereby essentially solving itself for you.

I do like how a few puzzles meld with the narrative. At certain plot points, the game interrupts you midway through solving a puzzle with an animation happening on the puzzle pieces directly, momentarily bringing you back into the story. In one part, someone off-screen steals a puzzle piece while you solve that puzzle. You can't experience narrative like this in puzzle story books. Here Telltale have shown us an example of what they do best: how they can transform traditional forms of media into a better experience through new technologies. I just wish there were more moments like these.

The one other issue I had with a few of the puzzles is that sometimes the rules are vague. For example, one puzzle asked you to determine the winner of a tournament with nothing more than statements made by the contestants. However, the format of the tournament was never mentioned (spoiler alert: it's single-elimination). Another involves fish and food chains, but it was never clear what eats what and whether there can be a fish within a fish within a fish... ya know, fishception. There are 72 puzzles (37 in Puzzle Agent 1 and 35 in 2) and I counted no more than 5 that suffered from ambiguity or outright misses necessary information to be solvable. It's a small percentage so I don't think it's that big of a deal. It just sucks when a brilliant puzzle was spoiled because the rules weren't crystal clear.

Overall, I enjoyed Puzzle Agent's story, art and most of the puzzles. Also, you should know that this review covers Puzzle Agent 1 and 2 since they are each half a game and half a story. Telltale really should've called them Episode 1 and 2.
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9 of 9 people (100%) found this review helpful
3.6 hrs on record
Posted: July 11, 2014
Overall I enjoyed the first game more, but this one was still fun in it's own right. I got it on sale for $2.50 so for that price I definitely recommend it. Just wait for it to go on sale before buying it. Oh, and I 100% it in about 2 hours, puzzles included. Take that for what you will.
I'm just going to bullet point the things I have to say.

- Excellent tone and theming, very reminiscent of Fargo
- Story is not too interesting but it works for what it is, dialogue can be funny at times
- Interesting characters and a fairly engaging world
- Playing the first game isn't required, there's enough exposition to keep you up to speed

-Art style is really cool, some of the composition and art direction is phenominal
-Looks fairly low resolution

-Music is awesome, main theme is great and all songs compliment scenes well

- Gameplay is very linear, no reward for exploring, game solves mystery for you and you're just along for the ride
- Absolutely no difficulty curve, the last puzzles in the game are just as easy if not easier than ones at the beginning
- Difficulty all over the place, some puzzles are ridiculously easy and some seem like they make no sense at all
- That being said, average puzzle is pretty fun. Not too hard that it's stupid but not too easy. Just the right difficulty to give you that 'aha!' feeling
- Ton of sliding puzzles for some reason
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9 of 9 people (100%) found this review helpful
3.9 hrs on record
Posted: December 31, 2013
9/10 - Better Puzzle Agent, more mysterious atmosphere and a little harder puzzles. It is set again in Scoggins and that is good for storytelling, but bad for originality. Overall, Puzzle Agent 2 is great short game for anyone.
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6 of 6 people (100%) found this review helpful
1 person found this review funny
3.7 hrs on record
Posted: October 23, 2014
Puzzle Agent 2 “concludes” its mysterious story. While many puzzles seem to be a tad easier than the ones in its predecessor, there are still very challenging ones left. And the King’s Challenge deserves its name!
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7 of 8 people (88%) found this review helpful
3.0 hrs on record
Posted: May 1, 2014
Just as good as the 2'nd with a more in-depth look at some of the old characters and Scoggins.
A "complete" vision of this weird gnome tale.

Puzzles are easier with hints this time it seems.
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7 of 8 people (88%) found this review helpful
3.2 hrs on record
Posted: February 22, 2014
One of the easier reviews to figure - if you don't own Puzzle Agent, leave this page and check that one out.

If you enjoyed the first Puzzle Agent, pick up this one: it's more of the same, and continues (and finishes) the story. If you didn't enjoy the first one, you won't enjoy this one. Simple as that.
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5 of 5 people (100%) found this review helpful
3.8 hrs on record
Posted: December 9, 2013
I can't recommend this game quite as much as I can the first, but it's still worthy of a playthrough if you need to know how to the story of Agent Tethers comes to close. It's a little disappointing that they lay it all out for you instead of leaving some of that mystery still there, but I'll survive. The puzzles didn't feel as creative as they were in the first game either, but whatever. You'll survive. Just know that like the first it can be completed in only a couple of hours (dependent on how quickly you solve the puzzles, I guess).
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5 of 5 people (100%) found this review helpful
4.5 hrs on record
Posted: January 13, 2014
The perfect sequel.
If you played (and liked) Puzzle Agent, nothing should keep you from playing this too. Specially when we know the story was left hanging and here we conclude it!
It's exactly the same thing (with new puzzles types, obviously): the same writing quality, same humor, same drawing style... Everything you already know from the prequel.
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5 of 5 people (100%) found this review helpful
3.3 hrs on record
Posted: June 5, 2013
As brilliant as the first. With the same characters from the first but with more difficult puzzles and coolest new characters yet (and a history worth of a prize). Looking forward for the third, no doubt.
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5 of 5 people (100%) found this review helpful
5.1 hrs on record
Posted: January 9, 2014
I didnt want to sleep ever again anyway
10/10
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