The ultimate mash-up of Real-time Strategy and Tower Defense!
User reviews: Very Positive (660 reviews)
Release Date: Mar 16, 2011

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Buy Revenge of the Titans

Packages that include this game

Buy Revenge of the Titans Collection

Includes 3 items: Revenge of the Titans, Revenge of the Titans: Sandbox Mode, Revenge of the Titans: Soundtrack

Buy Ultrabundle

Includes 6 items: Droid Assault, Revenge of the Titans, Revenge of the Titans: Sandbox Mode, Revenge of the Titans: Soundtrack, Titan Attacks!, Ultratron

 

Recommended By Curators

"A gazillion million squillion retro-alieny-things get what's coming to them (i.e. death, right in the face), in a frantic twist on tower defence."
Read the full review here.

Recent updates View all (2)

August 29, 2014

The Puppygames Patreon

So, I thought I'd put this out there to Revenge of the Titans fans:

The Puppygames Patreon

A surprisingly large number of players have asked us about a multiplayer version of Revenge of the Titans. The problem is that when you start solving the individual problems in multiplayer with the game design, you gradually end up, bit by bit, inventing a completely different game.

Battledroid is that game.

We've already spent over a year on Battledroid but we don't have the funds to finish it - it's going to take us another year. If you'd like to help us out making Battledroid, please spare a buck or two for us every month.

Battledroid is a free game and will always be totally free.

1 comments Read more

About This Game

At first they came from the skies, and we repelled them with hired spaceships on a shoestring budget! Now they’re back, and they’re sending their ground troops to destroy our bases – thirty-ton monsters with glowing eyes and slavering jaws! And we still don’t have any money!
Quickly assemble a defensive position using blaster turrets, upgrades, tiny battledroids, barricades, mines, tangleweb, whilst obtaining the necessary funds by mining nearby resources as the relentless march of the Titans approaches the base. Research new technology and buildings as you defend the Earth bases throughout the solar system from the Titan onslaught. This is the ultimate mash-up of real-time strategy and tower defense.

Key Features:

  • 50 level campaign mode across Earth, Moon, Mars, Saturn and Titan itself
  • 29 buildings and 40 technologies to research
  • Relaxing Endless game mode
  • Hectic Survival game mode with online hiscores

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: 1.8GHz single core
    • Memory: 512MB RAM
    • Hard Disk Space: 490MB
    • Video Card: OpenGL 1.5+, 128MB video memory
    Recommended:
    • Processor: 2GHz dual core
    • Video Card: OpenGL 2.1+, 256MB video memory
    Minimum:
    • OS: OS X 10.7+
    • Processor: 1.8GHz single core
    • Memory: 512MB RAM
    • Hard Disk Space: 520MB
    • Video Card: OpenGL 1.5+, 128MB video memory
    Recommended:
    • Processor: 2GHz dual core
    • Video Card: OpenGL 2.1+, 256MB video memory
    Minimum:
    • OS: Linux (32 or 64 bit)
    • Processor: 1.8GHz single core
    • Memory: 512MB RAM
    • Hard Disk Space: 520MB
    • Video Card: OpenGL 1.5+, 128MB video memory
    Recommended:
    • Processor: 2GHz dual core
    • Video Card: OpenGL 2.1+, 256MB video memory
Helpful customer reviews
29 of 42 people (69%) found this review helpful
4.7 hrs on record
Posted: October 3, 2014
This game looked like it would be fun, but the decision to make this a click-fest has ruined the fun for me. Some people may enjoy a game where you are frantically jumping around the map, but to me tower defense is about planning defenses, not lighting reflexes.

The single biggest problem is that you can't build while paused and only have a few seconds at the beginning of the mission to build your refineries and set up your defenses before the enemies start coming, ready or not. The enemies don't follow consistent paths and can easily destroy your towers, which means that in the mad rush to get towers down they won't be placed optimally and will probably be destroyed, wasting money that comes all too slowly from refineries.

This snowballs with the fact that your finances carry between missions, so if you spent all your money and barely passed a difficult mission, you'll be broke at the beginning of the next mission. This punishes the player for not playing perfectly and makes some of the later missions basically impossible because you didn't play the early game just right. The difficulty also scales with your finances so you have to be in the sweet spot of enough money to build enough towers but not too much money that your get overwhelmed before you know what is going on.

At least the game isn't as clicky and punishing as it used to be, in earlier versions you had to manually click on refineries to harvest them and turrets to reload them and the tech tree used to be yet another source of punishment to inexperienced players so there might be some hope for this game, but at this point I still don't recommend it unless you like a rather punishing, frantic click-fest.
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13 of 14 people (93%) found this review helpful
1.4 hrs on record
Posted: August 8, 2014
Very interesting game-play, keeps you thinking about not just the approaching enemies but also your resource supply and income which you need this to build. The game gets challenging but you are also rewarded unlockable tower weapons, defence buildings and also repair units to make life a bit easier. That also depends on how one uses these properly by placing them in the most effective areas to get the maximum efficiency. The enemies also do not follow a fixed path and adapt to the situation. Regrettably, the game is flawed in quite a few ways. Mainly, lack of variation. All enemies look pretty much the same, and behave identically. Overall this game is worth a shot but it might not interest some players.
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6 of 7 people (86%) found this review helpful
21.3 hrs on record
Posted: October 26, 2014
At first, the game looks like your regular TD, with towers and upgrades and such, but as you progress through the game, you realize that there is alot of ♥♥♥♥ you need to research that you didn't, which can create some pretty hectic battles. There are a few rules that are always constant, but there are major gamechangers as you move from planet to planet. If a map is too hard on campaign mode, you can generate a different map in less than a second. The game promises an intense, blitzkrieg set of battles that will keep you sweating, and many different ways of dispatching the hordes of titans. Like manually zapping you enemies? buy capacitors. Want your buildings to do the work? Buy defenses. Feel like taking the fight to them? Droid and tank factories. In short:
Unique gameplay
Brutaly fast and decisive combat
Varying degrees of difficulty.
666/10
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3 of 3 people (100%) found this review helpful
14.5 hrs on record
Posted: August 31, 2014
Fantastic tower defense game. Currently available for £6.99, which is an absolute steal for the amount of gameplay you will get from this great game. With a lovely retro feel to the graphics and audio but with clever games design throughout you won't be disappointed. With many ways to play through the campaign by following different tech trees this game will offer you 20+ hours of gameplay.

Check it out :)
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6 of 9 people (67%) found this review helpful
5.1 hrs on record
Posted: August 1, 2014
A good tower defence game.
And its a little funny to.
7/10
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9 of 15 people (60%) found this review helpful
11.6 hrs on record
Posted: November 14, 2014
have to pay for sandbox mode?

srsly
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2 of 2 people (100%) found this review helpful
1 person found this review funny
0.2 hrs on record
Posted: September 15, 2014
Tower Defense game with a nifty research system.
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6 of 10 people (60%) found this review helpful
0.9 hrs on record
Posted: September 16, 2014
Awesome graphic and gameplay! It's like Tower Defense. If you play Tower Defense, play this. Very nice game, and you can earn and craft awesome looking badges :D
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6 of 10 people (60%) found this review helpful
15.4 hrs on record
Posted: October 29, 2014
It's more like a rts with no mobile units in your arsenal rather than a tower defense with actual planning phase. Game gives you little to no time to prepare and expects you to be constantly on the lookout up to eigh sides of the map after randomly creating your base on an open spot. The problem is, map control is bad so you have to scroll to all sides placing stuff and repeat it hundred times so it gets boring quickly. And although repick option before every level on your tech tree is nice, it gets almost mandatory to repick and redesign everything half game. Won't really recommend for that price.
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1 of 1 people (100%) found this review helpful
2.9 hrs on record
Posted: September 3, 2014
It is a truly amazing game with a good story and graphics.
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1 of 1 people (100%) found this review helpful
2.4 hrs on record
Posted: August 19, 2014
A great arcade-style game that is very addicting. Even though I usually don't like RTS or tower defense, I liked the simplicity and good design of the game. It is difficult to master without being difficult to learn, with a stylized style reminiscent of an ultra-modern Advance Wars.
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1 of 1 people (100%) found this review helpful
38.4 hrs on record
Posted: August 19, 2014
Nice casual game. Has some humor, lots of funny stuff and well, has a certain charm found typically in the mid 70's arcade games. Not too fancy, just enough to get the point accross.
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1 of 1 people (100%) found this review helpful
13.1 hrs on record
Posted: August 16, 2014
To me, the most interesting part of this game is it's written in Java and runs so smoothly and vividly. I wasn't even aware of it until I checked the program folder.
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1 of 1 people (100%) found this review helpful
30.0 hrs on record
Posted: September 25, 2014
This is currently my favorite game in the tower defense genre. It works essentially like every other tower defense game: set up defenses around something, a wave of baddies swoops in to destroy that something, you must manage your defenses in real time until the stage is complete.

But Revenge also has some features which diferentiate it. The stages are large and very open. What you construct is not restrained by a grid, and will likely consist of many, many components rather than just a handful. This gives you significant freedom in crafting solutions. Another nice feature is a deep upgrade tree. This provides a variety of weapons and defenses, but also forces the player to choose which to ultimately prioritize meaning that by game's end you can have very different sets of advanced tools for defense.

Finally, there's the financial management aspect of the game. Each stage involves you managing resource colection as well as expenditure. And your starting resources for the next stage are a direct function of what you did in the last. This, along with the upgrade tree makes the entire game into an interconected campagne. Conveniently, you can return to any prior stage at any time and play forward again, so your decisions are only as set-in-stone as you want them to be.

My only complaint would be that the retro graphics, which I find charming in general, can be a bit confusing in the thick of it. If you've played anyting else by Puppy Games you'll know what I mean.
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1 of 1 people (100%) found this review helpful
17.8 hrs on record
Posted: September 24, 2014
This is a highly polished, innovative Tower Defense - on a par if not outright superior to Kingdom Rush. Good writing, interesting mechanics and some useful updates that have significantly improved the game. Encourages a variety of approaches. Soundtrack and assests are all top notch.

PuppyGames games continues their signature aesthetic - sleek polychromatic retro, with great post effects.

I picked it up in a bundle, but it is well worth it's asking price.
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1 of 1 people (100%) found this review helpful
21.6 hrs on record
Posted: August 27, 2014
I wasn't sure if I should get this because I wasn't to much into tower defence games, but after playing it I found it awesome. Some parts it may get very challenging but it pays off. There is comedy to the game, science, adventure and creativity. I recomend this game to every one. It has a simple concept, place turrets, kill titans, win.
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1 of 1 people (100%) found this review helpful
5.7 hrs on record
Posted: November 25, 2014
an immensely approachable, mad little tower defence game (dev is from the west country). GSOH, fun animations, music that isn't awful, just generally a very friendly diversion with lots of scope for idle fiddling of your build and optimising your strategies. I'm often trawling walkthroughs and guides even in single player games, but this is well-crafted enough that I was led by the nose through some smart strategies and had little to gain from a deeper understanding of the mechanics -- it's all very lucid and intelligible, despite the themed humour.

Just be prepared to lose buildings. Pretend they're unmanned or something.

Also, support is great, despite it literally being the dev afaik.
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1 of 1 people (100%) found this review helpful
2.1 hrs on record
Posted: December 18, 2014
A very addicting tower defense game with a lot of humor.
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1 of 1 people (100%) found this review helpful
0.9 hrs on record
Posted: January 15
Awesome game. :D
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2 of 3 people (67%) found this review helpful
8.9 hrs on record
Posted: November 6, 2014
Fun tower defense game, lots of diferent upgrades and strategy.
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