BEHIND EVERY WAR IS A TRUTH YOU WERE NEVER MEANT TO KNOW
User reviews: Mixed (60 reviews)
Release Date: 15 Apr, 2011
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About This Game

BEHIND EVERY WAR IS A TRUTH YOU WERE NEVER MEANT TO KNOW … The year is 2025 and the world is shaken by numerous conflicts over the control of dwindling natural resources. The hunger of rival warlords and dictators of mainly underdeveloped countries for advanced and highly effective weapon systems appears insatiable and the profits of the arms industry have reached new heights.

As highly advanced weapon systems, made in the USA, are sighted on various battlegrounds in Third World countries, the US government decides to send in an ISA agent, Cpt. Myra Lee, to find out how political enemies are acquiring arms that are under strict embargo.

Myra is sent to Mogadishu, where American made weapons have allegedly been employed in combat by Somali military forces against rebel units. In Somalia, Myra meets Cpt. Aron Alvarez, a hard-boiled close combat specialist of US Army's 1st SFOD-Delta, whose squadron is assigned to assassinate Somalia’s dictator. Myra and Aron begin working together only to discover that that the seriousness of the whole affair reaches much deeper than just the illegal trade of US weapon systems.

A special unit under the codename SHADOW HARVEST is formed within the ISA to reveal the truth. Cpt. Myra Lee and Cpt. Aron Alvarez are made partners in the operational core of this special unit and their investigations lead them to various places all over the world.

  • Based on the operations of the Intelligence Support Activity (ISA), with missions ranging from gathering critical intelligence data to covert direct action operations. The existence of the ISA has never been officially confirmed by the US government.
  • Two completely different characters; each with very specific and fully fleshed out sets of skills, preferences and abilities. Cooperatively complete covert operations. Players may switch between each character at any time, using either Aron's combat abilities or Myra's stealth skills to solve the situation.
  • Players choose from a vast array of weapons and technologies that enhance both characters strengths. Employ mechanized weapons to boldly attack enemies from head-on or an invisibility shield to creep through enemy territory undetected. Take advantage of refined game mechanics that take the traditional shoot-to-kill approach to a new level.

Key features:

  • When a covert operation to stop illegal arms sales reveals a full-scale global conspiracy, a special unit under the codename SHADOW HARVEST is formed to reveal the truth.
  • With two completely different characters serving as the unit’s operation core, you must choose from a vast array of weapons and technologies that enhance both characters strengths.
  • Features a gripping storyline that unfolds organically through the gameplay (doesn’t rely on cutscenes to move the story along). The ratio of gameplay to cutscenes is better than 13:1.
  • Players can switch between the two main characters at any time during the game to take advantage of each character’s strength as well as combat a sophisticated AI that adapts to the strategies you develop.
  • Open level design and option secondary objectives leave the outcome completely up to the player to choose.

System Requirements

    Minimum:
    • OS: Windows 7/Vista/XP
    • Processor: 3.2 GHz or better
    • Memory: 2.0 GB of RAM
    • Graphics: 256 MB RAM
    • DirectX®: DirectX® 9.0c
    • Hard Drive: 8 GB Space Free
    • Sound: DirectX 9.0c compatible
Helpful customer reviews
6 of 9 people (67%) found this review helpful
1 person found this review funny
0.4 hrs on record
Posted: 28 November, 2014
This is one of those yes and no recommendations.
The game is frustrating, painful stealth sections, horrible gunplay, ugly visuals, but with a bit of patience you may have some fun.
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3 of 4 people (75%) found this review helpful
29.8 hrs on record
Posted: 2 January
I have to start by saying that one can't expect Shadow Harvest: Phantom Ops to be on par with AAA developer games. SHPO is an ambitious game developed by a very small studio. It's not a horrible game as other reviews might make it seem, but it could probably have been so much better if the developers had more resources. The game has a lot of potential, and could have been a hit if not for its failings. It's challenging and entertaining at times, and has a decent albeit somewhat unrealistic storyline. I would recommend this game only if you're willing to understand that there are flaws. Some of these flaws are just personal nitpicking, but I'd say the other flaws are fundamental issues. A perfect example of the latter would be the enemy AI's uncanny ability to detect and shoot you from seemingly out of nowhere. Another example is that even though I enjoyed the stealth missions, I could not successfully complete the later missions without cheating. Perhaps a more skilled gamer may have done better than me, but I was too frustrated by that point. Here's a breakdown of some of the points that stood out:

Not Bad
- story
- stealth missions
- co-op play
- character models
- weapons/technology
- menu interface
- sound/music

Not Good
- virtually all enemies (Somalis, Cubans) look/sound like American soldiers
- inaccurate details in the aesthetics of certain levels
- audio & video glitches
- random slow load times
- cannot adjust gamma levels
- cannot adjust sound vs music levels
- not enough ammo/health/etc in certain levels
- certain levels designed with unnecessary and useless rooms/dead-ends
- cannot skip cinematics

The bottom line is that I would generously rate this game about 65%. It enaged me enough to want to complete it, and I was content when it was all over. I bought the retail version of the game as part of the Action Strategy 4 Pack (Stalker Call of Pripyat, Storm Frontline Nation, Grand Ages Rome, Shadow Harvest) for $5, so if you can make a stand-alone purchase of Shadow Harvest for a low price then I'd say take a chance and try it.
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5 of 9 people (56%) found this review helpful
1 person found this review funny
0.2 hrs on record
Posted: 20 December, 2014
I bought this game only because i've seen a woman in bikini on a store page. But after first launch my eyes start bleeding because of this awful graphic render. Devs, wtf?
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14 of 16 people (88%) found this review helpful
10.4 hrs on record
Posted: 8 July, 2014
Just completed the game. I usually like playing through rough gems; but while this had one or two bright spots, there is so much wrong that it simply isn't worth picking through the trash. Don't ignore the bad reviews aside because of their hyperbole, this one truly is a stinker.

Standout Problems:
An interesting story with a terrible ending
Ugly visuals (I have to assume that they were going for the bleak look that Spec Ops actually achieved)
Frustrating gameplay (pinpoint accurate enemies who fire on sight, few healthpacks, and long stealth sections with unclear objectives)
Sound equalization issues (voices are too low, gunfire is too loud)
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23 of 33 people (70%) found this review helpful
64.6 hrs on record
Posted: 14 August, 2013
Good game. Should be rated at least 60 easily. Definitely not 34. Not an AAA grade title, so don't expect CoD and you'll enjoy it. Single player only. No achievements. Good story and ending. Voice acting is good but lip synch not so much. Graphics are good once you switch OFF Bloom and Ambient Occlusion. Controls are fine.

So why all the rabid nonsensical reviews? Well, the game makes a very revealing and unfriendly observation on the real world US involvement in global terrorism as its ending, which I guess explains most of the smear campaign leveled against it by the establishment controlled mainstream reviewers and army of social media manipulation commenting staff. It is telling that all the major review sites harshly pan this game while almost all the minor lesser known sites are fair to favourable.

The real score for this game should be 6/10, and in my personal opinion 7/10. To sum up, I would say worth 20$, and definitely a must have on sale for 5$ or less.
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7 of 8 people (88%) found this review helpful
9.1 hrs on record
Posted: 29 December, 2012
I often factor metacritic scores and user reviews into my game purchase decisions. Shadow Harvest: Phantom Ops is one of those games I put off buying because it was hard to find anything positive about it. To me a 34 metascore means this game is absolutely atrocious, something that isn't even ready for public release. I have to testify that isn't the case. That's not to say the game doesn't have faults. I have yet to find a game that doesn't have faults--ok maybe Call of Duty 4. But I've played some pretty bad games in my time and this one comes nowhere close to rock bottom.

It's a traditional cover shooter, but you get to play two different characters, similar to Conflict: Denied Ops. There's a run and gun rambo character and a sneaky, stealth character. Both have their uses in each mission, but the stealth character is by far the more fun of the two for gameplay. Her crossbow works very well and was enjoyable taking out unsuspecting AI from distance. Now there are a couple areas where the run and gun guy gets to control a battle mech which was pretty fun as well (kind of FEAR 2 style). Overall I liked the shooter elements and thought they were good.

The story is okay, but feels like it should have been longer--almost like they just had to get the product out the door and kind of wrapped up all the loose ends in a nice bow rather than finishing it properly.

Many of the negatives don't even have anything to do with the gameplay. Stuff like separate volume controls for voices, background, and music don't exist. And you can't turn the music off. This makes it hard to hear voice dialog during some of the missions. The graphics and graphic controls are also bad--lots of tearing and jagged edges. There is a bloom option and when it's on, there's too much bloom where a lot of scenes are just a white blur, but when it's off, the environment is so dark, it's hard to see. The framerate gets pretty bad when a lot of things are blowing up simultaneously as well.

The cover system is decent, but annoying. It's automatic and you often end up in cover when you don't want to be. The voice acting is obviously not top quality, but doesn't stand out as being bad.

All in all, most of the elements of Shadow Harvest: Phantom Ops are average or below average. I had fun with it and would recommend it as a bargain bin shooter. It's right in line with bargain bin material like Sniper: Ghost Warrior. I'm glad I looked past the bad publicity and gave it a shot.
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7 of 8 people (88%) found this review helpful
8.5 hrs on record
Posted: 27 December, 2013
Simple 3rd person shooter, with 2 character control. Each with their own strengths. One suited for pure fire power and destruction, other one for stealth melee and ranged lethal takedowns and recon. Visuals are poor, story is absurd and naive. No AI to speak of. One of the main characters is female, which face has more polygons than an enemy soldier. I have a feeling that all the development team were busy with making the female, rather than the game. But I can't complain, she's easy on the eyes. And apart from terrible story, I completed the game and enjoyed the game never the less. Mostly because of her though. ;D
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12 of 18 people (67%) found this review helpful
2.5 hrs on record
Posted: 26 April, 2014
want to play one of the worst games ever made? then this is the perfect game for you!
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8 of 11 people (73%) found this review helpful
0.2 hrs on record
Posted: 22 June, 2014
The "stealth-action" game "Shadow Harvest: Phantom Ops" is a technical mess and hard to recommand, but I have to admit, I liked some ideas of the game. The stealth and the action component is (strictly) splitted between the two main-charaters. Usually you have them both and can switch between them at any given time. You play from the third-person perspective. The game machanics have some flaws, but the core idea is not that bad.

It is hard to recommand it, because it is more between "Yes" and "No". From my perspective now (2014), it is old (game performance is still bad; it crashes a lot on several systems), buggy and outdated, so no recommandation. From the perspective of 2011, I would say "yes" with some "constraints". It brought back some "oldschool" mechanics like med-kits (no regenerating health), it was quite difficult, if you died (or get seen in some missions) you had to restart the complete level again, etc. And this before Dark Souls (and others) was released that made "harder/frustrating" games popular again.

Another problem is the execution of most elements of the game. Animations, graphics, coding, qa (a lot of bugs, bad performance, crashes), story aren't all that great. I would say, I can forgive bad animations and graphics, especially if it is a game from a small studio, but a lot of small indie devs right now, are doing a far better job here. Admittedly they also often avoid genres like stealth action (like in this case). And this is most likely the reason why this game has a lot of problems. The developers wanted too much. They wanted it to look and feel like a "AAA-Title", but this is very hard with a small team, a small budget and right on the first game they've ever developed.

If you are looking for an "old-schoolish" stealth game with a cheesy story, some nice ideas (here and there) and you can ignore animations, bugs, bad performance and some design flaws, maybe pick it up, if you see it cheap. $7.99 is maybe borderline ok for it, if you are into those games and you know it will work on your machine. Don't expect patches, the Studio was closed, as far as I know.

So from the 2011 perspective and with a warning (flawed game with tons of bugs and problems, but for cheap maybe give it a try), I give a semi-recommandation.

Disclaimer: I played through it when it was released in 2011, but Steam hasn't tracked my game time on it back then. Also my english is bad, sry =/
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10 of 15 people (67%) found this review helpful
0.2 hrs on record
Posted: 14 March, 2014
"Create RendererFailed"

All I can say about this game.

Really, I didn't expect much to begin with when I downloaded it (was part of a bundle I bought), but that I can't even play the game kinda sucks...
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12 of 21 people (57%) found this review helpful
18.6 hrs on record
Posted: 4 February, 2014
People bash this game unnecessarily.
Yes, it’s far from perfect and has some issues but it dint destroy me having fun with it. Graphics are still nice, even when it has over the top bloom or being brownish when you turn bloom off.
The voice acting is poor and it has no facial animation but well, it is the company’s first game. What do you expect?
The game is still fun, has a great story and an unexpected ending.

You play as 2 different characters; one for shooting and blowing up stuff, the other for stealth, hacking and going undercover. Stealth is fun and rewarding if you manage a difficult section.
In most levels you can switch anytime between them and use their ability.

Some people complain about hilarious things like;
The cover system is broken.
No it is not broken, it’s a walk on system and it works perfectly fine.

No regenerating health.
What’s wrong with health packs?

Checkpoints are far away and no quick saves.
There are only 2 spots were they are far away in my view, but otherwise they are located in fair places. The game requires you to be careful. Yes, it can get frustrating at times but it pays off once you manage it.
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8 of 14 people (57%) found this review helpful
10.5 hrs on record
Posted: 25 December, 2013
Boring and buggy third-person-action-adventure that features two different characters, one action-focus the other one stealthy. But the much too hard difficulty level and the more than stupid AI tear every bit of fun out of Shadow Harvest: Phantom Ops.
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12 of 22 people (55%) found this review helpful
0.6 hrs on record
Posted: 7 June, 2014
holy ♥♥♥♥ this is so bad
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4 of 7 people (57%) found this review helpful
9.2 hrs on record
Posted: 6 January, 2012
This game has some great ideas and can be quite challenging on the hardest difficulty. Each mission involves actively switching between the two main characters at will and using their unique skillsets to complete the objectives. If you don't like these kind of "bad" or "generic" games, stay away, but for those of us who aren't spoiled gamer trash, this is worth looking into. Would also recommend Global Ops: Commando Libya.
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1 of 2 people (50%) found this review helpful
2.4 hrs on record
Posted: 8 February, 2012
bardzo fajna gierka :d
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2 of 4 people (50%) found this review helpful
0.4 hrs on record
Posted: 30 May, 2013
Have you ever come across a game that was as bad as the hype says it was? Well if you haven't I've found the game for you. I've played valu-crap that was 100X better than Shadow Harvest: Phantom Ops. I will usually finish a game before reviewing but the 26 minutes I spent on this game were enough to tell me otherwise. How this game got the greenlight might be a mystery akin to the Loch Ness Monster, UFOs and who killed JFK. The graphics are OK. Lemme rephrase that. The graphics you can SEE are OK. The game is bathed in a dull brown sheen that makes you really feel like you're in Africa...ok maybe not. The interiors...welp...good luck seeing inside anywhere. They are pitch freaking black. I tried to up the gamma so that I could see where I was going. Couldn't find it and after a minute I stopped caring. Hit detection? Pathetic. Checkpoints? Far and few between. If you die, you will be pissed because you will be going way, WAY back. Oh, and remember those dark interiors? I got stuck in a corner between a barrel and some crates? Jump out of it you say? Nope, no jumping. Get behind cover and return fire? Nope. This a shooter with cover but it's not a cover shooter. That's right. Once you get near a wall you go into cover mode. But guess what? You can't shoot anything from behind cover. Yes, really. Artificial Intelligence? An insult to the word. There were instances where I was right freaking in front of the enemy. Couldn't get me. Thank goodness for the hedgehog barriers defelecting every bullet when the AI DID try to engage me. Sorry for the longish review but this game is just bad in every way. Why I bought this, I'll never know. I don't drink (anymore) or do drugs but maybe I did when I bought this POS (for $2.00 it appears). That's too much. Stay away. STAY FAR AWAY from this game.
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1 of 2 people (50%) found this review helpful
0.2 hrs on record
Posted: 19 July, 2013
ちょっとしかやってないけどそれだけでクソゲーだってはっきりわかんだね
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4 of 8 people (50%) found this review helpful
8.7 hrs on record
Posted: 10 March, 2012
You need alot of patience to see past all it's faults, only then the genius of it peeks through. 5/10
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1 of 2 people (50%) found this review helpful
7.0 hrs on record
Posted: 21 August, 2012
ehm.............YEAH.....
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6 of 13 people (46%) found this review helpful
0.2 hrs on record
Posted: 24 December, 2012
Best Game Evaarrrrr Its so cool !
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