User reviews:
Mostly Negative (90 reviews) - 33% of the 90 user reviews for this game are positive.
Release Date: 15 Apr, 2011

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About This Game

BEHIND EVERY WAR IS A TRUTH YOU WERE NEVER MEANT TO KNOW … The year is 2025 and the world is shaken by numerous conflicts over the control of dwindling natural resources. The hunger of rival warlords and dictators of mainly underdeveloped countries for advanced and highly effective weapon systems appears insatiable and the profits of the arms industry have reached new heights.

As highly advanced weapon systems, made in the USA, are sighted on various battlegrounds in Third World countries, the US government decides to send in an ISA agent, Cpt. Myra Lee, to find out how political enemies are acquiring arms that are under strict embargo.

Myra is sent to Mogadishu, where American made weapons have allegedly been employed in combat by Somali military forces against rebel units. In Somalia, Myra meets Cpt. Aron Alvarez, a hard-boiled close combat specialist of US Army's 1st SFOD-Delta, whose squadron is assigned to assassinate Somalia’s dictator. Myra and Aron begin working together only to discover that that the seriousness of the whole affair reaches much deeper than just the illegal trade of US weapon systems.

A special unit under the codename SHADOW HARVEST is formed within the ISA to reveal the truth. Cpt. Myra Lee and Cpt. Aron Alvarez are made partners in the operational core of this special unit and their investigations lead them to various places all over the world.

  • Based on the operations of the Intelligence Support Activity (ISA), with missions ranging from gathering critical intelligence data to covert direct action operations. The existence of the ISA has never been officially confirmed by the US government.
  • Two completely different characters; each with very specific and fully fleshed out sets of skills, preferences and abilities. Cooperatively complete covert operations. Players may switch between each character at any time, using either Aron's combat abilities or Myra's stealth skills to solve the situation.
  • Players choose from a vast array of weapons and technologies that enhance both characters strengths. Employ mechanized weapons to boldly attack enemies from head-on or an invisibility shield to creep through enemy territory undetected. Take advantage of refined game mechanics that take the traditional shoot-to-kill approach to a new level.

Key features:

  • When a covert operation to stop illegal arms sales reveals a full-scale global conspiracy, a special unit under the codename SHADOW HARVEST is formed to reveal the truth.
  • With two completely different characters serving as the unit’s operation core, you must choose from a vast array of weapons and technologies that enhance both characters strengths.
  • Features a gripping storyline that unfolds organically through the gameplay (doesn’t rely on cutscenes to move the story along). The ratio of gameplay to cutscenes is better than 13:1.
  • Players can switch between the two main characters at any time during the game to take advantage of each character’s strength as well as combat a sophisticated AI that adapts to the strategies you develop.
  • Open level design and option secondary objectives leave the outcome completely up to the player to choose.

System Requirements

    • OS: Windows 7/Vista/XP
    • Processor: 3.2 GHz or better
    • Memory: 2.0 GB of RAM
    • Graphics: 256 MB RAM
    • DirectX®: DirectX® 9.0c
    • Hard Drive: 8 GB Space Free
    • Sound: DirectX 9.0c compatible
Helpful customer reviews
16 of 19 people (84%) found this review helpful
1 person found this review funny
4.0 hrs on record
Posted: 1 January
Shadow Harvest: Phantom Ops is your typical first-person modern shooter game. The gist of the game is you work for the United States Army and you have your enemies that are fringe organisations. You, the player, play as both Cpt. Myra Lee and Cpt. Aron Alvarez and switch between them in the later stages of the game, but mainly switch between both in solo missions.

Well let's get straight to it. The game isn't very good. This game isn't an AAA game, but not being AAA does not mean you can't have good games. It does have its positives in a above-average storyline that covers a wide variety of settings. I will admit that due to how bad the game is performence and gameplay-wise, I did not finish the campaign. However, I finished about four hours of the campaign, with How Long To noting the length of the campaign is seven hours. Again, the campaign isn't that bad. I will note that I had not played this game in many months and coming back to this game, I remembered why I never finished this.

The main issue is the UI and graphics, performance and the gameplay. To begin, I don't find the gameplay to be appealing. The default control layout is odd to a normal typical first person shooter, but regardless I don't like how the mechanics work. The mechanics include running into cover to go into the cover system, which is annoying, the AI is odd, and the choice of weapons in the game is poor. Also, the graphics are bad for a 2011 game. The performence is very poor. With my specs listed on my profile, I can't get a stable 60FPS with max settings on this game, which is appalling. So mainly, the graphics, performance and gameplay was a major turn-off for I. The game has its fair share of glitches too.

Overall, I'll be blunt, I do not recommend this game. The gameplay is poor, the graphics are bad, the game is unoptimised, but the story is above-average. If you do wish to get the game, get it at a very steep discount, otherwise do not bother as their are other great games worth your time. 2/10


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2 of 2 people (100%) found this review helpful
11.4 hrs on record
Posted: 16 April
I recommend this game, since the story is quite good, the gameplay is OK, the stealth its also OK.
It's not a, "AAA-game", but i like how the AI will hit u, so better look for first-aidkit and use it with care :)
Was this review helpful? Yes No Funny
29 of 35 people (83%) found this review helpful
1 person found this review funny
10.4 hrs on record
Posted: 8 July, 2014
Just completed the game. I usually like playing through rough gems; but while this had one or two bright spots, there is so much wrong with it that those spots simply aren't worth picking through the trash. Don't brush the bad reviews aside because of their hyperbole, this one truly is a stinker.

Standout Problems:
An interesting story with a terrible ending
Ugly visuals (I have to assume that they were going for the bleak look that Spec Ops actually achieved)
Frustrating gameplay (pinpoint accurate enemies who fire on sight, few healthpacks, and long stealth sections with unclear objectives)
Sound equalization issues (voices are too low, gunfire is too loud)
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17 of 23 people (74%) found this review helpful
2 people found this review funny
29.8 hrs on record
Posted: 2 January, 2015
I have to start by saying that one can't expect Shadow Harvest: Phantom Ops to be on par with AAA developer games. SHPO is an ambitious game developed by a very small studio. It's not a horrible game as other reviews might make it seem, but it could probably have been so much better if the developers had more resources. The game has a lot of potential, and could have been a hit if not for its failings. It's challenging and entertaining at times, and has a decent albeit somewhat unrealistic storyline. I would recommend this game only if you're willing to understand that there are flaws. Some of these flaws are just personal nitpicking, but I'd say the other flaws are fundamental issues. A perfect example of the latter would be the enemy AI's uncanny ability to detect and shoot you from seemingly out of nowhere. Another example is that even though I enjoyed the stealth missions, I could not successfully complete the later missions without cheating. Perhaps a more skilled gamer may have done better than me, but I was too frustrated by that point. Here's a breakdown of some of the points that stood out:

Not Bad
- story
- stealth missions
- co-op play
- character models
- weapons/technology
- menu interface
- sound/music

Not Good
- virtually all enemies (Somalis, Cubans) look/sound like American soldiers
- inaccurate details in the aesthetics of certain levels
- audio & video glitches
- random slow load times
- cannot adjust gamma levels
- cannot adjust sound vs music levels
- not enough ammo/health/etc in certain levels
- certain levels designed with unnecessary and useless rooms/dead-ends
- cannot skip cinematics

The bottom line is that I would generously rate this game about 65%. It enaged me enough to want to complete it, and I was content when it was all over. I bought the retail version of the game as part of the Action Strategy 4 Pack (Stalker Call of Pripyat, Storm Frontline Nation, Grand Ages Rome, Shadow Harvest) for $5, so if you can make a stand-alone purchase of Shadow Harvest for a low price then I'd say take a chance and try it.
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36 of 60 people (60%) found this review helpful
5 people found this review funny
64.6 hrs on record
Posted: 14 August, 2013
Good game. Should be rated at least 60 easily. Definitely not 34. Not an AAA grade title, so don't expect CoD and you'll enjoy it. Single player only. No achievements. Good story and ending. Voice acting is good but lip synch not so much. Graphics are good once you switch OFF Bloom and Ambient Occlusion. Controls are fine.

So why all the rabid nonsensical reviews? Well, the game makes a very revealing and unfriendly observation on the real world US involvement in global terrorism as its ending, which I guess explains most of the smear campaign leveled against it by the establishment controlled mainstream reviewers and army of social media manipulation commenting staff. It is telling that all the major review sites harshly pan this game while almost all the minor lesser known sites are fair to favourable.

The real score for this game should be 6/10, and in my personal opinion 7/10. To sum up, I would say worth 20$, and definitely a must have on sale for 5$ or less.
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