The "stealth-action" game "Shadow Harvest: Phantom Ops" is a technical mess and hard to recommand, but I have to admit, I liked some ideas of the game. The stealth and the action component is (strictly) splitted between the two main-charaters. Usually you have them both and can switch between them at any given time. You play from the third-person perspective. The game machanics have some flaws, but the core idea is not that bad.
It is hard to recommand it, because it is more between "Yes" and "No". From my perspective now (2014), it is old (game performance is still bad; it crashes a lot on several systems), buggy and outdated, so no recommandation. From the perspective of 2011, I would say "yes" with some "constraints". It brought back some "oldschool" mechanics like med-kits (no regenerating health), it was quite difficult, if you died (or get seen in some missions) you had to restart the complete level again, etc. And this before Dark Souls (and others) was released that made "harder/frustrating" games popular again.
Another problem is the execution of most elements of the game. Animations, graphics, coding, qa (a lot of bugs, bad performance, crashes), story aren't all that great. I would say, I can forgive bad animations and graphics, especially if it is a game from a small studio, but a lot of small indie devs right now, are doing a far better job here. Admittedly they also often avoid genres like stealth action (like in this case). And this is most likely the reason why this game has a lot of problems. The developers wanted too much. They wanted it to look and feel like a "AAA-Title", but this is very hard with a small team, a small budget and right on the first game they've ever developed.
If you are looking for an "old-schoolish" stealth game with a cheesy story, some nice ideas (here and there) and you can ignore animations, bugs, bad performance and some design flaws, maybe pick it up, if you see it cheap. $7.99 is maybe borderline ok for it, if you are into those games and you know it will work on your machine. Don't expect patches, the Studio was closed, as far as I know.
So from the 2011 perspective and with a warning (flawed game with tons of bugs and problems, but for cheap maybe give it a try), I give a semi-recommandation.
Disclaimer: I played through it when it was released in 2011, but Steam hasn't tracked my game time on it back then. Also my english is bad, sry =/