BEHIND EVERY WAR IS A TRUTH YOU WERE NEVER MEANT TO KNOW
User reviews: Mostly Negative (82 reviews) - 37% of the 82 user reviews for this game are positive.
Release Date: 15 Apr, 2011

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About This Game

BEHIND EVERY WAR IS A TRUTH YOU WERE NEVER MEANT TO KNOW … The year is 2025 and the world is shaken by numerous conflicts over the control of dwindling natural resources. The hunger of rival warlords and dictators of mainly underdeveloped countries for advanced and highly effective weapon systems appears insatiable and the profits of the arms industry have reached new heights.

As highly advanced weapon systems, made in the USA, are sighted on various battlegrounds in Third World countries, the US government decides to send in an ISA agent, Cpt. Myra Lee, to find out how political enemies are acquiring arms that are under strict embargo.

Myra is sent to Mogadishu, where American made weapons have allegedly been employed in combat by Somali military forces against rebel units. In Somalia, Myra meets Cpt. Aron Alvarez, a hard-boiled close combat specialist of US Army's 1st SFOD-Delta, whose squadron is assigned to assassinate Somalia’s dictator. Myra and Aron begin working together only to discover that that the seriousness of the whole affair reaches much deeper than just the illegal trade of US weapon systems.

A special unit under the codename SHADOW HARVEST is formed within the ISA to reveal the truth. Cpt. Myra Lee and Cpt. Aron Alvarez are made partners in the operational core of this special unit and their investigations lead them to various places all over the world.

  • Based on the operations of the Intelligence Support Activity (ISA), with missions ranging from gathering critical intelligence data to covert direct action operations. The existence of the ISA has never been officially confirmed by the US government.
  • Two completely different characters; each with very specific and fully fleshed out sets of skills, preferences and abilities. Cooperatively complete covert operations. Players may switch between each character at any time, using either Aron's combat abilities or Myra's stealth skills to solve the situation.
  • Players choose from a vast array of weapons and technologies that enhance both characters strengths. Employ mechanized weapons to boldly attack enemies from head-on or an invisibility shield to creep through enemy territory undetected. Take advantage of refined game mechanics that take the traditional shoot-to-kill approach to a new level.

Key features:

  • When a covert operation to stop illegal arms sales reveals a full-scale global conspiracy, a special unit under the codename SHADOW HARVEST is formed to reveal the truth.
  • With two completely different characters serving as the unit’s operation core, you must choose from a vast array of weapons and technologies that enhance both characters strengths.
  • Features a gripping storyline that unfolds organically through the gameplay (doesn’t rely on cutscenes to move the story along). The ratio of gameplay to cutscenes is better than 13:1.
  • Players can switch between the two main characters at any time during the game to take advantage of each character’s strength as well as combat a sophisticated AI that adapts to the strategies you develop.
  • Open level design and option secondary objectives leave the outcome completely up to the player to choose.

System Requirements

    Minimum:
    • OS: Windows 7/Vista/XP
    • Processor: 3.2 GHz or better
    • Memory: 2.0 GB of RAM
    • Graphics: 256 MB RAM
    • DirectX®: DirectX® 9.0c
    • Hard Drive: 8 GB Space Free
    • Sound: DirectX 9.0c compatible
Helpful customer reviews
9 of 9 people (100%) found this review helpful
1 person found this review funny
4.0 hrs on record
Posted: 1 January
Shadow Harvest: Phantom Ops is your typical first-person modern shooter game. The gist of the game is you work for the United States Army and you have your enemies that are fringe organisations. You, the player, play as both Cpt. Myra Lee and Cpt. Aron Alvarez and switch between them in the later stages of the game, but mainly switch between both in solo missions.

Well let's get straight to it. The game isn't very good. This game isn't an AAA game, but not being AAA does not mean you can't have good games. It does have its positives in a above-average storyline that covers a wide variety of settings. I will admit that due to how bad the game is performence and gameplay-wise, I did not finish the campaign. However, I finished about four hours of the campaign, with How Long To Beat.com noting the length of the campaign is seven hours. Again, the campaign isn't that bad. I will note that I had not played this game in many months and coming back to this game, I remembered why I never finished this.

The main issue is the UI and graphics, performance and the gameplay. To begin, I don't find the gameplay to be appealing. The default control layout is odd to a normal typical first person shooter, but regardless I don't like how the mechanics work. The mechanics include running into cover to go into the cover system, which is annoying, the AI is odd, and the choice of weapons in the game is poor. Also, the graphics are bad for a 2011 game. The performence is very poor. With my specs listed on my profile, I can't get a stable 60FPS with max settings on this game, which is appalling. So mainly, the graphics, performance and gameplay was a major turn-off for I. The game has its fair share of glitches too.

Overall, I'll be blunt, I do not recommend this game. The gameplay is poor, the graphics are bad, the game is unoptimised, but the story is above-average. If you do wish to get the game, get it at a very steep discount, otherwise do not bother as their are other great games worth your time. 2/10
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8 of 11 people (73%) found this review helpful
1 person found this review funny
10.9 hrs on record
Posted: 4 October, 2015
In spite of the mostly negative reviews, and low metacritic scores, I bought this based on a handful of positive comments. I went in with low expectations, and was pleasantly surprised.

While this is not a AAA title, it is nevertheless a good game. The low budget does show sometimes (copy paste environments, and typos in the subtitles), but it also does many things right. There are some interesting gameplay mechanics and it does a very good job of changing the pace up. Sound design (especially explosions) is solid, and the gunplay is also quite good.

I also had some graphical problems at the beginning, with my framerate jumping between 30 and 60 (and this on a 4790K and GTX 970), but after some tweaking in nVidia's Control Panel, it sat at 60 all the way through. This was on Windows 10 Pro x64.

Definitely worth a buy on sale.
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6 of 8 people (75%) found this review helpful
1 person found this review funny
0.4 hrs on record
Posted: 2 September, 2015
Interesting concept but overall bad design.

I'll start with the good,

  • The story seems decently written, though cliche in more ways than one.
  • Interesting mix of abilities
  • Fun to use weapons
  • Graphics are not terrible

and now the bad and the reason I cannot play this game for long periods or my head would likely explode,

  • Animations feel choppy and in some cases non-existant where they should otherwise be
  • The over-the-shoulder cam is way too close to the character, it felt like the devs wanted it to be more of a first person shooter with some unnecisary third person shoved in
  • Fully automatic weapons shoot like DMR's, to me this kind of killed the game, for example, the first chapter during the invasion, instead of an invasion it felt like a slow dance. Because of the slow fire speed it was much easier to pop up and get 5 headshots in succession without getting hit. This in particular made firefights boring.
  • Movement animations are rather awkward.
  • The autosave system doesn't save after cutscenes in many cases. This may not be a con for some people but for me it was as I do not enjoy coming back to the same cutscene everytime an enemy gets a lucky hit on me.
  • Medkits are fed to you, this makes the game far too easy, even on hard. You don't really have to explore that much to get them either.
  • Voice acting is sub-par, granted this is a small studio that developed the game. Still I've seen amazing voice acting come from small indie studios before and because of this I do hold these smaller studios to a higher standard than was shown in this game.

tl/dr
Graphics 6/10
Sound 4/10
Acting 4/10
Immersion 1/10
Gameplay 4/10

I recomend Alpha Protocol if you're looking for a fun third person game featuring stealthy third person action (Or straight up run and gun as you can do it either way).
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3 of 5 people (60%) found this review helpful
1 person found this review funny
10.2 hrs on record
Posted: 31 August, 2015
The Good:

- interesting story
- character switching (one stealth, one shooting)
- some over the top shooting action (you get a mech)
- all checkpoints are saved and can be reloaded later

The Bad:

- graphics are incredible dark and have a crap filter on top
- you use night vision in broad daylight
- no gamma control
- performance not that great
- no quicksave or regular save, only checkpoints
- checkpoints to far apart, but managable
- no ammo/health refill at checkpoints, only between missions
- old-school healthpacks
- bad audio mixing, voice gets overpowered by background noise
- difficulty is a bit wonky, play on easy

Overall I enjoyed this one quite a bit. It certainly has issues, especially the graphics-filter is annoying and some game mechanics are never that well explained (never used attractor bolts, as they always caused more problems then they solved), but the game provides enough freedom to allow some fun trial&error experimentation. It feels quite old-school in that regard for better and worse. It's certainly far better then the 34 Metascore would make you believe, but it certainly could have used another month or two of polish.
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27 of 32 people (84%) found this review helpful
1 person found this review funny
10.4 hrs on record
Posted: 8 July, 2014
Just completed the game. I usually like playing through rough gems; but while this had one or two bright spots, there is so much wrong with it that those spots simply aren't worth picking through the trash. Don't brush the bad reviews aside because of their hyperbole, this one truly is a stinker.

Standout Problems:
An interesting story with a terrible ending
Ugly visuals (I have to assume that they were going for the bleak look that Spec Ops actually achieved)
Frustrating gameplay (pinpoint accurate enemies who fire on sight, few healthpacks, and long stealth sections with unclear objectives)
Sound equalization issues (voices are too low, gunfire is too loud)
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