Shoujo City is a dating simulator game, set in virtual 3D Tokyo and focused on anime and otaku culture.
All Reviews:
Positive (19) - 94% of the 19 user reviews for this game are positive.
Release Date:
Jan 5, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This is a large project that will take a lot of time and work to complete. We want to let everyone to play the game right now instead of waiting for long time for the final version. Also, Early Access is necessary to get funds to implement and complete all planned game features.”

Approximately how long will this game be in Early Access?

“Two years. The Early Access stage is planned to end in 2020.”

How is the full version planned to differ from the Early Access version?

“The full version will have more locations, including ocean beach, amusement park, Akihabara area. All locations will have more unique dating activities. For instance, in the school area there will be school clubs (music, cosplay, sports club), so that you can participate in various events with your anime girlfriend.
Girl personalities will be more developed and based on a set of various traits, so that your girlfriend can react differently in various situations depending on her personality.
There will be clear goals and "game win" conditions to achieve in the game by dating and improving relationships with your girlfriend.”

What is the current state of the Early Access version?

“The game was in development for over a year before Early Access release. Early Access version has three main locations (apartment, school, and Shinto shrine). Implemented core game features: dating activities, cooking, inventory/clothes system, kissing, girlfriend's personality (based on food likes/dislikes and a set of unique conversation topics). There is no "game win" ending as yet - the current version provides sandbox style gameplay without any final goal to achieve.”

Will the game be priced differently during and after Early Access?

“The price will probably increase for the final version.”

How are you planning on involving the Community in your development process?

“By using suggestions and ideas on game features to implement. Also, everybody willing can participate in translating game texts into different languages through Shoujo City Wiki.”
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Recent updates View all (3)

February 16

Swimming Pool Update

☆ Swimming pool

In alpha 0.6a update you can swim with your girlfriend in the school pool. The pool comes with new shaders, wave and floating simulation physics. In dakimakura dating mode you can place your pillow on a swimming ring or on inflatable dolphin and then swim with her.

Before going to the pool you can buy new school swimsuits in the Fashion Store.

There is a new option in the in-game smartphone to disable water physics (can be useful for older hardware).

The pool is not used for any dating activities as yet, but implementing swimming animations and water physics is an important preparation step towards future beach location (which is planned for summer 2018).

☆ Other additions and improvements
  • A new script for in-game smartphone camera functionality - there was a long running issue causing various graphics problems with displaying sky, glass, foliage, etc. in the smartphone camera. Now this issue is (hopefully) resolved.
  • Fixed GUI scaling for screens wider than 16:9 (e.g., 18:9) with "forced 16:9" aspect ratio option enabled - now the game will scale correctly for such screens.
  • All looping animations are improved (better transitions between looping cycles).
  • Semi-transparent materials for accessories (bows and umbrellas) are replaced with opaque ones due to camera z-sorting issues for transparent materials.
  • Fixed the bug with some variables not being cleared on level transitions.
  • Numerous small fixes for game physics, including the issue with speed increase for diagonal key directions (now the speed is the same in all directions).

☆ Translations

All translations are updated according to the game wiki.
6 comments Read more

February 1

Alpha 0.6 update

Piano (dating activity)
This is the main new feature of alpha 0.6 update. One of classrooms on the school’s first floor is redesigned into music club room. You can use a piano there to play (or attempt to play) various music pieces with your girlfriend.

If you date a real girl, you’ll have to play four hands piano compositions on 16 keys (8 for you and 8 for your girlfriend). Your girlfriend’s skill will depend on whether she has “music” as one of her interests (this can be checked in the new girlfriend’s status window). Your own skills will depend on you. The final score will be a combined result of how good both you and your girl performed.

Every music piece in this mode has the main player (sitting on the right), and accompanying player (sitting on the left) playing keys with lower octaves. Playing on the left side of the piano keyboard is much easier, and this can be used as a dating strategy: if you know your girlfriend is good at music, you can let her be the main player and get good score. On the other hand, if she is not good at piano, you can let her sit on the left and perform more difficult parts by yourself.

If you date a pillow, you’ll have to play simplified versions of the same compositions on 8 keys (keys in this mode are the same for both left and right chair), and your score will depend solely on your own skills.

Thus far there are four compositions with varying difficulty you can perform, with “Twinkle Twinkle Little Star” being the most easy (5 relationship points at 100% accuracy), and Beethoven’s “Für Elise” being the hardest (20 points at 100% accuracy). More compositions will be added later.

New girlfriend’s status screen
Toolbar with action buttons in the bottom right corner is redesigned. “rotating arrow” button is removed. Clicking on (i) action button now opens a new girlfriend’s status screen showing her personality details and feelings. Girlfriend’s inventory is accessed from this new status screen.

In dakimakura dating mode in the status screen you can rotate your pillow using right mouse button. Dropping pillow is done by clicking on (x) button which will appear instead of [phone] button in the actions toolbar (or by pressing “E” keyboard key, as before).

Crawling mode is enabled by pressing any direction key while sitting on the ground. Switching from crawling mode back to sitting is done by clicking on “sit” button (or pressing “space” key).

New food and recipes
Dashi and tofu ingredients (used for cooking).
Kake udon, kitsune udon, kake soba, kitsune soba.

New clothes and accessories
White tennis shoes with red stripes (Fashion Store).

Improved item zoom
  • Rotations for figurines and other collectible items are now done around their geometry center instead of bottom.
  • All racks with “item zoom” feature are now marked by small “zoom” signs.
  • On-screen arrows in “item zoom” mode for item rotation are removed as redundant (rotation is done by mouse).
  • Removed unnecessary action triggers from items with zoom (minor bug).

Other additions and improvements
  • Score in the pocky/kissing mini-game now shows actual relationship points gained, instead of amount of caught hearts.
  • Better weight painting for shorts, ponytail and twin tails hairstyles.
  • “Relationship level required” notification windows are replaced with regular item description windows with the same message. Minimum relationship levels for undressing your girlfriend are decreased.
  • “space” keyboard key now can be used as a shortcut for “sit” button.
  • Floating icons marking interaction points (date spots, table, bed) now disappear on approaching.
  • Apartment dinner now can be started both from standing and sitting positions.
  • Various small improvements to controls, UI, and girlfriend’s AI.
  • Fixed the bug with getting stuck between school gates and signboard.
  • Prices for hairstyles are decreased.
  • “Kissing mood” now is triggered only if you reach 15 points (instead of 10), since it’s supposed to be a special event rather than one inevitably happening after every dating activity.
  • Music for the kissing/pocky mini-game is replaced with “Cataclysmic Molten Core”.
5 comments Read more
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About This Game

Shoujo City is an anime dating simulator game, combining gameplay of bishoujo visual novels and sandbox-style city exploration adventure. The game is set in virtual 3D Tokyo and focused on anime and otaku culture. In the beginning of the game you'll get your own unique anime girlfriend, and then will have to take care of her, exploring the city together during various dating activities.


  • Dating - you can go on visual novel-style dates with your girlfriend, or by choosing one of alternative dating activities.
  • Shopping for clothes, accessories, food, snacks, toys.
  • Cooking - to win heart of your anime girlfriend, you'll have to cook food for her, by using recipes and combining various food ingredients.
  • Cosplay and customization - you can dress your character and your girlfriend using different clothes and accessories.
  • Unique girls - every player will get a unique girlfriend with her own likes and dislikes. Also, you can choose to date a dakimakura pillow.
  • UFO catchers where you can obtain anime figurines and put them on display in your apartment room.
  • Yuri - the game features romantic relationships between two girls.
  • All graphics and 3D assets are hand crafted specifically for this game and are based on contemporary culture of Japan - including accurate recreations of vending machines, Tokyo street signs, Shinto amulets, food recipes, etc.

System Requirements

Mac OS X
    • OS: Windows XP
    • Processor: Intel Core i3
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Storage: 500 MB available space
    • OS: Windows 7
    • Processor: Intel Core i3
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Storage: 1 GB available space
    • OS: 10.0
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Storage: 500 MB available space
    • OS: 10.0
    • Processor: Intel Core 2 Duo
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Storage: 1 GB available space
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