White Pearl tells a story of truth and purpose, over a large main cast with several villains. A highly cinematic RPG replete with content, in-depth combat and strategies. With their destinies already written, will calamity be prevented a fifth time?
All Reviews:
Mostly Positive (35) - 77% of the 35 user reviews for this game are positive.
Release Date:
Dec 23, 2017

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Recent updates View all (6)

February 5

The Full 1.0.7 Patch and Alternate Ending has been released!

You can view what's changed with this huge 35MB update here, in the 1.0.7 patch notes:

An alternate ending has been added! The alternate ending can only be accessed during Chapter 13, in the new dungeon, Tower of Souls - accessed at the island near Jelesta.

Accessing the alternate ending:

When Pearlto's speech becomes available, the Tower of Souls can be found near Jelesta.

Please enjoy the new ending, the surprises to go with it, as well as the changes that came with this patch!

Thank you so much for the support! :)

Another content update @ 19/02/18: The main final boss battle has been extended with additional sequences and dialogue.

0 comments Read more

January 24

2018 Roadmap, News, FAQ and Your Support!


As previously explained in the other 2018 news article, I will be releasing as much updates as possible to White Pearl.
Here I will detail what comes first when it comes to issuing updates to the game:


- Bug Fixes (based on the reports on the "Bugs" subforum of the Discussion page).

- Balance Changes/Changes to Existing Content (based on the reports on the "Suggestions" subforum of the Discussion page).

- New Content
You may have seen that, in the previous patches to the game (namely 1.0.3) I created some more cutscenes in the game which further detail the story.
If time allows, I might make more new content for the game.


- Release White Pearl on rpgmaker.net by at least March 2018.

This is something I've been trying to do since the inital release of the game back in October 2017. I'm having some problems getting my game approved over there because the moderation team doesn't think the game fits the approval guidelines. I will keep trying to send the game through (hopefully with success) to rpgmaker.net but, until then, I have no set release date for the game on that website.

- Gain a larger presence.

It's something that I can't do alone, something I've been trying with for a long time, and why my game is even on Steam in the first place.
I assume most of you know that it is incredibly difficult to market an indie game. Thankfully, my game isn't commercial, so I'm not actually trying to sell it. I just want more people to know about it through other platforms such as YouTube - so I humbly request that, those of you who can, make a few videos on YouTube, be it Let's Plays or anything in-between. Do it if you feel like you want to!


- A prequel to White Pearl, titled Fabrication.

I started developing Fabrication October 2016, but I put it on hold indefinitely until I finish White Pearl.
For those of you who have played through the game to the end, the story of Fabrication takes a large role in the overall arc of the main plot - and through this game, you know how the story of Fabrication starts and ends.
Of course, now that White Pearl is finished, I may resume full development of this title.

The game is aiming to be developed with RPGMaker VXAce and the Luna Engine, the same engines which White Pearl uses, however - I may migrate over to the RPGMaker MV engine for higher quality assets.

Here is what I want for the title to include:

- A real time battle system
- Half the overall scale of White Pearl, lasting around 10 hours at most.
- Very gritty, more mature feel than White Pearl.

Here's what I've already made in the project (most of this was done Oct 2016):
- All main character sprites and faces
- An introduction
- An outline of the story plan
- A very small fraction of the database (inc. animations)
- Only a few explorable and interactable areas

Please bear in mind that there's no set plans to actually complete this project. I just want to get the news out here for future projects I may do as a game developer.


Q: Will there be DLC for the game?
A: No, everything will be released as free updates. This is a free game, after all!

Q: Will there be a soundtrack for the game?
A: It's tricky to answer because the music used in the game isn't mine and isn't used with explicit permission. However, I did give full credit and copyright to the original creators. That being said, the full soundtrack is ready - but I'm fairly certain I'll never distribute it.


I'm considering setting up a donation page, so I'll let everyone know if it comes to fruition.
The donation page will be used to fund future projects I decide to do as an indiependent game developer.
However, I need to know what everybody else thinks first, so please leave your opinion in the comments section.

Right now, there's a few sources on the game you can peruse:

- The official wiki.[white-pearl-rpg.wikia.com]
(I want to get the whole plot in there at some point, but I need help)!

- My Youtube channel (lots to do with the game on there).

- My Twitter (news on future updates, and other stuff to the game is posted there).

- The offical Facebook page.

Use the #wprpg hastag on Twitter to promote the game.

You can search more about the game on YouTube by searching "white pearl game".


So basically this was a lot of news and information I wanted to get out.

Please continue to enjoy your time with the game, play it, and leave a suitable review telling how much you liked/disliked the game. Reception is very important!

Thank you for reading!

1 comments Read more


“Lots of lore and dialogue, lots of care has been put into establishing the world of White Pearl and it shows.”
5/5 – Hopeless Dreamer

About This Game

Story-central RPG with turn based combat, expansive scenario and refined gameplay.
For the full credits and copyright of the game, please view the game manual.

White Pearl can only be downloaded for PC Windows systems.
Please leave a review!


White Pearl features:
- 25 hours of main story
- Hours of additional content
- A story which deeply explores the characters, but also the world around them.
- A crafting system
- Turn based battle system
- Interesting gameplay


The world of Ottrea constantly undergoes a period of calamity, known as Dark Eras. It is believed that the Dark Eras are caused to happen due to the Priori, who sow the seeds of darkness within the world.
As to why they happen, it is unknown.
White Pearl follows the story of Pearlto, how he met characters with intertwined connections and pasts - and how he became tasked with preventing the forthcoming of the Fifth Dark Era.
This, coupled with the looming threat of the Priori (who are the antagonists of the game), means Pearlto is under immense stress in order to keep peace within Ottrea - lest calamity happen a fifth time.
Even so, the origins of the world still lie in mystery, but a certain someone is there to discover it all.

Main Characters

Pearlto Divinia: A man of a religious folllowing, childhood friend of Katkin's and person of authority and empathy. Even when faced with a dark threat he is tasked to destroy, he feels regret. Should he question his faith?

Katkin Elderflower: A friend which Pearlto needed. Born and raised in a restrictive and nobled family just like Pearlto, the two became friends quickly. However, she conceals her family's purpose and origin to the party. Will she tell them, or will her past continue to haunt her. She will have to learn to deal with the past.

Elsay Valenheart = Sister to Elrise, she is a woman of a well-mannered nature. She struggles with empathising with other people, but she is not without heart.

Elrise Valenheart = Brother to Elsay, his outward appearance appears to be morbid and cold, however a traumatic experience has formed him into what he is. He harbours a dark secret unknowingly.

Elyswer Vael = A man of humour, he can lighten up the mood quickly. He is also childhood friends with U'vharr. This man was once an airship pilot.

U'vharr Tia = The king of Ancarna, a town of richness and gold, although the recent shortage has left the town with a decreased budget – they still have plenty to depend on. When heir to the throne at a young age, he could not fit in with the other children of the town and so he turned to Elyswer.

Cassopeia Kinnear = A woman skilled in the arts of dark magic, she learns of her identity and connection to a figure long forgotten.

Many more to meet...

Gameplay - Combat

Combat in White Pearl is turn-based.
The player will decide what action each character would take. When all actions have been decided, the turn will begin - along with the enemy's.
Some skills have a charge time, meaning that the character who is charging the skill cannot take any actions while they are charging the skill during their turn, and must wait for it to finish to execute the skill.
Furthermore, some skills have a cooldown - meaning they will have to be used strategically.

Gameplay - Field

Players may interact with objects in the field, outside of combat.
Most of the time, interaction with these objects is crucial to progression within the game - such as solving a puzzle.
Also, there are lore books around the world of Ottrea which can be found and read by the player. These lore books detail more about the mythology and history of Ottrea - but aren't necessary to read as the main story will cover more than enough.

Gameplay - Content

Besides from the main quest, there are also numerous sidequests you can complete - and areas to unlock and find. Doing this additional content will reap great rewards!

There is also crafting within the game, which is unlocked once the first chapter is complete. You can make entirely new gear, or reinforce gear which you already own. You do all this by using materials, with certain ones being dropped by enemies and materials such as leather or cloth available at shops.

System Requirements

    • OS: Microsoft Windows XP/Vista/7/8
    • Processor: 1.3 GHz Intel Pentium 4 1.3 GHz (Willamette)
    • Memory: 1 GB RAM
    • Graphics: On-Board Graphics Card
    • DirectX: Version 9.0c
    • Storage: 700 MB available space
    • Sound Card: On-Board Sound Card
    • OS: Microsoft Windows XP/Vista/7/8
    • Processor: 2.0 GHz Intel Pentium 4 equivalent
    • Memory: 2 GB RAM
    • Graphics: 1024 x 768 pixels or higher desktop resolution
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • Sound Card: On-Board Sound Card
    • Additional Notes: The game takes up 1.5G of RAM at most, and it's very RAM heavy. You'll want some extra disk space and an internet connection as updates will be released.
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