Government Simulator is a is a simple economic and political simulation game based on real-world data. Take control of a whole country, like the USA, Germany, France, Russia, or Austria. Change laws, taxes and budgets based on real world statistics and data, and see what happens.
All Reviews:
Mixed (98) - 41% of the 98 user reviews for this game are positive.
Release Date:
Dec 4, 2017

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Recent updates View all (3)

February 2

Government Simulator 1.1 Update

Government Simulator update 1.1 is now available.

This update adds a new country to the simulation, a new supported language, makes some minor changes to the simulation, and improves other things here and there. Details:

  • New country: United Kingdom
    You can now also try to take command and change the fate of Great Britain in Government Simulator.
    The UK has some unique challenges, all as always based on real world economic data. This was the country most people wanted to have added into the game, so this was done now.

    Tip for playing: Note that the UK has a relatively high GDP-to-Dept ratio, so it is a good idea to reduce this in the beginning by either increasing certain taxes or to reduce spending (or by other methods like introducing a high quantitative easing rate), otherwise it will be very difficult to handle this country in the beginning of the game.

  • New supported language: Italian
    You can now select italian as language in the game, if your operating system is italian, it should be automatically selected.

  • Coporate Tax Income Factor
    The simulation now has a new factor named 'FactorCoporateTaxIncome' which is set to default to 1.0, but makes it possible to model more countries more easily, especially when modding. See the manual for details.

  • New currency: GBP
    The game now supports the pound sterling (official currency of the United Kingdom) as currency, you can select this in the settings dialog. This is also the default currency when you play the UK scenario, of course.

  • Compulsory Vaccination Change
    The value set in Compulsory Vaccination laws now has a slightly different influence on Public Health depending on Government spending budgets.

  • Adjusted a few minor values in the simulation to make the model work in some edge cases more realistically.

  • Fixed a bug where Government Simulator would not display the game manual on certain system configurations.

Thanks again for all the feedback so far! Hope you'll like this update. If you want specific new features in a future update, don't forget to post this into the discussion forum (the comments section below this news is a bit difficult to use for discussions). Further feedback is welcome as always!

13 comments Read more

December 8, 2017

Government Simulator 1.0.2 Update

Government Simulator update 1.0.2 is now available.

This update adds some changes to the economic model simulation, and improves the gameplay. Note that for existing running games, not all changes will have an effect, but it also might mean that the current state of your existing game might change a bit (budgets might become too low and similar).

  • Long Time Economic Growth Change
    Previously, if you successfully played many years with the same country, everything would become very easy, because the economy usually would grow to an unlimited size, but the needed expenses didn't adjust accordingly. This is no longer the case, and the simulation now includes some internal inflation for this, so the game becomes a bit more challenging in later stages of the game.

  • Public Relations Changes
    The approval boost rates for public relation actions have been adjusted a bit:
    It is no longer easily possible to boost your approval rate using public relations.

  • One Child Policy Fixed
    The one-child-policy (if active) was ignored by the majority of the population, in most cases. This is no longer the case.

  • Fix for exploding Economic Growth
    Sometimes, if you had a very well set up country, your economic growth might get to a state where it would explode, and not stop growing very strongly. This has been fixed now.

  • Fixed a problem wich caused a fixed maximum economic growth of 6.1% under certain circumstances
Thanks again for all the feedback so far! Hope you'll like this update, and further feedback is welcome as always!
5 comments Read more

About This Game

The game simulates a whole country: Population, debt, GDP, economic growth, unemployment, crime, life expectancy, birth rate, mortality rate, state of the infrastructure and so on. The player can adjust budgets, taxes, laws, and see what the outcome is.

Real World Data

The game is running on real-world data. Meaning everything is based on real values: If you play as the USA, the debt, income, expenditures, crime rate, unemployment rate, etc. you start with is based on the actual, real values of the USA. For example if you lower a tax rate, you'll see what the simulation calculates as new values afterwards, in dollars, people, crimes per 100.000, interest rate, life expectancy in years, and similar.


There are goals to fulfill, like decreasing the crime rate or achieving a certain public health or education rating, but it is already interesting to try to fiddle with the various options alone: What happens if you lower the minimum wage? What if you change the length of maternity leave? Or the retirement age? You can also do more serious changes like introducing censorship laws, compulsory military service, cash bans, or universal basic income.

There are military options, so you can start a war with any country in the world, and adjust its operation mode while the conflict is active. But be sure not to let it run out of control. Some countries for example also have a nuclear option, of course.

The game also includes a media and public relations system, where you can read the most interesting headlines, and try to influence the media with PR stunts, interviews, and similar.


You can play as the USA, Germany, United Kingdom, Russia, France, Switzerland, and Austria: These are the countries the simulation was implemented and tested to work nicely. But there are also additional countries and scenarios which can be downloaded. It is also possible to create new countries and scenarios on your own and share them with others.

System Requirements

    • OS: Windows 7
    • Processor: 2 GHz dual core
    • Memory: 1 GB RAM
    • Graphics: Hardware accelerated graphics with dedicated memory
    • Storage: 120 MB available space
    • Additional Notes: minimum resolution of 800x600
    • OS: Windows 10
    • Processor: 2 GHz dual core
    • Memory: 2 GB RAM
    • Graphics: Hardware accelerated graphics with dedicated memory
    • Storage: 120 MB available space
    • Additional Notes: you'll see more charts at a resolution of at least 1680 x 1050
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