Carefully crafted puzzles in a challenging turn based 3D platformer take the player on a surrealistic journey through a maze of illusion, ghosts and spiritual guides. In I.M.: Souls Guides, you'll become Lucas, a medium seeking enlightenment through the ways of afro-brazilian traditions.
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Release Date:
Nov 9, 2017

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As a small indie studio it is difficult to have good insight on our players needs. So, we want you to help us to make the best game we can providing us with what you think we are doing right and what we are doing wrong to improve bit by bit in the path to the final version. Besides the Early Access we'll also be going to several events to show the game to the public and get feedback we can use to improve the game experience.”

Approximately how long will this game be in Early Access?

“We expect to have to final build launched in one year.”

How is the full version planned to differ from the Early Access version?

“The full version will have more levels that will be organized in a different way with a deeper narrative binding them together. We'll also add an Extras section with real information about Umbanda and the spiritual entities you encounter that will be unlocked based on your progress in game. Last but not least, we shall have wandering ghosts with tasks for you to complete and hidden items/levels that will require perfect use of energy to reach.”

What is the current state of the Early Access version?

“The game has several fully functional levels showing the core game mechanics. We already implemented a small set of achievements that will be increased later on and we also have cloud save working. However, it's important to note that we cannot guarantee that we'll not purge your save during the Early Access as a major change in the game may need it to be so.”

Will the game be priced differently during and after Early Access?

“Price will not change when we leave early access.”

How are you planning on involving the Community in your development process?

“We'll be promoting local meetings with gamers and game devs through the local IGDA chapter and we'll set up a few forums topics to centralize the digital discussion regarding bugs and suggestions. If we are able to create others channels as developer blog or live development we'll also post in the community section of this game on Steam so you can know what we are working on.”
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About This Game

Carefully crafted puzzles in a challenging turn based 3D platformer take the player on a surrealistic journey through a maze of illusion, ghosts and spiritual guides. In I.M.: Souls Guides, you'll become Lucas, a medium seeking enlightenment through the ways of afro-brazilian traditions. During your journey you'll interact with a few lost souls and entities looking for help and willing to help you in return.

There are four entities you'll learn to incorporate to solve the puzzle. However, don't misuse them as you are the medium channeling their energy and they will need your energy to keep acting after their energy is drained. As you walk through the levels and find hidden items and/or levels, you'll have access to some real information regarding these entities (not yet implemented).


Lucas - the protagonist. He is a born medium but only recently he started his active development. He is in a constant journey for spirituality and knowledge. His energy bar is your health, if it is over you died.

Exu - He is the first spiritual guide to be in contact with Lucas. He is linked to knowledge and the material world. His traits are of being well tempered and having the ability to traverse the most dark places with a loud laugh. He recover his energy with sugarcane liquor. Exu can open hidden paths and walk through flames.

Pombagira - She is also known to have bonds with prosperity and the material world as well as Exu. However, her vibration reverbs with the femine. She also traverse the darkness with a laugh. Pombagira can destoy obstacles and walk through flames. She can recover her energy with wine cups.

Erê (child spirit) - Erê is an entity with many traits of children behaviour that has chosen a specific spiritual evolution towards purity and innocence. He is always in a rush and never walk, which means that he always move two tiles at once, jump over gaps or small obstacles. He is also the only character capable of skip a turn by playing. He gather his energy with candies.

Preto Velho - Preto Velho is the spirit of an old black man that was alive during slavery. He is very wise and holds the knowledge of many mysteries and fundamentals to the healing art and spiritual enlightenment. He can walk over water and also regenerate health. He can recover energy with coffee.

System Requirements

    • OS: Windows 7 or higher
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB RAM
    • Graphics: 512 MB DirectX 10 compatible graphics card
    • DirectX: Version 10
    • Storage: 210 MB available space
    • Sound Card: DirectX 10 compatible
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