This single-player, free VR game is features an engaging blend of magic and swordsmanship. Hack enemies to pieces, dodge their sorcery, and gain aptitude over the items at your disposal. From battling sky-pirates to taking down demon-elephant behemoths, this game provides it all.
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Release Date:
Nov 14, 2017
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I want to be able to get feedback from others to generate the best version of my game possible.”

Approximately how long will this game be in Early Access?

“Either one or two months.”

How is the full version planned to differ from the Early Access version?

“Currently, there are two game modes: campaign and survival -- both of which are unpolished. In the campaign, I would like to add in more stages/levels, more enemies and bosses, and bigger variety of weapons. In the survival mode, there are two main mechanics:1) defeat all enemies in each wave 2) fend off enemies while remaining in a certain area. I'm thinking of adding in a non-movement mode (no teleporting/locomotion) to accommodate the easily motion-sick and to add different, more interesting mechanics. In the future, I would love to add in a multiplayer aspect to this game, but if it gets too hard or the free Photon servers are not strong enough to handle the capacity of players, I will have to ditch that idea.”

What is the current state of the Early Access version?

“The game is currently without a score system, but it is playable; there is a tutorial, some working and not working campaign stages, and two game modes that are functional but not polished. Also, the story is still in progress.”

Will the game be priced differently during and after Early Access?

“For now, creating games is my passion and acts as a somewhat-therapeutic escape from all the academic rigor and college application stress. Therefore, the fun I get from this game is enough of a reward to make it to be free for now. I do want to make it multiplayer, but I believe servers would mean I need help with getting the money. I'm thinking the multiplayer, finished version is going to have a cheap cost.”

How are you planning on involving the Community in your development process?

“I will post either a video on youtube or a screenshot with a description/question, and ask the community on their opinions. I may hold a livestream too.”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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About This Game

Looking for a fun way to exercise those virtual reality sword-fighting skills? Or perhaps you prefer to practice magic as well? From battling sky-pirates to taking down demon-elephant behemoths, Glorious Noon fulfills all of those needs by taking the player on a bombastic journey where he/she acquires enchanted weapons and the tenacity to use them. Along the way, discover magical artifacts to help fend off the terrifyingly beautiful monsters that roam this land. In addition, the choices you make in each life carry on to the next: weapons you acquire are saved, enchantments are learned, and a story unravels as the wizard, warrior, and enchanter all attempt to communicate.

List of Awesomeness
  • Stunning art and mythical beasts? Check.
  • Thrilling combat? Check.
  • Magic and mystery? Check.
  • All in virtual reality? CHECK!

Some Lore: Long ago, a daring warrior, a clever wizard, and an adventurous enchanter entwined their souls in an attempt to achieve immortality. Like all attempts to be immortalized, there was a curse attached: the three were caught in an endless cycle of rebirth and death. Only one of the three could be alive at a time so as soon as one of them died, the other sprang back to life.


You play as the warrior: a melee-based fighter who only uses weapons such as swords, spears, and crossbows. Depending on the enchantment on his/her weapon, the warrior can charge at an enemy at a high speed, pulverize the ground, and summon swords back to their hand.


Trailer Music: The Fat Rat Infinite Power
Music used in game: The Fat Rat Xenogenesis

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: Intel(R) Core(TM) i7-4700
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 980
    • Storage: 1 GB available space
    • Sound Card: NVIDIA High Definition Audio or equivalent
    • Additional Notes: Required disk space may be larger than necessary.
    Recommended:
    • OS: Windows 10
    • Processor: Intel(R) Core(TM) i7-4770
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 980
    • Storage: 1 GB available space
    • Sound Card: NVIDIA High Definition Audio or equivalent
    • Additional Notes: Required disk space may be larger than necessary.
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