A whimsical Action-RPG brought to you from the creators of the renowned Recettear ~ An Item Shop's Tale. Purchase before August 5th and save!
User reviews:
Overall:
Mostly Positive (455 reviews) - 76% of the 455 user reviews for this game are positive.
Release Date: Jul 29, 2011

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Includes 3 items: Chantelise - A Tale of Two Sisters, Fortune Summoners, Recettear: An Item Shop's Tale

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About This Game

Five years ago, a witch's curse beneath the red moon turned Chante into a fairy. Now she and her sister Elise search for a way to transform her back into a human, and in their travels they come across a particular town, which is home to a number of nearby ruins, as well as a peculiar shopkeeper named Aira, and a strange, mercurial fortune-teller who calls herself Elma. Could this place hold the key to returning Chante to normal? Or will it lead to more answers than our two sisters ever wanted to know?...

Key Features

  • A classically-styled action-RPG title for the PC!
  • A treasure to find in every single area!
  • Inventive boss fights to challenge the player!
  • Full controller support, including full Xinput trigger and right-stick camera control support!
  • Five core dungeons, plus two bonus dungeons! Hours and hours of gameplay!
  • Fishing! With collectible fish!

System Requirements

    • OS: Windows XP/Vista/7
    • Processor: Pentium 4 1.7ghz or Athlon XP 1700+ (or equivalent processor)
    • Memory: 256MB of system RAM (512 recommended for Windows Vista and 7)
    • Graphics: DirectX 8.1-compatible video card of any type with at least 64 megabytes of video RAM; Nvidia and ATI tested (Intel Integrated Graphics below IntelHD series not recommended)
    • DirectX®: 8.1 or higher
    • Hard Drive: 450MB
    • Sound: DirectX 8.1-compatible sound
Customer reviews
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Overall:
Mostly Positive (455 reviews)
Recently Posted
saradines
( 1.2 hrs on record )
Posted: June 20
Chantelise: The Tale of Two Sisters is a game created by EasyGameStation and released in 2006.
It's a hack-and-slash, RPG game, about two sisters, Chante and Elise, or the fairy and the swordmaiden.
It combines and adorable style, with a horrible way to play the game. I especially love its story, as it follows the trials and events the two main protagonists need to face. It gives such an RPG-Anime-esque feeling that it makes me want it to become an anime. It's story rich, and has many amazing points.
Although some cons are present as well. The game's controls are pretty hard to use, considering, that my controller broke a while back, and playing this with a keyboard doesn't seem to bring back that much enjoyment, at least for me.
I have to mention, this game is RIDICULOSLY HARD. There's no possible way of changing the difficulty, or modify it in any way. The game has a pretty annyoying bug as well at the start og the game, making it impossible to progress. It took me 4 new saves to actually get started in the first chapter.
If you want to play Dark Souls, but you're like me, and you're a really low budget student, and you like cute thigns more, I recommend this game for you. 8 Euros for this game is actually not enough, but I'm glad, that I got it at a low price anyway.
I need to mention, that I'm a sucker for these kind of games. I mean anime girls and swords combined make an amazing game, for me. (I'm a weeaboo, I know, damn it).
Never did I feel so weak in my life. Especially after the first damn chapter.
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meh.
( 1.8 hrs on record )
Posted: June 19
The main character thanks you when you give her two big black balls.
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Hubaloo2
( 1.9 hrs on record )
Posted: June 14
I bought this game because it was from the makers of Reccetear. don't buy this game, just buy Reccetear.
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Chymick
( 4.7 hrs on record )
Posted: June 4
So a lot of people are saying this is Dark Souls: Waifu edition, I'm here to say, IT IS! Dodging is essential in some parts and the game is kind of difficult (don't let the first boss discourage you). Magic is also necessary for the game so you have to learn to not just depend on brute strength. you have to save tons of money to get new items and one wrong move can end it so fast.

If I can be honest, don't buy the game full price, I don't think it's worth that price, and it does go on sale from time to time so just keep an eye out.

I'm just waiting to meet the little girl from Recettear and just lose my sh!t like I did in Recettear (which I also HIGHLY recommend).

BTW can someone tell me if Recettear came before or after this game...I'm just not sure.
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[LUE] TormakSaber (Idle)
( 7.4 hrs on record )
Posted: June 2
A short and difficult dungeon romper, with no inbuilt character progression. Rather, all character progression comes from finding and buying equipment in the world. This means if you're having trouble, you're grinding money instead of experience. I didn't have to grind much except at the beginning, before I got better at reading the bosses and their patterns. Once I got the game's skillset down, I had to grind very very little, and was beating the game simply with the things I found, while using the money I collected to buy HP boosts. Protip: Only buy HP boosts, that's the only thing you need to buy.

The story is cute and whimsical, and actually pretty interesting. The gameplay is simplistic, and I would compare it to a very simple Legend of Zelda. A single attack combo, and various combos of magic spells that can be cast based on magic stones you pick up. While you can't choose the order in which you use stones directly, there's so many stones around that it's very easy to simply collect stones in the order of the spell you want to cast.

The game is long enough to hold your interest and short enough to not wear out its welcome. The music is passable, the characters are expressive in txt and voice, and the overall presentation of the game is decent enough. Reccetear is better, but Chantelise manages to hold its own.

A soft recommendation for people who enjoy the art style and can handle a somewhat difficult (until you learn the controls and spell combos) game.
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Chompski
( 4.1 hrs on record )
Posted: May 30
Want a less dark version of dark souls? Chantelise is a game for you. I suggest playing with a controller but its pretty fun and fkin hard
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mattsumoto1
( 32.1 hrs on record )
Posted: May 16
0/10 No depth perception ridicuolous added diffictulty awful camera controls uncomfortable playing on pc generic story
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Darkest Tears
( 35.3 hrs on record )
Posted: May 16
It was one of the most beautiful, story rich, deep, emotional AND HARD games I've ever played in all my life. Not debunking other games, but this IS one of the games that really made me get into THAT FEEL that you can't just explain through words; even though the story is not large like most JRPGS. That mix of nostalgia and challenge combined with a good plot and well developed characters make you feel like you're sincerely part of the scenario. I'm really thankful for playing such a masterpiece.

Pros
- Really challenging and fun game
- The plot is so nice that will make you stuck to the game until the very last end
- Interesting and unique spell system
- The characters are well developed
- Wide space for strategizing when going through stages
- The artwork and the soundtracks are captivating
- Elise is such a cutie

Cons
- Really punishing game (not meant for casuals)
- The plot can make you cry like a little sh*t
- The bosses are unkillable and Archdevil is such a fata** motherfu**er that will make you throw your monitor in the toilet (GOD I HATE THAT GUY SO MUCH)
And the only real problem about the game:
- No sequel

Overall the game is extremely good but it will make you addict to it and then you'll realize that it doesn't have a sequel and you'll cry the fuc* outta it.

11/10 would play it again. Thank you so much for it, EasyGameStation
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ootdega
( 7.5 hrs on record )
Posted: May 14
Disclaimer: I have not finished this game yet, so some features and events may not be included here. I'll update it later if necessary. I also have not played Recettear or Fortune Summoners yet, though they are in my library. I decided to play this first because it looked colorful and fun, so this will be from somewhat of an outsider's perspective.

The story concept is pretty simple. You are Elise. Your older sister Chante has been turned into a fairy and you need to find the witch that did it in order to change her back.

Elise is patient and kind, though that's all I can say about her right now, as the story hasn't given her much development yet. Chante is perceptive and clever, but also blunt as a boulder with a one-track mind and a VERY short temper. She makes a lot of threats to kick people in the shins. Granted, she is a foot tall, so that's pretty much as far as her threats can go.

And of course, since Chante is a fairy, her first spoken line is "Nee nee," which means "Hey." I see what you did there. Fortunately, unlike Navi, she actually respects the player's intelligence with her advice, and it's in a text box in real-time.

As others have said, this game is unforgiving and expects a lot from the player, and the main reasons for that are in the game mechanics, not the enemies.

Let me elaborate.

You do not level up in this game. You have your base stats: HP, attack, defense, magic attack, and magic defense. The only one that you can permanently increase is your HP. The rest are entirely dependent on your equipment. You start with only 3 equipment slots, which increases to 4 later on. These together mean you will be changing your equipment a lot, and there is no quick way to do it. The price of items will also dramatically increase with each purchase, and the price of treasures will slightly decrease with each one you sell. So, while more effective equipment and HP medicines do become available, you will still be quickly limited by cost.

You also do not have skills. You can give yourself different physical attacks with certain crystals, but other than that you will be using magic to do anything other than melee attacks.

You -also- do not have consumable items. The only items you can carry are either to equip or sell. I think the only exception to this is a remedy that cures paralysis, but I haven't bought that, so I don't know how it works. Regardless, you cannot carry recovery items. The only healing items you can get are randomly dropped by monsters or from specific barrels. They don't disappear until you leave the room, but you cannot take them with you. You eat them as soon as you pick them up. Right off the ground. Yum.

You ALSO do not have magic. Your itty-bitty sister does. And she cannot use said magic without gems. You obtain these gems by hitting monsters, and there are four different types, one for each element. You can use them individually or combine up to three of them (only two at first) for different effects. The game tells you some of the combinations in one of the menus, but you'll have to figure most of them out yourself. You can carry a total of six gems.

There are a few problems with this.

The first is which gems you use are entirely dependent on the order in which you pick them up. If you need a fire spell, but you're currently on a wind gem, you'll have to waste that gem or find something else to use it on, because the first gem determines the element of the spell.

The second is which gems are dropped and when is completely random. You cannot choose what spells you use and when. The game does. This is made worse by the fact that there IS actually a healing spell, and it requires THREE water gems.

The third is you will constantly be picking up gems just so you can hit something from a distance. This means a significant amount of time will be spent just managing which gems to pick up and in which order. THIS is made worse by the fact that if you want to have a healing spell in reserve, you are limited to just three gems.

The fourth is that gems are finite in number. If you run out of gems, you have no magic and are stuck with physical attacks. If you cannot progress without magic, you are officially screwed (either through stalemate or suicide) and must start the dungeon over.

The fifth is that enemies have specific elemental affinities to them. You can tell which by what color the reticle is when you are locked onto them. If you hit them with a spell of the same element, you will barely hurt them and thus waste a gem.

The sixth is that you MUST kill every enemy in the room in order to unlock the door to the next room. You only need to do this once, but it is still often easier said than done. On top of that, sometimes the exit is guarded by a giant bomb with several huge magic attacks at its disposal anyway.

The seventh is threefold: skeletons cannot be killed with physical attacks, clams are only vulnerable for the split second they attack if you get close to them, and bombs explode when they die. You can equip elemental crystals to bypass the skeleton problem, and just git gud to deal with clams (usually), but no such luck with bombs. If you have no long-range magic left, you will be forced to take a large chunk of damage to progress, unless you have already cleared the room.

The funny thing is, as I just discovered, giant bombs do negligible damage when they explode. I ran out of magic and had to finish it off with my sword. It did 3 damage. The small bomb I fought next did 31 damage and killed me.

There are a couple problems with melee combat as well. Since the game uses character sprites in a 3D environment (which in itself is bizarre, is this Doom with swords or something?), it's difficult to gauge your proximity to the enemy. On top of that, Chante is not as small as you'd think, and blocks some of your vision. It's usually not a problem, but with small enemies that attack quickly, like piranhas, it can be.

On the topic of enemies: There are only a few types, but each one's behavior and weaknesses are very different, and you fight a significant number at any given time. They also change in element depending on the dungeon. This prevents the game from becoming overly repetitive, despite the fact that you have to restart the entire dungeon from the beginning every time you die.

The bosses, though, can be a problem. Each of them has a specific method to defeat them, and you have to figure it out on your own. Chante gives some hints, but they're entirely from her perspective. She's just as clueless as you. This means you will die several times just trying to figure them out, and have to walk through the entire dungeon again for every rematch. That said, once you figure them out, they can be a lot of fun to fight, especially since the skill ceiling of this game is sky-high.

What doesn't help the repetition is the lack of gameplay variety. You have one character to control, and while your abilities do expand, they never change. There is a point of the game where you control a different character, but they immediately transform into a direct copy of Elise, and so all that changes is her voice and the color of her hair and eyes. That was more than a little disappointing, especially since the character in question USES MAGIC. WHY MUST YOU DO THIS?

*sigh*

Regardless, I still recommend this game to anyone willing to accept all of the above. I just advise you to be patient with it and don't play it for extended periods. You will die a lot. You don't lose anything but your time by dying, but you will die a lot. And hearing Chante trying to get Elise to wake up never stops being a little heartbreaking, especially since she is completely helpless without you.

In short: Prepare to Die.
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Railgun
( 0.7 hrs on record )
Posted: May 14
This dARK souls looks cute
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Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
Recommended
4.7 hrs on record
Posted: June 4
So a lot of people are saying this is Dark Souls: Waifu edition, I'm here to say, IT IS! Dodging is essential in some parts and the game is kind of difficult (don't let the first boss discourage you). Magic is also necessary for the game so you have to learn to not just depend on brute strength. you have to save tons of money to get new items and one wrong move can end it so fast.

If I can be honest, don't buy the game full price, I don't think it's worth that price, and it does go on sale from time to time so just keep an eye out.

I'm just waiting to meet the little girl from Recettear and just lose my sh!t like I did in Recettear (which I also HIGHLY recommend).

BTW can someone tell me if Recettear came before or after this game...I'm just not sure.
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2 of 2 people (100%) found this review helpful
Recommended
7.4 hrs on record
Posted: June 2
A short and difficult dungeon romper, with no inbuilt character progression. Rather, all character progression comes from finding and buying equipment in the world. This means if you're having trouble, you're grinding money instead of experience. I didn't have to grind much except at the beginning, before I got better at reading the bosses and their patterns. Once I got the game's skillset down, I had to grind very very little, and was beating the game simply with the things I found, while using the money I collected to buy HP boosts. Protip: Only buy HP boosts, that's the only thing you need to buy.

The story is cute and whimsical, and actually pretty interesting. The gameplay is simplistic, and I would compare it to a very simple Legend of Zelda. A single attack combo, and various combos of magic spells that can be cast based on magic stones you pick up. While you can't choose the order in which you use stones directly, there's so many stones around that it's very easy to simply collect stones in the order of the spell you want to cast.

The game is long enough to hold your interest and short enough to not wear out its welcome. The music is passable, the characters are expressive in txt and voice, and the overall presentation of the game is decent enough. Reccetear is better, but Chantelise manages to hold its own.

A soft recommendation for people who enjoy the art style and can handle a somewhat difficult (until you learn the controls and spell combos) game.
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1 of 2 people (50%) found this review helpful
1 person found this review funny
Recommended
4.1 hrs on record
Posted: May 30
Want a less dark version of dark souls? Chantelise is a game for you. I suggest playing with a controller but its pretty fun and fkin hard
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Most Helpful Reviews  Overall
104 of 113 people (92%) found this review helpful
Recommended
1.7 hrs on record
Posted: September 23, 2014
This game was released in 2006 by EasyGameStation at the Comiket in Japan. The same group that made Recettear An Item Shop's Tale. It was translated and brought to Steam by Carpe Fulgur in 2011.

In this game you play a little anime girl with her fairy sidekick sister. You adventure through dungeons, defeating enemies with sword and magic attacks. Of course this reminds you of Zelda and it plays a bit like one. It focuses much more on combat though, akin to a Ys-type of game. The game features a blend of 2D sprites in a 3D world, which works surprisingly well. I had some issues with aiming in the beginning, but that worked itself out after a while.

The magic system is the central part of the gameplay. You use different colored gems to cast fire, water, wind and earth spells. These gems are used in the order you pick them up from the ground, but when you hold the cast button longer you use up to three gems at once. This way various different colored gems can be combined and produce different spells. This make for quite the deep system and keeps the combat interesting. ♥♥♥♥ earth though. Those gems are worthless.

There are no levels, so you only improve through your items. This makes the game faster and removes the grind you have in typical JRPGs. Upon death a Game Over screen pops up, but you just respawn at the town, which makes dying forgiving. That is needed though, because you will die a lot.

I actually had a lot of fun with the story, especially the characters. I don't know if it is thanks to the translation or source, but there are some really funny lines in there. I recommend this game, if you like some oldschool dungeoning.
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533 of 718 people (74%) found this review helpful
111 people found this review funny
Recommended
15.1 hrs on record
Posted: December 13, 2014
10/10 Like Dark Souls but with lolis
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89 of 111 people (80%) found this review helpful
14 people found this review funny
Recommended
19.0 hrs on record
Posted: November 29, 2013
I kill monsters by throwing my older fairy cursed sister attached to my fishing pole using her as bait 10/10 would abuse my sister again.

I've been playing it, the controls could be a lot better but it fortunately has a gamepad config and I think it's great so far! Characters are really enjoyable and cute, the gameplay is challenging, story is entertaining. Honestly I'm a big dope for cute things and rpg games, it reminds me of the orcarina of time but with 2d characters in a 3d environment. I hope I helped! DANK

I have to say, I've been playing this and I keep coming back for more. A review below me says "it's aged a little" so what? Does that mean story and gameplay isnt fun anymore? Seriously I grow to love the characters, gameplay, and story more and more every min. I dub this an instant classic for me. The developers other games are also very fun and enjoyable as well. Please support this game. Like i said, the only flaw is the controls, but really get a gamepad its well worth it for other games as well. It's like what, 10 bucks out your pocket for something useful for many other games, don't over look this incredibly fun and enjoyable game, it is well worth 10 dollars.

My control scheme is (xbox controller) a to jump, right trigger to attack, x to target, left trigger for magic and of course the joysticks are camera and movement. DOUBLE DDANK

I got up to the final boss, I'm not sure what the producers were thinking... Seems I have to 'level' a bunch to beat it from what other people are saying, but I have a lot of hours down... Hmm.. I strike this as a problem since the only way to really level your character would be to buy things and hp, I believe there should have been a few different ways to upgrade the hitpoints. Getting money is a little slow also so eh, unless there is another way that I'm not seeing, but oh well I play my way. TRIPLE DDDANk cuz ye

Update - my friend has 49 hours on the game and hasn't beaten it
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42 of 49 people (86%) found this review helpful
Recommended
13.4 hrs on record
Posted: November 2, 2014
Reminds me a one of the Japanese action RPG from PS1. We don't see this often enough, and that's a shame.

Now, indeed this game is bit hard to control if you are not use to it, but you can map it from game folder. Go to local game folder, open Steam\Steamapps\common\Chantelise and you can configure the control from there.

I used this mapping- ←→↑↓for movement, A for attack, S for Jump, D for dash, F for lock-on, left Shift and space for camera angle. Trust me, this works like charm.

Now on to the game. I loved it. I beat it, and I still play it from time to time. Stroyline isn't much deep and straight forward, but it's charming and easy to play. English translation is bit cheesy though- I played it on Japanese because... I am. It's almost like a mixture of Xenogears, Mario, and Zelda. Fun beat'em up, less puzzle.
Only downside that I can think about is that the dungeon is very simple and only one-way direction. All you have to do is to defeat all enemies and unlock the gate, rinse and repeat. The boss battle is more fun. You have to figureout the pattern of the movement, and find the weakpoint. This part tends to be more like Zelda.
You will also unlock few more things, like having magic on your sword. Charge attack will release the magic with several different ability, and I thought that was fun.

Anyway, I would recommend this game, especially if you like doujin games. You won't be dissappointed.
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30 of 32 people (94%) found this review helpful
4 people found this review funny
Recommended
349.9 hrs on record
Posted: December 28, 2015
Chantelise is an overlooked game by EasyGameStation. It was released in Japan 2006 and was localized in 2011, with the more popular game, Recettear: An Item shop Tale, by the translation company, Crape Fulgur.

In a nutshell: the game is an action RPG with some magic thrown into the mix. There are times where the game can be a little unforgiving. Stay calm, reflect on what happened, and try again.

Controls: Simple. Attack, jump, dash(Attack + jump), lock-on, and magic. The longer you hold down the back button, the more gems you use. Everything is explained in the tutorial. I recommend using a controller. If you don't have one, don't worry, the game has full kayboard controls. Though you might have a slightly harder time getting use to the controls. The config allows you to map your own buttons. If you really want to, you can play with a steering wheel.

Plot: It's a witch hunt. Everything is explained in the introduction.

Review: It's a cute anime RPG with an enjoyable story. The artwork throughout the game is wonderful. If you've played Recettear, you'll recognise quite a number of textured used.

The game may be a bit difficult to get the hang of. You've got a small health bar and the enemies hit hard. For some, the 2D sprites in a 3D environment may seem confusing to judge hitboxes. You'll spend quite some time getting use to the controls and enemy movements. The magic system works in reverse order; the last gem picked up will be the first gem consumed. Play around with magic; different magic combinations have varying results. The first gem above Chante is the main gem, and the gems around Elise feet are the support gems. It's confusing at first.

Treasure can be sold to purchase health boosts and equipment. However the prices double every purchase, directing players to get better at the game or farm for a ridiculously long time in order to farm enough pix(money) to afford the next item.

As the story unfolds, you'll have access to more magic and equipment slots. You'll also encounter tougher enemies that have more health and hit harder. Learning to avoid damage early will help along your adventure. Every boss has a unique feel to them. Well... unless you count mutual hatred. When the game gets tough, and you feel like an area is far too difficult to handle currently, take a breather, and take it slow. Going in wth a clear mind helps with observing your opponents movements. There is one hidden treasure in each room / area of the dungeon. Something to reward explorers.

Lets wrap this up: The game is challenging and you need to get good. If you're someone who gets easily frustrated at failure then this game may not be for you.

Tips:
  1. Save often.
  2. Time Attack DOES NOT progress the stroy. It is a good way to practice.
  3. Observe your opponents. Avoiding damage is a good thing.
  4. Learn from your mistakes, and gear up accordingly.
  5. Use magic to help clear areas or deal with tough enemies. Super Armour reduces damage and prevents damage knockback.
  6. Hidden Treasure may help along your travels. Try asking the monk in town.
Try not to spoil the game by looking at a guide unless you really get stuck.

As for why I have an absurdly high playtime on record: I have my reasons.
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25 of 32 people (78%) found this review helpful
Recommended
3.9 hrs on record
Posted: April 2, 2014
Really fun game. I was recently gifted this and Recettear, and when I'm done crying because I never get further than the third week in Recettear I come play this. Similar art styles, similar fun.

That and I pretend I'm an adventurer working for Recette.

Give the demo a go, it's not for everyone, but being my first games of this type I would be lying to say I haven't had a lot of fun.
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16 of 17 people (94%) found this review helpful
6 people found this review funny
Recommended
5.2 hrs on record
Posted: April 29
Ok - first of all, I don't know WHAT Steam is smoking because I've put at least 80 hours into this game, I swear. I played the hell out of it for like three weeks straight and then gave up on it cold turkey. Then, I attempted to play it again and it's like Steam reset my hours. Anyway, I finally beat Chantelise, so I can write my review for it.

I'm going to cut through most of the rhetoric ♥♥♥♥♥♥♥t that I post in my other reviews and come out and drop any pretense of trying to contain myself:

This ♥♥♥♥ is hard. It's like, Dark Souls hard. It's like the cartoony anime version of a sick hell. To put it in perspective, when I reviewed Fortune Summoners, there were times where I wanted to throw my controller across the room because it was hard, and Chantelise makes that game look like Hello Kitty Island Adventures.

The game starts off easy enough: You control Elise, flowing through fields, dodging, slicing up slimes, collecting money. Easy and fun. Then you go to your first dungeon. Not too bad, not too bad. Then you go to the next room, and you die. Then you try again, and die, and again, and die, and die, and die and die. THEN, you finally get through the first dungeon and you're like "Well that must not be too bad..."

And then you die again and again until death becomes a hilarious release. I found myself intentionally dying on PURPOSE sometimes because I just knew, "Whelp, I don't have enough health to beat the next room, might as well die and start over." Yeah, it's that bad.

In fact, there are no words that I can properly use to explain the difficulty of the final boss. I remember spending about 5+ hours with the cat statue grinding so much money to buy as many of those stupid vitamin waters just to boost my HP by a fraction, just to make that fight easier and it STILL sucked beyond all comprehension...which thus lead me to ultimately put the game down and walk away from it for nearly a year.

So, I went back and tried again - what the hell was I thinking? I mean seriously? Oh well, time to fire up the 1980's grind sound track and get to work. About 100,000 PIX and several 'treasure hunting adventures' I was finally ready to beat the game. Too bad the boss didn't agree. I did it, but man..It'll give me nightmares. You get the idea.

That being said, I do want to caution anyone thinking of purchasing Chantelise, *especially* if you've already played Recettear:

This is a *very* recycled game.. The enemies, some of the graphics, the sounds, it's the same as Recettear. Actually, it seems like they probably made this game first, so Recettear is the one recycling, but that game is more fun and more successful, so I am going to try and think the other direction (even though I know it's probably incorrect).

At the end of the day, if you like a challenge (no really, I mean A CHALLENGE) and you see Chantelise on sale, it's a pretty fun and interesting 3D action oriented JRPG. Voices and art are cute. Bring a stress ball though, you'll need it.
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