A whimsical Action-RPG brought to you from the creators of the renowned Recettear ~ An Item Shop's Tale. Purchase before August 5th and save!
User reviews: Mostly Positive (377 reviews)
Release Date: Jul 29, 2011

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Buy Chantelise - A Tale of Two Sisters

Packages that include this game

Buy Carpe Fulgur Collection

Includes 3 items: Chantelise - A Tale of Two Sisters, Fortune Summoners, Recettear: An Item Shop's Tale

 

Recommended By Curators

"Not really worth thinking about."

About This Game

Five years ago, a witch's curse beneath the red moon turned Chante into a fairy. Now she and her sister Elise search for a way to transform her back into a human, and in their travels they come across a particular town, which is home to a number of nearby ruins, as well as a peculiar shopkeeper named Aira, and a strange, mercurial fortune-teller who calls herself Elma. Could this place hold the key to returning Chante to normal? Or will it lead to more answers than our two sisters ever wanted to know?...

Key Features

  • A classically-styled action-RPG title for the PC!
  • A treasure to find in every single area!
  • Inventive boss fights to challenge the player!
  • Full controller support, including full Xinput trigger and right-stick camera control support!
  • Five core dungeons, plus two bonus dungeons! Hours and hours of gameplay!
  • Fishing! With collectible fish!

System Requirements

    • OS: Windows XP/Vista/7
    • Processor: Pentium 4 1.7ghz or Athlon XP 1700+ (or equivalent processor)
    • Memory: 256MB of system RAM (512 recommended for Windows Vista and 7)
    • Graphics: DirectX 8.1-compatible video card of any type with at least 64 megabytes of video RAM; Nvidia and ATI tested (Intel Integrated Graphics below IntelHD series not recommended)
    • DirectX®: 8.1 or higher
    • Hard Drive: 450MB
    • Sound: DirectX 8.1-compatible sound
Helpful customer reviews
2 of 2 people (100%) found this review helpful
20.7 hrs on record
Posted: June 2
Walking is alittle bit weird and the game inst exactly AAA graphics. For JRPG dungeon brawler its fairly challenging and fair. Almost like a little dark souls in difficulty. Actually maybe harder. Once you get into it it is hard to stop coming back to it.
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1 of 1 people (100%) found this review helpful
12.2 hrs on record
Posted: June 25
Fun little hack 'n slash. Lots of people call it an RPG, but that's simply because it's Japanese. It's a hack and slash through and through. Maybe not worth the $10 price tag, but worth a playthrough if you can get the Fulgar collection on sale.

+ Very challenging. I'd like to say it's 70% good design, and 30% poor design. The good design stems from the different ways you have to approach different enemies and how to handle them when they're attacking from all around.
+ Graphics are charming, although lackluster. It's a 3D game with 3D bosses and 2D items, characters, and enemies that always face the screen. Graphics are reminiscent of Doom's 2.5D rendering, if that makes more sense. The pixel art is nice, character illustrations are generic anime caricatures which don't insult the eye too much.
+ A fishing minigame exists for those of you who want a Japanese game with lots of grind. I never bothered with it.
+ Lots of secrets in each level.

- Maybe too challenging, and not in a good way. As I said before, the challenge is 30% poor design; that stems from ♥♥♥♥♥♥ magic stone mechanics, poor hitboxes that stem from having 2D sprites represent 3D characters, and no immunity after getting stunned, meaning a boss can basically one-hit you if you get hit by some unavoidable attacks.
- The magic stones aren't implemented very well.
It works like this: There are 4 kinds of stones and 6 slots. You can use one stone, two stones, three stones, or four stones at a time for obviously more powerful attacks if you use more stones. However, you're locked out of the higher-tier powerups if you pick up a random permutation of stones - you can't use two blue stones and one green stone to heal, for example, you'll just end up firing the two-blue-stone attack while wasting a green stone. This can be frustrating when battling an enemy since the button to pick up stones happens to be the same one you use to attack, meaning you can ♥♥♥♥ yourself over with stones when you need to heal.
If you want to drop stones, you hold the cast magic button for five seconds. It's a pain in the ♥♥♥ and not viable when you're in a tight spot.
Also, stone drops are random every time you hit an enemy. This means that you have to rely on the RNG to give you a good set of stones, especially when you're fighting a boss and you desperately need blue stones to heal.
- The music is so ♥♥♥♥ing horrendous. I played the kazoo version of Armstrong's boss theme from the MGR soundtrack during the final boss's final form and it was actually better than the in-game music.
- The story sucks and the final boss is anticlimatic. For ♥♥♥♥'s sake, you don't even SEE the witch, let alone fight her.

Despite its flaws, it's a fun game if you're man enough to be the little girl.
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499 of 666 people (75%) found this review helpful
1 person found this review funny
15.1 hrs on record
Posted: December 13, 2014
10/10 Like Dark Souls but with lolis
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94 of 103 people (91%) found this review helpful
1.7 hrs on record
Posted: September 23, 2014
This game was released in 2006 by EasyGameStation at the Comiket in Japan. The same group that made Recettear An Item Shop's Tale. It was translated and brought to Steam by Carpe Fulgur in 2011.

In this game you play a little anime girl with her fairy sidekick sister. You adventure through dungeons, defeating enemies with sword and magic attacks. Of course this reminds you of Zelda and it plays a bit like one. It focuses much more on combat though, akin to a Ys-type of game. The game features a blend of 2D sprites in a 3D world, which works surprisingly well. I had some issues with aiming in the beginning, but that worked itself out after a while.

The magic system is the central part of the gameplay. You use different colored gems to cast fire, water, wind and earth spells. These gems are used in the order you pick them up from the ground, but when you hold the cast button longer you use up to three gems at once. This way various different colored gems can be combined and produce different spells. This make for quite the deep system and keeps the combat interesting. ♥♥♥♥ earth though. Those gems are worthless.

There are no levels, so you only improve through your items. This makes the game faster and removes the grind you have in typical JRPGs. Upon death a Game Over screen pops up, but you just respawn at the town, which makes dying forgiving. That is needed though, because you will die a lot.

I actually had a lot of fun with the story, especially the characters. I don't know if it is thanks to the translation or source, but there are some really funny lines in there. I recommend this game, if you like some oldschool dungeoning.
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82 of 101 people (81%) found this review helpful
1 person found this review funny
19.0 hrs on record
Posted: November 29, 2013
I kill monsters by throwing my older fairy cursed sister attached to my fishing pole using her as bait 10/10 would abuse my sister again.

I've been playing it, the controls could be a lot better but it fortunately has a gamepad config and I think it's great so far! Characters are really enjoyable and cute, the gameplay is challenging, story is entertaining. Honestly I'm a big dope for cute things and rpg games, it reminds me of the orcarina of time but with 2d characters in a 3d environment. I hope I helped! DANK

I have to say, I've been playing this and I keep coming back for more. A review below me says "it's aged a little" so what? Does that mean story and gameplay isnt fun anymore? Seriously I grow to love the characters, gameplay, and story more and more every min. I dub this an instant classic for me. The developers other games are also very fun and enjoyable as well. Please support this game. Like i said, the only flaw is the controls, but really get a gamepad its well worth it for other games as well. It's like what, 10 bucks out your pocket for something useful for many other games, don't over look this incredibly fun and enjoyable game, it is well worth 10 dollars.

My control scheme is (xbox controller) a to jump, right trigger to attack, x to target, left trigger for magic and of course the joysticks are camera and movement. DOUBLE DDANK

I got up to the final boss, I'm not sure what the producers were thinking... Seems I have to 'level' a bunch to beat it from what other people are saying, but I have a lot of hours down... Hmm.. I strike this as a problem since the only way to really level your character would be to buy things and hp, I believe there should have been a few different ways to upgrade the hitpoints. Getting money is a little slow also so eh, unless there is another way that I'm not seeing, but oh well I play my way. TRIPLE DDDANk cuz ye

Update - my friend has 49 hours on the game and hasn't beaten it
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