VVVVVV is a platform game all about exploring one simple mechanical idea - what if you reversed gravity instead of jumping?
User reviews:
Very Positive (92 reviews) - 98% of the 92 user reviews in the last 30 days are positive.
Overwhelmingly Positive (5,535 reviews) - 96% of the 5,535 user reviews for this game are positive.
Release Date: Sep 7, 2010

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“I completed the level and was reduced to disturbingly orgasmic cries. I haven’t felt as good with a videogame, in that direct physical way, for quite a while.”
Kieron Gillen, Rock, Paper, Shotgun
“I can't say enough good things about VVVVVV. It's Terry Cavanagh's best game to date, and one of the best platformers I've ever played. If you have any interest in challenging platformers whatsoever, you'd be doing yourself a disservice not to pick up VVVVVV.”
10/10 – Anthony Burch, Destructoid
“...it would be wrong to let the sheer fiendishness of Cavanagh’s offering overwhelm any appreciation of the ceaseless elegance of the design.”
8/10 – EDGE

About This Game

Help! Everyone has been teleported away randomly! As the heroic Captain Viridian, it's up to you to find your friends, bring them back to safety, and save the universe!

VVVVVV is a platform game all about exploring one simple mechanical idea - what if you reversed gravity instead of jumping?

The game is designed not to artificially gate your progress. In VVVVVV there are no locks, no power-ups, no switches, nothing to stop you progressing except the challenges themselves.

Key features:

  • Elegant, minimalistic level design.
  • Challenging, fast and fun gameplay.
  • Frequent checkpoints mean you never have to replay challenges you've already beaten.
  • Over half an hour of chiptune music by composer Magnus Pålsson.
  • Special game modes, including time trials and a no death mode.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: 2 GHz
    • Memory: 256MB
    • Graphics: Direct X9.0c Compatible Card
    • DirectX®: DirectX® 9.0c
    • Hard Drive: 42MB
    • Sound: Standard audio
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later
    • Processor: Intel Mac 2 GHz
    • Memory: 256MB
    • Hard Drive: 42MB
    • Sound: Standard audio
    • OS: Ubuntu 12.04 LTS
    • Processor: 2 GHz
    • Memory: 256MB
    • Graphics:
    • Hard Drive: 42MB
    • Sound: Standard audio
Customer reviews
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Very Positive (92 reviews)
Overwhelmingly Positive (5,535 reviews)
Recently Posted
( 1.7 hrs on record )
Posted: July 22
this game is fucxxxxxx awesome!!!!!!!!!!!!!!
Helpful? Yes No Funny
( 4.8 hrs on record )
Posted: July 22
Fun game to play. Makes me angry sometimes, but in a good way.
Helpful? Yes No Funny
Greninja The Great
( 10.0 hrs on record )
Posted: July 21
Yeah. What's up?
Go Cory! (Go, go!)
Go Cory! (go, go, go, go!)
Listen up: here we go!
I'm the new kid, moving in,
Getting it done.
And I'm officially the candidate
For having some fun. You know
(you better calm down Cory)
(yea yea) ♥♥♥
I'm talking 'bout all-out party
And we're getting it started.
Mr. President, do you mind some eletric guitar?
Washington D.C wil be never the same.
Cuz we've got
Cory, Cory, Cory
In the House.
Yea. It's a party every week, baby
Cory, Cory, Cory
Check it out.
That's right, I'm in the House
He's gonna shake it up and change it (shake it up)
Take it all and rearrange it (just a little bit)
Got a new plan, Hey Uncle Sam!(look out now)
We've got Cory in the House (Par-ty!)
Cory in the House!
I'm your man!
Helpful? Yes No Funny
Two-Handjob Doug
( 11.6 hrs on record )
Posted: July 20

Rage game of the year
Helpful? Yes No Funny
( 114.0 hrs on record )
Posted: July 20
It's so bad it's good.
Helpful? Yes No Funny
( 11.1 hrs on record )
Posted: July 20
A get gut type of game
Helpful? Yes No Funny
( 3.4 hrs on record )
Posted: July 18
Straight up though, this is tied for my favorite game of all time (the other being Dungeons of Dredmor) and you need to buy it now. It's just amazing.
Helpful? Yes No Funny
( 15.5 hrs on record )
Posted: July 18
A very fun, simple and addictive game. It's a retro style platformer based off of the mechanic of flipping gravity rather than jumping.
-Fun and Addictive
-I personally like the retro graphics, more akin to the Commodore 64
-Lovable Characters
-May not be the most original game, But it's still great!
-Many things to do after beating the game! Such as getting all the trinkets, unlocking a hidden area, playing a VERY frustrating minigame, doing time trials, playing the game in flipped mode and of couse, NO DEATH MODE!!!!
-It's hard, but fair! Just like Super meat boy (Another game I love)
-The great retro Music, My favourites being "Positive force" and "Potential for anything"

-Sadly, It's quite short

That's the only Con I can think of.
Get this game! It's only £3.99! That's quite cheap, even cheaper than Super Meat Boy!
This game is certainly worth your time and money!
Helpful? Yes No Funny
( 10.5 hrs on record )
Posted: July 18
This game is absolutely fantastic and well worth it's price.

Here's a list of what I personally love about the game:

1. Simple mechanics, hard to master
2. Amazing soundtrack that you can listen to for ages
3. Challenging puzzles that makes you want to try and try again till you beat them
4. Simple, but interesting story
5. HUGE replay value for the explorer/completionist

If you are on the fence considering to buy it or not, then the answer is YES! Go buy it, whether it's on sale or not, it won't dissappoint!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
4 of 4 people (100%) found this review helpful
1 person found this review funny
1.4 hrs on record
Posted: June 24
Product received for free
Are you a fellow Metroid fan suffering the drought of Nintendo's midlife crisis? Well. then buy this game immediately. The sense of exploration gives off the vibes of the first four Metroid games, while still feeling fresh and creative. The gravity reverse mechanic may sound like a lazy gimmick, but actually is put to great use throughout the game. It's a bit challenging, but it almost never feels unforgiving or unfair.

It's also really cheap. It's only a fraction of the price of buying your average retail game, so it's worth every penny. Well, granted, the game was gifted to me, but that's besides the point. Buy it.
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3 of 3 people (100%) found this review helpful
1 person found this review funny
1.9 hrs on record
Posted: July 3
A charming game done in the style of retro video games. It revolves around one simple mechanic: manipulating gravity to avoid various obstacles.

-very unique gameplay that's very easy to get into
-soundtrack will give you an ♥♥♥♥♥♥ as your ears are filled with the sounds of those retro beats
-if you're into retro gaming the art style will satisfy your needs
-an excellent time killer
-lots of secrets to find
-it comes bundled with a lot of community levels if you're finished the main story

-not a lot of replayability in the main story unless you're aiming for a few achievements
-some areas have a difficulty spike without any warning
-the game is rather short

Overall the game itself is really enjoyable. I highly recommend this to anybody who just wants a small game to play in their spare time and is looking for a good challenge.
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3 of 3 people (100%) found this review helpful
13.8 hrs on record
Posted: July 1
One of the greatest platformers I have ever played.
It's hard, but fair. Virtually after each difficult section the game gives you a checkpoint to reload to after you die. I can only remember 2 sections in which I was expecting a checkpoint but there wasn't one, but the reason why is because those 2 sections were at parts in the game designed to make it difficult, so that people who showed real commitment could finish the game, and those who showed perceverance can find all of the secrets.
The game offers a unique spin on how platformers work, in that instead of a jump, the game lets you switch gravity.
It ticks all of the boxes for me that makes a greatplatformer, and really stands out in my mind as, not only one of the greatest of it's genre but one of my favourite games of all time.
1. Gameplay over graphics: For me, a platformer is about the gameplay, not fancy textures and effects. In many ways, I prefer the simplistic 2D pixelated art style for a platformer, it's simple, but effective. A charming and almost iconic thing about platformers is often their basic look, but complexity in gameplay, and this game hits the nail on the head where it counts.
2. Performance and accuracy: In a platformer, usually a few pixels is all you will be given at times to avoid certain hazards. This is why accuracy in movement is important in these kinds of games, and a higher frame rate helps drastically in both your ability to play, but also the visual appearance of the game. Which is often why platformers like these will sacrifice a level of graphics in favour of performance. In terms of accuracy however there are a few problems depending on what you're using to play. I've found using a controller, (although what I'd prefer for this type of game), often leads to your character moving significantly further than you want them to, and like I said, a few pixels of difference often results in death. But it's of no massive concern, because the keyboard controls are sound, and lead to none of these problems. Also sometimes being in fullscreen (or big windowed) can lead to the same problem at times, but it's less frequent, and honestly the game isn't that painful to play in a smaller window.
3. Unique design, style, mechanics and music (or sound in general): This game ticks all of these. It's 2D low bit graphic style, although not unique to this game, has it's own style, playing with the colours in each area not to the level that it's distracting, but enough to make it so that the game isn't a monochrome layout makes the game more cheery and vibrant. The gravity switch, although I have seen it in other games, is deffinately iconic to this game. If someone says 2D platformer with gravity switch instead of jump this is definately the first one I think of, although not the first one I've played. The style of enemies, areas, hazards, and characters is definately something you're not likely to find anywhere else. Enemies don't look very threatening, and you often ask yourself why it is that a floating stop sign is a hazard, or a fast moving OOOOOOB is an enemy to be avoided, and I don't know whether there's any hidden meaning to them, (I think it might be part of the games sense of humour, at one point you find an area called the chinese room, in which there are fast moving hazards with LIES written on them shooting through the area) but it's certainly unique and makes the game seem light hearted. This is often a big help in games of this style in making the player not rage quit and throw their computer out the nearest window into a pond. The style of the characters in this game is really simplistic as well, but enough to make them seem human, and the sound effects when they're happy whist talking, sad whilst talking, and when they die, really pull on your heart strings despite how basic they are. This adds to the character of the game immensly whilst also helping to give the player more inscentive not to die, because they would hear the sad crying of their character.
And whilst talking about things that stop the player from rage quiting, music in these kinds of games is really important. This games music is not only superb, but the devs were kind enough to keep it on a loop, so when you die it doesn't just restart over again like in so many other platformers, which really really gets annoying. Also because it's so good, I'm really glad they added a way of just playing them to listen to them in game as well. If you explore and collect "shiny things" then the game rewards you, not only with more playable modes, but also music tracks to play at your leasure, which is a further inscentive to play the game. (Sure you could just look them up on something like youtube, add them to a playlist by themselves and stick it on repeat, but where's the sense of achievement in that?)
And speaking of acheivements, this game has many. Which is always important for a platformer such as this. Completionism is rife amongst the players of these kinds of games (myself included) and there definately is a sense of achievement in all of these achievements when you get one. It's not like most other games where you just get an achievement for walking 2 steps, you actually have to work for them, and they're actually a record of your achievements like they should be.
All in all, an excelent game, and way more than worth the money you pay for it on sale.
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3 of 3 people (100%) found this review helpful
10.9 hrs on record
Posted: July 2
Sure the thing is hard, but if you are an aveRAGE player you can beat it in around two hours. It also offers a lot of replayibility, with custom levels, challenges and everything.

If you are ok with platformers, this game is definitely worth the low price.
If you are a speedrunner, you beat the game a couple hundred times and you are reading the reviews just for fun.
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3 of 3 people (100%) found this review helpful
3 people found this review funny
3.7 hrs on record
Posted: June 28
i made a sick beat while stomping the floor after dying for like the 1275th time

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2 of 2 people (100%) found this review helpful
2 people found this review funny
6.8 hrs on record
Posted: June 27
Great 2D platformer where instead of jumping you can switch gravity. The controls are not very smooth but everything else is great. While not very long (~4h), I managed to die 1126 times (I'm a huge n00b) but it was not a problem as waypoints were very frequent and in all the right spots, and with instant loading times. Even though I googled the solution to one of the puzzles much to my shame, the puzzles are very fun. Did I mention the soundtrack? No? Well, it's awesome (if you like chiptune)!

Rating: Lovvvvvved it!

*Editors' Pick & solid game award*
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1 of 1 people (100%) found this review helpful
2.5 hrs on record
Posted: July 5
VVVVVV is an original platform game, and one of the best ones out there.
The story is simple: you take control of Captain Viridian in finding all of the members of his ship that got lost in another dimension, you'll have to explore this weird place where space can loop and bend in unpredictable ways.
You can't jump but your only ability is to reverse gravity when you're on the ground, fast and accurate gravity shifts will be needed for manouvering around moving plaftorms, disappearing platforms, spikes and big drops; the game's world in one big area divided in sections (called stages), each one of its own color, where you'll be able to find the lost members of your crew, teleporters (for moving trough the world faster), crickets (hidden collectables) and a lot of checkpoints. That's right, the game is pretty tough and in some later sections you'll have to die a lot of times, however the game is neither puniching or frustating and even if it can get really difficilty it rarely becomes too extreme or frustrating.

The presence of an in-game level editor (you can also play levels created by other users!), lots of secrets and stellar retro graphics and sountrack makes VVVVVV a must-have for any fan of retro game or generally anyone who's looking for a good plaftom-ish game.
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1 of 1 people (100%) found this review helpful
1 person found this review funny
1.9 hrs on record
Posted: July 11
Very challenging and easy to pick up and play (when you are feeling masochistic).
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2 of 3 people (67%) found this review helpful
1.8 hrs on record
Posted: June 25
Very fun game, worth the time.
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1 of 2 people (50%) found this review helpful
1 person found this review funny
6.0 hrs on record
Posted: July 1
HOLY ♥♥♥♥ING ♥♥♥♥!
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