VVVVVV is a platform game all about exploring one simple mechanical idea - what if you reversed gravity instead of jumping?
User reviews:
Recent:
Very Positive (77 reviews) - 93% of the 77 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (5,493 reviews) - 96% of the 5,493 user reviews for this game are positive.
Release Date: Sep 7, 2010

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Reviews

“I completed the level and was reduced to disturbingly orgasmic cries. I haven’t felt as good with a videogame, in that direct physical way, for quite a while.”
Kieron Gillen, Rock, Paper, Shotgun
“I can't say enough good things about VVVVVV. It's Terry Cavanagh's best game to date, and one of the best platformers I've ever played. If you have any interest in challenging platformers whatsoever, you'd be doing yourself a disservice not to pick up VVVVVV.”
10/10 – Anthony Burch, Destructoid
“...it would be wrong to let the sheer fiendishness of Cavanagh’s offering overwhelm any appreciation of the ceaseless elegance of the design.”
8/10 – EDGE

About This Game

Help! Everyone has been teleported away randomly! As the heroic Captain Viridian, it's up to you to find your friends, bring them back to safety, and save the universe!

VVVVVV is a platform game all about exploring one simple mechanical idea - what if you reversed gravity instead of jumping?

The game is designed not to artificially gate your progress. In VVVVVV there are no locks, no power-ups, no switches, nothing to stop you progressing except the challenges themselves.

Key features:

  • Elegant, minimalistic level design.
  • Challenging, fast and fun gameplay.
  • Frequent checkpoints mean you never have to replay challenges you've already beaten.
  • Over half an hour of chiptune music by composer Magnus Pålsson.
  • Special game modes, including time trials and a no death mode.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 2 GHz
    • Memory: 256MB
    • Graphics: Direct X9.0c Compatible Card
    • DirectX®: DirectX® 9.0c
    • Hard Drive: 42MB
    • Sound: Standard audio
    Minimum:
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later
    • Processor: Intel Mac 2 GHz
    • Memory: 256MB
    • Hard Drive: 42MB
    • Sound: Standard audio
    • OS: Ubuntu 12.04 LTS
    • Processor: 2 GHz
    • Memory: 256MB
    • Graphics:
    • Hard Drive: 42MB
    • Sound: Standard audio
Customer reviews
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Recent:
Very Positive (77 reviews)
Overall:
Overwhelmingly Positive (5,493 reviews)
Recently Posted
cow
( 4.2 hrs on record )
Posted: July 1
HOLY ♥♥♥♥ING ♥♥♥♥!
Helpful? Yes No Funny
foxeS
( 8.7 hrs on record )
Posted: July 1
>Played game
>Liked it
>Learned speedrun
>Got a sub 30 minute time
>Thought I was god
>Goes to speedrun.com
>Sees World Record
>Cries
Helpful? Yes No Funny
Grevok
( 9.6 hrs on record )
Posted: July 1
One of the greatest platformers I have ever played.
It's hard, but fair. Virtually after each difficult section the game gives you a checkpoint to reload to after you die. I can only remember 2 sections in which I was expecting a checkpoint but there wasn't one, but the reason why is because those 2 sections were at parts in the game designed to make it difficult, so that people who showed real commitment could finish the game, and those who showed perceverance can find all of the secrets.
The game offers a unique spin on how platformers work, in that instead of a jump, the game lets you switch gravity.
It ticks all of the boxes for me that makes a greatplatformer, and really stands out in my mind as, not only one of the greatest of it's genre but one of my favourite games of all time.
1. Gameplay over graphics: For me, a platformer is about the gameplay, not fancy textures and effects. In many ways, I prefer the simplistic 2D pixelated art style for a platformer, it's simple, but effective. A charming and almost iconic thing about platformers is often their basic look, but complexity in gameplay, and this game hits the nail on the head where it counts.
2. Performance and accuracy: In a platformer, usually a few pixels is all you will be given at times to avoid certain hazards. This is why accuracy in movement is important in these kinds of games, and a higher frame rate helps drastically in both your ability to play, but also the visual appearance of the game. Which is often why platformers like these will sacrifice a level of graphics in favour of performance. In terms of accuracy however there are a few problems depending on what you're using to play. I've found using a controller, (although what I'd prefer for this type of game), often leads to your character moving significantly further than you want them to, and like I said, a few pixels of difference often results in death. But it's of no massive concern, because the keyboard controls are sound, and lead to none of these problems. Also sometimes being in fullscreen (or big windowed) can lead to the same problem at times, but it's less frequent, and honestly the game isn't that painful to play in a smaller window.
3. Unique design, style, mechanics and music (or sound in general): This game ticks all of these. It's 2D low bit graphic style, although not unique to this game, has it's own style, playing with the colours in each area not to the level that it's distracting, but enough to make it so that the game isn't a monochrome layout makes the game more cheery and vibrant. The gravity switch, although I have seen it in other games, is deffinately iconic to this game. If someone says 2D platformer with gravity switch instead of jump this is definately the first one I think of, although not the first one I've played. The style of enemies, areas, hazards, and characters is definately something you're not likely to find anywhere else. Enemies don't look very threatening, and you often ask yourself why it is that a floating stop sign is a hazard, or a fast moving OOOOOOB is an enemy to be avoided, and I don't know whether there's any hidden meaning to them, (I think it might be part of the games sense of humour, at one point you find an area called the chinese room, in which there are fast moving hazards with LIES written on them shooting through the area) but it's certainly unique and makes the game seem light hearted. This is often a big help in games of this style in making the player not rage quit and throw their computer out the nearest window into a pond. The style of the characters in this game is really simplistic as well, but enough to make them seem human, and the sound effects when they're happy whist talking, sad whilst talking, and when they die, really pull on your heart strings despite how basic they are. This adds to the character of the game immensly whilst also helping to give the player more inscentive not to die, because they would hear the sad crying of their character.
And whilst talking about things that stop the player from rage quiting, music in these kinds of games is really important. This games music is not only superb, but the devs were kind enough to keep it on a loop, so when you die it doesn't just restart over again like in so many other platformers, which really really gets annoying. Also because it's so good, I'm really glad they added a way of just playing them to listen to them in game as well. If you explore and collect "shiny things" then the game rewards you, not only with more playable modes, but also music tracks to play at your leasure, which is a further inscentive to play the game. (Sure you could just look them up on something like youtube, add them to a playlist by themselves and stick it on repeat, but where's the sense of achievement in that?)
And speaking of acheivements, this game has many. Which is always important for a platformer such as this. Completionism is rife amongst the players of these kinds of games (myself included) and there definately is a sense of achievement in all of these achievements when you get one. It's not like most other games where you just get an achievement for walking 2 steps, you actually have to work for them, and they're actually a record of your achievements like they should be.
All in all, an excelent game, and way more than worth the money you pay for it on sale.
Helpful? Yes No Funny
Omargrafx-16
( 14.7 hrs on record )
Posted: June 30
flip flip amirite dudes?
In all seriousness, this game is great. It's short, (I finished it in 4 hours!) but the game has a lot of replay value.
10/10.
Helpful? Yes No Funny
⁧ ⁨
( 2.0 hrs on record )
Posted: June 29
⁧ ⁨
Helpful? Yes No Funny
Ze Übermensch from Deutschland
( 1.4 hrs on record )
Posted: June 29
The game has a size of 69 Megabyte
69/69
Helpful? Yes No Funny
The Wilmatron
( 5.8 hrs on record )
Posted: June 29
Awesome game. Really enjoying it and a good challenge! The music is catchy too. An incredibly small download. Whats not to like?
Helpful? Yes No Funny
DJ Catilian
( 15.0 hrs on record )
Posted: June 29
One of those games where the frustration is fun instead of mind-numbing. Intensely challenging platformer, but you never really get the sense that it's *too* hard, just that you need to keep trying. As a result, it's super hard to put down. Even though it's single-player, everyone else in the room will be 100% invested in watching you play, so it can be a really fun game with friends as well. The game mechanics are pretty intuitive, and you can master them quickly, but there's still a lot of variation throughout the game so it doesn't become too repetitive. Add in the simple but pleasant graphics and the fantastic soundtrack, and you get a game that is definitely worth playing. Just be aware of flashing lights and animations, stuff like that. Turning off the moving background helps, but it's still probably not great if you suffer from epilepsy.
Helpful? Yes No Funny
sendhelp
( 3.6 hrs on record )
Posted: June 28
i made a sick beat while stomping the floor after dying for like the 1275th time

10/10
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Gunstable
( 9.5 hrs on record )
Posted: June 28
This game is simple but it executes its ideas perfectly. Fun puzzles that are never too frustrating, and a great soundtrack. It's a steal for 6 to 10 hours of retro awesomeness.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
16 of 18 people (89%) found this review helpful
16 people found this review funny
Recommended
1.9 hrs on record
Posted: June 4
Played it. Beat it. Uninstalled it.

I don't need the high blood pressure these kind of games create.

It's good. But hide fragile objects before you start playing.
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
2 people found this review funny
Recommended
2.7 hrs on record
Posted: June 11
Awesome game!
The controls are a bit finicky though but the design and great soundtrack make up for it.
Don't go for the achievements if you want to stay sane.
Completed the game with 1357 deaths in 3:52:58

http://images.akamai.steamusercontent.com/ugc/271720179213047205/4620D9744159892D8149B1F9B97A1D561B17F5DB/
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
3 people found this review funny
Recommended
3.2 hrs on record
Posted: June 9
Terry Cavanagh. What else can I say?
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
4.5 hrs on record
Posted: June 15
A cute, short, and difficult platformer where you alter gravity. Such a fun game.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
1.8 hrs on record
Posted: June 25
Very fun game, worth the time.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
6.8 hrs on record
Posted: June 27
Great 2D platformer where instead of jumping you can switch gravity. The controls are not very smooth but everything else is great. While not very long (~4h), I managed to die 1126 times (I'm a huge n00b) but it was not a problem as waypoints were very frequent and in all the right spots, and with instant loading times. Even though I googled the solution to one of the puzzles much to my shame, the puzzles are very fun. Did I mention the soundtrack? No? Well, it's awesome (if you like chiptune)!

Rating: Lovvvvvved it!

*Editors' Pick & solid game award*
http://pixelloot.com
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3 of 4 people (75%) found this review helpful
Recommended
2.8 hrs on record
Posted: June 4
Amazing oldschool game. It's fun, it has simple mechanics, but it's an hard game if you're aiming a 100% completition.
The OST is just perfect if you're into chiptune.
Really worth its price!
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1 of 1 people (100%) found this review helpful
Recommended
1.4 hrs on record
Posted: June 24
Product received for free
Are you a fellow Metroid fan suffering the drought of Nintendo's midlife crisis? Well. then buy this game immediately. The sense of exploration gives off the vibes of the first four Metroid games, while still feeling fresh and creative. The gravity reverse mechanic may sound like a lazy gimmick, but actually is put to great use throughout the game. It's a bit challenging, but it almost never feels unforgiving or unfair.

It's also really cheap. It's only a fraction of the price of buying your average retail game, so it's worth every penny. Well, granted, the game was gifted to me, but that's besides the point. Buy it.
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2 of 3 people (67%) found this review helpful
Recommended
4.5 hrs on record
Posted: June 15
VVVVVV, VVVV VVVVVV VVV VVVVVVV. VVVV VVVVVVV VVVVV, VVVVVV.
That about sums it up. You flip gravity instead of jumping. Need I say more?

10/10

I WOULD RECOMMEND THIS.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
4 people found this review funny
Recommended
1.9 hrs on record
Posted: June 24
Made me squeeze 100 stress balls so hard, they exploded. 10/10 would squeeze stress balls again.
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