"Rogue Trooper" is a third-person cover-based shooter with fun gameplay mechanics, a decently long campaign, and atrocious AI.
Based on the same-titled graphic novel and with the game garnering a sort of cult-like status with plenty of player statements testifying to its uniqueness, in reality I was expecting more.
The storyNot worth repeating. Generic army conspiracy story of the most basic kind, told via poor cinematics (both in terms of actual graphics and directing). DO NOT believe the ones saying about how good the plot is, because it's not.
GraphicsGood, but dated. The game is from 2006, after all. For the setting, which is basically a wasteland planet, you get a decent amount of variety in level designs.
SoundMeh. Nothing special, really. A few good score tracks.
GameplayThe most important part of the game, its saving grace in a sense. Your character is really three soldiers in one, given that he installs biochips with his dead comrades' personalities into his equipment. This gives you a variety of options when engaging the enemy. Since the levels are completely linear, this gives you the possibility to truly choose your approach in an organic way: stealth, guns-blazing, or a combination of the two. Neither gameplay style is forced on you at any time. This is good, but...
... on the other hand it's also not that good. Neither approach features any reward at all. Even in the stealth-based missions, it's completely the same if you just pull out your big guns and start unloading. going Rambo is almost always the easiest way to get through a level (since the game on HARD is really not that hard at all), and by the later levels I ditched the sneaking altogether because...
... the AI is so damn stupid, you just want to blow them all to hell for being such dumbasses. You take out a soldier, and his companion standing a few feet next to him won't notice anything. You take out the whole area, blow things up. No one else comes to you, and you're thinking: "OK, with all the shooting, everyone who was here would've come out. The area is cleared." And then you round a corner and find a solider casually facing away from you, oblivious because, well, he was around the corner and didn't register a thing.
Also, the game has no boss fights, really. And all the killings of the main bad guys is done via cutscenes. This takes a certain sense of accomplishment away from you, the player.
Finally, the campaign mode on HARD will last you about 8-10hrs. The last difficulty called MASSACRE is locked initially. The game has no collectibles or achievements of any kind, so there's no true replayability.
Conclusion:A game whose only saving grace is the novelty in the gameplay where you can choose on how you approach the level. Everything else is average, or below average. Recommended only under these conditions:
You're a fan of 3rd person shooters, and "Rogue Trooper" is on a massive sale.