Be the DJ. Keep the customers happy. Make some money. And save the disco from destruction.
All Reviews:
Positive (20) - 85% of the 20 user reviews for this game are positive.
Release Date:
Jul 20, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to get valuable feedback from the gaming community and test our ideas early.

We're a very small team and we need to be open with our development, to be always sure that we're on the right path.”

Approximately how long will this game be in Early Access?

“We're planning on a first half of 2018 full release.”

How is the full version planned to differ from the Early Access version?

“We have a complete vision of what the full version is going to be: A fun game that lasts at least some hours of gameplay in the main story mode, with much better quality than the current Early Access in everything, from visual elements to gameplay.

Things that you should expect:

  • A fun story that puts you in the center of an unexpected situation that involves a derelict club, a mysterious Mykonian owner and Miami's underworld.
  • Level progression with various gameplay mechanics, that add-up on the basic "keep the customers happy" premise.
  • Small elements of club management (hiring people, customizing the interior).
  • A whole new art-style, that leaves the blocky aesthetic behind.

And possibly, other game modes, like "Add your own music" or Arcade.”

What is the current state of the Early Access version?

“During Early Access, we use the starting Graphical Assets and work mostly on adding and testing new mechanics and UIs.

Currently, the game is totally playable, has a beginning and an end, but keeps things simple.

The main reason is that you, the players, help us understand things better with your feedback. Every thing that works on these early builds, will be kept and improved upon in the final release.”

Will the game be priced differently during and after Early Access?

“For the moment, the game is free.

It will be priced when we move into using the new graphical assets and include the story mode. But, by then, it will be well worth your purchase (we're working hard on that!)”

How are you planning on involving the Community in your development process?

“We are open to all kinds of suggestions, and feedback on what works and what doesn't.

We are totally encouraging you to join our Steam Community ( and say whatever you want. Please, let's share both our perspectives on what make a good VR game, and work together to shape something fun and worthwhile.

We're in this, for the love of games and VR!”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (6)

February 27

February Update: What we've been working on!

Dear players,

Hello again after a few months of “radio silence”. We hope your new year started on the right foot.

For us, we think it did - and we want to share a few things about what we’re working on at the moment.

The end of Early Access Updates.

When we started building Disco Destruction, we were already programmers and gamers, but we sure didn’t feel comfortable calling ourselves Game Designers. That’s why we started building our first game right in front of you, through our free Early Access and our constant, iterative updates.

During these 7 months, we tested our ideas, got to know our players and learned some things about what makes a VR game fun.

So, we decided that the basic idea of Disco Destruction works. And now, it’s time to release what we've always had in mind.

That’s why, since the beginning of the year, we’ve been working full-time on the new version. The goal is to take what made Disco Destruction fun, and make it look better, have more duration and expand a little on the story ideas.

The work is going great and we believe that around late March we’re going to begin Beta testing it.

Around April, is also our target for the “Late Access” release: Still Early Access, but self-explainably later than the previous one. That version is going to be our full game and maybe the Early Access tag will remain to explain our plans for some more additions that we’re thinking about.

That version, also, is going to have a price - but we’ll talk about this soon.

Where we are now?

At the moment, we have done a lot of work to streamline the main gameplay to support a “nights progression”, where each night is going to vary in difficulty.

We are constantly working on making everything look better. The art style is new (forget the blocky aesthetic), the level is a whole piece of a Miami neighborhood (not just the club’s main area) and you’re going to be able to move around freely.

We know, you always wanted these (we also did), but things take time to make. :)

We’ve also reworked the behavior of the Customers to make them react to many more of your choices. They’re going to feel much more alive!

We have also changed the Disc Selection system. In the Early Access builds, the discs came in a random order after a specific waiting time. Forget that!

Now you’ll be able to select whichever disc you want and play it. You’re the DJ and it should be your choice. But, you’ll have to work hard, to make some money and buy better discs to better suit your customers' tastes and leave your mark in Miami’s nightlife.

And who’s gonna sell you those discs? We’ll talk about that in the next update.

Until then, take a look at some screenshots from our work in progress and don’t forget to watch our new trailer, that includes a teaser for the next, big version in the end.

Again, thanks a lot for your support! We’re open to all comments and discussions in the forums. We’ll be waiting to hear your thoughts on everything.

And you can always follow our Twitter account @subjectivevr for more frequent updates.

See you,
The Subjective Team
3 comments Read more

December 28, 2017

Disco Destruction: The Unmuted Update.

Dear players,

How is everybody doing? We hope you enjoy your festive days as much as we do.

There are two things we want to share with you.

First of all, there’s a small update ready for you. The customers now have a better voice (text-voice, that is).

Now, they are going to give you much more specific feedback on how well you’re doing. Go on, check it out yourselves!

Secondly, this will probably be the last update of this current Early Access phase. Up until now, we wanted to test our core ideas, get feedback and, of course, learn how to make a fun VR game.

And we think we got what we wanted.

So, from the beginning of the new year, we’re going to share more about the next version of Disco Destruction: A much bigger, much more polished game, that will also have a (fair) price to it.

It’s still going to stay in Early Access, though, at least in the beginning - and we’re going to need all of you to help us make the best game that we can.

So, until our next update, please enjoy Disco Destruction, break things and get ready to experience its world as we originally imagined it.

The Subjective Team

(ps. Our Steam Community is always open for your comments and your additional thoughts on what you would like to see in a bigger Disco Destruction experience.)
3 comments Read more
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About This Game

About the game:

Step behind the decks of a derelict Miami disco, be the DJ and play music according to your customers' mood. Earn money, buy upgrades and take your score even higher!

Disco Destruction: Early Access, is our first experiment in making a fun and accessible game, built specifically for VR.

With the color coded discs-and-moods system, we distill what makes DJing fun, while keeping it simple, in the spirit of classic time management games.

In this extended Alpha phase, we test core ideas and game mechanics while gathering feedback on what works best.

Currently, Disco Destruction is a relatively short experience. But stay tuned: we're working on a bigger one, with deeper gameplay mechanics, a supporting story and much more polish.

And remember: Never let the music stop!

Things you can do in the game:

  • Play music using your virtual vinyls (and scratch!)
  • Make money - and compete for a high-score
  • Buy upgrades like air-horns and microphones
  • Break things
  • Enjoy getting "things" thrown at you
  • Pretend you're a real DJ
  • Steam Achievements!

System Requirements

    • OS: Windows 7 SP1 or newer
    • Processor: Intel Core i5 4590 or AMD FX 8350 or greater
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 970 or AMD Radeon R9 290 or better
    • Storage: 500 MB available space
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