TinkerQuarry is a Early Access surreal RPG about a girl trapped in an uncanny plane of existence called “The Dollhouse”.
All Reviews:
Very Positive (64) - 92% of the 64 user reviews for this game are positive.
Release Date:
Jun 12, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This game still requires work before it will be considered finished. Currently, EA will provide interested players with a free current version of the game in order to receive user feedback as the game grows.”

Approximately how long will this game be in Early Access?

“This game may very well be in Early Access for another couple of months based on the programmer's available time and resources. It is currently around 75% finished in terms of story and working assets.”

How is the full version planned to differ from the Early Access version?

“TinkerQuarry will publish its base 1.0 version ASAP, with many probable changes to the look and feel of the game beforehand. The final version will include reworked artwork (character sprites, character cut scenes, and certain map textures tweaked), up to 5 different endings based on user choices and interactions (with one truly "good" and one completely "bad" ending), and additions or changes to the Soundtrack (A mixture of surreal tones and classical theater music).”

What is the current state of the Early Access version?

“This current build contains: Various Completed map segments, custom music + artwork, and ~2-3 hours worth of gameplay, splitting story "paths" with different outcomes.”

Will the game be priced differently during and after Early Access?

“Prices are subject to change.”

How are you planning on involving the Community in your development process?

“User review and imput will play a vital role in the direction of this project.”
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Play TinkerQuarry

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Recent updates View all (17)

April 6

Upcoming Version 0.5.1 Preview / Dev Log!

Hello all!
I'm sure you're wondering how the next patch is coming along...It has been a few months after all. I've unfortunately been burdened with school, computer issues, and other projects. But luckily for you, I have a few small previews and patch notes to share!

Some minor spoilers inbound, as usual.

Those who have played on the Testing branch lately may have noticed these goo-covered arms lingering around the Locked Halls Vents. This gif shows off a simple random damage tile effect. The placeholder stairs represent a 'safe' passage, while the grates represent a 'dangerous' one. Stepping onto the tiles while the goo arms are facing you will trigger an attack, inflicting a small amount of damage on the player! Going through the vents in these areas will require some quick reflexes and a bit of luck!

Next up are these cute little guys. More variants of the typical Rats will be making an appearance in 0.5.1, such as the Wind-Up Mice. Stronger, faster, and of a completely different element to their furry cousins- they will deliberately follow the player around until a battle begins!

...Awkward family dinners, coming to a Dollhouse near you.

Lori's character has been redesigned! Special thanks to the users on Discord who helped choose her new look.

And that's all for now, folks! I've pasted the WIP Patch Notes for 0.5.1 down below, which contain all sorts of new goodies. The patch will be dropped as soon as possible, but until then feel free to DM me on the Discord Server if you want access to the testing branch, which already contains some of the new content.

ETA: ~April 30th
Subject to change

Release v0.5.1

Major changes:
-All new soundtrack tracks by Antriksh Bali (Floor themes, battle themes, and more!)
-Lori Redesign
-Righthand side of Locked Halls for extended story content, loot, and lore
-Title screen update (Company splash screen, new introduction changes)
-New Enemies: Tinker Rats & Void Arms (+ more!)
-New Characters / Story Content
-Fourth Floor Redesign (Glass Dragon is a static sprite and not an Image, new maze paths with consistent wall sizes)
-New Weight (Because advanced metalworks in the Dollhouse are limited)
-Additional Puzzles
-Additional Clint Notes
-Additional Items / Skills
-Dialogue Additions / Alternatives
-More Furniture / Aesthetic and Visual changes

Minor changes:
-Many minor changes and bugfixes (Issues with Stella, Advice System, etc fixed).
0 comments Read more

January 27

Release 0.4.6

Hotfix to repair being locked out of menu in HQ.

If you experienced this bug, re-enter HQ and then walk back out. You should then be able to access your menus as normal.

Released January 27th

Major Changes:
-Locked Halls reskin to moreso match the look of other floors + void goo on floor
-Sound optimizations / slight changes

Minor changes:
-HQ Sequence breaking glitches patched
-Staya and Sera boss health nerfed to help newer players
-Fixed sequence-breaking bug with Sera boss
-Small dialogue fixes
1 comments Read more
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About This Game

Waking up in a strange room within an ethereal dollhouse, a young girl must travel with her rabbit companion to escape the confines of the rat and "Tinker" infested halls. By exploring each floor, they will be tasked with puzzles and strange etchings, hostile and amiable sentient toys, and vicious creatures... All the while being stalked by the being known as "Stayawhile", aiming to trap not only the duo, but everything existing in his world.


DISCLAIMER: This game is in Early Access and will receive many updates and improvements based on prior planning and user review. Players should expect possible additions as well as various technical and artistic changes as the RPG is developed.

Story-wise, the game is around 75% completed with 2~3 hours worth of gameplay and content. This is NOT a full release just yet.

Special thanks to musicians Julia Harkin and Antriksh Bali for providing custom compositions!

Please note that this game uses RTP placeholder sound effects, and some sounds sourced from Soundation Studio. Most of these will be phased out over time and/or re-composed into original tracks.

Join the community Discord for special updates! https://discord.gg/KHeNXFv

To help support the production of TinkerQuarry, please consider donating here: paypal.me/CassandraClery


-f5 will open window settings, even outside the main menu
-Steam Cloud feature is currently not implemented due to possible Event and string changes. Therefore, it is encouraged to go to the TinkerQuarry folder on your computer to backup saves to a separate folder on your desktop when switching between PCs if you would like to test each update's new features with prior progress. Simply drag your save into where it was once the update has concluded.
-Upcoming major updates will be warned before launch on DISCORD and on the NEWS tab in the Community Hub. If you want to know when to backup your saves, please check either of those sources.

System Requirements

    • OS: Microsoft® Windows® XP/Vista/7/8
    • Processor: Intel® Pentium® 1.5GHz
    • Memory: 256 MB RAM
    • Graphics: 1024x768 or better
    • Storage: 300 MB available space

What Curators Say

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