At the dawn of the 22nd century, the conquest of space and the colonization of the solar system is being monopolized by several huge and ambitious mega-corporations. Although extremely delicate and vulnerable, a balance is maintained by these companies.
User reviews:
Recent:
Very Positive (14 reviews) - 85% of the 14 user reviews in the last 30 days are positive.
Overall:
Very Positive (331 reviews) - 85% of the 331 user reviews for this game are positive.
Release Date: Nov 5, 2004

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Recent updates View all (3)

March 21

Soundtrack of Nexus: The Jupiter Incident now available!

Dear Nexus fans,

in addition to the huge update we have published today ( http://steamcommunity.com/app/6420/discussions/ ) we have also put the official Soundtrack online on Steam:

http://store.steampowered.com/app/444760

Enjoy!
Cheers
Your Nordic Games Team

3 comments Read more

March 21

Big Update Published - HD Resolutions, Modern Systems compatibility, Multiplayer, etc...

After we acquired the Nexus franchise our goal was to make the game experience better but unfortunately our hands were tied for a long time. Now we were finally able to do actual work on Nexus and this resulted in a lot that we actually did.

ADDITIONS
• Added option to use the current desktop resolution. It’s the default.
• Enabled using modern monitor resolutions including Full HD.
• Added correct displaying of GUI elements, briefings and subtitles with
modern monitor aspect ratios: 16:9, 16:10, 21:9
• Added separate field-of-view setups for different monitor aspect ratios.
• Added VSync option. It’s on by default.
• All available text languages are selectable from the launcher.
• All available audio languages are selectable from the launcher.
• Added multiplayer NAT resolver to help connecting to Internet servers.
• Added accepting Steam invites for multiplayer game.

FIXES
• Removed obsolete DirectX 8 executable versions.
• Fixed disappearing of the loading animation in fullscreen mode under
modern OSs. Also dimming is applied to the GUI during loading.
• Fixed mouse cursor latency.
• Fixed lagging of NPC mission dialogs with the unpacked data files.
• Fixed the issue shortcuts stop working after switching tasks with Alt+Tab.

MODDING ADDITIONS
• Editor window size is configurable from mod_tools launcher.
• Configured window size is independent from the fullscreen game resolution.
• Nexus can be started in windowed mode from mod_tools launcher.
• Nexus can be started in windowed mode with the /win command line option.
• Mission Editor enables returning to main menu and load another mission.
• Mission and Solar System Editor enables editing main campaign’s missions.
• Published former developer tool Briefing Editor to ease altering main
campaign’s mission briefing scenes.
• Published former developer localization tool NexLoc to ease adding new
translations.
• Options saved to the user’s AppData folder instead of the registry.

MODDING FIXES
• Fixed Converter crash under under modern OSs.
• Editor windows startup arrangement changed, Quit buttons added.
• Editors warn about unsaved changes.
• Solar System Editor uses the usual solar system navigation GUI.


We hope you all enjoy Nexus now even more!

103 comments Read more

About This Game

At the dawn of the 22nd century, the conquest of space and the colonization of the solar system is being monopolized by several huge and ambitious mega-corporations. Although extremely delicate and vulnerable, a balance is maintained by these companies. At the very edge of the solar system the companies make a discovery which will shift the technological advantage and upset the balance. And so a new conflict is born: "The Jupiter Incident".
Nexus - The Jupiter Incident is a real-time mission-based tactical space game featuring spectacular real time battles and breathtaking motion picture quality. Focus on tactics and action as you control up to a dozen battleships encountering aliens, unknown solar systems and astrophysical phenomena in your struggle to save Earth.
Are you ready to take on the challenge?

  • Epic campaign with 6 episodes and more than 26 thrilling missions
  • Diverse mission types: espionage, fight, stealth, sabotage, rescue, science, etc.
  • Control up to 10 extremely detailed, customizable spaceships from basic to simulation level
  • 6 different alien species with race-specific tactics and 30 alien spaceships
  • More than 50 unique characters and 90 different weapons and devices
  • Flexible starmap system: animated map objects, light flares, etc.
  • Zoom in on more than 350 planets, moons, comets, etc. in a fully 3D environment
  • Planet movement based on real physics

System Requirements

    Minimum:
    OS: Windows XP, Vista, 7, 8, 10 (32 or 64 bit)
    CPU: 1 GHz processor
    Memory: 128 MB RAM
    Graphic Card: GeForce2 MX or comparable graphics adapter
    Sound: DirectX compatible soundcard
    Disc Space: 1,8 GB
    DirectX 9.0c
    Recommended:
    OS: Windows XP, Vista, 7, 8, 10 (32 or 64 bit)
    CPU: 1,8 GHz processor
    Memory: 256 MB RAM
    Graphic Card: 128MB nVidia GeForce FX 5600 or ATi Radeon 9600 Class
    Sound: DirectX compatible soundcard
    Disc Space: 1,8 GB
    DirectX 9.0c
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (14 reviews)
Overall:
Very Positive (331 reviews)
Recently Posted
TWJunky
1.1 hrs
Posted: August 30
this game is a classic. if you like tactical space combat this is a must. nothing on the market that comes close to this gem. the only downside is that there is no nexus 2.
Helpful? Yes No Funny
TrapJaw
5.8 hrs
Posted: August 29
I HIGHLY recommend this game. It Is truely a gem.I have the finest naval space-battles with it. The HD graphics are a nice addition. I hope for an nexus 2 Game in the future! The only thing i need now, is an Battletech Aerotech mod for this game :-)
Helpful? Yes No Funny
Jonny Feenix
24.6 hrs
Posted: August 11
I've actually bought two copies of this game. The first many years ago and this current one from steam. What can I say...proper tactical space combat, no huge ships whixxing around like fighters, they're big and they're slow (and not always doing what you tell themj to do), it's absolutely enjoyable and down right annoying at the same time.
Pros
Single player campaign will teach you all you need to know about the ships and weapons. (not sure the multiplayer is still up and running atm.
The game mechanics are spot on. big ships move slow, small ships scuttle around and annoy everyone.
Really engaging storyline with fairly good voice acting.
Cons
Graphics and music are a tad dated.
AI ship can sometimes just sit there and do nothing leaving you in a serious hair pulling state.
Linear story line with little to no room whatsoever for deviation.
That being said, tha game worked straight out the box when I first bought it and during that time there where only a couple of patcheds added, which kind of shows the level of quality Mithis put into the game before releasing it (wish some game companies today would follow suit).
Helpful? Yes No Funny
TheOrangeBox
3.2 hrs
Posted: August 9
Nexus: the next space discovery strategic adventure.
Tactics and action as you control battleships encountering aliens, unknown solar systems and astrophysical phenomena in your struggle to save the last Earth.

Take the challenge
Helpful? Yes No Funny
Terminated
35.5 hrs
Posted: August 6
Highly recommende if you are a fan of space game, military freak, and an OCDC like me.

Pros
- Graphics is magestic. Space is vast and captivating. Everything is up to their sizes. From smallest fighters to grand battleships to the asteroid fields or whole planets. This game is a truely immersive experience.
- Details are superb. All the smaller detaisl of the shield deflecting gunshots, different engins giving off different effects, all those jets coming out from all the small ports trying to get the ships in to positions. Just mavelous.
- Micromanage to the highest level. All your devices, shields, guns, engines, ECM, ECCM, can be turn on/off at will to direct energy to where you need most. And you can do that on ALL ships, not just your hero ship. Want to feel like captain Kirk yelling "Shields up! Ready the lasers!"? Hear ya go!
- Combat is fun and challenging. You can adjust your loadout to fit your liking and it will differ you playstyle too.

Cons
- Camera management is hard. Sometimes annoying.
- Still some bugs.
- Combat equire heavy pausing and micromanagement to get the best performance out of your every ships. The "auto" mode is just too stupid.
- Levels are hard. I routinely restart/reload a level 10+ times in order to get the best possible results. (But the feeling of accomplishment after you can finally perfectly excecute the plans and formation you've been working on and tried for 10+ times is very satisfying.)

All in all. Just grab it. It worth much more than it's current price.
Helpful? Yes No Funny
Hyro
14.8 hrs
Posted: August 5
Great game! I've had it for about 6 years now and recently got into it on Steam again. Its very nostalgic for me, but there are some issues with certain missions being just too situationally hard, for example the infamous sneak mission, fleet tactics are also not where they should be.
Overall the story is very good, it really pulled me into the universe, back then and again now. The combat is good! Albeit slow at times as you have to wait for what your trying to do to complete, ie taking down shields or targetting precise systems or subsystems, as you dont controll the movement of the ship unless you shift whatever key, but its not recommended. I really enjoy this game. I recommend this to any scifi, space junky fan! :)
Helpful? Yes No Funny
Zigg [The Pounder of Uranus]
8.8 hrs
Posted: July 25
Extremely enjoyable game, not going to lie. The story is a major driving factor, along with the space movements, management, combat, and more realistic feeling.

Pros:
-Enjoyable gameplay with variety in the levels, envionments, ship design, and more.
-Customizable ship loadouts, allowing you to go in with the equipment you want. You can customize weapons, special weapons, engines, shields, generators, and more.
-It's a very long game so if you enjoy it it's well worth the money.
-You can command multiple ships, and manage each either manually or with help from the AI, which is suprisingly competent, as they will target key systems on your ship.
-Pleasant voice-overs of the plot, as the transitions from act to act is voiced by an extremely pleasant voice.
-The game runs unbelievably smoothly.
-Enormous levels to partake in, although it is 99% empty space.
-The game is extremely good at giving you terrible situations but giving you just enough weaponry to steal the day, making it a game that will give you plenty of satisfaction.

Cons:
-The camera is rather clunky, as it will lock to a certain axis and not move unless you make very specific camera movements.
-Some levels are unfair without lots of trial and error, meaning certain levels can be utterly repetitive.
-The game never directly tells you about the ship customization option, and some missions can be nigh impossible without a proper loadout.
-You do not choose which ships to go into battle with. The only ship you are certain to go with is A) for the early bit, the Stiletto, or B) The Angelwing. All others are strictly variables, which can make the experience a bit depressing when you kit a certain destroyer out only to have it removed for two missions in a row.
-Some voices are pretty bad, but others are acceptable, while Marcus himself has a Morgan Freeman tier voice during transitions.

Neutral:
-Missions can take a very long time depending on your play style, so people with strict scheduals might be daunted.
-The soundtrack isn't bad, but isn't good either, as it can feel a bit repetitive when it repeats multiple times, but certain tracks are epic and enjoyable.

Story:

Set in the near distant future, Nexus - The Jupiter Incident places you into the role of Captain Marcus Cromwell, the son of one of the most influential men of the era, as you work your way through the ranks. You take up when Marcus arrives on an outer moon of Jupiter, and slowly begin to unravel a plot of epic proportion.

Plot: (SPOILERS)

After the discovery of the Angelwing - an advanced alien spacecraft - and an Artificial Intelligence known as Angel, Marcus and the crew flee through a wormhole away from a mechanoid - an extremely powerful device that is invulnerable to traditional weaponry. The plot expands outward to galactic empires warring against each other and the systematic capturing of earth by these mechanoids. It is down to Marcus and the crew of the Angelwing to rescue earth and defeat the mechanoids, and perhaps save a few space empires in the process.

(SPOILERS END HERE)

All in all, I give the game a solid 8/10, an extremely impressive game for something that has come out so long ago. My recommendation for a game similar to this is Homeworld Remastered Edition.
Helpful? Yes No Funny
S S Absolution
149.0 hrs
Posted: July 18
I liked this game and it was fun while it lasted, but a malfunction in the core won't allow me past the first part of the last mission. So I cannot recommend a game I'm not allowed to beat. Once the game gets to the Noah Colony it gets pretty good for a while. Then it tails off at the end leaving a mediocre taste in your mouth. If you want more you can continue reading.

At the end some problems become apparent. Your ships remain un-upgradable just stacking points on, the Angelwing was god-like at the end. While others wither to your backlines because of a real deficit. Then you get a few ships late in the game that never really live up to anykind of hype. Wonky AI that will take a ship attacking another behind an ally not allowing your ship to fire. Mission with the convoy after arriving at Noah Colony, I'm looking at you.

Some equipment is downright pointless. Seriously, lasers... never worked for me. Then you have the Cyborg units, I was like cool I'll land some heavily armed men on a ship (even a small one) then take it over from the inside, or destroy it at least. Nope they just go in and die, not from the counter unit batteries just infiltrate, be there for a bit, die, or return to the ship like nothing just happened. Aside from a few side missions that net next to nothing, there is no reason to waste points on them, except the Angelwing since you'll have nothing better to spend them on.

I was awaiting the ability to command an armada and thinking it was going to be glorious, but it really got rid of some of the intensity of the fights. I found most of my time trying to micro-manage the movements of the fleet to keep them in a battle formation that made any type of sense. Once conveyed into battle units twist and rotate at random, tending to push guns out of sighlines forcing them to stop shooting. So you need to manually move them with the shift key, which isn't explained in the tutorial. Then clicking and unclicking the modules that were once an awesome dynamic to the battlefield, now, a tedious chore that prolonged a battle for longer than it needed to be.

Yet, it does get it right throughout most of the game and for that I can say I enjoyed the game. It balances strategy and tactics with an emphasis on prioritizing targets and launching suicide runs with your fighters to occupy the anti-fighter guns while your bombers attempt to do strafing runs. The ability to adapt to ever changing circumstances in the constantly shifting battlefield will push your plans out of sync. Force you to improvise at times, and sacrifice the few to save the many.

So the modules are a cool little thing that lets you send battery power to boost the efficiency of weapons, engines, shields, etc. Which also opens a vast array of strategies to utilize against your opponents. Strike out with the Brutus, then full power to shields and engines to try and lure a few overzealous captains into range of the Angelwing. Which in turn strikes with a fury.

So there you have it. Like I said this game gets it right for most of it, but tails off at the end. There are few others that can match it in gameplay while "right" but the end just kinda made me happy it was over.
Helpful? Yes No Funny
Altrue
10.1 hrs
Posted: July 17
Not only is this game awesome, quite hard, and quite unique (or very rare in its genre), but in addition to all of that, the devs recently UPDATED the game so that it works with HD monitors, fixes bugs and all that stuff.

So... I know it's old, but it's DEFINITELY worth buying!
Helpful? Yes No Funny
SmithyUK
28.4 hrs
Posted: July 10
Great game, excellent storyline and fun combat. I've spent half the game time just playing skirmishes on the Nexus Skirmisher mod.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Recommended
35.5 hrs on record
Posted: August 6
Highly recommende if you are a fan of space game, military freak, and an OCDC like me.

Pros
- Graphics is magestic. Space is vast and captivating. Everything is up to their sizes. From smallest fighters to grand battleships to the asteroid fields or whole planets. This game is a truely immersive experience.
- Details are superb. All the smaller detaisl of the shield deflecting gunshots, different engins giving off different effects, all those jets coming out from all the small ports trying to get the ships in to positions. Just mavelous.
- Micromanage to the highest level. All your devices, shields, guns, engines, ECM, ECCM, can be turn on/off at will to direct energy to where you need most. And you can do that on ALL ships, not just your hero ship. Want to feel like captain Kirk yelling "Shields up! Ready the lasers!"? Hear ya go!
- Combat is fun and challenging. You can adjust your loadout to fit your liking and it will differ you playstyle too.

Cons
- Camera management is hard. Sometimes annoying.
- Still some bugs.
- Combat equire heavy pausing and micromanagement to get the best performance out of your every ships. The "auto" mode is just too stupid.
- Levels are hard. I routinely restart/reload a level 10+ times in order to get the best possible results. (But the feeling of accomplishment after you can finally perfectly excecute the plans and formation you've been working on and tried for 10+ times is very satisfying.)

All in all. Just grab it. It worth much more than it's current price.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
3.2 hrs on record
Posted: August 9
Nexus: the next space discovery strategic adventure.
Tactics and action as you control battleships encountering aliens, unknown solar systems and astrophysical phenomena in your struggle to save the last Earth.

Take the challenge
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
146 of 155 people (94%) found this review helpful
19 people found this review funny
Recommended
39.6 hrs on record
Posted: July 5, 2014
If someone would ask me "Is this a good game?", my answer would be: "Well, ... its how the big boys do battle!"

You dont know what im talking about? If you should play this game, you will. :)

Imagine this:

You are the Captain of a Heavy Cruiser. You are in a space fight. Its your ship against two others.
The difference: Your ship is not very manoeuvrable. Its a large vessel. The term "Heavy" is no coincidence.
The two enemies are smaller, Less powerfull, but more manoeuvrable.

So, Captain! Give some orders! What are we going to do?

You decide to go straight in. Shields up, Weapons up! Give them everything we got!

After a short time, you will realise, that this may not be very effective.

Well, Captain. We need a new plan. Decide!
"Plan B:
First, we are using our lasers! Target for their shield device. Without shields, they are helpless."

Here we go. We are firing. First hit. Second hit. Minor damage to their shield device. Looks good.
Then, our lasers stop firing.

Why?
Because, as mentioned, the enemies are more manoeuvrable than we are. They got behind your ship. And they keep firing.

(Note: The good thing is, you dont have to press any buttons to turn your ship around. Your ship will do this for you. Tell the ship where to go, and it will do so. Because if you would also have to navigate while fighting, this would turn into a mess ..... unless you are George Takei)

But here we go. Your Ship-AI activates your thrusters (Yes, you can see them doing so and it looks great). Your ship turns around. Target in front of us. First hit. Second hit. Third hit. Your lasers keep firing! HAHAHA! TAKE THIS YOU B*******! What?
...... no damage?

Why?
Well, the enemy ship did just turn around. The shield device is located at the top. Your lasers DID hit the target, but the wrong side. The lasers have no effect on the Hull and there is no shield device at the rear of that vessel.
The enemies keep firing.

"To Hell with them! Launch the Fighter Squadron!"
"But Sir, they ....."
"ATTACK!"

(Note: Fighters and Bombers are very effective in destroying devices. And they are fast. Rotation of enemy ships does not bother them)

Your fighters are going in.
"They wont know what hit them!"

Well .... your Officer tried to warn you. They have a laser flak system. Perfect for ........

AI Voice: "Fighter Squadron lost!"

Did i mention, that the enemies kept firing?

Now you may say: "What kind of idiot would do that?" I would say: "Vice-Admiral Norbank!" :)

You will see.


There are a lot of things that can go wrong. Most of the time, it is your fault. But you will learn from your mistakes.
After reloading, you will take down their flak and launch your fighters, or you will focus on their engines so that they wont be able to outmanoeuvre you.
Shields of the first ship are down? Let your laser aim for the devices of the second ship and activate your hull damaging weapons to finish the first one. There are a lot of possibilities.

There are situations, when you need a lot of patience. Even when flying trough space. Your ships wont charge in an instant after you gave the "Move" command! They are Heavy Cruisers with Fusion Engines! What do you expect?
It will take two seconds to heat up, then your ship will start moving.
Simple rule: The bigger they are, the slower they move.

Last words:
The Mission "The Fight for Earth" was one of the most entertaining missions i have ever played in a Space-Sim. And it was one of the hardest missions in this game. (Dont worry, you WILL restart the mission if you play it for the first time)
Advice: Dont start with the highest difficulty level. You wont stand a chance.

My opinion: Yes! It is a good game. I had a lot of fun playing it.
It is not a perfect game but it many good moments, it is entertaining (very important for a game) and it has an awesome "Final" Battle.
Therefore: 6.5 out of 10.
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108 of 110 people (98%) found this review helpful
1 person found this review funny
Recommended
5.1 hrs on record
Posted: October 13, 2015
I came across Nexus - The Jupiter Incident while searching for a game that would give me the feeling of commanding a capital ship in space battles that I used to enjoy in Star Trek Online before that game became the treadmill grinder it is today. I can honestly say that this game nails capital ship combat, far better than any game I have played before.

Ship maneuvering feels solid. It feels like you are actually commanding a ship with mass, and not something like a fighter. Don't expect to be moving fast or nimbly. A great touch is the fact the game designers put a lot of though in the design of the ships, putting breaking engines in front as well as smaller engines around the ships that fire when the ship is adjusting course or holding position. It's nice to see a game where ships actually follow the laws of physics and don't just stop like someone pressed on the brake.

Because of the pace of the ships, this game is a lot more focused on tactics than other strategy games. You have to really pay attention to your mission onjectives and thus ship loadouts, as picking the wrong setup can lead to mission failure easily. There is a learning curve due to the level of complexity in targeting and ship management, but it is not intimidating.

A bonus with this game is that is moddable, so if you wish you can command a Battlestar or even one of the destroyers from Babylon 5. I would recommend playing the vanilla game through first before trying out the mods.

If you are really into tactical strategy games involving capital ships, you can't go wrong picking this title up. Casual fans of RTS games may want to wait until it is on sale though because the learning curve may frustrate some.
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48 of 49 people (98%) found this review helpful
2 people found this review funny
Recommended
35.5 hrs on record
Posted: October 19, 2015
A rollicking good 25 hour space opera. The tactical battles are difficult but fun and upgrading your ships with new goodies is gratifying. It's even fun to hate Admiral Norbank, who has got to be one of the biggest asses ever put into a video game. The gameplay is unique in that you have a relatively small fleet of large, powerful capital ships that do not maneuver quickly and have multiple weapon systems. They have a weight to them that feels awesome.

There are a lot of tools available for modding the game but precious little has been done with them... not sure why. I got the game for $2.49, figuring for that price I could hardly go wrong. I was completely stunned at what I got and I can't figure out how I managed to miss this gem. Even if it isn't on sale it's worth every penny. If you like Sins of a Solar Empire or Homeworld then I can't imagine how you wouldn't like Nexus: The Jupiter Incident. Oh... and the Angelwing is simply an awesome craft that you can hardly help getting attached to.

I've seen a lot of bad reviews that complained that the game wouldn't run or that it crashed a lot. I'm not sure what their issue is but I can say that Nexus ran fine on my system (Windows 7, Intel CPU, Nvidia GPU) and I never crashed once while playing. On my original playthrough, the game lost some key bindings when I alt-tabbed out and it didn't have any Steam Integration, so I couldn't use shift-tab to access messages and whatnot. I also had to create my own desktop shortcut, as the game wouldn't run via the Steam generated desktop shortcut. The in-game videos also ran choppy from time to time, which was odd. ALL of this has been fixed with a recent update. Current generation resolutions are supported, it has Steam Integration, and the videos now run smooth as silk, though they are somewhat low res when compared to gameplay resolutions of 1920x1080 or higher. The game always looked good but now it looks better than ever! I'm finding myself just as captivated with the story, visuals, and gameplay on my second playthrough as when I first played it. Simply astonishing! If you have been on the fence about getting Nexus, don't wait another moment.

Hint: Read the manual. It won't take long, as the information is very concise, but there are some nuances to successful navigation (how to create your own navigation points), using all your weapons (how to attack multiple targets at once), and managing systems that you won't get from the in-game advice popups. :)
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46 of 48 people (96%) found this review helpful
Recommended
22.4 hrs on record
Posted: October 7, 2014
Great and intense space battles with cruisers, destroyers, fighter carriers and other heavy class battleships. Real time with pause -gameplay works ok and reminds me of old Interplay classic game "Star Trek: Starfleet Command".

During a battle, various weapons and resources play differing roles. Lasers and other beam weapons are used mainly for disabling enemy devices. Large missiles are slow and can be shot down with small fighters or FLAK-systems but have massive blast radius. Gatling guns, rail guns, plasma weapons and torpedoes are for hull destruction. Energy bombs are used for anti-shield purposes. Weapon power generators. Sensor arrays for detecting enemy equipment, ECM systems, ECCM systems!! And your battleship can hold few squadrons of small fighters, bombers, gunboats (or shuttles packed with space marine commando teams).

Visually game still looks very good after all of these years! The game difficulty can be pretty frustrating.. Even beginner difficulty level is really hard. Players who don’t manage their fleets very carefully are going to find themselves in pretty terrible situations, fast and brutal!


Some useful keyboard shortcuts (not explained in tutorial mode during first missions):
[ N ] - Yes! You actually can create custom NAV points!
[ S ] - Select all fighters and other smaller craft.
[ A ] - Select all large ships.
[ CTRL ] + [ S ] - Select all fighters from selected large ship.
[ M ] - Manual control panel on or off. [ R ] - Repair panel on or off.


http://steamcommunity.com/sharedfiles/filedetails/?id=323846025
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42 of 43 people (98%) found this review helpful
Recommended
25.3 hrs on record
Posted: May 2, 2014
This is one of the games you can refer to as a hidden gem, largely ignored but actually quite incredible, which is a terrible shame. Metacritics and the score is mainly bashed down due to the learning curve and massive technical aspects.

Mission briefings give you fully explorable solar systems, with impressive lighting looking akin to something from KSP.
Ship explosions look really good, there's no magically disappearing models, and they even launch escape pods.
The ships can be disabled as well and proceed to drift in space (but can still be destroyed)
Ship systems are fully modular, which is a crucial aspect of the game campaign, these systems can be targeted and disabled as well. (shoot all engines and the ship stops).
Ship movement looks far more real and is far, far less arcade like than the vast majority of mass produced space RTS you find today, they even have small directional engines on board that are fired when the ships turn.
The learning curve is indeed very steep, but if you can overcome the vast technical aspects the game offers you'll find yourself a space combat RTS which is Homeworld tier good, it really is worth a try, and this is a game from 2004.
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44 of 48 people (92%) found this review helpful
Recommended
24.7 hrs on record
Posted: November 27, 2013
Despite any bugs that this game has and that any sequel is effectively dead thanks to the failure of the Kickstarter campaign, this wonderous game is a surefire treat for those in love of the space opera and sci-fi setting. This game is, despite it's faults, pure distilled awesomeness.
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33 of 36 people (92%) found this review helpful
Recommended
24.4 hrs on record
Posted: November 12, 2014
Wow. Well, I don't even know where to start with this game. I first played it when I was 13 years old and I fell in love with it right away. The game is difficult, so at that time with hardly any experience in the field I got stuck pretty early in the game, specifically the scout ship mission.

Boy was I in for a ride 7 years later. Everything is just the way I remembered it. Controls are a bit rough around the edges, but it is what would be expected of battleships. Aside from that and a slightly flawed AI, there is nothing I can't recommend in this game to those who love sci-fi. The story is well laid out, no particular flaws. Battles are sometimes easy, sometimes difficult, harsh and unfair, and I can't even start explaining the frustration in the last battle mission (Not to be confounded with the last mission).

Yet here I am, 14.5 hours into the game, finishing it for the first time. There are no words to describe my satisfaction, along with my sadness of it ending and the dismay of not ever being able to see a sequel to this magnificent masterwork.

As a note to the developers, who might never read this review, thank you for such a great game. It's an element which shaped my imagination beyond most books. Definitely placed along my all time top 5.
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23 of 23 people (100%) found this review helpful
Recommended
17.2 hrs on record
Posted: November 30, 2013
Everything i wanted from a space combat game. THe story is surprisingly enthralling and the combat can be, while difficult to master, quite precise. I enjoy the pause feature allowing for a far more tactical approach to combat. I havent played the MP but if the quality of the single player is anything to go off of i would highly reccomend this to anyone who wants to scratch the space combat/sim itch. Think Empire at War's space combat meets the strategic free space movement of EVE...
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