At the dawn of the 22nd century, the conquest of space and the colonization of the solar system is being monopolized by several huge and ambitious mega-corporations. Although extremely delicate and vulnerable, a balance is maintained by these companies.
User reviews: Very Positive (218 reviews) - 87% of the 218 user reviews for this game are positive.
Release Date: Nov 5, 2004

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Recent updates View all (1)

October 16, 2015

Nexus - Update Beta Branch

To access the beta please do the following:
Follow this guide http://ds.nordicgames.at/SteamBetaBranchGuide.jpg
Under Step 1 select "Nexus: The Jupiter Incident"
There is no password needed
The branch for Step 6 is named community

What we did:
-) Added German and Russian localization files (including audio)
-) Added DX9 runtime install
-) Improved the install script so that language changing and run as admin works
-) Extracted all the data from the nexus_00.dap and nexus_00.dat (more mod friendly)
-) Failed to find Steam should be gone.

We would like to do even more but unfortunately the source code seems lost and without that much more isnt really possible I am afraid.
Please let me know if you see any issues with this update.

24 comments Read more

About This Game

At the dawn of the 22nd century, the conquest of space and the colonization of the solar system is being monopolized by several huge and ambitious mega-corporations. Although extremely delicate and vulnerable, a balance is maintained by these companies. At the very edge of the solar system the companies make a discovery which will shift the technological advantage and upset the balance. And so a new conflict is born: "The Jupiter Incident".
Nexus - The Jupiter Incident is a real-time mission-based tactical space game featuring spectacular real time battles and breathtaking motion picture quality. Focus on tactics and action as you control up to a dozen battleships encountering aliens, unknown solar systems and astrophysical phenomena in your struggle to save Earth.
Are you ready to take on the challenge?
  • Epic campaign with 6 episodes and more than 26 thrilling missions
  • Diverse mission types: espionage, fight, stealth, sabotage, rescue, science, etc.
  • Control up to 10 extremely detailed, customizable spaceships from basic to simulation level
  • 6 different alien species with race-specific tactics and 30 alien spaceships
  • More than 50 unique characters and 90 different weapons and devices
  • Flexible starmap system: animated map objects, light flares, etc.
  • Zoom in on more than 350 planets, moons, comets, etc. in a fully 3D environment
  • Planet movement based on real physics

System Requirements

    Minimum: Windows 98SE/2000/XP, Celeron 1 GHz processor, 128 MB RAM, GeForce2 MX or comparable graphics adapter, MS DirectX compatible soundcard, MS Windows compatible mouse and keyboard,
    500 MB free HD space, MS DirectX 8.1+
Helpful customer reviews
34 of 35 people (97%) found this review helpful
5.1 hrs on record
Posted: October 13, 2015
I came across Nexus - The Jupiter Incident while searching for a game that would give me the feeling of commanding a capital ship in space battles that I used to enjoy in Star Trek Online before that game became the treadmill grinder it is today. I can honestly say that this game nails capital ship combat, far better than any game I have played before.

Ship maneuvering feels solid. It feels like you are actually commanding a ship with mass, and not something like a fighter. Don't expect to be moving fast or nimbly. A great touch is the fact the game designers put a lot of though in the design of the ships, putting breaking engines in front as well as smaller engines around the ships that fire when the ship is adjusting course or holding position. It's nice to see a game where ships actually follow the laws of physics and don't just stop like someone pressed on the brake.

Because of the pace of the ships, this game is a lot more focused on tactics than other strategy games. You have to really pay attention to your mission onjectives and thus ship loadouts, as picking the wrong setup can lead to mission failure easily. There is a learning curve due to the level of complexity in targeting and ship management, but it is not intimidating.

A bonus with this game is that is moddable, so if you wish you can command a Battlestar or even one of the destroyers from Babylon 5. I would recommend playing the vanilla game through first before trying out the mods.

If you are really into tactical strategy games involving capital ships, you can't go wrong picking this title up. Casual fans of RTS games may want to wait until it is on sale though because the learning curve may frustrate some.
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8 of 8 people (100%) found this review helpful
23.6 hrs on record
Posted: October 19, 2015
A rollicking good 25 hour space opera. The tactical battles are difficult but fun and upgrading your ships with new goodies is gratifying. It's even fun to hate Admiral Norbank, who has got to be one of the biggest asses ever put into a video game. There are a lot of tools available for modding the game but precious little has been done with them... not sure why. I got the game for $2.49, figuring for that price I could hardly go wrong. I was completely surprised at what I got and I can't figure out how I managed to miss this gem. Even if it isn't on sale it's worth every penny. If you like Sins of a Solar Empire or Homeworld then I can't imagine how you wouldn't like Nexus: The Jupiter Incident. Oh... and the Angelwing is simply an awesome craft that you can hardly help getting attached to.

I've seen a lot of bad reviews lately complaining that the game wouldn't run or that it crashed a lot. I'm not sure what their issue is but I can say that Nexus ran fine under Windows 7 and I never crashed once while playing. The game does lose some key bindings if you alt-tab out and it doesn't have any Steam integration, so you can't use shift-tab to access messages and whatnot. I also had to create my own desktop shortcut as the game wouldn't run via the Steam generated desktop shortcut. This has been fixed, however. The in-game videos also ran choppy from time to time, which was odd. Considering the game is 11 years old and nobody is supporting it anymore, I classify these issues as negligible.

Hint: If you want to win, read the manual. There are lots of nuances to successful navigation and using all your weapons and systems that you won't get from the in-game advice popups. :)
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5 of 7 people (71%) found this review helpful
0.2 hrs on record
Posted: October 28, 2015
it is a classic one, a real classic. I first stumbled on it was few months after its release.
i bought the original CD pack & played for some time but due to having a low performance pc, it soon get abandoned.
then only few months ago destiny has brought me to it again in Steam.

i was really surprised that after such long years it's still available. so without any further thinking i bought & installed into my new pc. It was a superb game back in 2005 when i still have the CD pack & it still is a great game now in 2015.

i spent hours & days on it, offline mode. It's awesome, the gameplay, the story, the designs of the ships etc etc.

it's simply the best game i've played in its category.
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5 of 7 people (71%) found this review helpful
0.7 hrs on record
Posted: October 29, 2015
i have not played through the game, but i figured id be a while anyway so i may as well put up an initial rewiew. i like it so far although it doesnt interact too well with windows 10. i would definitely love to see an HD reboot to make the game work and look better. not to mention the possibility of drumming up a crowd and some buzz for a sequel.
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113 of 119 people (95%) found this review helpful
11 people found this review funny
38.9 hrs on record
Posted: July 5, 2014
If someone would ask me "Is this a good game?", my answer would be: "Well, ... its how the big boys do battle!"

You dont know what im talking about? If you should play this game, you will. :)

Imagine this:

You are the Captain of a Heavy Cruiser. You are in a space fight. Its your ship against two others.
The difference: Your ship is not very manoeuvrable. Its a large vessel. The term "Heavy" is no coincidence.
The two enemies are smaller, Less powerfull, but more manoeuvrable.

So, Captain! Give some orders! What are we going to do?

You decide to go straight in. Shields up, Weapons up! Give them everything we got!

After a short time, you will realise, that this may not be very effective.

Well, Captain. We need a new plan. Decide!
"Plan B:
First, we are using our lasers! Target for their shield device. Without shields, they are helpless."

Here we go. We are firing. First hit. Second hit. Minor damage to their shield device. Looks good.
Then, our lasers stop firing.

Why?
Because, as mentioned, the enemies are more manoeuvrable than we are. They got behind your ship. And they keep firing.

(Note: The good thing is, you dont have to press any buttons to turn your ship around. Your ship will do this for you. Tell the ship where to go, and it will do so. Because if you would also have to navigate while fighting, this would turn into a mess ..... unless you are George Takei)

But here we go. Your Ship-AI activates your thrusters (Yes, you can see them doing so and it looks great). Your ship turns around. Target in front of us. First hit. Second hit. Third hit. Your lasers keep firing! HAHAHA! TAKE THIS YOU B*******! What?
...... no damage?

Why?
Well, the enemy ship did just turn around. The shield device is located at the top. Your lasers DID hit the target, but the wrong side. The lasers have no effect on the Hull and there is no shield device at the rear of that vessel.
The enemies keep firing.

"To Hell with them! Launch the Fighter Squadron!"
"But Sir, they ....."
"ATTACK!"

(Note: Fighters and Bombers are very effective in destroying devices. And they are fast. Rotation of enemy ships does not bother them)

Your fighters are going in.
"They wont know what hit them!"

Well .... your Officer tried to warn you. They have a laser flak system. Perfect for ........

AI Voice: "Fighter Squadron lost!"

Did i mention, that the enemies kept firing?

Now you may say: "What kind of idiot would do that?" I would say: "Vice-Admiral Norbank!" :)

You will see.


There are a lot of things that can go wrong. Most of the time, it is your fault. But you will learn from your mistakes.
After reloading, you will take down their flak and launch your fighters, or you will focus on their engines so that they wont be able to outmanoeuvre you.
Shields of the first ship are down? Let your laser aim for the devices of the second ship and activate your hull damaging weapons to finish the first one. There are a lot of possibilities.

There are situations, when you need a lot of patience. Even when flying trough space. Your ships wont charge in an instant after you gave the "Move" command! They are Heavy Cruisers with Fusion Engines! What do you expect?
It will take two seconds to heat up, then your ship will start moving.
Simple rule: The bigger they are, the slower they move.

Last words:
The Mission "The Fight for Earth" was one of the most entertaining missions i have ever played in a Space-Sim. And it was one of the hardest missions in this game. (Dont worry, you WILL restart the mission if you play it for the first time)
Advice: Dont start with the highest difficulty level. You wont stand a chance.

My opinion: Yes! It is a good game. I had a lot of fun playing it.
It is not a perfect game but it many good moments, it is entertaining (very important for a game) and it has an awesome "Final" Battle.
Therefore: 6.5 out of 10.
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