At the dawn of the 22nd century, the conquest of space and the colonization of the solar system is being monopolized by several huge and ambitious mega-corporations. Although extremely delicate and vulnerable, a balance is maintained by these companies.
User reviews:
Recent:
Mostly Positive (11 reviews) - 72% of the 11 user reviews in the last 30 days are positive.
Overall:
Very Positive (314 reviews) - 85% of the 314 user reviews for this game are positive.
Release Date: Nov 5, 2004

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Buy Nexus - The Jupiter Incident

 

Recent updates View all (3)

March 21

Soundtrack of Nexus: The Jupiter Incident now available!

Dear Nexus fans,

in addition to the huge update we have published today ( http://steamcommunity.com/app/6420/discussions/ ) we have also put the official Soundtrack online on Steam:

http://store.steampowered.com/app/444760

Enjoy!
Cheers
Your Nordic Games Team

3 comments Read more

March 21

Big Update Published - HD Resolutions, Modern Systems compatibility, Multiplayer, etc...

After we acquired the Nexus franchise our goal was to make the game experience better but unfortunately our hands were tied for a long time. Now we were finally able to do actual work on Nexus and this resulted in a lot that we actually did.

ADDITIONS
• Added option to use the current desktop resolution. It’s the default.
• Enabled using modern monitor resolutions including Full HD.
• Added correct displaying of GUI elements, briefings and subtitles with
modern monitor aspect ratios: 16:9, 16:10, 21:9
• Added separate field-of-view setups for different monitor aspect ratios.
• Added VSync option. It’s on by default.
• All available text languages are selectable from the launcher.
• All available audio languages are selectable from the launcher.
• Added multiplayer NAT resolver to help connecting to Internet servers.
• Added accepting Steam invites for multiplayer game.

FIXES
• Removed obsolete DirectX 8 executable versions.
• Fixed disappearing of the loading animation in fullscreen mode under
modern OSs. Also dimming is applied to the GUI during loading.
• Fixed mouse cursor latency.
• Fixed lagging of NPC mission dialogs with the unpacked data files.
• Fixed the issue shortcuts stop working after switching tasks with Alt+Tab.

MODDING ADDITIONS
• Editor window size is configurable from mod_tools launcher.
• Configured window size is independent from the fullscreen game resolution.
• Nexus can be started in windowed mode from mod_tools launcher.
• Nexus can be started in windowed mode with the /win command line option.
• Mission Editor enables returning to main menu and load another mission.
• Mission and Solar System Editor enables editing main campaign’s missions.
• Published former developer tool Briefing Editor to ease altering main
campaign’s mission briefing scenes.
• Published former developer localization tool NexLoc to ease adding new
translations.
• Options saved to the user’s AppData folder instead of the registry.

MODDING FIXES
• Fixed Converter crash under under modern OSs.
• Editor windows startup arrangement changed, Quit buttons added.
• Editors warn about unsaved changes.
• Solar System Editor uses the usual solar system navigation GUI.


We hope you all enjoy Nexus now even more!

97 comments Read more

About This Game

At the dawn of the 22nd century, the conquest of space and the colonization of the solar system is being monopolized by several huge and ambitious mega-corporations. Although extremely delicate and vulnerable, a balance is maintained by these companies. At the very edge of the solar system the companies make a discovery which will shift the technological advantage and upset the balance. And so a new conflict is born: "The Jupiter Incident".
Nexus - The Jupiter Incident is a real-time mission-based tactical space game featuring spectacular real time battles and breathtaking motion picture quality. Focus on tactics and action as you control up to a dozen battleships encountering aliens, unknown solar systems and astrophysical phenomena in your struggle to save Earth.
Are you ready to take on the challenge?

  • Epic campaign with 6 episodes and more than 26 thrilling missions
  • Diverse mission types: espionage, fight, stealth, sabotage, rescue, science, etc.
  • Control up to 10 extremely detailed, customizable spaceships from basic to simulation level
  • 6 different alien species with race-specific tactics and 30 alien spaceships
  • More than 50 unique characters and 90 different weapons and devices
  • Flexible starmap system: animated map objects, light flares, etc.
  • Zoom in on more than 350 planets, moons, comets, etc. in a fully 3D environment
  • Planet movement based on real physics

System Requirements

    Minimum:
    OS: Windows XP, Vista, 7, 8, 10 (32 or 64 bit)
    CPU: 1 GHz processor
    Memory: 128 MB RAM
    Graphic Card: GeForce2 MX or comparable graphics adapter
    Sound: DirectX compatible soundcard
    Disc Space: 1,8 GB
    DirectX 9.0c
    Recommended:
    OS: Windows XP, Vista, 7, 8, 10 (32 or 64 bit)
    CPU: 1,8 GHz processor
    Memory: 256 MB RAM
    Graphic Card: 128MB nVidia GeForce FX 5600 or ATi Radeon 9600 Class
    Sound: DirectX compatible soundcard
    Disc Space: 1,8 GB
    DirectX 9.0c
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (11 reviews)
Overall:
Very Positive (314 reviews)
Recently Posted
S S Absolution
( 149.0 hrs on record )
Posted: July 18
I liked this game and it was fun while it lasted, but a malfunction in the core won't allow me past the first part of the last mission. So I cannot recommend a game I'm not allowed to beat. Once the game gets to the Noah Colony it gets pretty good for a while. Then it tails off at the end leaving a mediocre taste in your mouth. If you want more you can continue reading.

At the end some problems become apparent. Your ships remain un-upgradable just stacking points on, the Angelwing was god-like at the end. While others wither to your backlines because of a real deficit. Then you get a few ships late in the game that never really live up to anykind of hype. Wonky AI that will take a ship attacking another behind an ally not allowing your ship to fire. Mission with the convoy after arriving at Noah Colony, I'm looking at you.

Some equipment is downright pointless. Seriously, lasers... never worked for me. Then you have the Cyborg units, I was like cool I'll land some heavily armed men on a ship (even a small one) then take it over from the inside, or destroy it at least. Nope they just go in and die, not from the counter unit batteries just infiltrate, be there for a bit, die, or return to the ship like nothing just happened. Aside from a few side missions that net next to nothing, there is no reason to waste points on them, except on the Angelwing since you'll have nothing better to spend them on.

I was awaiting the ability to command an armada and thinking it was going to be glorious, but it really got rid of some of the intensity of the fights. I found most of my time trying to micro-manage the movements of the fleet to keep them in a battle formation that made any type of sense. Once conveyed into battle the move around at random almost, tending to push their guns out of sighlines forcing them to stop shooting. So you need to manually move them with the shift key, which isn't explained in the tutorial. Then clicking and unclicking the modules that were once an awesome dynamic to the battlefield, now, a tedious chore that prolonged a battle for longer than it needed to be.

Yet, it does get it right throughout most of the game and for that I can say I enjoyed the game. It balances strategy and tactics with an emphasis on keeping prioritizing targets and launching suicide runs with your fighters to occupy the anti-fighter guns while your bombers attempt to do strafing runs. The ability to adapt to changing circumstances in the constantly changing battlefield will push your plans out of sync. Force you to improvise at times, and sacrifice the few to save the many.

So the modules are a cool little thing that lets you send battery power to boost the efficiency of weapons, engines, shields, etc. Which also opens a vast array of strategies to utilize against your opponents. Strike out with the Brutus, then full power to shields and engines to try and lure a few overzealous captains into range of the Angelwing. Which in turn strikes with a fury.

So there you have it. Like I said this game gets it right for most of it, but tails off at the end. There are few others that can match it in gameplay while "right" but the end just kinda made me happy it was over.
Helpful? Yes No Funny
Altrue
( 10.1 hrs on record )
Posted: July 17
Not only is this game awesome, quite hard, and quite unique (or very rare in its genre), but in addition to all of that, the devs recently UPDATED the game so that it works with HD monitors, fixes bugs and all that stuff.

So... I know it's old, but it's DEFINITELY worth buying!
Helpful? Yes No Funny
SmithyUK
( 28.4 hrs on record )
Posted: July 10
Great game, excellent storyline and fun combat. I've spent half the game time just playing skirmishes on the Nexus Skirmisher mod.
Helpful? Yes No Funny
PEagle [FR-EN]
( 12.9 hrs on record )
Posted: July 4
One of the best RTS space game I played... Had a cracked version of it when it came out then bought it as it was awesome and now I have the steam version.

Pros:
- Looks good even 12 years after it first came out
- Game mechanics are easy to understand and still make a lot of complex actions and strategies available
- Story is good, even if it is quite predictable
- Characters are lovable and you can quite identify with the main protagonists

Cons:
- Can feel random sometimes
- Very linear
- No sequel planned at this time

As you may have understood, I really loved that game back then, and I still do.
Helpful? Yes No Funny
00SS6spd
( 9.0 hrs on record )
Posted: July 1
Do you like RTS games? Do you like space games? Have you played FTL, and did you like it? Do you like Star Trek? If your answer to any of those questions is 'yes', you should pick this up. If your answer to ALL of those questions is 'yes', you'll probably love this game.

Yes, it's nearly 12 years old. Doesn't matter. The interface seems a little complicated, but it's actually fairly straightforward. Yes, the AI can be a bit dimwitted at times, but the game plays very well. For a 12 year old game, the graphics are fantastic when turned all the way up. I'm running everything at max, 1920x1080, and even with VSync enabled, I'm riding a constant, comfortable 144fps to go with my 144hz monitor and my GTX-970 is barely lifting a finger. Sound quality is pretty decent too, even if the voice acting is a bit overly dramatic. So far it's running fairly stable on Windows 10, about 5-6 missions in.

Is the game worth $10? Yes. Is it worth $2.49 on sale? Absolutely, no question. Pick it up.

Full disclosure: I also played this game when it was brand-new back in 2004. The game honestly feels like it plays better now than it did back then.
Helpful? Yes No Funny
rahxephon63
( 10.8 hrs on record )
Posted: June 27
I bought this game when it first came out way back in 2005 and i dunno how many times I have played it and I think this game also sparked my interest in Science Fiction. I am not going to go over the plot or gameplay, but if you're into Scifi Tactital strategy games, Nexus is one of the the best games out there. yes, some missions are a bit annoying but the rest of the package is so incredible that you'll easily overlook them. The graphics, after so many years still hold up very well. The music, the voice acting and the story are top notch and worthy of a space operatic novel. Highly Recommended.

P.S. If you can, get the OSt as well. Some of the tracks are great.
Helpful? Yes No Funny
Le_kAmiKaZe
( 21.6 hrs on record )
Posted: June 26
Its a great game, i have no idea how i missed that back when it came out. Unfortunately its still bugged and im stuck halfway through the game because of a CTD bug in a mission so i cant recommend a game that you can only play half of it.
Helpful? Yes No Funny
victorkane115
( 6.4 hrs on record )
Posted: June 24
A beloved game that I bought here because I had lost my old physical copy. However, it is unplayable. It starts great, but eventually, you will come to a mission where it crashes repeatedly.

Update: After some finaggling, I was able to get past the point it kept crashing at. So, other than hoping it doesn't crash somewhere else, and one very irritating obligatory stealth mission, it's a great game.
Helpful? Yes No Funny
wclar6
( 7.1 hrs on record )
Posted: June 24
Played this a ton before it was on steam. Seriously love this game and now that it's been updated, it actually suports windows 10, so multiplayer works and can be displayed at full HD. Just awesome
Helpful? Yes No Funny
lostmartin
( 24.7 hrs on record )
Posted: June 23
Fun, epic, still stunning and spetacular spacegame. I love the Vardrag soundtrack.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
6 of 6 people (100%) found this review helpful
Recommended
9.0 hrs on record
Posted: July 1
Do you like RTS games? Do you like space games? Have you played FTL, and did you like it? Do you like Star Trek? If your answer to any of those questions is 'yes', you should pick this up. If your answer to ALL of those questions is 'yes', you'll probably love this game.

Yes, it's nearly 12 years old. Doesn't matter. The interface seems a little complicated, but it's actually fairly straightforward. Yes, the AI can be a bit dimwitted at times, but the game plays very well. For a 12 year old game, the graphics are fantastic when turned all the way up. I'm running everything at max, 1920x1080, and even with VSync enabled, I'm riding a constant, comfortable 144fps to go with my 144hz monitor and my GTX-970 is barely lifting a finger. Sound quality is pretty decent too, even if the voice acting is a bit overly dramatic. So far it's running fairly stable on Windows 10, about 5-6 missions in.

Is the game worth $10? Yes. Is it worth $2.49 on sale? Absolutely, no question. Pick it up.

Full disclosure: I also played this game when it was brand-new back in 2004. The game honestly feels like it plays better now than it did back then.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
1 person found this review funny
Recommended
6.4 hrs on record
Posted: June 24
A beloved game that I bought here because I had lost my old physical copy. However, it is unplayable. It starts great, but eventually, you will come to a mission where it crashes repeatedly.

Update: After some finaggling, I was able to get past the point it kept crashing at. So, other than hoping it doesn't crash somewhere else, and one very irritating obligatory stealth mission, it's a great game.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
7.1 hrs on record
Posted: June 24
Played this a ton before it was on steam. Seriously love this game and now that it's been updated, it actually suports windows 10, so multiplayer works and can be displayed at full HD. Just awesome
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
10.8 hrs on record
Posted: June 27
I bought this game when it first came out way back in 2005 and i dunno how many times I have played it and I think this game also sparked my interest in Science Fiction. I am not going to go over the plot or gameplay, but if you're into Scifi Tactital strategy games, Nexus is one of the the best games out there. yes, some missions are a bit annoying but the rest of the package is so incredible that you'll easily overlook them. The graphics, after so many years still hold up very well. The music, the voice acting and the story are top notch and worthy of a space operatic novel. Highly Recommended.

P.S. If you can, get the OSt as well. Some of the tracks are great.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
12.9 hrs on record
Posted: July 4
One of the best RTS space game I played... Had a cracked version of it when it came out then bought it as it was awesome and now I have the steam version.

Pros:
- Looks good even 12 years after it first came out
- Game mechanics are easy to understand and still make a lot of complex actions and strategies available
- Story is good, even if it is quite predictable
- Characters are lovable and you can quite identify with the main protagonists

Cons:
- Can feel random sometimes
- Very linear
- No sequel planned at this time

As you may have understood, I really loved that game back then, and I still do.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
28.4 hrs on record
Posted: July 10
Great game, excellent storyline and fun combat. I've spent half the game time just playing skirmishes on the Nexus Skirmisher mod.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
24.7 hrs on record
Posted: June 23
Fun, epic, still stunning and spetacular spacegame. I love the Vardrag soundtrack.
Was this review helpful? Yes No Funny
5 of 9 people (56%) found this review helpful
Not Recommended
21.6 hrs on record
Posted: June 26
Its a great game, i have no idea how i missed that back when it came out. Unfortunately its still bugged and im stuck halfway through the game because of a CTD bug in a mission so i cant recommend a game that you can only play half of it.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
1 person found this review funny
Not Recommended
149.0 hrs on record
Posted: July 18
I liked this game and it was fun while it lasted, but a malfunction in the core won't allow me past the first part of the last mission. So I cannot recommend a game I'm not allowed to beat. Once the game gets to the Noah Colony it gets pretty good for a while. Then it tails off at the end leaving a mediocre taste in your mouth. If you want more you can continue reading.

At the end some problems become apparent. Your ships remain un-upgradable just stacking points on, the Angelwing was god-like at the end. While others wither to your backlines because of a real deficit. Then you get a few ships late in the game that never really live up to anykind of hype. Wonky AI that will take a ship attacking another behind an ally not allowing your ship to fire. Mission with the convoy after arriving at Noah Colony, I'm looking at you.

Some equipment is downright pointless. Seriously, lasers... never worked for me. Then you have the Cyborg units, I was like cool I'll land some heavily armed men on a ship (even a small one) then take it over from the inside, or destroy it at least. Nope they just go in and die, not from the counter unit batteries just infiltrate, be there for a bit, die, or return to the ship like nothing just happened. Aside from a few side missions that net next to nothing, there is no reason to waste points on them, except on the Angelwing since you'll have nothing better to spend them on.

I was awaiting the ability to command an armada and thinking it was going to be glorious, but it really got rid of some of the intensity of the fights. I found most of my time trying to micro-manage the movements of the fleet to keep them in a battle formation that made any type of sense. Once conveyed into battle the move around at random almost, tending to push their guns out of sighlines forcing them to stop shooting. So you need to manually move them with the shift key, which isn't explained in the tutorial. Then clicking and unclicking the modules that were once an awesome dynamic to the battlefield, now, a tedious chore that prolonged a battle for longer than it needed to be.

Yet, it does get it right throughout most of the game and for that I can say I enjoyed the game. It balances strategy and tactics with an emphasis on keeping prioritizing targets and launching suicide runs with your fighters to occupy the anti-fighter guns while your bombers attempt to do strafing runs. The ability to adapt to changing circumstances in the constantly changing battlefield will push your plans out of sync. Force you to improvise at times, and sacrifice the few to save the many.

So the modules are a cool little thing that lets you send battery power to boost the efficiency of weapons, engines, shields, etc. Which also opens a vast array of strategies to utilize against your opponents. Strike out with the Brutus, then full power to shields and engines to try and lure a few overzealous captains into range of the Angelwing. Which in turn strikes with a fury.

So there you have it. Like I said this game gets it right for most of it, but tails off at the end. There are few others that can match it in gameplay while "right" but the end just kinda made me happy it was over.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
137 of 144 people (95%) found this review helpful
16 people found this review funny
Recommended
39.6 hrs on record
Posted: July 5, 2014
If someone would ask me "Is this a good game?", my answer would be: "Well, ... its how the big boys do battle!"

You dont know what im talking about? If you should play this game, you will. :)

Imagine this:

You are the Captain of a Heavy Cruiser. You are in a space fight. Its your ship against two others.
The difference: Your ship is not very manoeuvrable. Its a large vessel. The term "Heavy" is no coincidence.
The two enemies are smaller, Less powerfull, but more manoeuvrable.

So, Captain! Give some orders! What are we going to do?

You decide to go straight in. Shields up, Weapons up! Give them everything we got!

After a short time, you will realise, that this may not be very effective.

Well, Captain. We need a new plan. Decide!
"Plan B:
First, we are using our lasers! Target for their shield device. Without shields, they are helpless."

Here we go. We are firing. First hit. Second hit. Minor damage to their shield device. Looks good.
Then, our lasers stop firing.

Why?
Because, as mentioned, the enemies are more manoeuvrable than we are. They got behind your ship. And they keep firing.

(Note: The good thing is, you dont have to press any buttons to turn your ship around. Your ship will do this for you. Tell the ship where to go, and it will do so. Because if you would also have to navigate while fighting, this would turn into a mess ..... unless you are George Takei)

But here we go. Your Ship-AI activates your thrusters (Yes, you can see them doing so and it looks great). Your ship turns around. Target in front of us. First hit. Second hit. Third hit. Your lasers keep firing! HAHAHA! TAKE THIS YOU B*******! What?
...... no damage?

Why?
Well, the enemy ship did just turn around. The shield device is located at the top. Your lasers DID hit the target, but the wrong side. The lasers have no effect on the Hull and there is no shield device at the rear of that vessel.
The enemies keep firing.

"To Hell with them! Launch the Fighter Squadron!"
"But Sir, they ....."
"ATTACK!"

(Note: Fighters and Bombers are very effective in destroying devices. And they are fast. Rotation of enemy ships does not bother them)

Your fighters are going in.
"They wont know what hit them!"

Well .... your Officer tried to warn you. They have a laser flak system. Perfect for ........

AI Voice: "Fighter Squadron lost!"

Did i mention, that the enemies kept firing?

Now you may say: "What kind of idiot would do that?" I would say: "Vice-Admiral Norbank!" :)

You will see.


There are a lot of things that can go wrong. Most of the time, it is your fault. But you will learn from your mistakes.
After reloading, you will take down their flak and launch your fighters, or you will focus on their engines so that they wont be able to outmanoeuvre you.
Shields of the first ship are down? Let your laser aim for the devices of the second ship and activate your hull damaging weapons to finish the first one. There are a lot of possibilities.

There are situations, when you need a lot of patience. Even when flying trough space. Your ships wont charge in an instant after you gave the "Move" command! They are Heavy Cruisers with Fusion Engines! What do you expect?
It will take two seconds to heat up, then your ship will start moving.
Simple rule: The bigger they are, the slower they move.

Last words:
The Mission "The Fight for Earth" was one of the most entertaining missions i have ever played in a Space-Sim. And it was one of the hardest missions in this game. (Dont worry, you WILL restart the mission if you play it for the first time)
Advice: Dont start with the highest difficulty level. You wont stand a chance.

My opinion: Yes! It is a good game. I had a lot of fun playing it.
It is not a perfect game but it many good moments, it is entertaining (very important for a game) and it has an awesome "Final" Battle.
Therefore: 6.5 out of 10.
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