Krosmaga is a game of skill where the Twelve Gods of the Krosmoz universe settle their differences by pitting creatures, mortals, and demi-gods against each other in a battle of truly epic proportions!
Recent Reviews:
Mostly Positive - 74% of the 27 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (488) - 70% of the 488 user reviews for this game are positive.
Release Date:
Apr 12, 2017
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Recent updates View all (14)

October 24

Update 1.6: Al Howin is here!

Discover the rebalancing of the Iop and Xelor gods, and the new Al Howin cards in this patch!



CHANGES

IN COMBAT

  • The end-of-fight screen now displays the fight participants' names.


New Cards

The following cards are available in the Vampyro Pack (see Miscellaneous), or can be crafted as usual.




New Skills

  • Pile of Bones: When this Minion dies, it leaves a Pile of Bones behind on its cell.
  • Horde: Whenever one of your Ghouls dies, the cost of your other Ghouls is reduced by 1 AP.


INTERFACES

  • The Krosmaga loading screen is now decorated with the Al Howin's Day colors.
  • Special packs can now be bought directly from the in-game Shop.


MISCELLANEOUS

  • Event Quests: this new system will offer all players regular time-limited quests for special occasions.
  • Vampyro Pack: this pack is now available from the Shop. It contains 12 new cards (3 copies of each card, except Krosmic and Infinite cards), 1 platform, 4 special emotes and 4 phrases to be used in game.


BUGFIXES

IN COMBAT

  • In the tutorial, if the player plays 2 cards in quick succession, the second card's animation is no longer blocked until they tap "End Your Turn".
  • Fixed a bug where veterans under 1000 Elo get a winstreak bonus.
    Final blows are now also dealt if the destroyed Minion was the Bodyguard of the attacked Minion.
  • The Vampire family is now the Ghoul family.
  • Damage spell reductions (Joris **, for example) are applied to all damages not dealt by a Minion (spell/Sinistro/Necronomigore/Seed/Bomb/ etc.).
  • Fixed a lock-up when the AI was trying to target an Untargetable Minion with a Minion's effect.
  • Seed, Bomb, Loot, etc. type items on the battlefield now have a display to show which team they belong to.
  • The XP gain animation for Infinites in combat no longer hinders play, finishing more quickly.
  • Spectator mode in hidden mode no longer displays the Dofus or the cards of the person being watched.


CARDS

  • Midgin Knight: Text updated to correctly describe its actual effect. Becomes: "APPEARANCE: Charges 1 cell if an enemy Minion is in front of it."
  • Midgin Bruiser: Text updated to correctly describe its actual effect. Becomes: "Gains shield if an enemy Minion is in front of it."
  • Ayt Diod (Sinistro): A Sinistro destroyed by a Timekeeper no longer inflicts damage opposite itself when it is no longer visible in game.
  • Ayt Diod (Sinistro): The Sinistro's damage is now reduced by Joris **.
  • Blood Tie: When the protector is killed, the protected tag is removed from the Dofus.
  • Blood Tie: Can no longer be cast on a Minion who is already protecting a Dofus.
  • Cowardly Maskemane: Now, its effect is launched when any enemy Minion appears opposite it, even a "secondary" Minion.
  • Offended Oracle: No longer awards a double bonus to Paladirs as if they were Sacriers.
  • Drhellerstein: If used when the opponent's hand is full, the card which leaves and immediately returns to the discard pile will still be correctly displayed.
  • Sacrifice: Fixed a bug where the damage inflicted by Sacrifice was only taking into account the creature's basic attack and not any bonuses it might have.
  • Comen Goe: Fixed a bug that could display the coin toss opposite its position on the battlefield when Comen Goe was destroyed.


BALANCING

Common/uncommon/rare neutrals

  • Chafer Bow Meow: Skill changed: "Gains +1 AT and +1 AR whenever an allied Bow Meow enters into play." becomes: "PILE OF BONES. Gains +1 AT and +1 AR whenever an allied Bow Meow enters into play."
  • Chafer Archer: Skill changed: "RANGE: 1-3. DEATH: Summons a Decrepit Chafer if another allied Chafer is in play." becomes: "PILE OF BONES. RANGE: 1-2. APPEARANCE: Puts a Pile of Bones on your side." Cost reduced from 3 AP to 2 AP. Movement points increased from 2 to 3.
  • Decrepit Chafer: Skill changed: "Can never be resuscitated" becomes: "IRREMOVABLE". Attack increased from 1 to 3. HP reduced from 2 to 1.
    Elite Chafer: Skill changed: "DEATH: Summons a Decrepit Chafer if another allied Chafer is in play." becomes: "PILE OF BONES. APPEARANCE: Destroy a Pile of Bones to gain +1 AT, +1 AR and +1 MP.". Attack increased from 3 to 4.
  • Chafer Lancer: Skill changed: "DEATH: Summons a Decrepit Chafer if another allied Chafer is in play." becomes: "PILE OF BONES. APPEARANCE: Adds a Pile of Bones to your hand." Cost reduced from 3 AP to 2 AP. HP reduced from 3 to 2. Movement Points increased from 2 to 3.
  • Translucent Chafer: Skill changed: "UNTARGETABLE. DEATH: Summons a Decrepit Chafer if another allied Chafer is in play." becomes: "PILE OF BONES. UNTARGETABLE."
  • Chaferfu: Skill changed: "Teleports 2 cells when an ally dies. DEATH: Summons a Decrepit Chafer if another allied Chafer is in play." becomes: "PILE OF BONES. "Teleports 2 cells when an allied Chafer dies.". HP increased from 3 to 4. Movement Points increased from 1 to 2.
  • Bat: Skill changed: "APPEARANCE: Discard 1 random card from your hand." becomes: "HORDE.". Cost increased from 1 AP to 2 AP. Its family changes from Vampire to Ghoul. Attack reduced from 3 to 2.
  • Beefy Bat: Skill changed: "Heals your other Minions by 1 HP whenever it injures an enemy." becomes "HORDE. APPEARANCE: Gains +1 AT per allied Ghoul in play.". Cost increased from 4 AP to 6 AP. Attack increased from 1 to 2. HP increased from 5 to 6. Movement Points increased from 2 to 3. Its family changes from Vampire to Ghoul.
  • Crobak: Skill added: "APPEARANCE: Charges 1 cell.". Movement Points reduced from 4 to 3.
  • Ghoul: Skill changed: "COUNTERATTACK: Teleports 3 cells forwards." becomes: "HORDE. APPEARANCE: Put the first Ghoul from your deck in your hand. Cost increased from 2 AP to 4 AP. Attack increased from 1 to 2. HP reduced from 4 to 2. Movement Points increased from 1 to 3. Its family changes from Vampire to Ghoul.
  • Ghourmand: Skill changed: "Teleports 2 cells forward whenever an allied Minion suffers damage." becomes: "HORDE. APPEARANCE: Gains +3 AT if you have no Ghouls on the board.". Cost reduced from 5 AP to 4 AP. Attack reduced from 4 to 2. Movement Points increased from 1 to 3. Its family changes from Vampire to Ghoul.
  • Miliboowolf: Attack increased from 1 to 2.
  • Miliboowerewolf: Cost reduced from 4 AP to 3 AP.
  • Boowolf: Skill changed: "FINAL BLOW: Transforms into a Boowerewolf." becomes: "FINAL BLOW: Transforms into an Alpha Boowolf". Cost reduced from 6 AP to 5 AP. HP reduced from 5 to 4.
  • Alpha Boowolf: Skill changed: "As long as it is in play, your Boowolves cost 2 AP less." becomes: "FINAL BLOW: Transforms into a Boowerewolf.". Attack increased from 4 to 5. HP increased from 4 to 5. Cost increased from 5 to 6.
  • Boowerewolf: Skill changed: "FINAL BLOW: Gains +2 AT." becomes: "FINAL BLOW: Is healed by 2 HP."
  • Boowolfine: Skill changed: "FINAL BLOW: Heals your other Boowolves by 2 HP." becomes: "APPEARANCE: Puts the first Boowolf from your deck in your hand.". Cost reduced from 6 AP to 5 AP. HP reduced from 5 to 4.
  • Grinch: Attack increased from 1 to 2. HP increased from 1 to 2. Movement Points reduced from 3 to 2. Rarity changed from Rare to Uncommon.
  • Downy Dandelion: Removal of skill "APPEARANCE: Charges 1 cell. DEATH: Inflicts 1 damage on adjacent cells." Attack increased from 1 to 2.


Infinites

  • Atcham *: HP increased from 2 to 3.
  • Atcham **: HP increased from 3 to 4.
  • Atcham ***: HP increased from 4 to 5.
  • Bakara **: Skill changed: "APPEARANCE: Retrieve the last 2 spells that went to your discard pile." becomes: "APPEARANCE: Retrieve the last spell that went to each player's discard pile."
  • Bakara ***: Skill changed: "APPEARANCE: Retrieve the last spell that went to your discard pile and the last one that went to your opponent's." becomes: "APPEARANCE: Retrieve the last 2 spells that went to your discard pile."
  • Count Harebourg *: Skill changed: "As long as it is in play, double the AP obtained by your prisms." becomes: "APPEARANCE: Collect all the AP prisms in play."
  • Count Harebourg **: Skill changed: "APPEARANCE: Collect all the AP prisms in play". becomes: "As long as he is in play, allied Minions pick up twice as many prisms." Attack increased from 2 to 4. Cost increased from 4 AP to 5 AP.
  • Count Harebourg ***: Attack increased from 2 to 4.
  • Kabrok *: Attack increased from 3 to 4. HP increased from 2 to 4.
  • Kabrok **: Skill changed: "APPEARANCE: Fills your and your opponent's hand with Crobaks." becomes: "APPEARANCE: Fills both players' hands with Crobaks. As long as he is in play, enemy Crobaks cost 1 AP more." Attack increased from 3 to 4.
  • Black Crow ***: Skill changed: "APPEARANCE: Transforms your Minions into Crobaks, then gains +1 AT and +1 AR per allied Crobak in play." becomes: "APPEARANCE: Summons a Crobak on each cell on its row. Gains +1 AT and +1 AR per allied Crobak that comes into play." Cost increased from 7 AP to 8 AP.
  • Kerub **: Cost reduced from 4 AP to 3 AP.
  • Kerub ***: Cost reduced from 6 AP to 4 AP. HP reduced from 5 to 4.


Neutral Krosmics

  • Miranda: Attack increased from 2 to 3. HP increased from 2 to 3.
  • Ferflee: Skill changed: "APPEARANCE: Charges to the opponent's Dofus then dies at the end of the turn." becomes: "APPEARANCE: Charges to the opponent's Dofus, then dies."
  • Chafer King: Skill changed: "Whenever an allied Minion dies, it is brought back to life as a Decrepit Chafer. DEATH: Summons a Decrepit Chafer." becomes: "PILE OF BONES. APPEARANCE: Transforms all allied Piles of Bones into Decrepit Chafers." Attack increased from 5 to 7. HP increased from 5 to 7.
  • Sire Flexington: Skill changed: "Your Dofus return any damage they suffer to the first enemy Minion on their row." becomes: "Whenever one of your Dofus suffers damage, the enemy Dofus on its row suffers an equal amount of damage.


Ecaflip

  • Craps: Effect changed: "Inflicts 8 damage or 4 damage shared among the enemy Dofus." becomes: "Inflicts 6 damage or 3 damage shared among the enemy Dofus."


Iop

  • Call to Brawl: Effect changed: "Draw 4 cards. Keep the Minions and discard any others." becomes: "Puts the first 3 Iops from your deck in your hand." Cost reduced from 7 AP to 6 AP.
  • Archilles: Cost reduced from 5 AP to 4 AP.
  • Eratz the Protester: HP increased from 2 to 3.
  • Felida: Skill changed: "FINAL BLOW: Adds a Jump spell to your hand." becomes: "Your Minions cost 1 AP less, and your spells cost 1 AP more." Attack reduced from 6 to 5. HP reduced from 6 to 5. Cost reduced from 8 AP to 6 AP.
  • Gzenah: Skill changed: "APPEARANCE: Gains +1 AT and +1 AR per allied Iop on the board." becomes: "Gains +1 AT and +1 AR whenever an allied Iop enters into play.".
  • First Strike: Cost reduced from 4 AP to 3 AP.
  • Katsu Mi: Attack increased from 4 to 5.
  • Devastate: Effect changed: "Confers +2 AT and first strike on a Minion" becomes: "Confers +2 AT and first strike on an allied Iop." Cost reduced from 6 AP to 5 AP.
  • Sono Sino: Skill changed: "START OF TURN: Your other Minions charge 1 cell." becomes: "APPEARANCE: Gains +1 AR if you have another Iop in play." Attack increased from 3 to 4. HP increased from 3 to 4.


Xelor

  • Corum: Attack increased from 5 to 6. HP increased from 3 to 4.
  • Exactitude: Adds 5 AP to your reserve and 3 AP to your opponent's reserve. Cost reduced from 3 AP to 2 AP.
  • Clock: Cost reduced from 2 AP to 0 AP.
  • Many of Brakmar: Skill changed: "APPEARANCE: Destroys 2 AP from your opponent's reserve." becomes: "APPEARANCE: Puts the next Xelor card from your deck costing 4 AP in your hand.". Attack increased from 1 to 2. Cost increased from 2 AP to 3 AP.
  • Miss Night: Cost reduced from 6 AP to 4 AP.
  • Missiz Freezz: Skill changed: "DEATH: Destroys 2 AP from your reserve and returns to your hand." becomes "DEATH: Spends 1 AP from your reserve and returns to your hand."
  • Patek Tag: Cost reduced from 2 AP to 1 AP.
  • Quartz: Cost reduced from 4 AP to 3 AP. HP increased from 2 to 3.
  • Radoris Montrouge: Skill changed: "APPEARANCE: Spends AP from your reserve to gain an equal amount of AT and AR." becomes: " Spends 1 AP from your reserve to be summoned. APPEARANCE: Spends your AP. Gains +1 AT and+1 AR per AP spent." Cost reduced from 1 AP to 0 AP.
  • Xelor's Sandglass: Effect changed: "Destroys 1 AP from your opponent's reserve and adds 1 AP to your own." becomes: "Spends all AP in your reserve to gain twice as much for this turn.". Cost increased from 1 AP to 3 AP.
  • Meticulous Synchronizer: Skill changed: "APPEARANCE: Adds 1 AP to your reserve per allied Minion in play." becomes: "APPEARANCE: Spends 1 AP from your reserve and gives +1 AT and +1 AR to your other Xelors.". Attack increased from 3 to 5. HP increased from 2 to 5. Cost increased from 5 AP to 6 AP.
  • Xelorium: Cost reduced from 4 AP to 0 AP.


Sacrier

  • Tex Alyckn: Skill changed: "INJURED: + 2 AT and + 1 MP." becomes: "INJURED: + 2 AT."
    Punishment: Cost increased from 7 AP to 8 AP.


MISCELLANEOUS

  • "As Old As The World" quest: The text has been changed to "Collect 16 Enutrofs" for this quest.
  • "Faithful Companions" quest: The text has been changed to "Collect 14 Drhellers" for this quest.
  • Xelor Basic Deck: Many of Brakmar is no longer part of this deck. He is replaced by Patek Tag.
  • Fixed a display bug that occurred when dragging a card off-screen during deck creation.
  • Fixed a bug concerning the loading of the player's data.
7 comments Read more

September 11

Patchnote 1.5

On Monday, September 11th, we have deployed a new patch for Krosmaga that contains, amongst others, several balancing changes made to the cards. Check all the changes below!



CHANGES


EQUILIBRAGE

  • The maximum number of Krosmic cards per deck is now 7. Read the devblog to learn more about the new limit.


INTERFACES

  • On tablet or smartphone, when a loading error occurs, players with a guest account will be asked to confirm their account so they won't lose their information.
  • A bonus will now be given to players returning to the game after more than 30 days (boosters + special Ecaflip challenges).
  • Addition of an icon appearing in combat to signify an unstable connection.



BUGFIXES


IN COMBAT

  • When reconnecting on a device that is struggling to load a match, animations from events that happened while the player was offline no longer play when they rejoin the game.


CARTES

  • Anathar: Its effect is now triggered like other counterattacks (regardless of the source), no longer only during a fight.
  • Jahash: If entered into play by an Otomai transformation, it will now make its owner draw a card instead of whoever's turn it is.
  • Evangelyne: A sound once again plays during its appearance animation.


BALANCING


Neutral

  • Necronomigore: Its effect now lasts for 5 turns instead of 7.
  • Arachnee Embroiderer: Skill changed: "APPEARANCE: Returns a Minion with 2 AT or less to your opponent's hand." is now "APPEARANCE: Returns a Minion with 2 AT or less on your side to your opponent's hand."
  • Major Arachnee: Skill changed: "APPEARANCE: Returns a Minion to its owner's hand." is now "APPEARANCE: Returns a Minion on your side to its owner's hand."
  • Az: Cost increased from 4 to 5 AP.
  • Midgin Knight: Skill changed: "APPEARANCE: Charges 1 cell." is now "APPEARANCE: Charges 1 cell if an enemy Minion is on its row." HP reduced from 4 to 3.
  • Flopin: Cost increased from 3 to 4 AP.
  • Blue Larva: Skill changed: "APPEARANCE: Each player draws 2 cards." is now "APPEARANCE: Each player draws 1 card." Attack increased from 1 to 2.
  • Golden Young Wild Boar: Cost increased from 5 to 7 AP.
  • Tsu Tsu Mikaze: MP reduced from 4 to 3.


Infinites

  • Marline**: Attack increased from 1 to 2. HP increased from 2 to 3.
  • Jahash**: Skill changed: "APPEARANCE: Puts the first spell from your deck in your hand; it costs 5 AP less." is now "APPEARANCE: Puts the first spell from your deck in your hand; it costs 3 AP less."
  • Jahash***: Skill changed: "APPEARANCE: Puts the first spell from your deck in your hand; it costs 0 AP." is now "APPEARANCE: Puts the first spell from your deck in your hand; it costs 4 AP less."
  • Adamai*: Cost increased from 3 to 4 AP.
  • Adamai**: Cost increased from 4 to 6 AP.
  • Adamai***: Cost increased from 6 to 8 AP. HP reduced from 6 to 5.


Ecaflip

  • Bow Meow Post: Attack increased from 0 to 1. HP reduced from 6 to 5. Cost reduced from 5 to 3 AP.
  • Craps: Skill changed from "Inflicts 7 damage distributed randomly between all the Dofus." to "Inflicts 8 OR 4 damage distributed between enemy Dofus." Cost increased from 4 to 7 AP.
  • Crook Die: Cost reduced from 2 to 1 AP.
  • Nomekop Wodly: Skill changed from "APPEARANCE: Summons 3 Black Bow Meows on adjacent cells." to "APPEARANCE: Summons 2 Bow Meows on adjacent cells."
  • Roll Again: Cost reduced from 2 to 1 AP.
  • Ecaflip Roulette: Skill changed: "Confers 1d6 AR on a Minion. It is destroyed if a 6 is thrown." is now "Gives 1d6 AR to a Minion." Cost increased from 2 to 3 AP.
  • Shesearch: Skill changed: "APPEARANCE: Adds a Black Bow Meow to your hand." is now "APPEARANCE: Summons a Black Bow Meow to the targeted cell."
  • All or Nothing: Cost reduced from 3 to 2 AP.
  • Cheating: Cost reduced from 1 to 0 AP.


Eniripsa

  • Zaldior: HP reduced from 8 to 5.


Enutrof

  • Bernadetta Racci: Attack increased from 3 to 4. HP increased from 5 to 6.
  • Outdated Champion: Skill changed: "NECRO | APPEARANCE: Sets the MP of Minions to 2." is now "NECRO | APPEARANCE: Sets the MP of enemy Minions to 2."
  • Hollowed: Cost reduced from 4 to 3 AP.
  • In the Bag: Skill changed: "APPEARANCE: Replaces your prisms with Loot. Gains +1 AT and +1 AR for each prism transformed." is now "APPEARANCE: Unearths an item of Loot on your starting cells. Gains +1 AT and +1 AR for each prism transformed."
  • Breeding: Cost reduced from 2 to 1 AP.
  • Burying: Skill changed: "Confers irremovable on your Minions" is now "Target a Minion; when it dies, it is placed on its owner's deck."
  • Kip Agau: Attack increased from 2 to 4.
  • Prime of Life: Cost reduced from 3 to 2 AP.
  • Rascal: Skill changed: "Teleports an allied Minion onto a free cell on your first line." is now "Each player discards as many cards from their deck as they have Minions in play."
  • Haven Bag: Skill changed: Destroys all Loot in play to inflict that amount in damage on the targeted Dofus." is now "Inflict as much damage on a Dofus as there is Loot in play."
  • Shovel Shaker: Skill changed: "Sacrifice an allied prism to inflict 5 damage to Minions on its row." is now "Target a cell to unearth an item of Loot after inflicting 3 damage to enemy Minions on that row." Cost increased from 3 to 4 AP.
  • Ratchet: Skill changed: "Inflicts 1 damage on enemy Minions whenever you pick up an item of Loot" is now "Inflicts 1 damage on the enemy Dofus on its row whenever you pick up an item of Loot." Attack reduced from 3 to 2. HP increased from 4 to 5.
  • Catch-up: Skill changed: "Each player draws until they have 4 cards in their hand." is now "Each player draws until they have 5 cards in their hand."
  • Toot: Skill changed: "Charges 2 cells when it picks up Loot." is now "As long as it is in play, your Loot is free."
  • Transdrhellzerker: Skill changed: "Transforms your Enutrofs into 4/4 Drhellzerkers." is now "Transforms one of your Enutrofs into a 5/5 Drhellzerker."
  • Ancestral Vitality: Skill changed: "Sets the MP of Minions that are in play to 3." is now "Sets the MP of Minions that are in play to 4." Cost increased from 2 to 3 AP.


Sacrier


  • Attraction: Skill changed: "Attracts an enemy Minion by 7 cells." is now "Attracts all enemy prisms toward your side." Cost increased from 2 to 5 AP.
  • Blood Punch: Cost reduced from 4 to 3 AP.
  • Tex Alyckn: HP increased from 3 to 4.
  • Edasse the Killjoy: HP increased from 4 to 5.
  • Clot the Crapulous: Skill changed: "APPEARANCE: Attracts the first enemy Minion in front of it by 3 cells." is now "APPEARANCE: Puts the first Sacrier from your deck in your hand."
  • Jet the Flying Foot: Skill changed: "APPEARANCE: Charges as many cells as you have injured Minions." is now "APPEARANCE: Charges 1 cell whenever another of your Minions or one of your Dofus suffers damage."
  • Punishment: Cost reduced from 8 to 7 AP.
  • Sacrifice: Skill changed: "Sacrifice an allied Minion; your other Minions gain +2 AT." is now "Sacrifice one of your Minions to inflict damage equal to their AT on another Minion." Cost reduced from 4 to 2 AP.
  • Bloody Mistake: Cost reduced from 6 to 3 AP.


INTERFACES

  • Fixed a problem affecting the alignment of the button to enter Draft mode when the game was in Russian.
  • Made changes to matchmaking to make it easier to find unranked matches.
  • Fixed a problem in the Shop where a white image would be displayed in the purchase confirmation window.
  • Fixed a problem with the updater that prevented the player from reconnecting to combat without restarting the game.
  • Fixed a problem where kamas would fail to update properly after a reward was collected and the window was closed too quickly.
  • Corrected various typos.
  • Fixed a bug affecting notifications (news, offerings, new cards).
  • Fixed a bug that prevented Steam achievements from updating.
  • Replaced the Necros & Paladirs logo with the Krosmaga logo on the loading screen.
  • When reconnecting to a match, the player automatically leaves AFK mode.
  • The animation for suffering damage no longer plays before the death animation if the attack suffered is fatal.
  • Info boxes triggered by the death of a Dofus now appear faster.
  • The resolution of a spell now starts at the same time as the god's animation.
  • Tiles move slightly faster when a Minion dies.
0 comments Read more

Exclusive Expansion Gift



To celebrate the release of KROSMAGA 1st Expansion on Steam, receive* 3 Necroms and Paladirs card packs
*These packs are unlocked automatically in-game.

About This Game




--- THE CARD GAME OF THE GODS!...AND FOR ALL THOSE WANTING TO BECOME ONE. ---

Krosmaga is a game of skill where the Twelve Gods of the Krosmoz universe settle their differences by pitting creatures, mortals, and demi-gods against each other in a battle of truly epic proportions! The game combines the deck-building strategy of a CCG with the excitement and challenge of a tower defense game in a divine setting where the stakes could not be higher.



--- CHARACTERISTICS ---

BECOMING A GOD IS EASIER SAID THAN DONE! Play as a god and unleash your powers on the battlefield! The rules of the game are simple enough for mere mortals to understand.

MASTER YOUR DECK: Use the gods’ premade decks or create your own. You’re the master of your own strategy!

CONSTANTLY CHANGING: With hundreds of cards to collect that you can win, buy or craft, you will constantly be upgrading your deck!

CALL ON ALL THE HEROES OF DOFUS AND WAKFU...AND MAKE THEM BATTLE!
The warriors and creatures you’ll play come from all four corners of the Krosmoz, a multiverse rich in myth and legend. Take control of the heroes of video games, books, animated series , and even a movie (DOFUS: Book I - Julith).

RUTHLESS PVP BATTLES: Challenge friends and players from all over the world. There can be only one god!

TAKE ON SUPERHUMAN CHALLENGES: To keep things interesting, epic and surprising adventures await you in single player mode...

TAKE YOUR CARDS WITH YOU: Your card collection is linked to your Ankama account. Switch at any time from your computer to other supported devices with ease!

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: windows 7 or higher
    • Processor: Intel® Pentium® D ou AMD® Athlon™ 64 X2
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce® 6800 (256 MB) ou ATI™ Radeon™ X1600 Pro (256 MB) or higher
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Additional Notes: 1024 x 768 Minimum
    Recommended:
    • OS: Windows® 10 64-bit
    • Processor: Intel Core™ 2 Duo E6600 (2.4 GHz) ou AMD Athlon 64 X2 5000+ (2.6 GHz) or higher
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 8800 GT (512 MB) ou ATI Radeon HD 4850 (512 MB) or higher
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Additional Notes: 1024 x 768 Minimum
    Minimum:
    • OS: OS X® 10.10 (last version)
    • Processor: Intel® Core™ 2 Duo
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce® 8600M GT ou ATI™ Radeon™ HD 2600 Pro
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Additional Notes: 1024 x 768 Minimum
    Recommended:
    • OS: macOS® 10.12 (last version)
    • Processor: Intel Core i3 ou supérieur
    • Memory: 4 MB RAM
    • Graphics: NVIDIA GeForce GT 650M ou ATI Radeon HD 5670 or higher
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Additional Notes: 1024 x 768 Minimum
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