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I've hesitated posting anything until now because I really don't want to make promises I can not keep. But the words of encouragement from friends, this community and the press have been so positive that I think it's worth taking a chance and spending more time on Bomb Squad Academy. And so, I have decided to continue development on the game. I want to take it further!
I don't know yet how much time I'll be able to spend, or what features I'll be able to implement, but I know there are several things I'd like to try:
“It also manages to achieve that bomb defusing essential – the moment of nervous uncertainty when you cut a wire, either leading to a sudden explosion, or the relief of simple nothingness.”
RPS Recommented – Rock Paper Shotgun
“Bomb Squad Academy is a refreshing, cerebral puzzler that might just teach you a thing or two about electronics in the process. That’s some cheap and easy knowledge right there.”
Recommended – PC Gamer
“It’s clear from the setup distribution of the components across the academy sections and the layout of each puzzle, which includes the bomb package underneath, that significant time and attention was given to each level.”
8/10 – OP Noobs
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