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User reviews: Very Positive (1,086 reviews)
Release Date: Feb 22, 2012

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Includes 3 items: Wargame: Airland Battle, Wargame: European Escalation, Wargame: Red Dragon

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Recommended By Curators

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Reviews

“If you’re a RTS gamer, you’ll definitely want to play Wargame”
8,0/10 – http://uk.ign.com/articles/2012/03/08/wargame-european-escalation-review

“After two decades, Wargame finally does modern warfare right”
8,5/10 – http://www.destructoid.com/review-wargame-european-escalation-222814.phtml

“The best of Wargame and RTS genres in one exhilarating package”
8,5/10 – http://www.gamespot.com/wargame-european-escalation/reviews/wargame-european-escalation-review-6364800/

About This Game

2 sides, 8 nations, and one battlefield: Europe!
Wargame: European Escalation is an intense and spectacular Real Time Strategy game, where realism and strategy are brought to the front lines.
With a phenomenal range of vehicles and units (over 350 different models), build your army and enter a huge military campaign across Europe of the 80's, as the Cold War is about to become World War 3.
With the powerful IRISZOOM ™, Wargame offers breathtaking graphics and battles as spectacular as they are strategic. Prepare to bring hundreds of units of all kinds--tanks, helicopters, squad Infantry, etc.--under your command in intense battles on gigantic maps stretching up to 60 square miles!
Online service EugenNet© provides a full multiplayer experience with creation of clans, organizing games, and world rankings where up to 8 players can compete simultaneously in massive battles involving hundreds of units!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    • OS: WINDOWS XP SP3/WINDOWS VISTA SP2/WINDOWS 7
    • Processor: AMD/INTEL DUAL-CORE 2.5 GHZ
    • Memory: 1024 MB (XP)/2048 MB (VISTA/7)
    • Graphics: 256 MB 100% DIRECTX 9 AND SHADERS 3.0 COMPATIBLE. ATI RADEON X1800 GTO/NVIDIA GEFORCE 7600 GT OR HIGHER
    • DirectX®: 9
    • Hard Drive: 10 GB
    • Sound: DIRECTX 9 COMPATIBLE
    • Other: INTERNET CONNECTION REQUIRED FOR ONLINE GAMING AND GAME ACTIVATION
    • OS: MAC OS X 10.6.8
    • Processor: INTEL CORE 2 DUO 2.4 GHZ
    • Memory: 2048 MB
    • Graphics: 256 MB ATI RADEON HD 4670/NVIDIA GEFORCE GT120/320M OR HIGHER
    • Hard Drive: 10 GB
    • Other: INTERNET CONNECTION REQUIRED FOR ONLINE GAMING
    • OS: UBUNTU 12.04 LTS/UBUNTU 12.10
    • Processor: AMD/INTEL DUAL-CORE 2.5 GHZ
    • Memory: 2048 MB
    • Graphics: 256 MB SHADERS 3.0 COMPATIBLE. ATI RADEON X1800 GTO/NVIDIA GEFORCE 7600 GT/INTEL HD 3000 OR HIGHER
    • Hard Drive: 10 GB
    • Sound: SOUND CARD
    • Other: INTERNET CONNECTION REQUIRED FOR ONLINE GAMING
Helpful customer reviews
5 of 5 people (100%) found this review helpful
64.7 hrs on record
Posted: November 3
Steep learning curve, but thats half the fun. For the sake of balance, not all of the units are accurate to their historical counterpart. But thats ok, one can easily see how Wargame: European Escalation can be played competitively.
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3 of 3 people (100%) found this review helpful
17.2 hrs on record
Posted: November 11
Wonderful strategy game. Unlike most RTS tactical use of terrain is crucial, and an ambush can easily take out the most powerful units. All units you'll find in the game are real-world units from the cold war era, and there's an incredible amount of them! Just learn to read their stats and their basic role and you shouldn't be overwhelmed though.

Graphics are both impressive (smooth strategic zoom like R.U.S.E. or Supreme Commander, very detailed units and ground) and a bit bland (maps look all alike and very generic... at least it makes them easy to read).

Campaign is a bit generic but is a very good challenge, you definitely won't breeze through the missions. Multiplayer was still alive last time I checked, but if that's your main interest you'd better buy the latest game in the series (Wargame: Red Dragon at the time of writing this) as that's where most of the community is.
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2 of 2 people (100%) found this review helpful
1.9 hrs on record
Posted: November 17
Best rts wargane out there.
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1 of 1 people (100%) found this review helpful
5.2 hrs on record
Posted: October 29
Let me preface this by saying I kinda suck at this game but it is still awesome. Be warned that the difficulty curve ramps up quickly in single player. Scout vehicles are more important in this game than other rts because you dont want your limited supply of tanks wandering into a trap set by infantry with anti tank missiles.
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1 of 1 people (100%) found this review helpful
23.4 hrs on record
Posted: November 5
Excelent game, litterally best strategy game ive ever played so far. It has a hell of a learning curve to get past though, took me about 5 hours straight of playing to get stuff like building decks, and moving units down to pat. although the one thorn in my side is that you can only get command stars by playing the increasingly difficult campaign missions, or multiplayer. and i cant play multiplayer because my internet sucks. I wish you could get xp and command stars by playing A.I. skirmish mode. but over all great game, this is a MUST for any RTS fan or Cold war enthusiast. Great game Eugen!!!!!
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1 of 1 people (100%) found this review helpful
20.1 hrs on record
Posted: November 6
This is an amazing game and even though Red Dragon and Airland Battle are out, people still play online in this game which is great.
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1 of 2 people (50%) found this review helpful
126.1 hrs on record
Posted: November 5
hours and hours of fun. i think this game will be on the steam for a while. Multi playing. Still not beaten single player.
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2 of 7 people (29%) found this review helpful
4.6 hrs on record
Posted: October 31
Fabulous graphics and detail but the game is very hard. It is quite an investment in time to progress past the first couple levels.
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4 of 13 people (31%) found this review helpful
0.9 hrs on record
Posted: November 7
Kind of a waste of money if you havent played Wargame before

I have never played a wargame before, but i wanted a fun, command and Conquer like game on the computer, so I got this. It seemed fun, and it seemed to have basic strategy elements to the game.

But, I would not recommend it simply because it is not noob-friendly. I spent 30 minutes trying to figure out how to play this game because there is no tutorial. It throws you into the game as if you are supposed to know what you are doing and what the controls are. And personally, I did not enjoy the 30 minutes I spent trying to learn basic controls, and I do not think most people would as well.
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0 of 6 people (0%) found this review helpful
7.3 hrs on record
Posted: November 15
I bought this game a while back when it was on sale, hoping it would be similar to R.U.S.E. It is to some degree but this game kinda kicks itself in the behind by forgetting the basics of an open world RTS.

The game is terribly restrictive despite being an open map RTS, your troops are goverened by 4 factors - Physchological state, ammo, fuel, repair status. Fuel runs out within mere minutes, you cant traverse the map without having to refuel once or twice. Most missions do not even give you the ability to refuel your army unless you are lucky enough to capture a suply depot. So far it makes sense doesnt it, but here is the restrictive part.

As expected the A.I. is automatically in control of these supply depots and so they are heavily reinforced, making you use tactical moves to beat the A.I. However you run out of fuel in doing so, so you are forced to go in head on. Ta Da problem is here. The A.I. being a computer some how has 100% accuracy with their weapons so the only way is to outgun them in order to win...oh dear, you are always out gunned in the first place so here is 1st catch 22 situation.

Secdonly you do not really have the choice of what units to deploy, there is a pre-determined list of which you can select (unlock) units or not.

Its a tediout game, not worth the time and trouble. Buy R.U.S.E which is absolutely fantastic, and is extremely similar to this game in terms of game interface and strategy requirements.

Finally one aspect which really didnt make sense to me...you are play as part of NATO...a group of countries whos military power and resources easily rivals that of the USSR and its allies...why on earth is the game giving you only 5 tanks to take on 40 tanks??

It would have been a far better game if there was some way of obtaining more units, maybe in the style of World In Conflict or even R.U.S.E. Instead cant help but feel this game suffers from COD syndrome...one man army against the world.

AVOID THIS GAME LIKE THE PLAGUE!!

I understand that i may have only played this game for 1.5 hours on record...however it has been much longer, and being an RTS fantatic...do understand the difference between good ones and bad ones as have experienced them.
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0 of 6 people (0%) found this review helpful
1.3 hrs on record
Posted: October 28
Honestly i was so full of hope for this game i mean it looked great! But when i played it the gameplay was confusing weird to grasp and not what the trailer shows just a real dissapointment like sims 4
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1 of 12 people (8%) found this review helpful
0.2 hrs on record
Posted: November 3
I bought the game only at USD2.99

I recommend not even spend a single cent on this game... Wasted money, disk space and time.
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1 of 14 people (7%) found this review helpful
0.4 hrs on record
Posted: October 29
Terrible game with no interest to me whatsoever.
DO NOT BUY!!!
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3.4 hrs on record
Posted: November 9
When I play this game I literally have no idea what I am doing.
It looks pretty though
Was this review helpful? Yes No
13.4 hrs on record
Posted: November 11
Very fun and addicting. Got to love RTS.
Was this review helpful? Yes No
55.0 hrs on record
Posted: November 25
BEST. GAME. EVER.
Nuff said
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32 of 33 people (97%) found this review helpful
16.1 hrs on record
Posted: June 21
As someone who played R.U.S.E for around 200~ hours, I adore this game. It is everything ruse was, but far far better.

1. very very good stat cards tell you exactly how a unit will perform.
2. Big open maps that allow you to move around and attack/defend from a number of locations.
3. Standard unit selection and order process makes it easy to pick up for any RTS gamer.
4. A exceptionally pretty game that also runs smoothly

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This game isnt without flaw, there are a few things that annoy me.

1. Camera doesn't always want to pitch up as far as I want
2. terrain details are not always blatent, which means you will sometimes mispostion your units.
3. Kind of confusing for the first 1-2 hours.
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7 of 7 people (100%) found this review helpful
21.5 hrs on record
Posted: October 14
Fantastic game. Why?
1. zoom system means that you can scale what you see from the entire battlefield to the regimental markings on a single tank - vast improvements over the RUSE system as well, the funny counters no longer appear
2. each battle escalates as it progresses BUT unlike RUSE which had a semi Age of Empres resource system, units appear appear from off of the board
3. the whole meta-game, for the first battle you play you actually only have a few units available, you need to unlock others as you complete the campaigns, play other people e.c.t. - your strategy will therefore be reflected in your army, did you unlock the artillery, or the helicopters?
4. I am actually a miniature wargamer, this game is like an epic version of my favourite game in real life - 'Battlegroup:Kursk' - there is a whole supply mechanic which means you have to really plan your offensives, and defensive moves.

If you like strategy, real strategy, then you may just be looking at the best game ever, I cannot praise it enough. If you are not so sure then I have had friends who have played this game and not enjoyed it so much: it can be confusing, complicated and annoying at first, but getting past the learning curve is well worth it.
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20 of 34 people (59%) found this review helpful
11.1 hrs on record
Posted: September 9
So, after many different strategies and tactics, I have finally come to an unsatisfying conclusion. This game is a trainwreck.

Let me start off with the good parts about the game.

THE GOOD THINGS:
So, the graphics for a game on a scale such as this are amazing. The overall look of every unit is pretty good and you can clearly see that the developers did try to optimize the game as well.

There is a decent tutorial system in the game as well. From the first mission, it tells you what you must do and so on, and after the first few missions, the game lets your hand go and lets you think on your own.

That's just about it for the good things. Time for a good spank.

THE BAD THINGS:
So, let me start off with the enemy AI. In the Singleplayer Campaign, the AI seems to be an all-seeing entity that knows your every move, every tactic and attempted strategy, and immediately counters it, or makes it useless by annihilating your heaviest armored units. It's just impossible to fool this AI, no matter how hard I try, unless I guess where his line is the weakest and blast through there with whatever I can. This kills the overall fun of a fictional conflict RTS for me.

Next up: BALANCE
There are some serious balancing issues between units of similar roles in the game, like, the M60 Patton being unable to stand up to a T-60 or a T-72 whatsoever. As an example, I had four M60 Patton's engage against three T-60's, both stock versions and at full HP, however, the T-60's somehow, magically, one-shotted my Patton's, even though both groups had their frontal armor aimed at one another, AND to top it all off, my tanks never managed to hit them, despite the distance being probably optimal for late 20th century tank battles - 500 meters.

Third point: COMPUTER GETS AN UPPER HAND
At the start of every defense mission, the computer seems to have at least fifteen times more points that it can use to call upon reinforcements than the player. As an example, I was playing ABLE ARCHER's second mission, Ramstein Airbase or something like that, and I was able to call upon only three full squads of my finest armored units, M1 Abrams tanks. I placed them strategically where they were needed the most, but then the AI picked them all off almost 10 minutes after the start of the battle. The tanks were at full health, all of them had Corporal's stripes, but, they were just swarmed over by T-72's with missiles. I couldn't summon any other units because I didn't have a magical point income rate that the AI seemingly has.

Fourth: MAGIC INFANTRY
As the title says, the game has magic infantry units that can fire hand-held AT rockets on the move. No weapon that I know of is capable of being fired on the move. The result of this on-the-move shot should would fly away from its intended target, really far. And then Infantry is overpowered, by being able to one shot even heavy Main Battle Tanks.

Fifth point:
All the tanks are horribly underrated or overrated. The M1 Abrams seemingly has really bad equipment, while, to my knowledge, the Abrams was one of the best and most technologically advanced tanks of its time when it first came out. And the T-80 seems to be the single most capable tank of the game, able to utterly annihilate squads of Abrams and Leopard 2 tanks that are even outflanking it. Yes, this actually happened to me.

Sixth: TACTICS? I THINK NOT!
So, this game promotes a lot of thinking, but this clearly isn't a thinking man's game. It's a cheating man's game. What I mean is, no tactic has any value on the battlefield whatsoever. For example, I set my batallion in a formation where my flanks are stronger than my middle, to make sure that I can outflank my enemy and surround him in a powerful pincer move. But that doesn't work because the AI can do whatever the hell it wants and summon units out of nowhere to outflank my tanks and one-shot them all with incredible accuracy.

Seventh: ACCURACY
So, why do all of the player units suddenly have godawful accuracy and spotting range? I counted that at least 83% of all of my shots missed while they were in optimal engagement range, but for the AI - 67% was a miss at long range. The statistic is clearly showing how the AI wins in this and I am fully aware that the statistics for both factions are more or less balanced. It's still ♥♥♥♥♥♥♥♥.

Eighth: MICRO- AND MACRO-MANAGEMENT
This game supports management on a small and massive scale, and it's applaudable. Games like this are a rarity and ones that execute it perfectly are a luxury among the rare ones, but Wargame isn't that luxury. The management is a huge distraction because your units have no versatility and they can't think for themselves. They're literally civilians given a gun and then shooting anything that moves, not trained soldiers that must do what they're told to do.

My personal verdict:
Don't waste your money on Wargame, get RUSE instead. Or better yet, if you want a Cold War-era game, get World in Conflict. It is a far better game, executed masterfully, unlike this poor excuse for a ''Wargame'' where everything is out of place.
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5 of 6 people (83%) found this review helpful
58.1 hrs on record
Posted: October 21
This game is really good, you have total freedom in the battle field, not preestablished commands like in Company of Heroes 2. Have to say it is quite difficult, specially the Warsaw Pact missions.

Pros:
RTS game with not the tipical isometric perspective, you can zoom in and out from the meters scale to the entire battlefield.
Sandbox, total freedom inside the battlefield, it focuses in tactics, not microscale fights.
Quite cheap, and if you like it there are the two sequels: airland battle and red dragon.

Conts:
Some missions are frustrating, very difficult, especially the ones in Poland, but saving the game regularly it can be done.
A bit messy when you have all the factions mixed in the battlefield.
I miss some military soviet music like in CoH2, btw the only good thing in CoH2.
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