Build a galactic transportation empire and supply humanity with everything it needs to colonize the stars. In this tycoon game, grow your company from a local transport agency into an interstellar logistics behemoth! Singleplayer, vs AI, and online multiplayer.
User reviews:
Positive (30 reviews) - 93% of the 30 user reviews for this game are positive.
Release Date: Aug 16, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We believe that games are at their best when they're shared with friends and want to bring that same thought process to the development of Interstellar Transport Company. We had a vision for Interstellar Transport Company and feel like we've reached a point where the game is very fun to play and most of the larger features are complete, however we want to be sure we have feedback from those of you who will be playing it for years to come. There are many directions we can take the game, and believe that your opinions are crucial when fine-tuning our gameplay mechanics and ultimately deciding where the game should go next.”

Approximately how long will this game be in Early Access?

“Under a year. Our previous game "World VR Competition" was in early access for only 4 months. While Interstellar Transport Company is a more ambitious game, we should have it feature complete in under a year. We plan to work with you, the players, every step of the way. We will continue to update the game after full release.”

How is the full version planned to differ from the Early Access version?

“Before we leave Early Access we will be implementing these things:


  • VR Support (with motion controller support)
  • Contracts and subsidies
  • Stock markets and IPOs
  • Politics and factional relations
  • Auto-reorder and scheduling of one time use rockets
  • Techtree and research points so that you can more quickly gain access to ships and buildings
  • Localization
  • Mod and workshop support
  • More multiplayer options with a ladder and auto-matchmaking


  • More starships and rockets
  • More planetside infrastructure and buildings
  • More planet types
  • Galaxy generation will have more options
  • Better variety of random events

Also there will surely plenty of other ideas that us and the community comes up with along the way!”

What is the current state of the Early Access version?

“It is playable and fun, but not yet feature complete. If you want a fully polished and complete game, we ask that you wait for the full launch. The game's core mechanics are all there now, you can setup routes, manage infrastructure, colonize planets, build and assign ships to routes, help colonies grow and flourish and you can already play AI and multiplayer matches. Major features not yet completed include language localization, VR support, research points and techtree, mod and workshop support, more variety in random events, and contracts / subsidies from planetary authorities. We will provide regular updates to the game which will gradually add these features in.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we complete new content and features.”

How are you planning on involving the Community in your development process?

“We want your ideas and feedback! What works? What isn't quite working? How can we make things better? Please post on the Steam Discussion Boards here on Steam, we will be there every single day! We also currently do vlogs on youtube and communicate with our fans daily on Twitter. We plan to patch the game with new content and features very regularly. Links to our social media pages are below:
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Recent updates View all (6)

August 16

Interstellar Transport Company early access Available Now!

It's been such a long time since we started this project, and we are so incredibly proud of what we've accomplished so far. We hope that you all love the game and have a blast with it! That being said, this is one milestone on many we have planned. Our early access journey is just starting, and we are looking forward to making this game amazing with your help. So please leave your feedback on the Steam discussion boards, it helps us tremendously!

Thank you also to all the support we've received from our testers, youtubers, and the community that is beginning to grow around this game. You all are awesome and it will be so much fun iterating this game with you over the next year.

Over the coming days our focus is going to be on fixing these known issues:
-Random multiplayer instability
-Need to be able to load multiplayer saves, currently not working
-Need to have news items saved into save game files
-Hotjoining games not working
-Short lag spike when ordering new ships at times

Expect fixes to most / all of these things in the coming days. Thanks again everyone! See you in the game!
-Mike and the MT Worlds team
11 comments Read more

August 10

Early Access Roadmap 8-10-2017

I know, I know.. Most everyone else posts these sorts of things a week or two after early access launch. We hope to not be like everyone else though. We strive to be friggin' awesome! Along with totally transparent.. I thought it would be helpful to everyone deciding whether or not to buy the game now to see exactly what we have planned for the full version, without digging for the information, so we're also posting it now. We expect to be in early access for a year.

In very rough chronological order:
-Ranked multiplayer We think ITC would benefit greatly from a competitive ranked multiplayer ladder system. It's possible this is done before EA launch, but if not, it will be ready in the weeks after
-More cargoes To give players even more reasons to travel interstellar for hard to find natural resources. Also weaponry which will be important for the next item...
-Politics This will make the game incredibly more dynamic. Civil wars will break out and you will need to choose a side and embargo the other, reputations will change depending on factional politics and who you are servicing, planets and systems will change hands, handle huge weapon demands during times of war etc...
-Contracts Local governments, business, and authorities will approach you with contracts that you can fulfill for big bonuses and penalties upon failure.
-Techtree and Research Currently ships are released at predefined days. We will give players more control over what ships are researched and also give companies exclusive rights for a period of time to ships they had a large hand in developing.
-Stock Market and IPOs We feel this is an essential feature for the management side of the game.
-VR Support We love VR and have been planning since day one to add VR support.
-Mod and Workshop support We're not precisely sure how much modding support we can offer yet, but it will at least allow new ships, planet types, and some game balancing variables to be changed. Possibly much more.

Also we will be adding these things periodically throughout development:
-Localizations to other languages
-More starships and rockets
-Better / more realistic flight paths for ships
-More options in galaxy generation
-More planetside infrastructure

There's also a hundred different directions we can take this game. It really depends on the feedback we get from all of you during early access. I can't wait to see what you all think, and where you would like to take ITC, starting in just 6 days!

And finally, just for fun, a shot of a multiplayer test we did last night! It works great!
25 comments Read more
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About This Game

Build a galactic transportation empire! Help colonize the galaxy and dominate the competition in single player and online multiplayer. Use your business cunning to take your fledgling company from humble beginnings on Earth and it's neighboring planets and moons to the far reaches of the Galaxy. Buy ships, manage routes, conduct trade deals, build infrastructure, colonize new worlds, invest in local industry; All set in a procedurally generated galaxy with challenging AI, and Online Multiplayer. You will have a new experience every time you play.

Help Colonize The Cosmos

Help humankind spread throughout the galaxy by managing resource flows and the supply chains needed to sustain it's growth. Balance colony expansion against resource deliveries to ensure you never bring a planet to starvation. Using a highly sophisticated and complex simulation, every decision you make can have lasting consequences throughout the entire game.

Procedurally Generated Galaxy

Interstellar Transport Company has a scientifically grounded galaxy generator which produces challenging and believable maps. Play with 1 to 100 star systems in custom game mode or use predefined game settings and try to top the leaderboards. You can even play without our solar system (replaced by a randomly generated starting system) if you want to freshen things up!

Realistic Business Management

Manage cash flow, take loans and issue bonds, deal with the local authorities and maintain high reputation throughout the galaxy. Invest in developing markets and hedge your risks. Balance expenses against value to crush your competitors.

Play Any Way You Want

Play single player custom games against AI or alone with many different galaxy and difficulty settings. Or play with the predefined settings and compete on the global leaderboards. Maybe competitive multiplayer is your thing? **coming soon** Play a shortened balanced game against players near your own skill level for ladder points. You can even play a co-op multiplayer game, teaming up with friends against the AI.

System Requirements

    • OS: Windows 7 or higher
    • Processor: 2.2 GHZ CPU
    • Memory: 4 GB RAM
    • Graphics: 1 GB DirectX 11 compatible video card
    • Storage: 2 GB available space
Customer reviews Learn More
Positive (30 reviews)
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