ShapeLab app by Leopoly is aiming to empower non-professionals to be 3D creators and artists in minutes, in Virtual Reality. HTC Vive users can release their creativity and make their own 3D models through sculpting and painting. In addition to the ShapeLab experience, all 3D models created in VR can be 3D printed.
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Release Date:
Mar 23, 2017

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Early Access Software

Get involved with this software as it develops.

Note: This Early Access software is not complete and may or may not change further. If you are not excited to use this software in its current state, then you should wait to see if it progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Based on the alpha release reviews, we believe that ShapeLab has reached and exceeded a development stage which can bring you an easy, joyful and practical virtual reality creation experience. We also know that there is a lot of work left for us!
Our dedicated team is full of awesome ideas and plans, but we believe that involving the community in the planning stage and making decisions is a must if our goal is to design a well-polished, fun and useful application!
We are asking you to please, come and explore this exciting uncharted territory with us and we’ll make amazing digital creation tools and virtual worlds together!
We appreciate any feedback you can share with us, so we can tailor the next steps development to be in-line with the needs and ideas of our users.”

Approximately how long will this software be in Early Access?

“Our development roadmap is divided into more phases. We are going to introduce significant improvements during the summer of 2017, and the first final release is planned to be published in early 2018 :)”

How is the full version planned to differ from the Early Access version?

“Our aim is to add more powerful design tools, and to turn the entire application into a social, shared virtual reality experience. Imagine when you meet your buddies - living in another city or country - for a co-creation party in VR.
Some of our planned features and tools: multi object handling, merge and subtract shapes, drawing in “the air”, 3D texture painting, cloud support, more sharing options, importing and exporting options, etc and simultaneous multi-user editing!”

What is the current state of the Early Access version?

“The current release of our app is focused on a single-user experience with 7 different sculpting brushes, 2d painting features, 2 creation environments and several predesigned 3D model templates and saving/loading user designs and creative ambient music.”

Will this software be priced differently during and after Early Access?

“Our plan is to increase the price from time to time as we put more and more features and efforts into ShapeLab. We think this is a fair way to thank all the early adopters for their valuable contribution, and finance a fragment of our development costs at the same time.”

How are you planning on involving the Community in your development process?

“We would like to collect as much feedback and ideas as possible through Steam platform, email and personal discussions at events and shows to be included into ShapeLab allowing the community to directly help and contribute to the development and growth of ShapeLab!”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (1)

June 30

Update and fixes

- Now you can turn on/off the template banners and the whole environment
- The object keeps its distance from the user while scaling
- Memory leak issue solved
- Object saving issues solved
- Updated model material
- Reorganized GUI
- Flatten tool crash fixed
- GUI-dialog / GUI-mesh clutter issue solved
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About This Software

ShapeLab by Leopoly will bring a joyful, easy and practical co-creation VR experience to everyone.
The current early access release of our app is focused on the single-user experience with a limited number of features. We appreciate any feedback you can share with us, so we can tailor the next steps development to be in-line with your needs and ideas.

More about this release

This Early Access release empowers non-professional HTC Vive users to release their creativity and make their very own, colorful virtual 3D models. The joint forces of Leopoly engine and HTC Vive simplifies the modeling process by enabling you to create in a fun and intuitive way. This game changing virtual experience provides a natural environment for creation in the real world just as traditional sculpting and object formation is done. We believe that creation in a VR environment is more intuitive, a lot more fun and engaging and allow people to tap into creativity they’ve never used.

Users can sculpt, paint and play effortlessly while turning their imagination into reality! So start with a predesigned 3D model template or start from scratch to build anything!

You can store your creations and continue your work any time. All designs can be saved in STL or OBJ file format for easy 3D printing.

• Start from scratch (by choosing the sphere)
• Pre-designed 3D model templates
• 7 sculpting tools and growing
• Limitless painting
• Open and save 3D models
• 3D print your designs
• Share with your friends

What’s next?

We will add more powerful design tools, support more VR headsets, and turn the entire application into a social, shared virtual reality experience. Imagine when you meet your buddies - living in another city or country - for a co-creation party in VR. Leopoly will let you collaborate with others, combine your imaginations, share your designs and get inspired by each-others works.

Planned features and tools:
• Spectator mode – real time streaming, and VR viewing to let multiply users see what’s happening
• Co-creation mode – modelling with others at the same time, even the same mesh
• Multi object handling and new design tools
• Taking screenshots
• Online, browser based model sharing
• Import models from the web
• Switch between different VR environments

System Requirements

    • OS: Windows™ 8.1 or later or Windows™ 10
    • Processor: Intel™ Core™ i5-4590 or AMD FX™ 8350, equivalent or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce™ GTX 1060 or AMD Radeon™ RX 480, equivalent or better
    • Storage: 800 MB available space

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