Terrorize the galaxy for fun and profit! Space Tyrant is a fast-paced roguelike-lite 5X game set in a grimly grimdark future of eternal war. Build a terrifying space fleet, make enemies and disintegrate peaceful extraterrestrials in your relentlessly unpleasant march to total domination!
User reviews:
Positive (19 reviews) - 89% of the 19 user reviews for this game are positive.
Release Date: Jul 19, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We've got a great and playable game right now, but we'd love the opportunity to add a lot more content and extend the metagame. Early Access will give us the room to do that.”

Approximately how long will this game be in Early Access?

“Depends entirely on if it does well enough to warrant building out all the extra tidbits we've been scheming up.”

How is the full version planned to differ from the Early Access version?

“This is also something that will depend on how the game is received in Early Access. We've got more ideas than we know what to do with and a lot of additional assets have already been made (a space hamster? What?). As-is, Space Tyrant offers many hours of game-play, so it's just a matter of what people would like us to elaborate on and how many people are saying it. There are MANY POSSIBILITIES.

If i could call out one thing we'll always be adding more of, it's unlocks. There will be many more unlockable cards and other items when we push the game into full release. It's something we're constantly working on.”

What is the current state of the Early Access version?

“The current game is surprisingly stable and there are many hours of game-play available. As with any game at this stage, there are bugs we're contending with, but we're slowly knocking them out.”

Will the game be priced differently during and after Early Access?

“I don't believe so. We're feeling that our current suggested price is perfect for the game that it is.”

How are you planning on involving the Community in your development process?

“Since we're glued to the center of this thing, getting feedback on all aspects of gameplay will be incredibly helpful. We feel like we've got a good game, but feedback on how it could be better will be something we definitely act on. Of course it will need to work realistically with our release timeline, but we've got enough room that we could make some pretty exciting changes based on user feedback.”
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Recent updates View all (13)

July 25

Update v0.5.6415.26860 Early Access

Balance changes to appease the lowly masses! Never say the Space Tyrant isn't a benevolent ruler!

Balance Changes

  • Capture and Hold Missions
    • Turns to capture an Omega Core increased by 1.
    • Starting Senate fleets are smaller at the start of 3* missions, but will grow stronger as the game goes on.
    • Maps are slightly larger.
    • AI is slightly less aggressive.
  • Control Missions
    • Senate will tend try to produce more fleets during the mission.
    • Overall difficulty of 1* and 2* missions has been increased.
    • Map size of 1* and 2* missions has been slightly reduced.
General Changes
  • Added a short tutorial video to Capture and Hold.
  • Crystal Monopoly goal has been removed from economy missions for now.
Bug Fixes
  • Hoplite: Training Protocols Perk properly levels up hired and freed commanders.
  • Enemy Tactics cannot be triggered by the player anymore.
  • Combat Speed Controls would sometimes dissapear for the duration of a game.

6 comments Read more

July 20

Hotfix: v0.5.6410.26837

The hottest of fixes to melt your tyrant playing faces off!

Bug Fixes

  • Health/HP Bonuses are now calculated properly; no longer giving you multiple times more Health than intended.
  • Health/HP Bonuses are properly applied when viewing a fleet in the shipyard.
  • Interlink Planets no longer can sometimes keep extra research value after map generation.
  • Tutorial Mission 2 now has its final planet and objective switched to a Barracks planet to prevent unfortunate planet destruction!
  • Senate fleets can no longer bomb the same planet twice in the same turn.
Balance Adjustments
  • Scepter, Mezzosec: +20% Health to Medium Ships reduced to +15% Health.
  • Scepter, The Aegis:+30% Health to Small Ships reduced to +20% Health.
  • Shipyard ship details says "Health" instead of "Armor" now.
  • Misc grammar and typo fixes.

1 comments Read more
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“A 5x space Rogue-lite-like strategy game, and it's damn good.”
Mack, Worth A Buy

“I quite like it, especially that you can go through these very tight, very fast scenarios in half an hour to an hour. Check it out!”
Scott Manley

“This is really good, some witlessly meme-y humour aside”
Rock Paper Shotgun guy due for session in the humor re-education tank

About This Game

A zero-attention span mega-empire builder where you can enjoy titanic space battles and huge galaxy-wide conquests but not run over your employer-mandated allotment of lunch-eating minutes.

In Space, Nobody Can Hear You Die Screaming.


  • Tactical combat!
  • Strategic scheming!
  • Grimdark grimness!
  • No cultural victories! No diplomacy! In Space Tyrant there can be only slaughter!
  • Tons of excellent space cards to play!
  • Space aliens!
  • Space police!
  • Simplified, easy-to-grasp 5X (eXplore, eXploit, eXpand, eXterminate and eXsanguinate!)
  • Swift gameplay means quick deaths and lightning-fast victories!
  • Hours upon hours of space strategy delivered steaming-hot into your gaping tentacular maw-orifice, the way you demanded it!

About Blue Wizard Digital

Founded by Jason Kapalka, who formerly founded some outfit called PopCap, which made puny weakling non-space-conquering games like Bejeweled and Peggle and Plants vs Zombies, before it was acquired by the necrotic empire of Electronic Arts. Blue Wizard recently released the darkly comic sliding block puzzle/ 80's slasher movie tribute Slayaway Camp to Steam and iOS. The Space Tyrant team consists of a crew of gore-thirsting void pirates and psychic mutants barely contained inside a fetid barracks atop a Capitol Hill coffeeshop in Seattle. Sanctions are already in place.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7
    • Processor: Dual-Core Intel or AMD CPU supporting
    • Memory: 4 GB RAM
    • Graphics: Discrete GPU with 2GB VRAM
    • DirectX: Version 10
    • Storage: 2 GB available space
    • Sound Card: on-board sound
    • OS: Windows 10
    • Processor: Quad-Core Intel or AMD CPU supporting
    • Memory: 8 GB RAM
    • Graphics: Discrete GPU with 4GB VRAM
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: Something Tyrannical
    • OS: OSX 10.9.3
    • Processor: Core 2 duo or i3 @ 2GHz+
    • Memory: 2 GB RAM
    • Graphics: Integrated graphics
    • Storage: 2 GB available space
    • Sound Card: On-Board
    • OS: OSX 10.9.3
    • Processor: Core i5 @ 2GHz+
    • Memory: 4 GB RAM
    • Graphics: Discrete GPU with 1GB VRAM
    • Storage: 2 GB available space
    • Sound Card: On-board
    • OS: Ubuntu
    • Processor: Core 2 duo or i3 @ 2GHz+
    • Memory: 2 GB RAM
    • Graphics: Integrated graphics
    • Storage: 2 GB available space
    • Sound Card: On-Board Sound
Customer reviews Learn More
Positive (19 reviews)
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