Inspired by the classic turn based strategies of the 90's, Vigilantes is a deep and compelling, crime themed, turn based tactical RPG with an old school heart. Become Sam Contino, an idealist dragged down the rabbit hole of vigilantism and embark on a personal crusade against crime in Reiker City.
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Release Date: Coming 2017

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Available: Coming 2017

 

Recent updates View all (11)

July 22

Vigilantes Version 18 Released!

Hello!

Hope you're having a nice weekend! Version 18 of Vigilantes is now available. Version 18 represents one big, final push to deliver a number of features we felt would substantially benefit Vigilantes, emphasizing features which enhance tactical depth. Now you can set ambushes with overwatch, delay your turn to outmaneuver opponents, and punish enemies attempting to disengage with attacks of opportunity. Furthermore, characters can now sustain injuries, which reduce stats, and can be healed by time, by Doc, or D.I.Y. healthcare.

An ally relationship system has been added, which provides stat bonuses to allies who approve of your actions, along with a reputation system, which, depending on how much chaos you cause, will determine how some NPCs react to you, and the outcome of your crusade against crime in Reiker City. Finally, we've added hand drawn portraits for most of Vigilantes' characters, 2 new maps, and fixed a number of bugs.



It's been a busy, intense 3 weeks and 6 days. If you'd like to get more detail on the additions and improvements, you can find out more in the below development video:

https://www.youtube.com/watch?v=MmSQXXOsCaU

As always, if you'd like to chat about any aspect of Vigilantes, I'd be happy to!
2 comments Read more

July 15

Proposed Changes for Version 19

Hi again!

Hope you're having a good day! Version 18 is coming along nicely and includes a number of new combat features: overwatch, attacks of opportunity, and the ability to delay your character's turn. Collectively, these bring a lot of new options and tactical depth to Vigilantes. Version 18 will be the last version where the addition of features will be the main focus; from here on in, we'll be working on preparing Vigilantes for release, focusing on balance, content, polish and bug fixes.

Several testers have expressed the view that combat takes too long to resolve. We agree, so our first step in the last leg of development will be to improve combat pacing and begin finalising the character system. Here's a summary of what the changes will involve:

+ Fewer, relatively more powerful enemies in combat: Currently there can be up to 20 characters in combat. The result is long turns, with many enemies getting to act between your characters' turns.
+ Fewer stat points: The current system of one stat point every level was created with quickly building test characters in mind, and allows for "master of all trade" characters. With less enemies, the player team must be balanced in relation to the opposing force. The ability to build stat increasing facilities will recoup some of these "lost" stat points.
+ Ally skill points: You will now get some skill points to allocate for your allies, providing better control over their development.
+ Fewer perk points, but more powerful perks: Underpowered perks is an other issue brought up by testers. We feel less perk points which unlock more powerful perks would be beneficial.

If you'd like a more in-depth explanation of the upcoming changes, feel free to check out the below video.

https://www.youtube.com/watch?v=Ta51OkJwK9s

We plan to look at combat pacing and the character system in version 19. We've thought a lot about these changes, received a lot of feedback, and while we believe these changes will offer substantial benefit, they are not set in stone. If you have any comments, observations, or concerns, we'd really like to hear from you.
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About This Game

Inspired by the classic turn based strategies of the 90s, Vigilantes is a deep and compelling crime themed, turn based tactical RPG with an old school heart. Assume the role of Sam Contino, an idealist dragged down the rabbit hole of vigilantism after intervening in a violent mugging. Vigilantes will be coming to Steam Early access soon, so please consider adding us to your wishlist, if you'd like to stay tuned to additions and improvements!

Key Features

  • Lead a vigilante team in tense, deep, turn based battles against 3 distinct gangs.
  • Turn based tactics in a fresh crime setting. No mages or sci-fi warriors need apply.
  • Run surveillance and interrogate enemies to locate each gang's leadership and facilities.
  • Build a base of operations, comprised of 5 upgradeable structures.
  • Develop your team with the deep UPLIFT system, choosing stats, skills, and many perks.
  • Take down foes with choreographed, bone shattering melee, firearms, and explosives.
  • Craft special items, such as hotloaded ammo, armour, weapons and medical items.
  • Experience a compelling story, supported by quality artwork and voice acting.

Tense, Deep, Tactical Turn Based Combat

Test your tactical ability against an overwhelming enemy in battle. Take down foes with choreographed hand to hand, melee weapons from ball peen hammer to deadly katana. Or, if you're a gunslinger, stick to cover and trade lead with pistols, burst fire SMGs, shotguns, assault and precision rifles. If things get hectic you can always break out the explosives.

  • Overwatch, attacks of opportunity, and the ability to delay your turn.
  • Multiple attack modes for weapons, including burst fire, aimed shots, heavy attacks.
  • Powerful activated abilities, unlocked through perks.
  • The ability to target body parts, to inflict additional damage and status effects.
  • Characters become less proficient in combat as they sustain injuries.
  • Fleeing enemies, who will come back to fight you, stronger than ever.
  • Full and half cover system.

Know Thine Enemy

Low level criminal activity can be located with limited surveillance, but taking down hoods isn't going to get you anywhere. To put a gang out of commission, you must locate and dismantle well-hidden facilities and the gang's leadership. In order to do this, you'll have to interrogate gang members of sufficient rank.

Deep Character Development

Vigilantes allows you to customise your team to your play-style. The UPLIFT character system is comprised of 6 core stats, nine crime-fighting skills, and a wide variety of game changing perks. With the UPLIFT system, character level is increased by using skills, rather than by gaining XP.

Build A Base Of Operations

Use resources "liberated" from gangs to build up a base of operations to support your campaign against crime in Reiker. Build and upgrade five facilities: Workshop, Gym, Firing Range, Surgery and Library, to provide your team with buffs, enhanced crafting options, and free resources.

Face An Overwhelming Enemy

Out-numbered and out-gunned, you must adapt to face over 15 enemy types across three gangs: the swarming, cult-like Church of the Final Exodus, the Survivalists, an elite paramilitary group who more closely resemble an army than a gang, and the Mafia, an insidious enemy, which excels at keeping its activities hidden. Trade punches with heavyweight Mafia Enforcers, outmanoeuvre stalking Survivalist Sharpshooters, and take down crazed, explosive wielding, Church of the Final Exodus Fanatics.

Make Friends!

You don't have to take on the criminal underworld alone. Find allies on the dark streets of Reiker, including hard-boiled private eye, Ray Case, Reiker City Police Lieutenant Emilia De Soto, and Elena Furey, who is hunting down Survivalists for reasons of her own. You can find a voiced introduction video for each of these allies in the videos section, at the top of the page.

Tools Of The Trade

Wield baseball bats, fire axes, close range, burst fire SMGs, precision rifles, shotguns, incendiary grenades, smoke grenades. Kit out your team with crafted armour, advanced medical devices, and create specialised hot-loaded ammunition which causes increased damage. Don't forget to repair your equipment after combat, to prevent firearms jamming, melee weapons breaking, and to maintain the protective qualities of your armour.

System Requirements

    Minimum:
    • OS: Windows 7 or later
    • Processor: Dual Core 2 GHZ
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 260 or Radeon HD 4850 (512 MB VRAM)
    • DirectX: Version 9.0
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 7 or later
    • Processor: Quad Core 2 GHZ
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 460 or Radeon HD 5770 (1 GB VRAM)
    • DirectX: Version 9.0
    • Storage: 2 GB available space
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