Spiritual Successor to the Microprose Classic “Red Storm Rising”.
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Release Date: Estimated mid 2017

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Available: Estimated mid 2017


Recent updates View all (4)

March 17

Dev Update: Hunter Killers

Nils has been busy testing the campaign. Here's what happened:

I was tasked with intercepting a landing force bound for Iceland. Having set up a nice forward position through the campaign map, I managed to inadvertently broach the sail getting to periscope depth. That got the attention of the escorts, but since losing Iceland was not an option I decided to brave the gauntlet of RBU barrages, air dropped torpedoes and SS-N-14's before finally managing to hide under this Alligator landing ship. The escorts can be seen in the background looking for me.

The AI will, upon detection, designate a pair of escorts, hunter and killer respectively, and they will work with any aircraft or helicopters that are present. The hunter will track you and relay targeting info to the killer, who will engage you with various weaponry.

We also see the effects of sonar masking where noise from the landing ship is drowning out noise from my Skipjack, providing a place to hide from the escorts.

Unfortunately it was all for nothing... Having lost the initiative and evading the escorts for so long, most landing ships escaped. Sorry Iceland.

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March 2

Dev Update: Narwhal

Just finished importing the new and improved ship models into the game and we're pleased to announce that the Narwhal class made it in as an additional playable submarine. This brings the final list of playable submarines to:

Permit (Thresher)
Los Angeles

Here's a couple of screenshots of the Narwhal cruising the icy north.

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About This Game

After tracking a Soviet landing force bound for Iceland it is time to plan your attack. Do you silently close in to torpedo the landing ships and escape during the resulting chaos? Or strike with long-range missiles but risk counterattack from the enemy escorts? Have you detected them all, could another submarine be out there listening for you? Has the hunter become the hunted? Will you survive the Cold Waters?

Inspired by the 1988 classic “Red Storm Rising”, command a nuclear submarine in a desperate attempt to prevent “mutually assured destruction” when the Cold War gets hot and WWIII begins.

You will be tasked with intercepting convoys, amphibious landings, insertion missions and battling it out with enemy warships, submarines and aircraft. Thankfully, an arsenal of wire-guided torpedoes, anti-ship and cruise missiles and the occasional SEAL team are on board to keep the Iron Curtain at bay.

Major Features:
- Real-time naval combat
- Over 40 classes of ships and submarines all meticulously researched
- Dynamic Campaign where your performance matters
- Realistic sonar model
- Authentic Soviet combat tactics

System Requirements

Mac OS X
    • OS: XP
    • Processor: Intel Atom
    • Memory: 2 GB RAM
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • OS: 7
    • Processor: Core i5
    • Memory: 4 GB RAM
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    • OS: OS X Version 10.6.3
    • Processor: 1.6GHz (Dual Core) Intel CPU
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3 Capable Graphics Card
    • Storage: 2 GB available space
    • OS: OS X Version 10.6.3
    • Processor: 2.2GHz (Quad Core) Intel CPU
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3 Capable Graphics Card
    • Storage: 4 GB available space
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