Akuto: Mad World is a fast-paced arena action game with swords and guns. Death is common but by using your weapons and the environment, you can survive to fight another day.
User reviews:
Positive (5 reviews) - 100% of the 5 user reviews for this game are positive.
Release Date: Dec 1, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are releasing Akuto: Mad World through Steam Early Access to build a community that will be involved in the development of the game. We want the community to inform us what currently is working, what needs to be changed/fixed, and what features we should prioritize.”

Approximately how long will this game be in Early Access?

“We have not set a release date for the full version of Akuto: Mad World. We are hoping to release the full version at the end of 2017. This is not set in stone as the scope of the game could increase because of the feedback from the community, meaning the full version will be released later than planned.”

How is the full version planned to differ from the Early Access version?

“The full game will play similarly to the Early Access version but with all the features implemented. This includes versus game modes, single-player mode, level editor, and much more.

A full list of the features we plan to have in the game can be seen here.”

What is the current state of the Early Access version?

“The current Early Access version of the game is a local multiplayer game that supports 1-4 players. It has three completed levels, two different weapon types, and several different game modes.

We will be releasing 1 update at minimum every month, but most likely more. Each update will add new features to the game.”

Will the game be priced differently during and after Early Access?

“Yes, the price of Akuto: Mad World will increase as we complete milestones (features).

We are also going to NOT put the game on sale or discount any time during Early Access.”

How are you planning on involving the Community in your development process?

“We want the Early Access community to be part of the development of the game. We will be listening to them on what features to prioritize, what content needs to be fixed, and if any modifications need to be made to make the game as good as it can be.”
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Recent updates View all (8)

January 21

Update 8

As mentioned in our previous updates, we are currently in Taiwan for the Taipei Game Show. This means this update is quite small. But a good thing about the game show, is that we found some new bugs, including the survival mode bug where the game stops. We are going to start working on fixing these bugs and continue adding content.

Fixes and Updates:
  • New level (Tribal Lands)
  • New game mode (Score Hardcore)
  • Random level select option created

'Tribal Lands' level
Civilization has moved on from this land a long time ago, but some say there are evil spirits that still lurk there...

'Score Hardcore' mode
Score Hardcore mode is similar to score mode where the first player to reach the target score is the winner. The big difference between this and score mode is that when you die in this mode, you lose a point. We have limited the minimum score a player can have is 0. This means if a player dies while having 0 points, they will still have 0. We found this worked out best as it kept the game competitive and stopped anyone from gaining a big lead very early on.

As we mentioned in our last update, we will be increasing the price of Akuto: Mad World when we release 11 levels, which leads us to completing our first milestone. We will increase the price by $1 US dollars.

We tested the new level at Taipei Game Show and received positive feedback from several people. This means you can expect level number 11 to come out next week.

After we complete this milestone, it does not mean that there will be no new levels. It just means we will be focusing on our next milestone, which is going to be the game modes. We are DEFINITELY going to add more levels, but at a much, much slower pace as it won’t be our main focus. We believe the first set of levels are of a good variety and will keep players engaged.

We have an estimated date for the price increase set for January 30, so go tell your friends to buy the game whilst it is at this lower price!

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January 13

Update 7

Fixes and Updates:
  • Level Select menu updated
  • Updated 'Disc' bullet - bullet now keeps going until it hits something (since characters are not solid, the bullet will kill them and keep going, meaning you can get multiple kills from one bullet)
  • New level (Quarry)
  • Updated colliders with fences on 'Construction Site' level

'Quarry' level
It's a quarry and you can fight there, what more can we say?

Level Select menu
This is step one of two of updating our menus, to make them more user-friendly. It took us some time to decide on the final design for the menu, but we are proud with what we have created. We are still fond of the old level select menu design, mainly because we got used to it since the inception of the game.

We are still trying to decide on the final design of the options/settings menus, so if you have any ideas, then let us know. Once we have settled onto a design, we will start implementing it. Hopefully, this will be done before the deadline we initially set (end of January).

Why have we been getting new levels every week but no new game modes?
This hasn't come up yet but we can see it being mentioned sooner than later, so we decided to answer it right now. For the development of Akuto, we decided to focus on one milestone, complete it, and then move onto the next one. The first milestone we decided to focus on is the levels. At the time of this update, we have 9 levels in the game, nearly double the amount of levels we had since launch.

We are going to continue focusing on the levels (and other technical issues) until we complete this milestone. Once we do, we will start working on the next milestone. Since we are nearing the completion of this milestone, we will also be looking to increase the price of the game in the near-future (tihs does NOT affect current owners of the game), but more details of this and our next milestone will be provided in our next update.

All comments and feedback are welcome.

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“It's all about making a bloody mess of your friends”

“A few goes in, but only one stands alive”
Future Beta Gamer

About This Game

Akuto: Mad World is a fast-paced arena action game with swords and guns. Death is common but by using your weapons and the environment, you can survive to fight another day.

System Requirements

    • OS: Windows 7
    • Processor: 1.6GHz
    • Memory: 4 GB RAM
    • Graphics: 1GB
    • DirectX: Version 10
    • Storage: 250 MB available space
    • OS: Windows 10
    • Processor: 2GHz
    • Memory: 6 GB RAM
    • Graphics: 2GB
    • DirectX: Version 10
    • Storage: 250 MB available space
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Positive (5 reviews)
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