Explore the streets, buildings, and rooftops of a 14 block urban warzone with no limitations. Locomotion options include teleportation, touchpad sliding, arm running, jumping, climbing, and even flying.
User reviews:
Very Positive (77 reviews) - 85% of the 77 user reviews for this game are positive.
Release Date: Aug 18, 2016

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We've been having a blast building out the world of CyberThreat and want to get it into player's hands as soon as possible. Your feedback and guidance will help us craft and deliver a great experience.”

Approximately how long will this game be in Early Access?

“To deliver on the full scope of our vision for the game, we will be rolling out changes over the next 6 to 12 months.”

How is the full version planned to differ from the Early Access version?

“We will be expanding the performance and scale of the game adding additional locations, opponents and allies. We will also integrate additional Steam features such as global leaderboards and achievements. Additionally we plan to build a robust multiplayer mode that will allow players to create their own personas robot or human and battle it out across the urban landscape. Finally we plan to offer a full story mode that will allow players to delve deeply into the world of CyberThreat.”

What is the current state of the Early Access version?

“Players can battle across across 12 city blocks of urban landscape from ground-level to rooftop against 8 different robotic opponents with 5 different weapons. Game play modes include an open world sandbox game, numerous scenarios, defense modes and challenge modes.”
Will the game be priced differently during and after Early Access?
“The price will likely rise as we release significant new features.”

Will the game be priced differently during and after Early Access?

“We expect to raise the price as significant new content and features are added.”

How are you planning on involving the Community in your development process?

“Please take to the Steam community forum to let us know about what you love about the game and any challenges you have so we can make sure that we are driving the game in the right direction.”
Read more
Notice: Requires a virtual reality headset. See the VR Support section for more info.

Buy CyberThreat


Recent updates View all (19)

June 26

Rocket Launcher Upgraded

Rocket Launcher Upgraded
Is your Rocket Launcher running out of ammo? Well now it is not a problem. Your rocket launcher will replenish its supply of rockets every 10 seconds up to 3 shots. You can still pick-up rocket packs to boost the total even further.

Cinematic Camera Session Only
To prevent having it be inadvertently on, we've changed the cinematic camera to be on only for the current game session.

Arm Running
Adjusted the balance to make arm running smoother and jumping easier.

Hide Movement Panel
We've added an option to hide the movement panel that shows at launch.

Update 0.2.3

2 comments Read more

June 22

Extreme Parkour

Extreme Parkour
We're incredibly excited about the new version of our parkour system. All actions are completely automatic. Simply swing your arms to start running. Swing them together to jump. Walk up to a wall and stick your hand in to climb. No button presses involved.

If you are holding onto a surface when climbing, simply click the trigger on that hand to disengage.

The new Parkour system delivers a new level of immersion into the game.

Control Changes
On the Vive we've remapped weapon switching to the Menu button. To pause the game hold the Menu button down for one second.

Clankers Are Now Destructible
Disassemble them piece by piece with your guns or all at once with a well-plced rocket or grenade.

We will be adding more explosives and ways of carrying them, but we wanted to allow you to start playing with them sooner, so we sprinkled grenades through the Campaign, Night Patrol and Free Play levels.

Heal Allied Soldiers
If an allied soldier has been killed by the clankers, simply touch them with the palm of your hand to revive them. This can be particularly helpful on harder levels and it gives you a bonus if they are alive at the end of the level.

Improved AI
We've improved the AI to improve performance and to help them hone in on you even faster.

Improved Secondary Weapon Grip
We've enhanced the visibility of the secondary weapons grip and worked to minimize accidental triggers.

Cinematic/Selfie Camera
We've enhanced the cinematic camera which now adds a touchpad controls on your left hand to change follow mode and camera distance as well as providing a view from the camera so you can see what your audience sees. Touch the left our right side of the camera control to move it in or out. Press down on the top of the touchpad to toggle the camera mode, or on the bottom to return to the through the eyes view.

New Allied Drone
We've added a new drone model, but this time it is on your side. Keep an eye out for it in Free Play. We plan to allow a friend to take control of it and join you in the game in the future.

Numerous other fixes and enhancements.

- Update 0.2.2

2 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

A rogue AI has broken loose and threatens to spread globally. The hard lines have been cut. An EM blanket has been lowered, but the AI is building a force to break out. You are a veteran of the elite Cyber Threat Task Force. Your mission: take it down.

Explore the streets, buildings, and rooftops of a 14 block urban warzone with no limitations. Locomotion options include teleportation, touchpad sliding, arm running, jumping, climbing, and even flying.

CyberThreat is a city-sized playground full of intelligent war machines with their own goals
and agendas. Here are just a few things you can do:

  • Shoot ATMs and roll around in the money.
  • Use parkour moves to climb and jump around the city like a superhero!
  • Pick up a car, use it as a shield, then throw it at the enemy!
  • Fight alongside a team of allies or hide and let them do all the work!
  • Slow down time and dodge bullets!
  • Fly over the city and fire rockets from 20,000 feet!
  • Watch the city burn! Blow up vehicles! Shatter glass! Rain debris!
  • Jump into Ouroboros and watch battle simulations.
  • 11 types of mechanical fire-breathing killing machines to play with.
  • Coming soon: More everything, plus multiplayer!

System Requirements

    • OS: Windows 7 or higher
    • Processor: Intel i5
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 970
    • DirectX: Version 11
    • Storage: 4 GB available space
    • OS: Windows 7 or higher
    • Processor: Intel i7
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 980 Ti
    • DirectX: Version 11
    • Storage: 4 GB available space
Customer reviews Learn More
Very Positive (77 reviews)
Review Type

Purchase Type


Display As:

(what is this?)
66 reviews match the filters above ( Very Positive)
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...