Explore the streets, buildings, and rooftops of a 14 block urban warzone with no limitations. Locomotion options include teleportation, touchpad sliding, arm running, jumping, climbing, and even flying.
All Reviews:
Very Positive (85) - 80% of the 85 user reviews for this game are positive.
Release Date:
Aug 18, 2016

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We've been having a blast building out the world of CyberThreat and want to get it into player's hands as soon as possible. Your feedback and guidance will help us craft and deliver a great experience.”

Approximately how long will this game be in Early Access?

“To deliver on the full scope of our vision for the game, we will be rolling out changes over the next 6 to 12 months.”

How is the full version planned to differ from the Early Access version?

“We will be expanding the performance and scale of the game adding additional locations, opponents and allies. We will also integrate additional Steam features such as global leaderboards and achievements. Additionally we plan to build a robust multiplayer mode that will allow players to create their own personas robot or human and battle it out across the urban landscape. Finally we plan to offer a full story mode that will allow players to delve deeply into the world of CyberThreat.”

What is the current state of the Early Access version?

“Players can battle across across 12 city blocks of urban landscape from ground-level to rooftop against 8 different robotic opponents with 5 different weapons. Game play modes include an open world sandbox game, numerous scenarios, defense modes and challenge modes.”
Will the game be priced differently during and after Early Access?
“The price will likely rise as we release significant new features.”

Will the game be priced differently during and after Early Access?

“We expect to raise the price as significant new content and features are added.”

How are you planning on involving the Community in your development process?

“Please take to the Steam community forum to let us know about what you love about the game and any challenges you have so we can make sure that we are driving the game in the right direction.”
Read more
Notice: Requires one of the following virtual reality headsets: HTC Vive or Oculus Rift. See the VR Support section for more info.

Buy CyberThreat


Recent updates View all (21)

December 19, 2017

Updates: Comfort and Performance

Update 0.2.5

New Experimental VR Comfort Features
We've added movement line and VR Comfort View restriction as options in Options > Experimental.

Performance Improvements
We've focused a lot of effort on this update for performance improvements. The performance should be smoother over all. If you're playing in an Oculus Rift, you will see substantial improvements.
4 comments Read more

October 18, 2017

Updates: Expanded Map

Update 0.2.4

Expanded Map
We've Expanded the map with a new highway zone, park, parking deck, and a few more blocks.

Improved Visuals and Effect
We've reworked the visual stylings to make the colors, reflections and effects really pop.

New Allies
We've added an allied tank and a new CyberThreat soldier in FreePlay.

Improved Performance
- We've worked hard to further optimize performance across the engine.

Improved Teleportation
Teleportation has been improved. One big improvement is to re-orient it to match the weapon line of sight. This allows you to more easily keep your weapon trained on the enemy as you advance.

Experimental Features
We're testing a few new experimental features that can be enabled from the Options menu:
  • Riding - Turn this on to allow the player to move with items they are standing on. For instance jump on the back of a tank to hitch a ride. It's also fun to stand on top of a light pole and then ride it down as it is destroyed. This is a preview of vehicle support we have coming soon. This may be a bit much for those who are prone to motion sickness so we've made it optional and would like to hear your feedback.
  • Tank Control - Enable this and the Ride option and then hop on the back of a battle tank. Grab the machine gun handle and your hands will turn into tank controls. One hand will control the machine gun and the other will control the main gun. Squeeze the grip and tilt your hand to steer the tank. You can also jump off the the tank and control it remotely after you've taken control. We're still refining these controls but wanted to get your feedback.
  • Hardlight Suit Support - If you have a Hardlight suit from Hardlight VR (http://www.hardlightvr.com/) enable this to feel the impacts and explosions. As with the other experimental features, this is a work in progress, so feedback is appreciated.
4 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

A rogue AI has broken loose and threatens to spread globally. The hard lines have been cut. An EM blanket has been lowered, but the AI is building a force to break out. You are a veteran of the elite Cyber Threat Task Force. Your mission: take it down.

Explore the streets, buildings, and rooftops of a 14 block urban warzone with no limitations. Locomotion options include teleportation, touchpad sliding, arm running, jumping, climbing, and even flying.

CyberThreat is a city-sized playground full of intelligent war machines with their own goals
and agendas. Here are just a few things you can do:

  • Shoot ATMs and roll around in the money.
  • Use parkour moves to climb and jump around the city like a superhero!
  • Pick up a car, use it as a shield, then throw it at the enemy!
  • Fight alongside a team of allies or hide and let them do all the work!
  • Slow down time and dodge bullets!
  • Fly over the city and fire rockets from 20,000 feet!
  • Watch the city burn! Blow up vehicles! Shatter glass! Rain debris!
  • Jump into Ouroboros and watch battle simulations.
  • 11 types of mechanical fire-breathing killing machines to play with.
  • Coming soon: More everything, plus multiplayer!

Available for Arcades on SpringboardVR

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or higher
    • Processor: Intel i5
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 970
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or higher
    • Processor: Intel i7
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 980 Ti
    • DirectX: Version 11
    • Storage: 4 GB available space

What Curators Say

2 Curators have reviewed this product. Click here to see them.
Customer reviews
High Volume of Reviews Detected:
Exclude  or  View Only
Review Type

Purchase Type


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph

Display As:
Review Beta NEW!
When enabled, will sort reviews by new Helpfulness score. Read more about it in the blog post.
Show graph
Hide graph
Review Helpfulness Beta Enabled
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...