Master the art of six-axis piloting as you blast your way through a mind-bending space labyrinth to a hypnotic synthwave soundtrack and retrofuturistic style.
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Release Date: Feb 20, 2017

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Recent updates View all (6)

March 20

Price Drop! New Trading Cards, Achievements and bug fixes for Dystoria!

Price Drop!


We've added 12 new achievements! Check them out on the Dystoria page to find out how to earn them.

Trading Cards

There are now 7 new trading cards for you to collect featuring some of the ships of Dystoria! This also includes badges for collecting full sets and emoticons.

What's New in Dystoria

New: In the map view - added labels to ship, orbs and exit.
New: Labels on badges so you know how to earn each one.
New: Minor level edits to smooth out congested areas.
New: Dialogue is now skippable

Bug fixes:

Fixed: Map view, parts of the level disappearing.
Fixed: Kryoccian 2 Endless death loop - spawning at a checkpoint and being attacked by enemy before level start.
Fixed: Level stats not saving highest scores.
Fixed: Embryis 7 Nucleon stats incorrectly reported.
Fixed: Time counter occasionally not stopping when player dies
Fixed: Enemies moving through walls in some sectors
Fixed: Zuruli 2 Exit lauched ship into a transporter
Fixed: Enemies attacking after you exit sector
Fixed: Shield/health continue to drop if entering a transporter while under attack
Fixed: Enemies firing when player not visible
Fixed: Mouse icon appears during boss fight
Fixed: Miscalculation of some level stats (Nucleons and enemies)

Many more minor bug fixes.

1 comments Read more

February 8

Feb 8 Updates and Bug Fixes

Thank you so much to everyone who has been submitting bugs and suggestions. You guys rock, and we've been listening to everything you say and making changes based on your feedback.

We've been working hard to hammer out the last of the little details before launch. Check it out!


-Abduction Cut Scene, now shows UFO joining up with the mothership.
-Added Graphics options to menu
-Added Keyboard and Gamepad remapping
-Added Difficulty levels (easy, normal, hard, insanity) May need balancing
-Added Time to level complete menu
-Changed some player stats to percentages instead of fractions
-Added soundfx to boss projectiles
-Added new ship (Quadrex)
-Balanced Ship Specs
-Balanced weapons
-Unlocked first 2 ships at beginning of game
-Map view highlights ship, orbs, and exit locations.
-Added beta testers to end credits

-Issues with controller sensitivity in substation on New Game (only affects some systems - needs testing)
-Bombs explode while game is paused
-Using map view after entering exit portal caused "Ship Decoupled" and would fail the sector.
-Mouse Icon shows up after dialogue in Boss level
-Cutscene-Flickering light stayed on after arcade cab disappered
-Substation Menu, launch button disappeared when tabbing back through ship select menu.
-Wrong Nucleon and Enemy count in some sectors
-Menu glitch allowed unlocking weapons without sufficient Nucleons.
-Nexus Ship had wrong texture
-Solterria 3 Camera didn't follow ship
-Embryis 6 Laser field out of alignment
-Grammar errors in some dialogue
-Transporter out of alignment in Embryis 6

0 comments Read more


“Dystoria is one of those games that you just know may go on to achieve cult status.”
63/100 – GameCrate

“Tri-Coastal Games not only want to benefit from the ubiquitous old school hype, but has developed a relatively unused principle, which despite all bonds to the past feels fresh.”
8/10 – 4Players

““Retro” is a hard target to hit, as far as visuals go. Dystoria nails that target dead-on with a death ray. This is what every kid imagined when playing games like Galaga, Arkanoid, and Sinistar.”
73/100 – CogConnected

About This Game

A six-axis space shooter with retro-future flare

Dystoria is a diabolical zero-g space labyrinth in which you are trapped as an experiment.
Combining a unique style of axis shifting gameplay with action packed space battles, stunning visuals and mind-bending level design, Dystoria will challenge you in a whole new way.

Redefining the 6-axis space shooter experience.

In Dystoria your hover ship skims along any surface in any direction. Go ahead, hover up the walls, the ceiling, inside, outside. There's no such thing as up-side-down in Dystoria.


Abducted to a distant galaxy by a mysterious organization called Omniam, you are given a hover ship and placed in a strange zero-g labyrinth where you are forced to destroy hordes of robotic insectoid enemies, solve puzzles and prove humanity's place in the galaxy.


There are hidden areas and items all throughout Dystoria. Collect them all to unlock better ships, upgrade weapons and earn achievements.


There's no shortage of enemies in Dystoria with increasing amounts as you progress. Some, like you, are locked to the surface, some are not and will require clever piloting to line them up. Or if that's not your style, just buy a bigger gun.


Different weapons not only give you more firepower, they enhance the way you engage enemies. Can't hit those NATs and Seekers hovering over you? Get homing missiles and show them who's boss. Or better yet, clear the area with a proximity blast. Prefer to snipe from a distance? Equip a Speed Burst and Laser Canon. Prefer to go in with guns blazing? Rockets are your best friend.


Choose from an inventory of 9 unique ships, unlocked by collecting salvage from your enemies destruction or by finding hidden pieces throughout each sector. Each ship has unique speed, maneuverability and shield, to fit your playing style.

System Requirements

    • OS: 7
    • Processor: Core 2 Duo 2.7 GHz
    • Memory: 4 GB RAM
    • Graphics: Geforce 840
    • DirectX: Version 9.0
    • Storage: 1300 MB available space
    • Sound Card: Any
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