Ruin of the Reckless is a breakneck-paced, melee-focused roguelike brawler with very light persistent progression elements and a punishing difficulty curve. Play with a friend!
User reviews:
Positive (28 reviews) - 89% of the 28 user reviews for this game are positive.
Release Date: Apr 26, 2017

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Recent updates View all (10)

May 15

New Beta Test Version Available! (adds Portuguese + many fixes)

Hello friends,

We have a new beta version for you all to test (Version 1.0.2D.) This version includes many fixes and tweaks listed below.

To try out the patch, right click on 'Ruin of the Reckless' inside your steam library, select 'Betas' and then select 'public_beta_branch' from the drop down menu.


1) Added Portuguese Language Option (to enable this, go to the install directory of the game, launch RotR Language Chooser, and select Portuguese from the launcher. RotR will now launch in Portuguese, YAY!)

Please note, I do not speak Portuguese. There could be issues with this translation that I am completely unaware of. If you speak Portuguese, please give it a try and help us get this ready for the community at large!

Bug Fixes

1) Fixed a very rare error that caused some users to be unable to select 'keyboard' for player one when they don't have a gamepad connected. (hopefully!)

2) Fixed an error which caused Reginald (the shopkeeper) to say a certain line of dialogue when he should not have said it.

3) Players can no longer enter the tutorial area while playing co-op.

4) Optimizations for several game elements that were causing undue slowdown/ hardware stress.

Balace Changes

1) Chests no longer drop zenny.

Visual Updates

1) By popular demand... added new icons for 'Enter' and TAB' to Loss text while inside the tower.

2) When players run out of time on a floor, a new visual effect will be shown (exclamation point), this allowed us to eliminate the "this floor is becoming unstable text" which we found to be distracting, confusing, unclear, and also obstruct the action of the game sometimes.

3) Long Chaos Card descriptions will now scroll on the Chaos Mat... preventing ugly text formatting errors.

4) Eliminated an error that caused the player reticle to fail to draw in situations where it should have drawn (like while jumping.)

5) Orb Icons now 'wrap' downwards rather than extending infinitely into the abyss of the opposite side of your monitor.

6) 'Scholar' now shows one orb for each orb you collect, instead of two. This just cuts down on visual clutterl.

What's next:

Once we have verified that this new patch is stable and working for all of our testers we will move on to MAJOR OPTIMIZATIONS throughout the entire codebase. Our end goal being to eliminate 100% of the slowdown experienced by any users in all situations. On certain low end systems this may be a bridge too far, but we are confident that we can fix the vast majority of slowdown issues that some of our users are reporting.

2 comments Read more

May 3

Patch 1.0.1B has been released (Adds UltraHD support)

Hello everybody,

with some very small tweaks and additions (listed here) the full patch from the last update has been pushed to live.

The changes listed will take effect at this moment for all Steam players.

When you open your game and get past the title screen, look in the bottom left of the screen, it should say "1.0.1B" that will tell you that you are on the latest version. (You may have to close Steam completely and re-open to make sure the patch is discovered.)

Patch Notes:

Major Additions

1) Added ultraHD support! In either fullscreen or windowed, if your monitor is high enough resolution to support it, the various available resolutions will automatically scale 2,3,4, etc... times up until they are the maximum possible size for your monitor.

2) Enabled players to use the 'keyboard confirm' OR space, OR enter to navigate game menus (previously was just 'enter')

3) Poverty Chaos Card affects baby-mode starting money.

Balance Changes

1) Nerfed Technician so that it doesn't spawn 'quite' so many awesome items all the time.

2) 'Wizard' Chaos Card now starts the player with a mana-stone in addition to the normal equipment allotted.

3) Dino slimes 'puddle attack' now moves 25% slower and makes a distinctive warning noise. Hopefully this cuts down on some of the unfair feeling deaths. (New Change)

Bug Fixes

1) Remixed certain game sounds to be more balanced in terms of volume.

2) Fixed an error that caused Dino Slimes to crash the game if they tried to eat a skill orb the player was currently absorbing.

3) Fixed an error that caused spirit tether to get stuck on walls in certain situations...

4) Fixed an error that allowed Dino Slimes to steal your weapon in situations where they should not have.

5) Fixed an error that caused Dino Slimes to transform stolen weapons that had previously been uncursed by the player into other weapon types.

6) Fixed an error which could cause a crash if the player drank 8 jackal potions and then got really high in the tower.

7) Fixed an error that caused the player to appear to pass 'under' walls when taking the elevator up to the next floor.

8) Fixed an error that, under rare circumstances, caused monsters to sometimes fail to spawn on certain floors.

9) Probably a bunch of other tiny stuff i'm forgetting.

10) (hopefully) fixed a crash that was caused when some users picked up the trap card inside the first boss room. (New Change)

11) Reduced sound of Ace Blade in general (New Change)

1 comments Read more


“Ruin of the Reckless’ arcade style gameplay is energetic, weird, and irresistible.”

“The soundtrack and replayability make this game well-worth the $14.99 USD price tag.”

“An insanely fast, insanely difficult – and insanely rewarding – dungeon crawler that’s practically built for streaming.”
Yay – Popzara

About This Game

"What's that music in the trailer", Why, it's the Ruin of the Reckless Theme song by SLIME GIRLS.

Since the beginning of time, or maybe longer, this place has been here. It is a beacon of sorts, attracting the souls of those who both lived and died with recklessness in their hearts.

Bound by some unknown force, these wayward spirits cannot leave.

And so they remain… With time their souls will rot. They will fade away and they will be forgotten.

But even here there is hope… a legend whispered among the ghosts and specters. That any spirit to reach the tower’s peak will be granted one wish…

Ruin of the Reckless is a 2D action roguelike with a focus on fast-paced melee combat, speedy movement, and co-operative play.

Capturing the feel of 16-bit classics while providing a major graphical update, Ruin of the Reckless ups the pace, adds challenge and randomness - and lets you play with your friends! (LOCAL co-op only)

---- FEATURES ----

  • Speed through the environment at lightning pace, crush giant hordes of enemies in melee-focused combat. Upgrade your weapons, find new equipment, level up your hero.
  • Explore a detailed, mysterious, randomly-generated tower that changes with each ascent. Discover its purpose and you may see your one true wish granted... If you get that far.
  • Accessible and easy to pick up and play, but ascending to the higher levels of the tower will take intense skill.
  • Bring a friend for local co-op fast-paced fun.

---- MECHANICS ----

Weapons: Wield a variety of dangerous melee weapons, each one has benefits and drawbacks, and although some are better than others there is no 'best weapon' to fit every play style.

Spellbooks: Ancient secrets lie within these tomes. Spellbooks contain a set spell and a set amount of charges - when your spellbook is out of charges, it's time to switch! All spellbooks can be charged for more powerful effects, but it will drain them faster. Alter your spell abilities with orbs gained by leveling up!

Skill Orbs: Dangerous and fragile shards of knowledge. Consume them to permanently gain a new ability, or use them as powerful weapons to strike down your enemies. (Or maybe just mess up and have them blow up in your face instead.)

Dashing: Every one knows that you can't dash without boots! Explore the tower to find all kinds of stylish boots to change your dashing capabilities. Dash longer and further, chain multiple dashes at a time, stun enemie as you strike them with your body... Or maybe you just want to fly right past hazards, it's all possible if you have the right boots!

Cards: Complete special challenges to collect cards which you can keep between runs. Most cards have a benefit and a drawback, so choose carefully! Combine different cards to create your own custom rule set before your run starts, or just use them to alter rules you don't like; for example, turn friendly fire off with the 'Friends' card.

System Requirements

    • OS: Windows
    • Memory: 1 GB RAM
    • DirectX: Version 9.0c
    • Storage: 413 MB available space
    • Additional Notes: RotR will run on most modern systems, but requires a monitor resolution of 1280x720 for the best experience.
    • OS: Windows
    • Graphics: Monitor resolution of at least 1280x720
    • Additional Notes: RotR will run on most modern systems, but will require a monitor resolution of 1280x720 for the best experience. Monitor resolution of at least 1366x768 is recommended for co-op play.
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Positive (28 reviews)
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