A procedurally generated fantasy adventure, starring floating islands, magic artifacts and a horde of orcs! Try your skills against orcish combat expertise, ancient magic and ragtag airships!
User reviews:
Very Positive (19 reviews) - 94% of the 19 user reviews in the last 30 days are positive.
Very Positive (171 reviews) - 94% of the 171 user reviews for this game are positive.
Release Date: Aug 12, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We're out to build the best VR fantasy action game out there. We have a plan set out, and want to engage the players to hear what mechanics are most fun! When you're working with a close-knit community, the magic happens.”

Approximately how long will this game be in Early Access?

“Until first months of 2017”

How is the full version planned to differ from the Early Access version?

“The full game will feature procedurally generated levels, each with a few randomized quests along the way. There will be a few unlockable player classes, all with drastically different skillsets. Players will gain upgrades, sidegrades and skins for classes and their equipment as mission rewards. Along the game, players will also collect "memories" - interactive dioramas that will slowly unravel the story of the world of Trickster and lead up to final conclusion.”

What is the current state of the Early Access version?

“The game includes two game modes - Adventure Mode, with procedurally generated levels and quests to complete - and Wave Attack, to practice your Orc handling skills. Orcs won't give you an easy time. There are about 8 different enemies, each with individual skillset. The sky arena changes randomly every round so you'll have to move around to have the advantage.”

Will the game be priced differently during and after Early Access?

“Finished game will have a higher price. Price will increase along the development process with big, game changing updates.”

How are you planning on involving the Community in your development process?

“Update early, update often. Get feedback on experimental features as soon as they're ready to roll out. Expand things that shine the most. Don't waste time on stuff nobody uses. That's how we do things around here.”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

Buy Trickster VR


Recent updates View all (16)

February 23

Update 13

New features and improvements

  • Orcs gained 26 new voice lines, professionally recorded by UpstartCrowe.
    A big thank you to the man!
  • Arrows will now show sparks when hitting armor.
  • Improved The Defender's shield model.
  • Starting a level at casual difficulty will show a hint about finding quests on the level.
  • Quest Tooltip will now show all the subtasks of the quest at the start of the level.
  • Quest marker - blue pillar of light - has been made more visible.
  • Exit portal will be inactive if the quest on the level is not completed.
  • Bow and Sword will automatically be equipped if entering a game level without any weapons.
  • Improved Arrow Stuck system.
  • Reduced damage from Hunter Orcs by 25% on casual difficulty to stop them from being the main cause of death for new players.

Bug Fixes
  • Fixed a bug where red lines where visible on side edges of some headsets.
  • Fixed a bug where having 1 life point left would show a black death screen.
  • Fixed a bug where some generated levels were only 3 tiles long.
  • Fixed accidental Lantern grabs when pulling the bow.

8 comments Read more

February 10

Update 12.5 - The Ruins of a Better Past

Dropping some important bugfixes and requested features in this week's update. Plus an ancient cathedral to explore and a great looking on-screen damage effect that does not block the view.

New features

  • Added a new floating island - the cathedral.
  • Added new player screen blood effects.
  • Added Unity Analytics to track game performance.

Player Related Improvements
  • Redesigned player menu for better readability and more room.
  • Vertical distance player can travel during teleport has been reduced by half
  • Added 180 degree tracking screen overlay,
  • Oculus Touch users can now rotate play area in Hold To Walk locomotion.
  • Oculus Touch users can now hold thumbstick forward for continuous teleport in teleport locomotion.

Enemy Improvements
  • Improved Enemy skill in avoiding walking inside the player.
  • Orc Hunters will now be better at finding a good angle to shoot from.
  • Updated Orc Heavy Armor texture for more contrast with squishy parts.
  • Blue Shamans will no longer move while casting spherical shield.

  • Fixed a bug where sometimes orcs would stand motionless and do not react to player actions.
  • Fixed Orc Hunters often shooting too high and to the left of the player. They will be more accurate on higher difficulty now.
  • Fixed a bug where items would stay on portal island during wave attack.
  • Fixed a bug where items would sometimes fall to the ground when picking them up on portal island.
  • Fixed Orc Hunters not being keen on shooting the portal in wave defense.
  • Fixed a bug where orcs would sometimes get stuck standing straight after parrying an attack.
  • Fixed a bug where fast sequence of teleports in Reduced Motion mode would freeze the teleport marker.
  • Fixed a bug where step turning was not working on joystick locomotion on vive.
  • Fixed missing black overlay after Player dies.
  • Fixed persistent tooltip on Hold To Walk locomotion on Oculus Touch.

24 comments Read more
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About This Game

  • 35+ levels with a steady difficulty curve.
  • 13+ weapons with unique powers to unlock.
  • 4 biomes to explore.
  • 5 different mission types.
  • 2 game modes to master.

Scoring three headshots at once, while cutting down a jumping orc mid-flight. Trickster is designed to let you shine. Practice your accuracy and finesse, hunt for the weakpoints and fence the orcish chieftain in this skill oriented fantasy action.

Orcs that come equipped in anything, but a lengthy health bar. Each of them packs a special set of moves and skills. You will need all your wits to escape their abilities and land those headshots. But when you do learn to outsmart them, you'll feel like a true warrior. Because, guess what - you just became one.

Ever been dreaming about flipping burgers in virtual reality? We neither! Unsheathe the magic sword and give orcs hell among the ever changing landscape of burning skies and floating islands. Trickster features procedural level system that lets you visit endlessly different places over three biomes.

Trickster features two different game modes and three difficulty levels, so you can pick what type of fun speaks to you the most.
  • Adventure Mode - Take on the orcs in the procedurally generated levels, with enticing quests to complete.
  • Wave Attack - Defend the portal to your home world from the orcish horde.

System Requirements

    • OS: Windows 7
    • Processor: Core i5-4430
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 770
    • Storage: 1 GB available space
    • OS: Windows 7
    • Processor: Core i7-4820K
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1070
    • Storage: 1 GB available space
Customer reviews Learn More
Very Positive (19 reviews)
Very Positive (171 reviews)
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