A procedurally generated fantasy adventure, starring floating islands, magic artefacts to loot and a horde of orcs! Try your skills against orcish combat expertise, ancient magic and ragtag airships!
User reviews:
Overall:
Very Positive (192 reviews) - 94% of the 192 user reviews for this game are positive.
Release Date: Aug 12, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We're out to build the best VR fantasy action game out there. We have a plan set out, and want to engage the players to hear what mechanics are most fun! When you're working with a close-knit community, the magic happens.”

Approximately how long will this game be in Early Access?

“Until first months of 2017”

How is the full version planned to differ from the Early Access version?

“The full game will feature procedurally generated levels, each with a few randomized quests along the way. There will be a few unlockable player classes, all with drastically different skillsets. Players will gain upgrades, sidegrades and skins for classes and their equipment as mission rewards. Along the game, players will also collect "memories" - interactive dioramas that will slowly unravel the story of the world of Trickster and lead up to final conclusion.”

What is the current state of the Early Access version?

“The game includes two game modes - Adventure Mode, with procedurally generated levels and quests to complete - and Wave Attack, to practice your Orc handling skills. Orcs won't give you an easy time. There are about 8 different enemies, each with individual skillset. The sky arena changes randomly every round so you'll have to move around to have the advantage.”

Will the game be priced differently during and after Early Access?

“Finished game will have a higher price. Price will increase along the development process with big, game changing updates.”

How are you planning on involving the Community in your development process?

“Update early, update often. Get feedback on experimental features as soon as they're ready to roll out. Expand things that shine the most. Don't waste time on stuff nobody uses. That's how we do things around here.”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

Buy Trickster VR

 

Recent updates View all (19)

May 12

Try out the Co-op Alpha!




How about starting your weekend with a few rounds of team orc slaying?
Sticking to the plan, today we launch the Coop Alpha Test. For the next month or two, we'll work on expanding it, until it has all the features (and more!) of the offline version. Coop Alpha Test is available right now on the experimental branch. Feel invited to try it out!



A few things to know before joining in:

Gameplay
  • There are up to 4 players in each game.
  • Only Wave Attack mode is available. It has been redesigned for best multiplayer experience.
  • Orcs get harder to beat the more players are in.
  • Host player (first one to join) picks the level to play.
  • Not every weapon is implemented yet.

Matchmaking
  • Cloud server is located in North America. If you're from Europe, you'll get around 130 ping.
  • Matchmaking is automatic for now. If there is a game in progress, you'll join it when you start the game. If not, you'll become the host.
  • There is no host migration as of yet. When host leaves, game ends.

Voice Chat
  • Voice detection by default. You can enable push-to-talk as well as change its volume in the settings

Number of Players
  • With this being on experimental branch, expect that there will be times with no players around. It's best to get a friend to join you.




FAQ
Q: How do I enable Coop Alpha?
A: Right-click Trickster on steam, select Properties, BETAS tab, choose "Experimental" from the dropdown.

Q: When will Adventure mode be added?
A: Mid June, possibly earlier. After the full matchmaking features and remaining items are in.

Q: When will this be on default branch, for everyone to play?
A: When all the features from offline version are in and no critical bugs are present. End of June / beginning of July.

Q: When will coop version be available on Oculus Home?
A: At the same time as it's released to default branch on steam. I run tests on SteamVR because it's faster to work with.



Bugs and Feature suggestions
Love to know your opinion! Share your thoughts in a dedicated thread here:


Come say Hi in the Broken Lands!

4 comments Read more

March 31

Hotfix and the State of the Co-op



A new hotfix to last week's patch with some important bugfixes and requested features you asked for. Also, a little insight on where we are with the co-op mode.


A brand new hotfix!
Changes and Improvements
  • Blink teleport is now default for Teleport Locomotion.
  • Added an option to change dialog volume to options.
  • Entering the portal without melee or ranged weapon will make player equip the default one.
  • Ballistas now use teleport assist to easier move player into right position.
  • Skyships now explode when shot down, killing the crew on the spot.

Bugfixes
  • Fixed a bug where enemies dropped from a killed skyship would be invincible.
  • Fixed a bug where switching to two handed weapons would make them appear with wrong rotation.
  • Fixed a bug where pooled arrows would continue their trail from last position.
  • Fixed a few places where orc projectiles would get stuck on invisible objects.
  • Fixed arrows getting stuck in enemy spawners on mission end.
  • Fixed a bug where skyships would sometimes drop troops on level entry portal.
  • Skyships will no longer bleed and scream in pain when damaged.
  • Skyships will no longer drop troops through Cathedral's roof.
  • Fixed a bug where Find the flock objective in Murder the flock quest could not be completed.


State of the Co-op
As some of you already know, we have a great ambition to bring online coop to the game. The work has already started and I'm happy to say that with client-sided hit detection the game maintains its fast paced and responsive feel. This of course only works now in a test enviroment, as all of the game components are slowly being upgraded to broadcast relevant data over the network.

First test version will be available at thebeggining of May on experimental branch. The goal of this version will be to test the netcode and how well unity relay servers can support a bandwidth-heavy VR game.

What will the experimental version include?
  • 4 player wave attack game mode.
  • Basic enemies.
  • Starter weapons.
  • Simple UI-based lobby system. (boring, but fast and easy!)
  • Placeholder player models (think RecRoom dismembered ghosts)

PS. Adventure mode should also happen around that time, although the quests will come later.

11 comments Read more
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About This Game

  • 35 levels with a steady difficulty curve.
  • 15 weapons with unique powers to unlock.
  • 4 biomes to explore.
  • 5 different mission types.
  • 2 game modes to master.
  • Oculus home keys for Rift users.



Scoring three headshots at once, while cutting down a jumping orc mid-flight. Trickster is designed to let you shine. Practice your accuracy and finesse, hunt for the weakpoints and fence the orcish chieftain in this skill oriented fantasy action.




Orcs that come equipped in anything, but a lengthy health bar. Each of them packs a special set of moves and skills. You will need all your wits to escape their abilities and land those headshots. But when you do learn to outsmart them, you'll feel like a true warrior. Because, guess what - you just became one.




Ever been dreaming about flipping burgers in virtual reality? We neither! Unsheathe the magic sword and give orcs hell among the ever changing landscape of burning skies and floating islands. Trickster features procedural level system that lets you visit endlessly different places over three biomes.




Trickster features two different game modes and three difficulty levels, so you can pick what type of fun speaks to you the most.
  • Adventure Mode - Take on the orcs in the procedurally generated levels, with enticing quests to complete.
  • Wave Attack - Defend the portal to your home world from the orcish horde.

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: Core i5-4430
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 770
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: Core i7-4820K
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1070
    • Storage: 1 GB available space

What Curators Say

1 Curator has reviewed this product. Click here to see them.
Customer reviews Learn More
Overall:
Very Positive (192 reviews)
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