Fight to regain control of secret weapons base Arch City and rescue the scientists trapped inside. Overcome rogue defense systems and discover the corruption's source. Equip your Human Operated Remote Droid - H.O.R.D. - with technology reclaimed from battle and build the ultimate soldier.
All Reviews:
Positive (11) - 100% of the 11 user reviews for this game are positive.
Release Date:
Mar 7, 2018

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Recent updates View all (15)

March 14

V 1.0.3 Joystick Aim & Balance Patch

Great news for gamepad users! Aiming with the joystick should be a much simpler task now that it is angle-based. Your targeting reticle will remain at a fixed distance away from Mags, and it will smoothly rotate to whatever direction your stick is pointing. Additionally, overall game difficulty has been reduced through a plethora of subtle but effective changes. Read on for details!

Version 1.0.3 Full Release:

Gatbot: base Stamina and Armor reduced
Medbot: Healing reduced
Crushbot: Armor Scaling increased
JLP Xbow: increased Bolt Storm damage and Ammo cost, decreased main fire Energy cost
Turrets: Health scaling drastically reduced
Spawners: time between spawning increased

Gamepad: joystick aiming has been improved! You will now smoothly aim in the direction you point the stick and the reticle will remain at a fixed distance from the player.

Added a multitude of healing pads to several of the stages and generally increased the ease at which players can get to heal pads.

Added equipment to stages that require you to collect Data, making it easier to take Servers out.

Reduced the number of enemies that are one-time spawners in several of the stages.

Fixed several achievement issues and put in a check to make sure anyone who didn't get the buggy acheivements will now receive them retroactively upon entering the Equipment Screen.
3 comments Read more

March 12

Small Patch 1.0.2

Had to get a fix out for a game breaking bug resulting from choosing the 'Proxy Max' skill. Pushed a few balance changes (favoring the player) at the same time. Lots more in the works including new achievements and weapons!

Kite Update 1.0.2

Crushbot: hitbox increased
Pingbot, Crabot, Chargebot, Droid: health and armor reduced
Dakabot: health reduced, time between phases increased, healing from scrap reduced
Spawners: spawning cooldown increased, but spawners produce enemies faster the fewer current enemies exist
Pllayer: starting Energy increased from 500 to 600

Fixed: 'Proxy Max' Skill was causing players to lose stats during battle
0 comments Read more


“Kite is a very impressive dungeon crawling bullet hell sci-fi action RPG wrapped up in the shell of a classic twin stick shooter”
- – Alpha Beta Gamer

“An isometric “Contra”. Direct influences were SNES titles like “The Chaos Engine”, “SmashTV” and “Zombies Ate my Neighbours”. Kite is right up there with it’s role models and enhances the genre of shoot ‘em ups with it’s RPG elements, fast paced gameplay and perfect controls.”
- – Slack-O-Tastic Magazine

“Kite is a fast-paced top-down shoot ’em up beaming with retro flair.”
8/10 – VgamerZ

About This Game

After the revolution, humanity’s efforts to meld cold robotics and nature have paid off. Earth has revitalized itself – and now the global utopia once thought impossible has become a reality. This bio-mechanical paradise has emerged thanks in no small part to a steady disarmament campaign.

Yet even in times of absolute peace, shadowy secrets lurk. Several weapon research facilities remain operational; hidden from the public eye, they’re kept alive as an ‘insurance policy’ against unforeseen threats. Within these clandestine halls, scientists work tirelessly to design powerful combat systems never before imagined by humankind. When a security breach threatens one of these facilities (Arch City), you’ll take control of the most advanced hardware ever developed: a Human-Operated Remote Droid prototype.

Elite pilots of the advanced H.O.R.D. chassis are tasked with blasting through endless squads of rebellious bots. These aren't just your average Serve N' Show bots either - Charge Bots, Slice Bots, Bouncing Betties, Crab Bots, and Hyper Turrets, to name a few. Surviving that maelstrom, well, no one has made it. Yet.

Can You Kite?

The best of the best know how to fight the toasters without taking damage. By running away from charging enemies while blasting backwards at them, a well equipped H.O.R.D. pilot can keep their distance while unloading ordnance down range. This gun-play-ballet is known as 'kiting' and mastering it will serve you well against any foe, but especially:

Pingbot: Pingbots come in threes and wind up sniper shots. They are pretty easy to predict and have an extremely slow attack, but left alone they can ping down targets.

Medbot: The ultimate companion, this self sufficient side piece will heal itself and whatever it’s guarding. Players may unlock Medbot in the Workshop for themselves, but they will also face off against enemy Medbots who can turn any unit into a damage soaking beast!

Gatbot: With a slow turret tracking speed players can out-circle it’s main guns, but Gatbot’s backup weapons often shutdown the best laid plans. Full support from a Point Defense and Medbot turn this mobile bruiser into an unstoppable bullet hose.

And many more...

  • Massive destructible pixel art environments.
  • Frenzied objective based combat.
  • All-original Synthwave soundtrack and 3D SFX.
  • Rescue scientists to unlock 100+ crafting designs.
  • 76-point skill tree chalk full of synergies.
  • Grow a swarm of friendly mini-bots to help dominate.
  • Flexible scoring system rewards thorough players & speed runners.
  • Crushing enemy lineup of droids, turrets, & huge bosses!
  • 20 Steam Achievements to unlock!

System Requirements

    • OS: Windows XP
    • Processor: Intel I-3
    • Memory: 4 GB RAM
    • Graphics: 512 MB Video Card
    • DirectX: Version 8.0
    • Storage: 160 MB available space
    • OS: Windows 7
    • Processor: Intel I-5
    • Memory: 8 GB RAM
    • Graphics: 512 MB Video Card
    • DirectX: Version 8.0
    • Storage: 200 MB available space
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