Fast-paced block stacking VR fun in a playful factory setting. Pack a box with colorful shapes, then ship it to earn your wage. Filling VR boxes is physically satisfying as you grab blocks, rotate them with you hands, and smash them home.
All Reviews:
Positive (10) - 100% of the 10 user reviews for this game are positive.
Release Date:
Oct 14, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Ship It is an indie development effort and we need our friends in the community to help test and balance the game! Your feedback is invaluable to how development progresses. We are planning to build multiplayer capabilities if people like the gameplay mechanics and there is community support.”

Approximately how long will this game be in Early Access?

“We are targeting full launch in October 2017”

How is the full version planned to differ from the Early Access version?

“The full version will be more balanced, less bugs, and feature complete. The major feature additions in the future will be cooperative and competitive multiplayer. Coding to get these aspects 'just right' is likely to continue after the early access period.”

What is the current state of the Early Access version?

“The current build is single player only and has three fully working game modes, Training, Endurance and Deadline. A basic implementation of 'Breaktime' is now out and Special Order mode will be released soon.”

Will the game be priced differently during and after Early Access?

“Multiplayer pricing may be different, but plans aren't set yet.”

How are you planning on involving the Community in your development process?

“You are part of the Ship It testing army and community feedback is vital to making this game better! Please send me your bug reports and feature requests at this easy form you can use to submit feedback!

If you can leave a nice review I'd appreciate that too :-)”
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Notice: Requires one of the following virtual reality headsets: HTC Vive or Oculus Rift. See the VR Support section for more info.

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Includes 2 items: Ship It, Ship It - Official Soundtrack

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Recent updates View all (13)

September 27, 2017

Performance Patch Posted

Nice performance boosting patch is live today!  Changelog below.

We've also been working on a couple videos that will post tomorrow.  I made the current trailer a month before we launched Early Access, so it is about 12 months old and the game has made huge progress since then.  The old models, sounds, and gameplay footage just aren't representative of the polish that is in there now!

  • Major performance improvements - reworked lighting system, blocks, object activation, and shadows to drastically smooth the frame rate.
  • Fixed freezes in frame rate on game start and end.
  • Added sounds and animations to liven up the ready room
  • Fixed automatic positioning system so the workstation will match your playspace better by default
  • Added analytics system to help figure out where players get stuck or have uncomfortable moments
  • Added smoothing option to First-person camera on spectator screen
  • Added control panel button to turn off manager canvas (for cleaner streaming)
  • Fixed glitching sounds when new songs start
  • A quirky once-per-second bug is triggering Asynchronous Spacewarp on Oculus and knocking it down to 45fps.  Fix will be posted tomorrow, so you hopefully won't even notice.
  • The in-game control panel is not registering clicks sometimes (try moving your hand to point from a different place) and some black areas are pushing hidden buttons.
  • Multiple position adjustments getting to the workstation can be disorienting
0 comments Read more

September 11, 2017

Post-PAX fixes

PAX was amazing! So many nice people and happy workers for Bloq-O Industries. I recorded some testimonials and will be posting some new trailers here soon.

Also used the 4 days of testing time to think about a couple bugs and figure out how to squish them. Here is the first fix, next up will be some more performance fixes:

  • Fixed vest not facing the right direction
  • Fixed occasional crash on when exploding block fragments reset
  • Removed laser pointer as it was having trouble with switching between hands, and switched to just a laser coming out of your right hand whenever you push 'ButtonOne' - A on Oculus, top button on Vive. More work needed to polish this and get it working on both hands, but let me know what you think.
  • Fixed a couple performance bugs that should help it run smoother, but it needs more...I see no reason it shouldn't be 100% buttery!

Great to see the new leaderboards filling up. There were lots of good ideas from PAX playtesters that should keep the interesting updates flowing once I get the technical parts cleaned up a bit.

Until next time, keep packing!
6 comments Read more
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Ship It in the PAX 10!

We are honored to have been chosen for the 2017 PAX 10. New updates are in progress and we are pushing hard towards adding the content and exiting the Early Access phase. Stay tuned for more info...

About This Game

Fast-paced block stacking VR fun! Fill a box with a variety of colorful shapes, then ship the box to earn your wage before the 'workday' is over. Designed for VR, you will enjoy physical satisfaction when grabbing blocks from the conveyor field, rotating them with you hands, then smashing them into their boxes.

Pack fast! These blocks contain volatile commodities and won’t last long outside of their containment fields. The supervisor is watching your every move, so losing a block will lead to a citation and your wages will be docked.

Progress through different block orders, upgrading your factory and hiring salespeople to get access to new customers.

Orders vary in both the shapes you have to pack and the way you have to pack them:

  • Training - Block Stacking 101 guides new employees through the basics of stacking and shipping.
  • Deadline - Test how productive you can be when under a tight timer (between one and three minutes). The production line speeds up as the deadline gets closer.
  • Endurance - Pack as fast as you can to reach the quota, but earn too many citations for missed or exploded blocks, and your workday is over!
  • Break Time – It is said ‘play is the highest form of research’. Head to the ready room where you can experiment and stack blocks however you like in your off time. No wages earned and blocks are non-volatile.
  • Special Order (Coming Soon) – Come back for a fresh puzzle available every day! These special order customers demand perfectly packed boxes and don’t supply any extra parts, so figure out how to pack them full without wasting any pieces.

Enjoy amazing features:

  • Leaderboards track the highest earners
  • Multiple game play modes
  • Comedic story content and training from your management supervisor
  • Easy to learn, impossible to master
  • Eight different box sizes, fifteen block shapes, and three different block types to pack
  • VR-friendly physical controls
  • Color-blind friendly
  • Oculus Touch and HTC Vive support
  • Best for Room Scale VR, but now supports standing room only!

Planned future updates:

  • Competitive Online Multiplayer
  • Cooperative Online Multiplayer
  • Motivators and Demotivators to power-up your workday…or hinder your coworkers
  • Performance improvements (always trying to get that better!)

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7 SP1
    • Processor: Intel Core i5 4590
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 970 or AMD Radeon R9 290
    • Storage: 200 MB available space
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i7 6700
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 980
    • Network: Broadband Internet connection
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