Party Panic is a crazy online and local-multiplayer party game. Compete against your friends in 25+ rapid fire minigames, or race through the brutal Gauntlet. There is even a built in drinking game! You'll laugh, you'll cry, it's stupid.
User reviews:
Recent:
Mostly Positive (20 reviews) - 75% of the 20 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (134 reviews) - 78% of the 134 user reviews for this game are positive.
Release Date: Jul 28, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I've been working on Party Panic since December 2015 as a solo developer, and while it's already a very solid experience, I'd like to make it the best game I possibly can. Early Access will help me build a community and get invaluable feedback from the players to assist in refining the game into something even more crazy and fun. Early Access proceeds will go right back into funding development towards a final release.”

Approximately how long will this game be in Early Access?

“Party Panic will be in Early Access until it is complete. This should be sometime in 2017!”

How is the full version planned to differ from the Early Access version?

“The full version of Party Panic will play very similarly to the Early Access version, but just with more content, refinement, and polish! There will be roughly 10 additional minigames added (totalling 25), complete AI with difficulty levels, online play, additional languages, and achievements!”

What is the current state of the Early Access version?

“In it's current state, Party Panic already feels like a complete and relatively polished local-multiplayer party game. At the core of Party Panic is the "Party" game mode. In this mode you compete with your friends (or against the AI) in rapid-fire crazy minigames. Each minigame has a unique objective, and the better you do the more points you'll score. The first player to reach 5000 points wins!

In addition you can also race through the brutal obstacle course game mode that is the Gauntlet. Can you survive?!”

Will the game be priced differently during and after Early Access?

“No. The base price of Party Panic will stay the same throughout it's lifetime. It will never increase, but it will go on sale from time to time! Party Panic is already loaded with content, but will be priced so that the game is worth what you're paying for. All additional content, updates, and patches will be included in the base price.”

How are you planning on involving the Community in your development process?

“If people are really liking a specific game mode or mechanic in a specific minigame I can expand on those ideas, If people don't like something I can toss it, but the only way to know these things is to get it in the hands of players. Direct community discussion is the best way to approach this final step of refinement and iteration. All the user feedback received will help shape the game into something greater.

In addition to user feedback, getting more people playing the game helps me track down obscure bugs, and gameplay analytics allow me to get a closer look at how the game is doing and which modes are most popular.

All feedback is good feedback. Let me know your thoughts on the game on the Party Panic discussions forum here on steam!”
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Recent updates View all (14)

June 22

Update 0.9.9.4 - Two new minigames, minigame refinements, and more!

Today's update introduces two new minigames - Plinko Panic, and Tile Bangers, along with refinements to Candy Brawl, Bubble Bumpers, Sumo Balls, Balloon Busters, Faceball, and other misc fixes. Party Panic is now translated to Turkish!

First up, the new minigames!

In Plinko Panic you fight against your friends and collect goober heads falling from above!


Tile Bangers (great name right?) is a mix of two other minigames. In this one you're in a bubble and have to roll over the tiles to active them as your colour, gaining you points, while banging into your opponents!


Refinements
Candy brawl always stood out to me as one of the less interesting games, so in an attempt to make it more intense I added BOMBS!


The refinements for the other games (Bubble Bumpers, Sumo Balls, Balloon Busters, and Faceball) are all redone with a new, and in my opinion improved, networking model. While it still has issues all these games play much better online as you no longer have to wait for the server to receive your inputs before you see your player move, now you move and it feels responsive. However, there was a tradeoff that had to be made for this responsivenese and that's sometimes you'll see your players 'pop' or jitter a little bit when the server disagrees with where you should be and corrects your position.

I'm still working to improve these games more, but having: Responsive controls, minimal lag, responsive collisions, and physics that stay in sync on every players screen is a very hard problem to solve. I'm not sure I can solve all 4 of those things without giving up one. This is a problem every networked physics game has, and these minigames have given me a lot of problems to get working well online, but I'm not giving up!

Anyways, I think these physics-based ball minigames play a lot better now online. This version of Party Panic is built on Unity 2017.1b7, and while it's a beta version of unity, it was the first version to expose the physics things I needed to try and improve the game. This beta is very stable, and the only minor issue I've found with it is _sometimes_ one sound effect will randomly play a bit louder than others, but it's infrequent and not really an issue for now.

In addition to the minigames, there's also a few other minor things. See the update notes for a full list of changes

Patch Notes
  • New Minigame - Tile Bangers
  • New Minigame - Plinko Panic
  • Minigame Changes - Candy Brawl bombs
  • Minigame Changes - Faceball online physics
  • Minigame Changes - Faceball online physics
  • Minigame Changes - Sumoballs online physics
  • Minigame Changes - Bubble Bumper online physics
  • Minigame Changes - Balloon Busters online physics
  • Matchmaking - Connect timeout increased from 15 seconds to 60 seconds
  • Matchmaking - While attempting to join a game, the time left until timeout is displayed to the player
  • Decreased the frequency in which the goobers would make random sounds from ~25s to ~40s
  • New Language - Turkish


For more info and previous patch notes see the forum thread here

//Dylan

4 comments Read more

June 2

Update 0.9.9.3 - Leavers now get replaced by bots, 15 new hats and costumes, bugfixes!

Yes, that's right, people can now disconnect/ragequit mid-game and it won't affect you. So long as the host keeps the game running and doesn't leave, any leavers will be replaced by a bot and the game keeps going like normal!

Previously if a player (non-host) left a game while it was still in progress, the entire match would shut down and everyone would have to start over. This was dumb, and frustrating for everyone who just wanted to play. With the changes added in this update this will no longer happen, instead when a player leaves mid-game they are replaced by a bot. If it wasn't for a message in the chat box saying a player left, you probably wouldn't even realize someone left! Hopefully this will make finding, and playing a game a little less frustrating, as now (losers) can rage-quit mid game and it won't affect you!

I also found a few bugs with the server browser, specifically if you tried to join a game with the wrong password you would be told the password was wrong, but the server would still accept your connection, causing a ghost player in the room. This could also cause players to get stuck on "Joining...", instead now you'll get an error message and things will clean up without getting stuck.

NEW HATS AND COSTUMES
With this update the total hats count is up to 50. This update also introduces COSTUMES, which are more than just things that go on your head. Here are some of my favorites!


And here's a full video showing them all!
https://www.youtube.com/watch?v=HW_IX5jVLIk&feature=youtu.be

Nothing else major with this update worth talking about, lots of little fixes. It's highly recommended to always stay on the latest version!

Patch Notes
  • Leavers are now replaced with bots instead of disconnecting all players.
  • After completing one Party or Gauntlet and returning to the online character setup, the game opens allowing for players to join again.
  • Fixed a bug causing ghost players in rooms when someone tries to join with the wrong password.
  • Fixing a bug causing players to get stuck on "Joining..." when they try to join a game with a wrong password
  • Hat Changes - Headband
  • Hat Changes - Mohawk
  • Hat Changes - Pirate
  • Hat Changes - Speedster
  • Hat Changes - Turtle
  • Hat Changes - Ninja
  • New Hat - Tiger
  • New Hat - Hero
  • New Hat - Beanie
  • New Hat - Dino
  • New Hat - GoobVR
  • New Hat - Disguise
  • New Hat - Saiyan
  • New Hat - Arrow'd
  • New Hat - Fez
  • New Hat - Weiner Head
  • New Hat - Shades
  • New Hat - Master
  • New Hat - Srs Business
  • New Hat - Princess
  • Fixed a bug where AI in chicken chase would stand still after picking up a chicken
  • Changed the quit game/pause menu so that it blocks input to other UI while it's active
  • Fixed an issue where costumes with custom colour settings (speedster, etc) would not load the right colours when a game with any non-standard character controller was being used (ball, shooting, eating, etc)
  • Fixed a bug where players could not start a game after the first one was complete, without closing the game and starting a new one.

For more info and previous patch notes see the forum thread here

//Dylan

4 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

Party Panic is a crazy online and local-multiplayer party game. Compete against your friends in 25+ rapid fire minigames, or race through the brutal Gauntlet. There is even a built in drinking game! You'll laugh, you'll cry, it's stupid. Grab your friends, pick your characters and get partying in this exciting and panic filled game!



Are you ready to punch your friends in the face?
Are you ready to chase exploding chickens?
Are you ready to run away from stupid (and hungry) whales?
Are you ready to play football with your face?
If you answered yes to any of these questions you might be ready for the stupidest party game ever!



  • Online & Local Multiplayer
    Grab your friends for a night of couch gaming, or play against them online! Have one friend that can't make it to your game night? No worries, you can play with 3 local players and 1 online player!

  • 25+ crazy minigames!
    Over 25 unique minigames! Run, jump, and punch your way to first place! Fight over gems, chase exploding chickens, play football with your face! More minigames coming in future updates (total of 25 planned)

  • The Gauntlet
    Race your friends through the deadly and brutal obstacle course that is the Gauntlet. Can you be the first to make it through the giant swinging axes, spike traps and more?

  • Bots
    Party Panic is a hoot when playing with your friends on the couch or online, but sometimes this isn't an option. Bots are available to play against, to guarantee it's always a party, even when your friends are not around! Bots have three difficulties: Easy, Normal, and Hard. Or turn them off completely!

  • Silly hats!
    Everyone knows all great games let you wear hats. Silly hats only. Wear a pot on your head, become a fierce viking, or an ancient pharaoh. Or just stick your head in a piece of bread. Whatever works. ᕕ( ᐛ )ᕗ

  • Lovable (but slightly deranged) characters
    In Party Panic you play as a Goober. You're a goofy goober. I'm a goofy goober. We're all goofy goobers. They're a little bit crazy though (probably from all the blunt force trauma to the head.) They like to scream randomly. Like a lot.

  • Built-in drinking game!
    Enable it while configuring your game, the party into a party. Or don't, I'm not the boss of you!

  • Original (awesome) soundtrack
    Party Panic sounds like a party. Literally.




  • Can I play the game alone?
    Yes. The game can be played with one player against bots, although the more human players you have the more fun the game is! All the party minigames are built around 4 players so it is recommended to leave bots enabled, however you don't have to - the bots can be disabled and the game can be played with 2-4 players.


  • Is there online multiplayer?
    Yes! (As of October 14th, 2016)
    More info about this here: http://steamcommunity.com/app/506500/discussions/0/343785574519325884/

  • Does it work with Steam Link, & In-home streaming?
    Yes. Some users have reported getting a black screen on startup, see how to fix this here: http://steamcommunity.com/app/506500/discussions/0/343785574529836515/

  • Do I have to use a controller?
    No, you don't have to, but it's highly recommended. Any usb or wireless controller+receiver should work. If you're dead set on using a keyboard, by all means go for it. You can customize your keyboard layout to find something that works best for you if you don't like the default keyboard configuration via the options menu.

  • What languages?
    Party Panic already has support for English, Spanish, German, French, and Japanese. More languages will be added slowly over the course of development. If you want to see a specific language leave a message on the forums!

  • Achievements?
    Soon!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7, 8, or 10
    • Memory: 4 GB RAM
    • Graphics: Dedicated GPU Recommended
    • Storage: 500 MB available space
    • Additional Notes: OpenGL 3.2+
    Minimum:
    • OS: OSX 10.6+
    • Memory: 4 GB RAM
    • Graphics: Dedicated GPU Recommended
    • Storage: 500 MB available space
    • Additional Notes: OpenGL 3.2+
    Minimum:
    • OS: Ubuntu 14.04
    • Memory: 4 GB RAM
    • Graphics: Dedicated GPU Recommended
    • Storage: 500 MB available space
    • Additional Notes: OpenGL 3.2+
Customer reviews Learn More
Recent:
Mostly Positive (20 reviews)
Overall:
Mostly Positive (134 reviews)
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