The illegitimate love child of Space Invaders and Tetris Blockships is game about building the baddest ship and blasting your buddies’ - local multiplayer party game where you strike a balance between speed, firepower, and size. Build, blast, and rebuild your ship – all in the heat of battle.
All Reviews:
Positive (15) - 100% of the 15 user reviews for this game are positive.
Release Date:
Sep 2, 2016
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are releasing Blockships into Steam Early Access to help fund development of the full game and to build a kick ass community that can get their teeth into the production process with their feedback informing our direction.”

Approximately how long will this game be in Early Access?

“We have a ton of content that we plan to build for Blockships with New Blocks, Arenas, and game modes. Once the set of Blocks Arenas and Modes is finalized we will evaluate and schedule a full release. Currently this is estimated to be around 1 Year.”

How is the full version planned to differ from the Early Access version?

“The full release will feature gameplay that is very similar to the Early Access versions, with greatly increased content:

  • Brand new Block types
  • Multiple Arenas
  • AI Enemies
  • Cool new game modes
  • Single Player Skirmish mode
  • Network Multiplayer!

On top of this - A Single player side scrolling puzzle shooter campaign - in the vain of R-Type, Gradius etc. With Epic Bosses and crazy Puzzle Shooter fun.”

What is the current state of the Early Access version?

“The Early Access version is a local multiplayer game (2-4 players) with 4 well balanced basic blocks. Core, Gun, Power, and Engine with which to blow up your buddies. The Game runs on Win, Mac, and Linux. And play's optimally with full controller support.”

Will the game be priced differently during and after Early Access?

“This is your chance to get in at the beginning and be part of building something truly badass :) The Early Access price is the same price we plan for the full game (excluding discounts and promotions).”

How are you planning on involving the Community in your development process?

“Our Early Access community are builders of Blockships - we want you guys to help steer design decisions, and shoot for the Blocks you want to create - specifically we choose conversation with our community about the game to help us find the most important features, content and mods to add or make and to make sure Blockships is uncompromisingly fun!”
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October 12

So EGX was super fun! Roll on Rooster Teeth!


Thanks so much to everyone who stopped by the booth at EGX this September. We're heading down to Rooster Teeth to set up tomorrow at London ExCel for the weekend's event.

Loads more photos of our EGX show can be found on our Facebook page. Don't forget to LIKE!
0 comments Read more

September 13

Game Of the Year - Reboot Develop and a Game Update!

Since Our last update (its been a loong time we know!)


After Insomnia 59 we had a great time on Ginx TV. EGX Rezzed, Insomnia 60, Reboot, Intel Buzz, MCM Comic Con, and Insomnia 61...  And along the way we received several accolades -  Voted 6th best (of 200!) game at Rezzed, Winning Game of the Show at  Intel Buzz, and both Outstanding Gameplay and Game of the Year from Reboot Develop! Phew!





Some say we do too many shows (that pic is from MCM Comic Con), and I'm starting to agree - its been almost a year since we put an update on Steam (outside of the beta) but we have one for you now and its a real good one! At EGX we'll be showing a new game mode and will be getting on with some bot work as we head into autumn.

Abridged Changelist 0.0.7
Added new Slow down animation when Blocks are depowered.
Updated Block Glows to be much cooler
Updated Crusher animations
Added Cool Player Trails
Various Game Engine improvements
New Lightning Effect on Power Down

Added Blocksplosion between rounds
Added Countdown between rounds
Added RESET message for when all players die
Updated Bullets and bullet trails
Updated Particle Effects to be more Blockpropriate
New Square Bullets Hidden Mouse During Play
Added More Game Music (Thanks David Origlieri)
Blockified Core Spawner
Block Spawner more fair
Added Slo Mo on Core Kills
Back Button Long Press to exit game
Addded Desaturation (Greyscale) shader to Power Down

Bug Fixes
* Fixed Block Spawning Bugs
* Tutorial blocks still spawn if quickly exiting to title
* Start Menu doesn't get renabled after exiting from player select
* Push Start sometimes not displayed in staging area
* Sometimes push start doesn't appear after backing out.
* Fixed Start Menu Audio!
* Fix options Menu Highlight and cycle rounds
* Points dont display correctly over post battle screen
* Tutorial Blocks not destroyed at end of level
* Block Rotations are not fixed to the correct 90
* Show winner on post battle!
* Blocks Rotate at 25% overlap
* Player gets stuck on spawning blocks!
* Blocks Spawn Outside the Crusher
* Blocks span blocking movement (sorry Stumpt)
* Various Power Bugs
* Various Menu Bugs
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About This Game

The illegitimate love child of Space Invaders and Tetris .

Blockships is game about building the biggest baddest ship by blasting your buddies’ to bits and stealing their blocks - a local multiplayer party-arena game that challenges you to strike the right balance between speed, power, maneuverability, and of course fun! Build, blast, and rebuild your ship - all in the heat of battle.

"Why do do the bad guys always drop power ups?" Surely blasting to victory using the fallen remnants of your defeated foes would be more fun! Build up your core to take down enemy ships. Grab guns to Blast 'em to bits, add Engines to speed up and give them the slip - or ram them head on and expose their weaknesses. Or bolster your ship with Power Cells and grow to enormous size. Protect your Core at all costs!

Each ship configuration has strengths and weaknesses and is almost infinitely reconfigurable. Experiment with multiple different strategies and rapid reconfigurations to overcome enemy tactics. Beat their firepower with speed, and their speed with size in an infinite number of ship combinations - sometimes its full speed ahead, sometimes its cut and run, and victory can be yours balanced on the barrel of a Gun.

  • Local Multiplayer
  • Arcade Fun
  • Lots of Blocks!
  • Cores
  • Power Cells
  • Engines
  • Guns
  • More fun



Credits:
Dave Cooper - Game Design / Game Dev / VFX
Emma Kantanen - Pixel Art
Glenn van der Geugten - SFX
David Origlieri - Music
Sujan McGlynn - Addtional Pixel Art

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: 2GHz
    • Memory: 4 GB RAM
    • Graphics: 1GB
    • Additional Notes: These are dev machine specs - lower machines may work. We will update this as we test further.
    Minimum:
    • Additional Notes: These are dev machine specs - lower machines may work. We will update this as we test further.
    Minimum:
    • Additional Notes: These are dev machine specs - lower machines may work. We will update this as we test further.
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