SPLASH BLAST PANIC is a multiplayer competitive party game where you must shoot, ram, dodge and overall bully your opponents outside the screen with a variety of watergun-based weaponry. Inspired by old arcade titles as well as newer competitive party games, ruin all your friendships in a variety of stage which may or may not have...
Coming Soon




发行日期: Coming Soon


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Mid August Update


Less than a week before the Epic Splash Tournament #3. Prepare your skills, we implemented new easier AI. Entrance is free, but you will have to drink at the bar. The three winners of the tournament will get a Steam key of the game and the winner will get a special price. You can pre-subscribe here:

On Facebook: https://www.facebook.com/events/111077239540434
On Meetup: https://www.meetup.com/Game-Developers-Suisse-Romande/events/242350707/.

Here is the time schedule:

18:00-19:00 : Training and subscription
18:45 : End of subscription (please come beforehand)
19:00 : Start of the tournament with this structure: https://docs.google.com/document/d/1jtyzMgEUVfYywTTDYbzLjJK0mt8u-Bbf1jKsmZvRvO4/edit?usp=sharing
20:30 : Winner ceremony

We will record the matches and put them online on Youtube after the tournament such that you can see it all.
If you are interested in organising your own tournament of Splash Blast Panic, you can send us a mail at: project-splash@team-kwakwa.com
Leading to the tournament, we are doing a social media campaign to show off the different features and mechanics of the game.

We are organising a tournament on Saturday the 23th of September. Like last year, the finals will be on the scene. Join us and win Steam keys and special prizes. More infos after Pax West.

We will be at several events in the next months:

August 24th, Epic Splash Tournament #3, QWERTZ, Lausanne, Switzerland
August 25th-28th, Numerik Games, Yverdon-les-bains, Switzerland
September 1st-4th, Pax West, Seattle, Washington, USA
September 22th-24th, Geneva Gaming Convention, Geneva, Switzerland
October 20th-2th, Zurich Game Show, Zurich, Switzerland

So reserve the dates, we will be happy to meet you there.


Refactoring the Freeze, Super attacks now completely stop the action
Correcting bugs with the collisions
Adding the new voices when grabing items
Working on the Unlink Team Versus
Speed up the Game Options loading
Correct bug with the super prep animation with the Random Char selection

The big refactor of the beginning of August will help us a lot for the Online Multiplayer. We hope we can start the closed beta in September with a basic online mulitplayer mode working without items or super attacks.
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Koala and Spike Helmet

Hey listen! Come on, wake up! No success. The koala will not wake up. But he can still put up a fight!
His Super attack involves bubbles, A LOT of bubbles. You can control it by turning left or right and create a shmup-like pattern of bubbles.
tWith the Koala, we completed our lineup of characters for the alpha phase. We will now focus on adding some weapons, levels, adding skins to characters and work on the online multiplayer and the arcade mode.

Since we implemented the stomp mechanic, pro players have been using it extensively. But now, you can counter it. Grab the spike helmet and use the jetpack burst to attack your enemies from the bottom. Warning though, the spike helmet breaks at the first stomp on it and you still have the recoil of the collision.

We will be at several events in the next months:
August 25th-28th, Numerik Games, Yverdon-les-bains, Switzerland
September 22th-24th, Geneva Gaming Convention, Geneva, Switzerland
October 20th-2th, Zurich Game Show, Zurich, Switzerland
So reserve the dates, we will be happy to meet you there.

-Optimize the game by putting an option to record the stats, by default not doing it
-Correct rematch bug
-Refactor the Fmod sound layer adding stereo effect and adding nice music transitions
-Correct expo mode bug
-Update to Spine 3.6
-Adding the Spike Helmet
We have still a long way to go with online multiplayer in the next months, but we will also continue to work on the local multiplayer to add new characters, new items, new maps.
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  • Up to 4 player multiplayer, in various forms of free for all or team-based matches, with a lot of control over match options for your personal liking!
  • A bunch of different levels, each presenting their own little challenges to overcome while still trying to get your opponents outside the ring. With the addition of a big selection of offensive and defensive items so you can baffle your adversary at the last second and then bother them about it for the rest of the evening.
  • Since it is unlikely that the audio isn't fucking amazing, say something about the audio, maybe?
  • Arcade mode singleplayer, for more stages and characters unlocks as well as other little secrets. And also to master your skills in your free time so you can become "that guy".
    Colourful hand-drawn graphics mixed with an old arcadey feel, accessible for both newcoming players and with little intricacies for more advanced and skilled gamers.


Mac OS X
SteamOS + Linux
    • 操作系统: Windows XP SP2+
    • 处理器: SSE2 instruction set support
    • 图形: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
    • DirectX 版本: 9.0
    • 操作系统: Mac OS X 10.8+
    • 操作系统: Ubuntu 12.04+, SteamOS+