Welcome to the Seeker! Run, hide and hack in this indie top-down game that gives a whole new meaning to the word "random!" Explore a virtually infinite number of levels as you avoid dangerous turrets, enemies and alarms. Find the exit to destroy the AI and avenge all of humanity!
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Release Date: Sep 2, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Unlike the previous journey, I've dedicated my time on The Seeker to make it as much as a community project as possible. I see games as a toy we can all enjoy, if done properly, and with the community, as it is the ENGINE of all games. Without your most valuable feedback, games wouldn't exist, and neither would The Seeker in its current state.

Game, made by the community. Lets make it even better”

Approximately how long will this game be in Early Access?

“As long as it needs to. While new maps will always come, and the planned full release date is Q1 of 2017, the game is developed by the community, thus if the community is not happy with the product, or simply suggest even more features, the Early Access will stand.

It all goes down on how much you good people want to shape the game, and in which ways.”

How is the full version planned to differ from the Early Access version?

“The main concept base will always stand, a little drone lost in space in a simple quest to find his owner, however as this is a community game, so it could easily differ a good amount from where we will start.

This is why I added all my efforts into the biggest feature currently, custom skins. You can 101% change The Seeker, its model, colors, textures, flashlight cookies, you can even add addition models, particles, anything you want! Implanting Steamworkshop was the most difficult task for me in a long time and I did it in order for everyone to have a "signature" for themselves in the game.

As with skins I plan to add a level editor to the game, however knowing how difficult it would be its going to take a while, if not 3 months.

Current plans for The Seeker:
  • New Upgrades
  • New Enemies
  • New Environments (For instance Ice, where you have to constantly find hot generators in order not to die)
  • New Achievements
  • New Offical skins
  • Even more customization to the player
  • And a lot more!

What is the current state of the Early Access version?

“Gameplay wise, everything is in order and working.
The game has 4 main upgrades, with 3 currently maps (Vallar, Departure and Mighty), a fully working workshop, in which you can change unlimited amount of skins, made by the community, even make your own skins, and if you know to model, change the skin entirely.

The Randomness works as it should and provides the player a unique gameplay each time, the PAS (Procedural Alarm System) is fully working and can make your game a living nightmare, as it adds new random enemies and turrets, and for the finale the point system is working amazingly well.”

Will the game be priced differently during and after Early Access?

“Yes. The starting price is set low as there are only 3 maps, and as features and the community goes the pricing will go up as well, as the community and feedback warrants it.”

How are you planning on involving the Community in your development process?

“Every. Way. Possible. This is a community project and without it this game will fall into the abyss without it. Anything suggested will be taken in account, and the forum will provide a great place to gradually make the game the best experience for the player”
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Recent updates View all (11)

May 14

New Intercido page is live! & Small bugfix <0.68>

New INTERCIDO page is live!
www.intercido.com
Edit: We are having some technical difficulties with the web page, please be patient!

After almost 4 weeks the page is complete, and features a new design. This finally allows me to continue to work for The Seeker which should get at least 1 map by the end of the month, including some gameplay changes, with added more randomness and an new enemy which should be fun to play with.


Along with the page update, I have been fixing some bugs so today as well, the 0.68 version of the game will be avaliable, fixing the notorious jump decoy bug, and the ability to climb walls with the door glitch.

Thanks again for support the game! Cheers

<0.68 Headline Repair 3> Change Log:
  • Fixed various bugs and issues on Cretomilde including:
    - - Clipping issues at the rocks and at the crash site
    - - Fixed "blue reflection" on the water
  • Fixed being able to walk on walls with the door glitch
  • Fixed decoy making the player go up, hence removed "throwing" decoys in the process

0 comments Read more

April 28

Skin Tribute #1 <The Anomaly> | Tribute to the_brood

<The Anomaly>
Workshop Link:
http://steamcommunity.com/sharedfiles/filedetails/?id=916202552

During the games updates, @the_brood has given great insight into the game, and it's bugs, giving a lot of feedback on improvement of the gameplay and the game itself.

So it would be only honorable that for that action, to give a ultimate skin in his name, which will be posted in a day or two.

Thanks again for your contribution!





2 comments Read more
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About This Game

About The Seeker

The Seeker is an action/stealth game, where you are in the role of the little drone that was accidentally activated by the debris that hit the EPC-221.
It all began after the Great Galactic war when people had to leave earth, however instead of living peacefully, they destroyed themselves to ashes by their greed for power.
Now you, as The Seeker, woken up, ready to find the cause of all of the GGW

Phase_1 . . .

You're piece of electronic junk, someone's long lost drone left alone on EPC-221. After the era of the "Great Galactic War" in which whole mankind was wiped out. You are now the seeker of collecting evidence of human race and in quest do destory the evil AI and find your owner in the process.

Gameplay:

Through the game you'll encounter various barriers; Other drones, alarm systems, etc. in a random generated level (only the layout stays the same) That will try to slice you in pieces, the more, the better.

You as The Seeker, need to find the exit out of this robot made hell, by collecting points, enjoying the scenery and the music that captures the essence and the beauty of destruction intertwined.
With human and robotic leftovers.

Features:

  • Huge randomness in the level - Each time you load up the level, the enemies, the items, the points, the alarms, the cameras, the turrets, the doors, everything will change exepct the basic layout of the level, this creates unique gameplay for each and everyone of you making you special as you already are. All random.
  • Procedural alarm system - Each time you screw up, and activate the alarm, you are making the level a lot harder, and this is where the PAS comes in. It adds doors, activates more and harder enemies of different type, making escaping and stealing data very hard. As you make more mistakes the more money prize you get at the end, as passing a level with no trigger is rewarding, surviving a level 5 breach is far more as it is far more difficult
  • Complete customization of the player/b] - Fully working customization of the player, and unlimited community skins with the combination of the Steamworkshop. Want to change colors? No problem. Models? Easy. Add new models, particles, effects, ANYTHING? No problem.
  • Complex upgrading system - Here you spend your hard earned points you collected passing a level, by buying upgrades, weapons, charges, decoys, fake walls, hacking abilities making your life through the System easier.

Additional Languages?

I've been already asked a few times about this and - Yes we would love to add as many languages as possible, however it only depends on how we all contribute with translations, so each language can be added actually.

If you are interested in contributing in translations just specify the a request for the lanugage and contact us at:
http://support@intercido.com

System Requirements

    Minimum:
    • OS: Windows 7 or up
    • Processor: Inter Core II Duo + or Amd Athlon 64 x2
    • Memory: 1024 MB RAM
    • Graphics: nVidia GT 440 or ATI 5670
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 7 or up
    • Processor: Intel® Core i7-3820 or AMD FX 8320E
    • Memory: 2048 MB RAM
    • Graphics: NVidia GTX 660+ or ATI Radeon HD 7870+
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: For SSR and other Post Process effects, graphic card is required to have 1gb VRAM
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