Prepare for an epic battle! Deformers is a physics-based arena brawler where the goal is to out-battle, out-eat, and out-score your opponent. Smash up your friends in splitscreen co-op, or team up and fight against others online!
All Reviews:
Mostly Negative (51) - 37% of the 51 user reviews for this game are positive.
Release Date:
Apr 20, 2017

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Recent updates View all (8)

June 9

Deformers: ReFormed Patch Notes - June 8th, 2017

Patch Highlights
New Feature: Offline Support/Local Play
Offline play will allow you to play Deformers with your internet completely disconnected (as long as you have the game installed and the ReFormed Patch already, of course). When playing offline, PS4 players will no longer need a PS Plus subscription and can now invite their splitscreen friends as guests, and XB1 players will no longer need an Xbox Live Gold membership.

When offline, the top "Play" button will be greyed out and the "Local Play" option will be available (in addition to the Workshop, Tutorials, and Options). In Local Play, you have access to the three Game Modes, nine Arenas, and target practice Dummies. To use Local Play with splitscreen, make sure to activate splitscreen from the Main Menu and then press the Local Play button.

If you've never connected to the internet while playing Deformers, you'll have access to a preset collection of Forms and customization options in the Workshop. If you have booted up Deformers while connected to the internet, it will mimic what you've unlocked in the Workshop already.

Please note that Progression and Prestige are both online-only systems to prevent offline exploitation; as such, playing in Local Play or while offline means you will not earn experience, Prestige, Silver, or Strands.

New Feature: Cross-Network Play
In this update, cross-network play is supported between Steam and PS4 users and Steam and XB1 users. Please note that at this time, PS4 and XB1 users are not able to matchmake with one another.

When you matchmake with players that don't share your platform, you'll be able to see a small designation on their nametag in the lobby, on their in-game tag, and on the scoreboard. Due to certain platform restrictions, cross-network players are unable to communicate with one another using VOIP, but can use the Quick Chat tool to get across brief, simple messages.

Cross-network play is automatically enabled for all players, but can be disabled through the in-game options under the "gameplay" category.

New Feature: Tutorials
We added multiple new in-game tutorials, which can be accessed from the "Training" button on the main menu:
  • Navigation
    • Master the basic mechanics of movement, jumping, and aiming.
  • Combat
    • Hone your skills by learning about ramming, charging your ram, shooting, blocking, grabbing, throwing and charging your throws, and escaping from grabs.
  • Powers
    • Practice with each of the Powers so you can familiarize yourself with their unique abilities.
  • Classes
    • Learn the strengths and differences for each Class to find the one that best suits your playstyle.
Each Tutorial can also be played when offline. If you're in a party or in splitscreen, the Tutorial button will be disabled.

General Updates
  • Major performance updates that are too numerous and technical to list.
  • Many, many network/service backend improvements, including:
    • Matchmaking requests will no longer enforce a "ping restriction" in order to actually start matchmaking, which means that if you were receiving an error message when pressing "Play", that may no longer occur.
  • Added Credits to the Options menu.
  • Created our first baby AI system, which is currently in use in our new in-game tutorials. So cute!
  • Added a bad word filter for usernames. Keep it clean, folks!
  • Disasters have been temporarily disabled as we explore ways to refine the gameplay experience. They will return!

UI Updates
  • The main menu news feed is now more beautiful than ever.
  • Post-round screentime has been reduced which you get into the next game even faster!
  • Kill notifications have been beefed up, which makes destroying your enemies that much more satisfying.
  • Changed "Add Login" to "Add Splitscreen" for better clarity on what that button actually does.
New Feature: "Perfect" Action Alerts
  • “Perfect” action pop-ups notify you when you’ve hit the sweet spot of a Ram, Block, or Throw (“Perfect” actions do more damage, knock enemy Forms further, and stun enemies for a longer duration).
New Feature: Health Bars
  • Team and opponent health bars make it easier to know if you should assist your buddy or fire off one more shot to finish a weakened enemy.
New Feature: Hit Confirmation
  • A visual indicator has been added to the crosshair that provides feedback when your target has been dealt damage.
New Feature: Struggle Notification
  • If an enemy grabs you, it will now show an on-screen notification on how to break out of their grasp by struggling.

Bug Fixes
  • When kicking a party member, they will actually be forced to leave the party.
  • Some players would get hung up at the Form chooser screen, which would require a hard reset of the application or console. Fixed that.
  • Fixed localization errors and missing text. Es muy bueno.
  • Fixed a bug that caused a development console window to appear when reaching a certain Prestige rank.
  • Fixed a post match issue that caused some Forms to warp.
  • Fixed a crash that could occur when quitting the game before reaching the Press Start screen.
  • Reworked lobby flow to reduce the potential for crashes/hangs that were frequently seen on PS4. It's a lot smoother now, too!
  • Removed jitters when entering the Form chooser screen.
  • Fixed flickering of UI between rounds.
  • Fixed an issue where the same arena would sometimes be picked twice in a row rather than randomly.
5 comments Read more

June 6

Announcing the "Deformers: ReFormed" Game Update

Hi everyone,

On April 21st, we took a big step as a studio and launched Deformers, our first multi-platform multiplayer game. It all started as a passion project for Ready At Dawn, a chance for us to go back to our independent roots. What was at first a couple of developers experimenting with our tech has now turned into a passionate team of 20. Since the early days of making this game, we’ve strived to keep a small team mentality that has remained to this day.

We’ve had our fair share of growing pains through development and launch. The team has continued to work tirelessly around the clock and, as you have seen, we’ve already deployed multiple smaller updates to address the challenges we encountered. With your help and the guidance you’ve provided, we were able to stabilize our matchmaking and database services. We’re aware that some players are still experiencing challenges with connectivity. Matchmaking queue times have been impacted as a result, and remedying this has been our focus and number one priority.

With many of the launch challenges and growing pains behind us, I am excited to let you all know that we will be releasing our first major update to Deformers, “Deformers: ReFormed”, on June 8th at 10:00AM PT — our chance to do right by you. Beyond a number of optimizations and bug fixes that will address many of the outstanding concerns you’ve raised, this update will also bring some major and exciting additional features to the game:
  • Offline Play – You will be able to enjoy a truly offline couch co-op experience with up to 3 of your friends.
  • Cross-Network Play – To bring the community closer together, players on PlayStation 4 and Xbox One will have the option to matchmake against Steam players and vice-versa.
  • Tutorials – We’ll be rolling out new, in-game tutorials to help players get up-to-speed on the basics and core mechanics of Deformers, as well as learn about Powers and Classes. You’ll have a chance to perfect your skills before entering the combat arena. We plan on implementing more advanced tutorials in the future, which will reveal the deeper strategies behind Deformers’ game mechanics.
But this update would not be complete without a big thank you to everyone who has played, helped us improve the game experience, and followed our journey since the beginning. So we wanted to announce a few initiatives for both existing and new players:
  • In-Game Currency – Firstly, in appreciation of our current players for the support you have given us, we’ll be adding 30,000 Silver to every player account that was created prior to the time of this posting (June 6th at 9:00AM PT); Silver can be used to unlock Styles, Tags, Taunts, and Emotes in the Workshop.
  • Free Weekend – Secondly, we will start a Free Weekend event on all platforms that will go live June 8th at 10:00AM PT on Steam, PlayStation 4, and Xbox One. Stay tuned for further details we’ll be posting here in the next few hours.
  • Free Weekend 50% Off Promotion – And lastly, starting during the Free Weekend period and lasting until June 11th, Deformers will be on sale for 50% off on Steam. Additionally, Deformers will be on sale for 50% off on every platform from June 9th-15th through the online GameStop store and at retail locations.
This is only the start. We have more updates, features, and surprises coming your way in the coming weeks and months.

So on behalf of the entire Deformers team, as well as everyone at Ready At Dawn, thank you all again for your feedback, support, and encouragement. We’re excited for the opportunity to learn and grow with you. See you in the arena!

Ru Weerasuriya

Creative Director
Ready At Dawn

Original Post
4 comments Read more

About This Game

From the award-winning independent developer Ready at Dawn Studios, Deformers is a brand new, third-person smash ‘em arena combat game featuring fast and frantic gameplay. With a focus on multiplayer and online connectivity, players control “Forms” as they battle each other in fast-paced melee combat for supremacy.

  • Choose from forty Forms across four distinct Species, including Mutants, Abstracts, Munchies, and Animals
  • In addition to the above, four additional Forms will be available at launch through the Founders Pack
  • Customize your Forms with hundreds of different Styles to personalize your look and stand out from the crowd
  • Express yourself with over eighty Tags, Taunts, and Emotes to let your friends and enemies know what you really think
  • Battle for supremacy across nine Arenas that span environments such as arid deserts, ancient ruins, and billowing circus tents
  • Test your skills in three Game Modes at launch: Deathmatch, Team Deathmatch, and Form Ball
  • Pick your playstyle from five powerful and unique Classes: The Ranger, the Guardian, the Striker, the Speedster, and the Marksman

Along with all of the above content at launch, Deformers will have future updates in the coming months with tons of new additions:

  • New Arenas and environments that will expand your available battlegrounds
  • New Game Modes that will test your skills and push you to your limit
  • New Classes to amplify your playstyle
  • More Forms for the existing Species
  • New and original Species yet to be revealed
  • New Styles, Tags, Taunts, and Emotes

All new Arenas, Game Modes, and Classes will be provided for all players in future Deformers updates.

System Requirements

    • OS: Windows 64-bit (7, 8.1, or 10)
    • Processor: 2.8 GHz Quad Core (2 Physical, 4 Hyper) CPU
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GT 470 or equivalent
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Additional Notes: This is the bare minimum hardware required to run Deformers on the lowest graphics settings. An internet connection is required to play Deformers.
    • OS: Windows 64-bit (7, 8.1, or 10)
    • Processor: 2.8-3.0+ GHz Quad Core (2 Physical, 4 Hyper) CPU
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 970, 4 GB or equivalent
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Additional Notes: An internet connection is required to play Deformers.

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