The latest standalone expansion for Mount & Blade!
User reviews: Very Positive (2,958 reviews) - 85% of the 2,958 user reviews for this game are positive.
Release Date: May 3, 2011

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Buy Mount & Blade: With Fire & Sword

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Packages that include this game

Buy Mount & Blade Full Collection

Includes 5 items: Mount & Blade, Mount & Blade: Warband, Mount & Blade: Warband - Napoleonic Wars, Mount & Blade: Warband - Viking Conquest Reforged Edition, Mount & Blade: With Fire & Sword

AUTUMN SALE! Offer ends December 1


Recommended By Curators

"Mount and blade with guns. That's right, swords and guns. What more could you want?"
Read the full review here.

About This Game

In an open sand box world you choose your allies, your enemies, what provinces to conquer, what castles to siege and what quests to embark on. With Fire & Sword builds and expands upon the highly regarded combat system from Mount & Blade: Warband. Firearms have been introduced to the battlefield. Additionally, muskets and pistols can now be used as sidearms in hand-to-hand combat to quickly drop your foes. In addition to the enhanced singleplayer mode, With Fire & Sword also provides a host of original multiplayer content including the new game mode: Captain.

Key Features:

  • A storyline based on the cult novel, "With Fire and Sword", from Nobel-prize winning author Henry Sienkiewicz.
  • A new century of warfare that brings pistols, muskets, grenades, and other advanced weaponry to the battlefield.
  • Fully customizable armies; players can outfit their soldiers with each piece of weaponry & armor.
  • Additional quest types. More political intrigue with colorful factions. More adventure in a new land.
  • Multiple endings to increase re-playability.
  • Deeply researched historical component encompassing every aspect of the game's assets.
  • Ferocious new multiplayer action, bringing players the thrill of pitting old technology against the looming threat of firearms.
  • 3 Main Story-driven quest-lines for the player to delve into once they've become known in a particular faction.
  • Additional quest types.
  • Implementation of firearms, adds a whole new layer of strategic depth to the franchise's proven combat model.
  • New Siege options to choose before besieging a town or castle.
  • New multiplayer Maps and new multiplayer mode, “Captain Team Deathmatch”

System Requirements

    • OS: XP/Vista/Windows 7
    • Processor: 2.1Ghz or higher
    • Memory: 1.2 GB
    • Hard Disk Space: 900 MB
    • Video Card: 128 MB+
    • Sound: DirectX Compatible Sound Card
    • DirectX®: 9.0c
Helpful customer reviews
535 of 662 people (81%) found this review helpful
995 people found this review funny
11.0 hrs on record
Posted: July 3
>Named Myself Sir AnusII, as I am the son of Sir Recctum the first...
>Conquered lands in the name of Russia
>Betrayed the Russian King
>Conquered His land
>Married a russian warlord's daughter
>Then I came home and played some Fire and Sword
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263 of 338 people (78%) found this review helpful
280 people found this review funny
106.0 hrs on record
Posted: July 12
Bought new weapons and armor for about 100k
Has an army of elite Swedish mercs

Accidentally pressed surrender

10/10 will play again
Was this review helpful? Yes No Funny
67 of 77 people (87%) found this review helpful
8 people found this review funny
172.2 hrs on record
Posted: July 19
What can I say about this game?


While the gameplay itself is absolutely phenominal, there is a MAJOR drawback that I discovered once I was finally given a castle to oversee. Beyond the challenge of getting your best friend, the King, to give you a little slice to call your own, when the budget screen shows up for each town/castle/village you own, instead of putting every tariff and expense on a single sheet with a breakdown of each category as was done in basic Warband, here they point out to you EACH AND EVERY thing you have had built, and every person you have had hired for EACH AND EVERY town, castle, and village. As I mentioned in my first review, there are a lot of options for each location you own. Now imagine every week in game, you are bombarded by a 30 page dissertation of every individual expansion you have ordered. It makes the game *almost* unplayable.

This is the only major drawback of the game that I have found. If you can cope with this first paragraph, read on and see why I would still reccommend keeping a dictionary handy to check your sperling and that you should purchase Mount and Blade with Fire and Sword!

It's fan-freaking-tastic!!
I loved the original, but lets face it, there comes a point when there is no more challenge or suprise to obliterating your opponents on the field of battle. That game was drying up for me, it was finished.
Then this little gem appeared, and the love was reborn!
The game is the same concept; pick a faction, crush the opposition.
What makes this game so great? They give you freaking muskets, pistols, and grenades!
The reload spead is faster than reality, but who wants to stand around reloading all the time?
But the powder weapons, even at their worst stats are devastating.
The grenades are a lot of fun, but leave a bit to be desired. You can choose from three different sizes: Small medium and large. (Sounds like a freaking fast food menu, right?) The problem with each of them is they do not replenish after each battle as bullets and arrows do. But hey, they're already OP, so theres gotta be a drawback somewhere, right? Now here's where I have an issue with the game: Some unknown set of circumstances casues them to explode but do no damage. (Believe me, Im not missing. When you are taking the walls and you are the first one up, get to the top of the ladder and look down at the horde waiting for you [units set at 150]. You cant miss a target like that if you tried. So after the first two grenades, the rest seem to stop working.) But with any of the three types of grenades, you can expect 3-4 kills with one throw. Oh! There is nothing more satisfying than watching a surge of blood-thirsty warriors coming at you with every ounce of confidence that you are going to be splattered across the walls. Then with a single throw, 7 of them just drop dead. And the rest? Well, there seems to be a large impact on morale with these explosions. Sometimes you dont even have to hit anyone. They hear these beasts go off nearby, and that's all for them! FT! Im done!!

Another drawback to this game: They took out a lot of the weapons you could get in the original. My favorite was the heavy axe (Or something it was a one-hamded axe, dealing 40c) and they also took out the lucern (Fudge spealling, the pole-hammer) both gone. Replaced now by generic fencing swords and eastern equivalents. The game is still entirely playable, but you just yearn for your tried and true steel buddies of old.

Other features of note: You can upgrade and armor recruits at mercenary camps. Each camp has their own nationality and their upgrades only affect that nationality. (Rascist, I know)
In cities and Castles/fortresses: You can visit Weapon, Armor, and Horse masters to order "custom" associated gear. There is also a WONDERFUL new adition of the Merchant Guild!! Leave a couple thousand Thaler (money) at the "bank" and let it accrue interest.

Theres even more to mention, but if you even managed to get this far in my review, I salute you! If you liked Warband, just stop reading and get Fire and Sword already! You wont regret it!
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148 of 205 people (72%) found this review helpful
132 people found this review funny
37.3 hrs on record
Posted: June 29
Crimea gets fought over by Eastern Europeans and Russia.
11/10 for realism.
Oh, and if you like M&B: Viking Conquest then watch this:
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8 of 8 people (100%) found this review helpful
16.4 hrs on record
Posted: October 28
A great medieval open-world game just like Warband, but this time with pistols, rifles and alot of other new content.
I really love the concept of this game and I would really recommend it to anyone.
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