User reviews:
Very Positive (174 reviews) - 92% of the 174 user reviews in the last 30 days are positive.
Very Positive (5,288 reviews) - 94% of the 5,288 user reviews for this game are positive.
Release Date: Jan 25, 2011

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Includes 2 items: Dead Space, Dead Space™ 2



“A monster of a sequel.”
90/100 – Game Informer

About This Game

In Dead Space™ 2, you join Isaac Clarke, the Systems Engineer from Dead Space, as he wakes up three years after the horrific events on the USG Ishimura. The Ishimura was a Planetcracker-class starship besieged by grotesque reanimations of its dead crew, known as “Necromorphs.”

After unearthing a strange artifact known as the Marker, Isaac finds himself on the Sprawl, a giant space station in orbit around Saturn. Unable to remember how he got here and plagued with demented visions of his dead girlfriend Nicole, he must survive another nightmarish outbreak of Necromorphs as he fights his way towards an answer he hopes will end all the chaos.

Key Features:

  • Tear through space with full 360 degree movement.
  • Wield a set of devastating tools to bring the terror to space. Impale Necromorphs into the walls with the Javelin, use improved telekinesis to turn limbs into deadly weapons, plant powerful dismembering trip mines, or create a hull-breach to suck a group of monsters out into space.
  • Fire up Isaac’s suit boosters to rocket around in zero gravity like never before. Explore the depths of the Sprawl and encounter new weightless combat and physics-based puzzles with full 360⁰ movement.

Online Disclaimer:


System Requirements

    • Processor: 2.8 GHz processor or equivalent
    • Memory: 1 GB RAM (XP), 2 GB RAM (Vista or Windows 7)
    • Hard Disk Space: At least 10GB of hard drive space for installation, plus additional space for saved games
    • Video Card: NVIDIA GeForce 6800 or better (7300, 7600 GS, and 8500 are below minimum system requirements), ATI X1600 Pro or better (X1300, X1300 Pro and HD2400 are below minimum system requirements), 256MB Video Card and Shader Model 3.0 required
    • DirectX®: DirectX 9.0c
Customer reviews
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Very Positive (174 reviews)
Very Positive (5,288 reviews)
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2,798 reviews match the filters above ( Very Positive)
Recently Posted
Česká Hrozba
21.4 hrs
Posted: September 27
story-story of dead space 2 follows isaac clarke who is in asylum and has amnesia is awakened by Franco Delille and he is there to help,but before he could cut you out of your straight jacket he s been.....infected i guess by a necromorph so he transformed to one before isaac eyes (wow.asylum,awakening with amnesia and character thats there only to be suddenly killed,that s 3 horror clichés in a row.)of course you escape and then your getting help by daina,but she betrayes you because of some cult stuff and you are told that you created a new marker,you escape and your goal is to destroy marker

the first thing i consider a problem in this horror game is that...its not that scary
ok,there are frightening or disturbing moments but most of the times its all ruined by isaacs voice a first game he didnt talk,but here he sounds like an action hero and its distracting,
other characters are not that interesting and some would really fit into an action movie
and also some jumpscares are lame(for example that fake sun jumpscare)

gameplay-even though its kinda lame as an horror game,its actually pretty fun action game,you have again plasma cutter and you can now impale enemies with help of telekenisis(you have also other guns like flamethrower, impale gun,etc and you can also upgrade them)
of course you can also use stasis that slows enemies and its really helpfull
also in certain places you can shoot the glass so enemies are going to be sucked out
and there are even parts where youre going to float in the air because of low gravity(those parts are pretty cool)

also music and graphics are great

to sum up-as a horror game it doesnt (mostly there are some scary parts but there arent lots of them)work,but as an action game its really good,so yeah its kinda like re4-most of the time you wont be scared but youre joing to have lots of fun with it
Helpful? Yes No Funny
9.5 hrs
Posted: September 27
Great Graphics for an 2011 game, has thrilling envoiment and awesome adrenaline.
Only bad thing is that Multiplayer is empty and possible impossible to find a game.
Helpful? Yes No Funny
Stairs Mckenzie
20.2 hrs
Posted: September 25

Well produced.
Fun game
Doesnt get too repetative
The story is good.

The game will glitch and bodies will shake because of the dynamics in the game, you will laugh and be taken out of the game. 4.5/5
Helpful? Yes No Funny
2.6 hrs
Posted: September 25
If you like the orignal this game will please or scare you or maybe both hehehe.
Helpful? Yes No Funny
0.2 hrs
Posted: September 25
Originally posted Feb 4 2011

Many, many games make me wish for a “sigh” button, for a variety of reasons. Dead Space 2 makes me wish for a “sigh of despair” button.

Thrown into a startling and thrilling opening sequence, Isaac Clarke returns from Dead Space to once again dismember and destroy necromorphs. Arming himself in a plot-driven and organic way, Isaac also finds his voice, something that was missing in the first game. Spectacularly well written and well-acted, Isaac is no longer a silent avatar for the player, but a fully formed character whose destiny is to be plagued by waking nightmares.

Like a futuristic John Mclane, Isaac finds himself in a horribly familiar situation: running and fighting for his life through an industrial space maze, guided by remote voices. Unlike the errand missions and unending jump scares of the first game, DS 2 makes ironic meat of the first game’s formula with a half-way point reveal that is delicious. Replete with actual mood and atmosphere, DS 2 does have more than its fair share of jump scares, but makes up for it by honing tension to a bright gleaming point.

A few mid-to-late game set pieces tread dangerously close to vomiting all over the concept of over-the-top bad taste, but like any great horror experience makes the viewer squirm.

Caveats are few and far between, but like the overuse of jump-scares, DS 2 does milk its formula too much. Vacillating between random encounters against one or two enemies and endless swarms, DS 2 also swings heavily in difficulty level, especially in the late game. Combat and movement have been tweaked just enough to make the action quick and responsive, unlike the tank controls of the first game. While this makes the game move faster and become slightly more of an action-shooter, it makes the difficulty spikes more egregious as the need for accuracy ramps up beyond the speed of the controls.

Following the first game, DS 2 allows for a New Game+ mode, allowing the player to carry over any upgraded equipment from the 1st playthough, lowering the difficulty and increasing replayibility.

Satisfying in its resolution, DS 2 raises the bar beyond survival horror to become a truly cinematic horror experience and I can’t wait to play it again.

Helpful? Yes No Funny
1.5 hrs
Posted: September 25
Best Dead Space EVER.
Helpful? Yes No Funny
26.1 hrs
Posted: September 25
Game was good all in all, made my heart jump for a "few" times..
made me kill children and babies (which i actually liked since i also would
Like to kill children and babies in real life)

10/10 would purcahse 10 power nodes again
Helpful? Yes No Funny
1,001.4 hrs
Posted: September 24
This game has absolutely no replay value whatsoever. Don't get it because you'll probably only play it through once.
Helpful? Yes No Funny
11.5 hrs
Posted: September 24
In space, no one can hear your dead girlfriend trying to possess you.

This game is a fantastic followup to the original Dead Space. While many will call the original Dead Space little more than "Resident Evil 4 in space" (and I'm inclined to agree with them), Dead Space 2 manages to branch out into psychological horror and keep the tension high. Yeah, there are still jump scares, but the atmosphere overall has been cranked up to 11 and the shootouts are even more frenzied.

I don't know how they did it, but they managed to make it work both on the action and the horror front.
Helpful? Yes No Funny
14.6 hrs
Posted: September 23
Excellent survive action! Sometimes a little scarry :)
Love the NECROMORPHS (meatfriends)! Make us whole!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
59 of 73 people (81%) found this review helpful
9 people found this review funny
10.1 hrs on record
Posted: August 29
——— 9/10 ———

+ Immersion/Lore
+ Mechanics Synergy/Kinaesthetics
+ Level Design
+ Narration/Plot
+ Talking Isaac
+ Aesthetics
+ Difficulty Fairness/Internal Economic
+ Mastery Potential
+ Gameplay Diversity

+/- Multiplayer
+/- Action>Horror

- Electronic Arts

Recomended controls scheme: Gamepad>PC
Recomended difficulty: Survivalist

One of the best TPS, well-balanced and well-written.
Was this review helpful? Yes No Funny
32 of 36 people (89%) found this review helpful
7 people found this review funny
14.0 hrs on record
Posted: September 3
I'll keep my review brief.

I know it's late into the game's release to really write a review, but I feel like writing it may give whoever reads it a little more insight into the game if you're someone who decided to play it as late as I did. It's never too late to start, right?

Either way, in Dead Space 2, you play as DS1's protagonist, Isaac Clark, three years down the line from the previous game. Suffering with a rare form of dementia, unknowing to where he is, and continuously haunted by his dead girlfriend and the events of the Ishamura, Isaac is forced to pick up the guns and the classical suit of armor once again and fight for his life, but this time, for answers.

You, as Isaac, must take whatever lead you get to piece together your now shattered mind, and most of all, find out exactly what's causing your mind to be so broken in the first place.


For gameplay, it plays very nice, and I have to say I enjoyed how they've made the Stasis actually have a proper use for enemies rather than just puzzles. I played the whole of the first Dead Space with hardly having to use Stasis other than when it was compulsory for progression - In the intro mission in the game showed off what you could now do with the Telekenisis, too, which was something in the first game that had very little use as well.

Enemies are more brutal, but at the same time, more annoying - I loved the feel of Dead Space 1, even more so the way it made your heart pump whenever you had more than a couple of necromorphs coming at you - In this game, however, the enemies sometimes became a bit of a bore, or a chore to deal with. That was something I never personally experienced with the first game.

I felt that a lot of the timing for some of the enemies was wrong, and at points, it felt like they were just thrown in there for the sake of giving the player something to do. With large clusters of enemies, your stasis becomes increasingly critical, but even then, if you're someone like me who doesn't sink power nodes into upgrading the stasis ability, you can find yourself in a tough spot, where all the enemies are taking cheap-shots one after the other, making it impossible to have full health for more than 30 seconds in the game.

THe collectibles in this game were sometimes hidden in ridiculous locations, but then again, they're collectibles for a reason. I don't think it's entirely fair that they decided to have it so that power nodes were floating in space, tucked away behind junk in zero-gravity, across a gap that required TK to reach, etc, etc. But I guess that they can't make things too easy.

Anyone who's played this will hopefully agree with me on this one: The store system is god-awful. At the start of the game I was baffled to find that the worst suit I could choose from (based on armor and inventory space), cost 1000 credits, whereas every other suits (non-vanilla versions, 15 inventory slots, 15% armor, certain buffs) cost absolutely nothing to get. Same for the weapons that weren't vanilla - Given, I didn't upgrade any of the weapons until I had the default schematic, but honestly, I feel that with the store system they tried far too hard to make something better, but in the end made something much worse.

Navigation of the store system felt clustered and frustrating, and trying to find all the default models of weapons among the non-defualt, modified ones, was just an effort that you shouldn't have to make. In my opinion they had the store system perfect in the original game, so this factor left me disappointed.

Also, speaking of the suit - What the hell, guys? Why get rid of the classic? I know it takes place a few years down the line, but come on, at least return the 'find the suit level schematics and get something that looks way more kickass than what you've got now' system - I LOVED that. Don't get me wrong, the Elite Suit looked very nice, but the others were quite mediocre if you ask me.

The weapons - I liked the new choice, and choosing the Seeker Rifle over some of the old classics wasn't hard to do. The Plasma Cutter is also very powerful at the start in comparison to the first game, which was definitely a nice surprise.

The story was pretty good, too - I felt there was a high sense of mystery within it, which was great. Not knowing anything and gradually piecing things together via text and voice logs was something that the first game did well at; although it didn't feel as frightening in this one, it was still good. I also noticed there was a lack of audio files in comparison to the first game? On the contrary of that, though, some of them legitimately had me shaken when I listened to them, so the fewer amount was made up for by that factor right there.

I think to understand the story, you HAVE to play the first one, otherwise Isaac's situation, and the continuous appearances of a certain character, do not make much sense.

TO summarize my opinion of the game, it was good overall, but if you're looking for something similar to the classic Dead Space, I'm willing to bet that 9/10 of you won't get that. DS2 was a game that definitely won a spot in my favorite survival horrors, but is nowhere near to how legendary the original was. I loved Dead Space 1, and some of the features I found in this game left me feeling slightly disappointed.

Some parts were spot-on, others felt like they were slightly rushed, and some parts felt like the developers tried far too hard to make improvements where improvements weren't necessarily needed. Like they say - If it ain't broke, don't fix it.
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27 of 31 people (87%) found this review helpful
26 people found this review funny
7.1 hrs on record
Posted: September 10
Get scared by a glitched body in a door

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21 of 23 people (91%) found this review helpful
7 people found this review funny
10.8 hrs on record
Posted: September 4
Step 1: Crawl into the dark machine.
Step 2: The screws go tight all around.
Step 3: Cross your heart and hope to die. Stick a needle in your eye.

Dead Space 2 is one of the most incredible gaming experiences of my lifetime. It builds on everything the original Dead Space accomplished. But what really causes this game to shine over many others is its narrative. It's deep, thought inducing, and genuinely compelling. Issac is a fully realized character. You're doing yourself a disservice not diving into this game.
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10 of 11 people (91%) found this review helpful
8.5 hrs on record
Posted: August 28
In my mind this is my favorite game in the series. Dead Space 2 for the pc feels a lot more polished than Dead Space it fixed a lot of issues with pc version being the gameplay. Dead Space 2 is a lot more scarer and a lot more enjoyable it reminds me of Half Life 2 where you could throw the sawblades at the zombies from the Ravenholm, but it takes a lot of great elements away and uses it to make you feel a little bit more exposed when you don't have ammo for any weapon. Instead you have a spear to take on a hoard of alien creatures. Between the gameplay and the none stop action through out it's a really fun and scary something EA actually got something correct. Would highly recommend it especially if you played the first game since Dead Space 2 goes back the first game in a truly fun experience 8/10
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10 of 11 people (91%) found this review helpful
1 person found this review funny
12.4 hrs on record
Posted: September 12
>30 fps
>Disable Vsync in-game
>Force enable Vsync in graphic card's control panel
>200 fps

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5 of 5 people (100%) found this review helpful
1 person found this review funny
56.3 hrs on record
Posted: September 10
for me its a high 8, maybe a 9 out of 10. What irks me sometimes is how often items fall into some crevice or something that you can't tk or see. Also, if you try to bring along using tk any kind of impalement weapons, throwable objects, etc ..they just vanish after some time. I had like 10 mops ready to clean house, and when i turn my back they're gone :(

Otherwise, Great atmosphere. Like the storyline, solid sequel to DS1. A great game.
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4 of 4 people (100%) found this review helpful
10.0 hrs on record
Posted: September 12
AMAZING PORT! I can run this game easily on my horrible laptop... this is incredible!
it's a nice horror game, some parts are very scary. the multiplayer is pretty cool too..

its a solid third person shooter.
Very Recommended if you love horror games!
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2 of 2 people (100%) found this review helpful
0.7 hrs on record
Posted: September 11
Best space horror!
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3 of 4 people (75%) found this review helpful
2.5 hrs on record
Posted: September 13
Where is the deadspace 3 ?
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