Regalia: Of Men And Monarchs is a tactical RPG set in a cheerful fantasy world full of weirdness and wonder. Assemble your party, go adventuring, manage your kingdom, make new friends, and defeat your opponents in challenging turn-based combat.
Recent Reviews:
Very Positive (10) - 90% of the 10 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (104) - 77% of the 104 user reviews for this game are positive.
Release Date:
May 18, 2017

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Recent updates View all (17)

August 30

1.07 PATCH is LIVE!

You’ve made it known and we listened - finally the new level scaling system is live! That being said, we didn’t want to break the wheel, rather make the challenge more consistent and to give you more space to enjoy your accomplishments in the game. We believe that this is the best of both worlds but you should be the judges of that - let us know what you think about those changes on the forum!

  • Scaling for enemies is no longer unlimited. Various factors affect and limit the upper level the enemies can scale up to
  • Difficulty level now affects the scaling limit for enemies. Lower difficulty levels will impose harsher limits on the enemies scaling, while higher difficulties will let them scale up more
  • Story progression now affects the scaling limit for enemies. Early chapters will limit enemies' scaling more harshly. Players focusing on XP gains will now feel significantly stronger
  • Dungeons now affect the scaling limit of enemies. Locations marked as "Easy" will now scale slowly, which ensures that they remain easy no matter what level they are approached at
  • Some enemies have had their stat scaling adjusted for a more predictable difficulty curve

  • When equipping weapons or trinkets on a character, the game will now show a comparison tooltip of the presently equipped item in that slot for easier reference
  • Mouse cursor is now confined to the game's window for all your multi-monitor users (thanks to our backer Stephen "Stoibs" D for bringing this to our attention!)
  • Various stability improvements and bug fixes that will make your life more easier and Regalia more enjoyable
11 comments Read more

July 26

UPCOMING UPDATE #3 (improved level scaling, y'all!)

Hello everyone,
here's a sneak peek of the next update. This time we're putting the spotlight on some of the most requested improvements - better level scaling and balance.

We’ve heard you loud and clear and we decided that the level scaling system we're using for Regalia could use some tweaks to make it more consistent and fair. We're adding two new features to the scaling system that should alleviate many of your concerns:
  • Firstly, we're adding a scaling modifier to each of the dungeons you can visit in the game. Starting dungeons and the ones closest to Ascalia will scale more slowly than the ones further away from your starting position. This will ensure that the locations that are supposed to be easier will stay easy no matter what. No more Ban Machair enemies turning into nightmarish monsters at level 20!
  • Secondly, we're adding a limit to the level scaling of enemies depending on the chapter you are in. So if you are focusing exclusively on adventuring and dungeoneering early on, your guys should feel more powerful than before.

The objective of both of these changes is to make the difficulty level more consistent without making it less challenging (we don't want to dumb stuff down).

For this patch, we're also polishing some of the major offenders in terms of balance. There are odd cases of some types of monsters scaling too slowly (or too quickly!) which can lead to unpredictable difficulty spikes depending on when they are tackled. We're revisiting the stats and scaling tables for the enemy units.
The objective here is to smoothen the power level progression of monsters - again, without destroying their intended difficulty levels (in other words, Visage of Anguish will still be very scary, thank you very much).

In a never-ending effort to make the game better, we're also introducing a couple of quality of life improvements. One of those - a feature requested by you, the players - will let you directly compare any selected item with the currently equipped one. We're also squashing the odd bug here and there and improving the overall stability of the game, targeting late game performance in particular.

Those changes should come soon, so please be patient - we’re hard at work here, folks!
9 comments Read more


“Regalia: Of Men And Monarchs does quite well what it sets out to do, tributing classic JRPGs by mixing a variety of features and mechanics.”

“The characters Regalia are colourful, and each has their own unique personality, so spending time with them doesn’t turn into a mindless chore just to get some better stats.”
79/100 – COGconnected

“From the colourful characters and world design to the enjoyable voice acting and detailed storytelling, straight away you can feel the passion and hours put into this project.”
8/10 – GameSpew

About This Game

Regalia: Of Men And Monarchs is an RPG full of challenging combat and exciting adventures. Create your party of distinct individuals and get to work! There's a lot to be done if you are to rebuild your kingdom.

Enjoy the beautiful hand-drawn graphics, lose yourself in the original orchestral soundtrack composed by Game Audio Factory (of Furi and the Endless series fame), and go adventuring in the untamed regions of the land of Ascalia!  

Your story begins in somewhat unexpected circumstances. Who would have thought that after your father passed away you would inherit… a wondrous kingdom far, far away? Unfortunately as soon as you arrive in Ascalia you find out the kingdom is drowning in terrible debt. Now, through some good old fashioned adventuring, you have to return your family seat to its former glory, help out your new subjects, and repay the kingdom’s massive debt!

Regalia: Of Men And Monarchs is a brand new RPG and a Kickstarter success. It was funded by gamers who, just like us, believe that we need to have more good tactical role-playing games. In the end, it was made to be everything we ourselves want from an honest RPG game.

So, will you defeat all the rats, bandits, monsters, and debt collectors? Or will your ruined kingdom fall into an even worse ruin? If you don’t succeed it will be the world’s first ruined ruin. And that’s just the worst.



  • Robust turn-based battles with varied objectives and lots of viable strategies
  • 6 various regions to explore, each filled with battles, adventures, bosses and more!
  • More than 20 unique characters to meet, recruit or befriend. Foster relationships and create the ultimate team of misfits!
  • All you need to be a successful king: town management, diplomacy, expeditions
  • A light-hearted story with tons of humour and a fair amount of epicness
  • Over 30 hours of gameplay
  • Huge replayability factor: you won’t discover all the content in just one playthrough
  • Craft new, powerful weapons
  • Beautiful graphics with hand-drawn 2D backgrounds
  • Orchestral soundtrack composed by Game Audio Factory (Endless Legend, Endless Space, Furi)
  • Professional English voice acting
  • Samurai dwarves!



I’d really love to draw your attention to Polish Regalia, Final Fantasy Tactics with Persona-esque social links system and humourous storytelling like in the Disgaea series.

Enemy Slime
The game already looks remarkably polished, featuring tons of great looking art and an already very deep battle system.

The Vertical Slice
If you’re a fan of tactical RPGs, this is definitely something to put on your list.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7 SP1 / 8.1 / 10
    • Processor: 3.0 GHz Dual-Core - Intel Core 2 Duo E8400 / Athlon 64 X2 6000+
    • Memory: 4 GB RAM
    • Graphics: 512 MB VRAM, DirectX® 9.0c Compatible - Intel HD 4400 / NVIDIA GeForce 9600GT / AMD Radeon HD 3850
    • DirectX: Version 9.0c
    • Storage: 5 GB available space
    • Sound Card: DirectX® 9.0c Compatible
    • OS: Windows 7 SP1 / 8.1 / 10
    • Processor: 3.1 GHz Dual-Core - Intel i3 2100
    • Memory: 6 GB RAM
    • Graphics: 1 GB VRAM, DirectX® 9.0c Compatible - NVIDIA GeForce GTX 550 Ti / AMD Radeon HD 5850
    • DirectX: Version 9.0c
    • Storage: 5 GB available space
    • Sound Card: DirectX® 9.0c Compatible
    • OS: Mountain Lion 10.8.5
    • Processor: 2.66 GHz Dual-Core - Intel Core 2 Duo E8135
    • Memory: 4 GB RAM
    • Graphics: 256 MB VRAM, NVIDIA GeForce 9400M / AMD Radeon HD 2600 Pro
    • Storage: 5 GB available space
    • OS: El Capitan 10.11.6
    • Processor: 2.5 GHz Quad-Core - Intel i5
    • Memory: 4 GB RAM
    • Graphics: 2 GB VRAM - NVIDIA GeForce GTX 775M
    • Storage: 5 GB available space
    • OS: Ubuntu 12.04+ / SteamOS+
    • Processor: Intel i3
    • Memory: 4 GB RAM
    • Graphics: 512 MB VRAM - NVIDIA GeForce 9600GT / AMD Radeon HD 3850
    • Storage: 5 GB available space
    • OS: Ubuntu 16.04+ / SteamOS+
    • Processor: Intel i5
    • Memory: 6 GB RAM
    • Graphics: 1 GB VRAM - NVIDIA GeForce GTX 550 Ti / AMD Radeon HD 5850
    • Storage: 5 GB available space

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