A mysterious agent, capable of becoming a digital ghost, sneaks aboard the Nakamura Space Station. This is where the fun begins: the station is well-protected with its heavy defences, never-ending arsenal of weapons, and mysterious artifacts. It will all have to be destroyed.
User reviews:
Mostly Positive (27 reviews) - 74% of the 27 user reviews in the last 30 days are positive.
Very Positive (778 reviews) - 94% of the 778 user reviews for this game are positive.
Release Date: Jun 7, 2016

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Recent updates View all (5)

March 24

V 1.1: Missions Mode

Hello dear players!


Version 1.1 is Live! Includes the "Mission Mode", a new extra content that includes 12 independent short missions to be done in around 5 to 15 minutes.

Each mission has 3 achievements. One to complete the mission and two more to be achieved by doing something special in that particular mission.

By default missions will be locked. This is done in order to prevent spoils. As you progress in the main campaign, your'll find icons of missions that will unlock them.

If you already finished the game, then all missions will be available by default (obviously there is nothing to spoil if you already finished it).

Last, but not least, if you already started a game and don't want to search icons, feel free to use this map to locate them:

This new content is free and is included in the game. No DLC is needed.


In case you like the new extra content and you want to help a bit, there is a DLC called "Ghost 1.0 - Mission Skin" you can purchase.
It totally optional, and as thanks, you'll gain access to a new skin for Ghost (visual change, no special abilities).

This new Skin will appear directly in the "mission mode" and, if you complete all 12 missions (secondary achievements not needed), then this skin will also be available in the main campaign, so you can select it in 3D printers.

5 comments Read more

March 10

Coming soon: "Missions mode"

Hello dear players,

Next 24th of March (in two weeks time) I will release new extra content for Ghost 1.0: the "Missions Mode".

This will be a set of 12 short missions that can be done in 5-15 minutes.
Each mission has it's goal and some of them have special rules. It's some sort of "minigames".

Besides, each mission will include 3 Steam achievements: one for completing it and two additional ones by doing something specific in the mission. All will be different.

Achievements are already uploaded to Steam, so you can now have a look to how they will be.

To prevent spoiling scenarios and enemies that appear later in the main game, missions will be unlocked by collecting their icons.

Their icons will not be hidden. On the contrary, they will be visible so you can get them all easily.
For those who already finished the game, all missions will be automatically unlocked (as there is nothing to spoil).

Instead of doing a DLC with the missions mode and force players to pay for it, I will include them directly in the game. To get some money to pay this new content I will probably publish a simple DLC with a skin for the missions mode that players may buy just to "support the developer".

Thanks for reading!

9 comments Read more


“One of the best metroidvanias I have played”
90 – Vandal Online

“Fran, thanks for surpassing yourself!”
Anait Games

“Ghost 1.0 is one of the best modern Metroidvanias you can buy”
A – The Game Tutor

About This Game

"Ghost" is a metroidvania where two super hackers hire a mysterious agent in order to infiltrate the Nakamura Space Station and steal the greatest electronic secret ever. Of course, the space station will defend itself, which is where the fun begins: the station's defences, with their never-ending arsenal of weapons and artifacts, will have to be destroyed. But the story gets more complicated when the hackers find out about their agent's hidden ties...

WEAPONS: Weapons reload on the go and they never run out of bullets. No need to hoard ammo for the boss battle! The various weapons can be found or purchased (depending on the game mode) and each one has its strengths and weaknesses.

GHOST: The protagonist is not the android you see, but the being that remotely controls it: a mysterious digital ghost that can leave its robot chassis, pass through doors and walls, control enemy androids, and use their own tools against them. What happens if the robot you control gets destroyed, you ask? Then your ghost will be free to control something else, or return to your main body.

UPGRADES: You can have as many as you can collect. The upgrades are passive, so they work without needing any special controls, and they don't run out or deactivate. They come in a large assortment, from aggressive drones to bullet improvements. Remember that the more you get, the more OP you are.

ITEMS: Devices you can use at any time. High-tech equivalents to potions and scrolls.

GEEKIES: Spread throughout the game are hidden "geekies". If you find one and activate it, something related to that geekie will change in the game (not affecting gameplay)... and the challenge is to find out what changes. I know, it sounds silly, but some of them are funny.

SECRETS: 200 rooms have secrets in them that can be revealed by performing a specific action. If you find a secret, you're rewarded with a small permanent powerup that will make your character more powerful. In addition, finding all of the secrets in each level will reward you with something very special.

MAP: The whole map has around 300 rooms, divided into zones. Each zone has its own enemies, its own ambience, its own soundtrack, and, of course, its own boss.

STORY: The story is not to save the world, but rather to go on an intruiging journey wrought with humor. Not to mention all the dialogues and cinematics, all voiced in English.

GAME MODES: Ghost has 2 game modes: "classic" and "survival". Classic is similar to a metroidvania, where the more you advance through the game, the more stuff you obtain and the harder the enemies become. Survival is crazier, as you get stuff much faster and you'll soon turn into a killing machine, but you lose everything when you die.

SKILL TREE: The RPG component of the game is found in the skill tree, where you can spend skill points to level up characters, obtaining special skills for each one. Depending on what skills you select, your gameplay will change in an interesting way.

And the rest is a mystery, one that I shouldn't spoil... you'll just have to discover the rest on your own.

System Requirements

    • OS: Windows XP or later
    • Processor: 2Ghz or faster processer
    • Memory: 2 GB RAM
    • Graphics: 512MB VRAM (NVIDIA GeForce) There can be problems with INTEL graphic cards
    • DirectX: Version 8.0
    • Storage: 250 MB available space
    • Additional Notes: To play normally, screen must be no smaller than 1280x720. Best resolution is 1920x1080. There can be problems with INTEL graphic cards
    • Graphics:
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