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USA:s armé är den mest kraftfulla markstyrkan i hela världen. Grundstommen i en markinvasion är infanteriet i USA:s armé, och mitt i värsta striden sätts deras skicklighet, mod och lagarbete på prov. Beredskap har fortsatt högst prioritet för USA:s armé men deras sätt att ta itu med problem ändras.
Utgivningsdatum: 21 Sep 2004
Populära taggar för detta spel:

Köp Full Spectrum Warrior

Paket som innehåller detta spel

Köp Full Spectrum Warrior Complete Pack

Innehåller 2 saker: Full Spectrum Warrior, Full Spectrum Warrior: Ten Hammers

Om spelet

USA:s armé är den mest kraftfulla markstyrkan i hela världen. Grundstommen i en markinvasion är infanteriet i USA:s armé, och mitt i värsta striden sätts deras skicklighet, mod och lagarbete på prov.
Beredskap har fortsatt högst prioritet för USA:s armé men deras sätt att ta itu med problem ändras. Full Spectrum Warrior började som ett utbildningshjälpmedel för USA:s armé för att förstärka arméns doktrin och gruppinsatserna inom trupperna. Det är den mest realistiska skildring av stadskrig på infanterinivå via unikt taktiskt actionspel. Spelarna blir gruppchefer och för befäl över grupperna Alpha och Bravo. Det finns möjliga faror i alla bakgator och bakom varje fönster. Se upp vid hörnen gott folk, vi har ett jobb att utföra här. Hoo-hah!
  • En unik kombination av taktikspel och actionspel.
  • Autentisk implementering av doktrinen för det amerikanska infanteriet.
  • Enkla kontroller som du använder till att föra befäl över åtta soldater i realtid.
  • Gruppens utrustning speglar verkliga vapen och utrustning som används av USA:s armé nu.
  • Uppslukande stadsmiljöer med faror runt varje gathörn.
  • Samarbete mellan två spelare där varje spelare styr en eldgivningsgrupp.
  • Innehåller två exklusiva bonusnivåer som inte finns på Xbox.

Systemkrav

    Minimikrav: Windows 2000/XP (enbart), AMD Athlon 1 GHz eller Pentium III 1 GHz, 256 MB arbetsminne, DirectX 9.0b-kompatibelt grafikkort från NVIDIA eller ATI, GeForce 3 och bättre, ATI Radeon 8500 och bättre, DirectX 9.0b-kompatibelt ljudkort, 1,5 GB ledigt hårddiskutrymme, bredbandsanslutning (för flera spelare)

    Rekommenderas: Windows XP, AMD Athlon XP 2000+ och senare ELLER Pentium 4 2 GHz och senare, 512 MB arbetsminne eller mer, GeForce 4 Ti och bättre eller ATI Radeon 9500 och bättre, DirectX 9.0b-kompatibelt ljudkort, helst SoundBlaster Audigy
Hjälpsamma kundrecensioner
13 av 15 personer (87%) fann denna recension hjälpsam
302 produkter på kontot
14 recensioner
3.0 timmar totalt
This is a very tentative recommendation. I really want to love this game to bits. It creates a really interesting small scale tactical experience that I've never seen in another game. It is not a shooter. Don't expect something like Conflict Desert Storm.

The problem is this game is fairly broken. There's horrendous performance issues and the sound is bugged to hell.

The performance issues are largely caused by the game constantly trying to contact a server that no longer exists. To find this you can add the following line to your hosts file: "127.0.0.1 fswpc.available.gamespy.com"

If you don't know what a hosts file is you probably shouldn't try to attempt this. It's a system file and that means it's serious business.

The sound problems have no simple fix. You'll just have to live with constantly glitched sound if you want to experience this game.
Upplagd: 26 November 2013
Var denna recension hjälpsam? Ja Nej
10 av 12 personer (83%) fann denna recension hjälpsam
354 produkter på kontot
66 recensioner
12.7 timmar totalt
A perennial favorite, FSW has always been dogged by being a game that is difficult to pigeonhole. Is it a third-person cover-based shooter? Is it a strategy game? Is it a puzzle game? It is a unique combination of all three that combined forms a whole greater than its parts. Unfortunately, gamers expecting a single genre tended to be discouraged by this unusual mix and the game never got the recognition it deserved.

Despite its age - and all the technical difficulties that entails running it on a modern PC - the game's visuals remain surprisingly attractive, and it is not difficult to lose oneself in the fantasy of a fighting through the streets of the war-torn Middle East. There numerous incidental animations - be it a civilian scurrying for shelter, birds scattering as you approach or the laundry flapping in the wind - make the game's world seem alive and keep you on your toes at the same time.

But it's the gameplay that is the real star; leading my two squads through the dangerous, twisting streets of fictional Zekistan felt more realistic and true-to-life than all the Calls of Duty - or even Arma - games combined. Your crew's limited toolset - a handful of movement and attack options - are more than sufficient to engage and defeat the enemy if combined with a bit of cunning. It is almost puzzle like; "If I move fireteam Alpha /here/ and then toss smoke like this, the enemy will react like /that/, allowing me to maneuver fireteam Bravo into position /there/!" Figuring out the optimal method to not only kill the enemies but also do so in a way that minimizes casualties and ammunition use is amazingly satisfying (fortunately, for those less talented, you can often "brute-force" your way through most challenges). The game's difficulty curve is gradual and never overwhelming.

The AI is not particularly skilled but can at times be gratingly tenacious, and failing to keep your team in cover will often result in the quick loss of several soldiers. Fortunately, the tangos' skill set is even less complex than that of your troops - mostly they just hunker down behind some cover and take potshots at you, although a few do use grenades - but they make up for this deficit with numbers and being well placed. Attempt to maneuver around them and they often - but not always - will seek new shelter, requiring you to trap them between your two teams coming at them from different directions. The occasional heavy weapon (rocket launcher or machine gun), tank or technical adds to the challenge and variety. Unfortunately - and this is the greatest fault of the game - the initial locations of the enemies is hard-coded into each level, which greatly reduces the replayability of the game. Best of all, once the mission is over, you can watch a replay to relive your successes (or failures), and even - should you chose - jump into the action at any point. Would that other games offered this feature!

Released in 2004, Full Spectrum Warrior can be difficult to get working on modern computers; in my case, I had to edit my HOSTS file, tinker with the soundcard settings and muck around in a configuration file before I got acceptable performance from the game. Even then, the dialogue was filled with pops and crackles. Nonetheless, the quality of the game was well worth the effort.

Full Spectrum Warrior remains one of the forgotten classics of gaming and those willing to go into the experience with an open mind will be well rewarded with a challenging and exciting game.
Upplagd: 30 November 2013
Var denna recension hjälpsam? Ja Nej
3 av 4 personer (75%) fann denna recension hjälpsam
1,747 produkter på kontot
86 recensioner
3.1 timmar totalt
8,6/10 (wihtout the bugs)

+ original gameplay, has not been done before so extensively, tactical, whatever you do has consequences, beware no shooting at all (no fps elements i mean)
+ great atmosphere, good presentation, although there is no way in my knowledge to run in widescreen
+ you are rewarded if you master the gameplay and it feels good

- may not run on your system, i have 2 pcs, it runs great in 1 of them without any fix
- even if it runs the performance is not good
- may be too unforgiving gameplay wise, but that's the fun of it i guess
Upplagd: 8 Januari 2014
Var denna recension hjälpsam? Ja Nej
4 av 9 personer (44%) fann denna recension hjälpsam
465 produkter på kontot
3 recensioner
0.5 timmar totalt
This game is riddled with issues due to it not being updated in years, good luck trying to run it on a modern PC. Chances are you will have unplayable FPS, fear not though, that happened to pretty much everyone and there are plenty of fixes. Problem is none of those fixes worked for me, maybe it will work for you I don't know but even if you fix the framerate which is already annoying enough as is you'll still have to deal with other issues like audio stutter and clipping in cinematics. And god forbid you decide to try out playing online or even LAN.

As it stands the game is nigh unplayable and should be avoided. It's a shame though because it's a really good game.
Upplagd: 13 December 2013
Var denna recension hjälpsam? Ja Nej
3 av 7 personer (43%) fann denna recension hjälpsam
28 produkter på kontot
2 recensioner
1.9 timmar totalt
!!!WARNING!!! The game doesn't work and there's no point in wasting your money to buy it!!!!
Upplagd: 11 Januari 2014
Var denna recension hjälpsam? Ja Nej