This is a very early demo of the game Overload, a new six-degree-of-freedom shooter from the creators of Descent.
User reviews:
Overall:
Very Positive (339 reviews) - 95% of the 339 user reviews for this game are positive.
Release Date: Mar 7, 2016

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Play Overload Playable Teaser

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Reviews

“Everything you’d want a spiritual Descent sequel to be.”
Hardcore Gamer

About This Game

The pre-alpha build of Overload, a new six-degree-of-freedom shooter from the creators of Descent, contains three levels, including a "destroy the reactor" level and a fun challenge mode. While the game is early in the development process, the teaser shows off the intense combat, amazing explosions, and cutting-edge lighting. With 8 usable weapons and 3 menacing robot types, players can get a taste of what’s to come when Overload releases next year.

System Requirements

    Minimum:
    • OS: XP SP2+
    • Processor: SSE2 instruction set support
    • Memory: 4 GB RAM
    • Graphics: Shader model 2.0 support
    • DirectX: Version 9.0
    • Storage: 700 MB available space
Customer reviews
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Overall:
Very Positive (339 reviews)
Recently Posted
Deathbringer556
( 4.0 hrs on record )
Posted: June 27
This is the game that will bring popularity back to the 6DOF genre. This playable teaser gives a feeling that the game has been tested in the way of gameplay because the gampleay feels smooth and challenging but not impossible. This is going to be the successor to Descent and by this teaser it is already obvious that it will turn out better than the current installment of Mechwarrior. This game also doesn't stray too far from the style of Descent and shows it in this teaser where you have 3 enemy types, four maps, five primary weapons, and four missile types. The primary weapons are comparable to those in Descent:
  1. Impulse: Similar to the lasers but as of now there are no damage or quad upgrades
  2. Driller: Similar to the Gauss Cannon of Descent 2. Probably one of my favorite weapons
  3. Flak Cannon: This one isn't similar to any Descent weapons but could be closest to the Vulcan but it seems to be a very close range ballistic weapon with high spread and fire rate.
  4. Vortex: Similar to the Spreadpulse. Shoots three bolts in a rotating line.
  5. Thunderbolt: This is identical to the Fusion Cannon. Charge it up and deal a lot of damage.
And for the missiles you have:
  1. Falcons: These are basically concussion missiles, a basic dumbfire missile.
  2. Hunters: The name might be incorrect but they are homing missiles that fire in pairs.
  3. Creepers: These are like Smart Mines, if smart mines moved to enemies and had shot velocity.
  4. Devastator: Closest to the Mega missile but doesn't seem to have as large of a blast radius.
So now that the weapons are covered let's talk about the graphics

The game runs in Unity 5 and uses DirectX 11 which by hearing Unity a person could expect lackluster graphics or a really bad framerate. When I first looked at the youtube video of this game it looked like they were using the Unreal Engine but to my surpirse Unity is used and it runs well while still looking great. With my GTX650Ti I can get 40-60 fps with max graphics and only turning ambient occlusion off. So the graphics are great, the game runs great, and the level design is very reminiscent of Descent 1 except the rock faces don't have to be blocky due to better technology and whatnot.

In conclusion, this game is likely to turn out to be very, very good and the only move regarding the way people are able to support the project that could be made to better the popularity and possibly increase support is to make it possible to pay for it through Steam. If this change was made, I believe that more funding would come by people seeing it on steam, having money in their steam wallet, and thinking "why not."
Helpful? Yes No Funny
Tangent
( 3.7 hrs on record )
Posted: June 22
Ohhh yes yes yes! I never even thought this would be a thing, but here it is. My childhood game of games, the ultimate favourite, in glorious full resolution HD candy-coated goodness!

And that's not even the most important thing. The important thing is that it FEELS like Descent all over again. Everything is completely intuitive, because the old formula remains strong. This could be the start of something really cool.
Helpful? Yes No Funny
liftyrskinnyfists
( 0.5 hrs on record )
Posted: June 17
This is everything I dreamed a spiritual successor to Descent could be. It looks great, it sounds great, it feels great. This is so ♥♥♥♥ing cool.
Helpful? Yes No Funny
Louis Jugal
( 0.6 hrs on record )
Posted: June 14
It's like Descent, it's also very good.
Helpful? Yes No Funny
sEver
( 0.3 hrs on record )
Posted: June 13
Does exactly what promised: brings Descent back.
Helpful? Yes No Funny
FitzLoko
( 0.7 hrs on record )
Posted: June 8
Very excited for this game to be released.
Huge fan of the descent series / games like it.
I like that this game has the old descent feel to it.
Waiting patiently for the full release!
Helpful? Yes No Funny
trapper
( 0.1 hrs on record )
Posted: June 3
Absolutely love this teaser! Old school Descent fan boy here. Tried out Descent Underworld first. I found that game ok but didn't really get the Descent feel of it. Now this game, Overload, it's exactly what I'd expect a modern release of Descent to be. I sure do miss the rear view mirror though. Even so, I can't wait for the full release to happen as well as the multiplayer aspect.

("Must play for at least 5 minutes before posting a review...." Gah! I've played this for a number of hours but never launched it from Steam...)
Helpful? Yes No Funny
BigSapling
( 0.2 hrs on record )
Posted: May 25
It made me remember how much I miss Descent. Controls feel responsive, enemy design is very nostalgia-inducing, explosions and effects look great. Waiting for the full release...
Helpful? Yes No Funny
Darkwing8472
( 8.4 hrs on record )
Posted: May 22
When I first saw Overload I was a little skeptical (as other 6DOF games left me a tad disappointed, even the better ones), but when I saw who was developing it (the original creators of Descent) and after 30 min of playing the TEASER I immediately dropped down a TON of money to fund this game. It is everything I've been wanting from a descent game since Descent 1-3 came out, and even if it doesn't carry the name, after playing it you will understand. This game has the heart and soul of descent. The atmosphere is created by the levels, music, and robot sounds. The bots dodge, flank, and run away from you. Controls felt perfect, and that was at the default settings. Very well done, and this is just the playable teaser. It's free to try, and you should. I love every bit of this.
Helpful? Yes No Funny
Tsujanryo
( 6.6 hrs on record )
Posted: May 15
"Dude."
"Dood?"
"Duuude."
"Dewd?"
"Duuuuude!!"
"Oh I guess you got a point there."

Yeah this was killer. Running through the older 'Descent' titles in modern systems works but it's not perfect. Something about steering is off a wee bit as the game was meant for joysticks & using a mouse created some wabble in the direction you wanted to face. It's also a very old game meant for very old systems. Still awesome. Music still tyte, environments still wicked. Enemies still threatening. Weapons still rockin'.
But if you've played it over an' over on ACE maybe time for a sequel? So here we are: all that's been updated for "Overload." Titularly speaking it's not a sequel, but in essence it friggin' is. If you liked it before, you'll probably like what's in the teaser. I know I can't wait for what they come out with in a completed game...........in a year.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
4.0 hrs on record
Posted: June 27
This is the game that will bring popularity back to the 6DOF genre. This playable teaser gives a feeling that the game has been tested in the way of gameplay because the gampleay feels smooth and challenging but not impossible. This is going to be the successor to Descent and by this teaser it is already obvious that it will turn out better than the current installment of Mechwarrior. This game also doesn't stray too far from the style of Descent and shows it in this teaser where you have 3 enemy types, four maps, five primary weapons, and four missile types. The primary weapons are comparable to those in Descent:
  1. Impulse: Similar to the lasers but as of now there are no damage or quad upgrades
  2. Driller: Similar to the Gauss Cannon of Descent 2. Probably one of my favorite weapons
  3. Flak Cannon: This one isn't similar to any Descent weapons but could be closest to the Vulcan but it seems to be a very close range ballistic weapon with high spread and fire rate.
  4. Vortex: Similar to the Spreadpulse. Shoots three bolts in a rotating line.
  5. Thunderbolt: This is identical to the Fusion Cannon. Charge it up and deal a lot of damage.
And for the missiles you have:
  1. Falcons: These are basically concussion missiles, a basic dumbfire missile.
  2. Hunters: The name might be incorrect but they are homing missiles that fire in pairs.
  3. Creepers: These are like Smart Mines, if smart mines moved to enemies and had shot velocity.
  4. Devastator: Closest to the Mega missile but doesn't seem to have as large of a blast radius.
So now that the weapons are covered let's talk about the graphics

The game runs in Unity 5 and uses DirectX 11 which by hearing Unity a person could expect lackluster graphics or a really bad framerate. When I first looked at the youtube video of this game it looked like they were using the Unreal Engine but to my surpirse Unity is used and it runs well while still looking great. With my GTX650Ti I can get 40-60 fps with max graphics and only turning ambient occlusion off. So the graphics are great, the game runs great, and the level design is very reminiscent of Descent 1 except the rock faces don't have to be blocky due to better technology and whatnot.

In conclusion, this game is likely to turn out to be very, very good and the only move regarding the way people are able to support the project that could be made to better the popularity and possibly increase support is to make it possible to pay for it through Steam. If this change was made, I believe that more funding would come by people seeing it on steam, having money in their steam wallet, and thinking "why not."
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
65 of 71 people (92%) found this review helpful
6 people found this review funny
Recommended
1.4 hrs on record
Posted: March 7
On the heels of classic Descent (and Freespace), the strong design pedigree immediately shines through - the glowing eyes of the robots, the punchy sound, the (optional) 90* auto-leveling, the subtle bob of the ship when stationary, getting lost looking for the exit door after blowing the reactor - it's all here. Overload feels fantastic and I would encourage anyone reading this to try it out.

The teaser will likely run you about 30-45 minutes, with a nice training section, sample mission, and endless(?) survival challenge mode. Unity 5, looks and runs fantastic. Feels great on both Keyboard + Mouse and 360 Gamepad, and looks as though it should support a HOTAS setup (update: doesn't seem to support an X52 quite yet). Very technically impressive for a pre-alpha.

As of this writing, Overload currently has 3 days remaining on Kickstarter: https://www.kickstarter.com/projects/revivalprod/overload-the-ultimate-six-degree-of-freedom-shoote
I only came across it the other day, but it has been picking up Steam and making notable funding progress while I've been watching it - it looks like it could very well pull off an 11th hour finish (and I hope it does), so if you're interested, please give the folks at Revival some support!

Thanks for reading!
Was this review helpful? Yes No Funny
42 of 45 people (93%) found this review helpful
3 people found this review funny
Recommended
2.2 hrs on record
Posted: March 8
It's Descent. If you played Descent when you were younger, it's back, proper.
The two designers for the original Descents have made a proper spiritual continuation, it looks and plays exactly as it should; you smash panels and parts off repurposed mining robots until they go fireworks, while they try to extract the meaty bit from your ships metal shell using various methods.

The controls are intuitive, the momentum physics behave as you would expect, the weapons have a solid feel to them (even the frickin laser beams) and each connecting hit gives a physics reaction and a pretty light show as reward.
The sound is great, the baddies sound suitably demonically possessed, the lighting is a real treat, accurate realtime shadows (something of a rarity these days for some reason) are on full display and it all sits together in a surprisingly atmospheric package.

You still get as disorientated as the original Descents and the screen fills with carnage quickly, but that's a positive in this reviewer's book.
The story is to be written by the writer of Freespace 2 and the music is from the original Descent's crew, many Parallax (original Descent) developers are in the team, making this a very exciting project.

Check out the Kickstarter for more info, definitely check out the excellent free teaser demo, it's nostalgia redone right.
Was this review helpful? Yes No Funny
47 of 56 people (84%) found this review helpful
3 people found this review funny
Recommended
0.5 hrs on record
Posted: March 7
If you like the original Descent games Im sure you are going to like this game teaser.This teaser is very well done and its like a complete demo but is still alpha.In my computer plays perfect.Very good graphics and shadows, perfect controls I cant wait for this game AAAA+++ 10/10
Was this review helpful? Yes No Funny
35 of 41 people (85%) found this review helpful
5 people found this review funny
Recommended
11.1 hrs on record
Posted: March 7
The original team that defined the 6DOF genre over 20 years ago is back together and bringing 6DOF into the 21st century. This playable teaser has the look and feel I've come to expect from the makers of Descent and It has me yearning for more.
Was this review helpful? Yes No Funny
31 of 35 people (89%) found this review helpful
2 people found this review funny
Recommended
6.0 hrs on record
Posted: March 7
This demo is well worth the download
This demo is terrific!
It's Descent with better graphics, better AI for well thought out and menacing robots, exciting and pulse pounding 6dof flight. The original creators of Descent completely got this modern remake right. The flight feel is spot on.
Give the free demo a try. The challenge mode is tough...the AI is very smart and difficult to pin down.

It's fun.
It showcases how awesome Overload is.
It's free.
It's well worth the download.

If you're on the fence about supporting the kickstarter, try the demo.
or
If you just want to have some fun like you did with Descent, try the demo (you'll want more for sure...)
Was this review helpful? Yes No Funny
29 of 34 people (85%) found this review helpful
2 people found this review funny
Recommended
3.0 hrs on record
Posted: March 7
This "teaser" or preview build captures the magic of Descent perfectly, showing a lot of promise for the full release.

If you like the teaser, please back this project's Kickstarter campaign at https://www.kickstarter.com/projects/revivalprod/overload-the-ultimate-six-degree-of-freedom-shoote
Was this review helpful? Yes No Funny
26 of 31 people (84%) found this review helpful
19 of 20 people (95%) found this review helpful
Recommended
17.5 hrs on record
Posted: March 7
There have been many attempts to rekindle the magic of Descent, the venerable progenitor of the entire 6DoF genre. Some have been bug-ridden trash, others have been moderately acceptable if lacking polish, and a couple have been well-made but lacking in important features like multiplayer. But the true look, feel, and pace of the Descent originals have only ever been rivaled by the equally-venerable competitor, Forsaken. Even the recent entrants to the field, Descent: Underground and Sol Contingency, pay homage to their forebears while not quite adequately delivering the full experience.

And along comes Overload, a game on Kickstarter with the intention of doing just that, coded and produced by the same key players that brought us the original Descent franchise... and you can tell. This game may not carry the same name (because Interplay owns the name), but the look, sound, and feel are all decidedly Descent in every way.

This is what I've waited for, and it absolutely must be made. The teaser demo above gives you everything you need to know. Even in a pre-alpha state, with joystick support almost nonexistent, you can still tell what this is capable of. If you loved the original games, run (don't walk) to their Kickstarter page and make sure this gets funded. Right now.

Seriously. Now. Go.

EDIT: Build version 4, which should now be on Steam or will be shortly, fixes all the joystick issues as far as I can tell.

EDIT2: The Kickstarter got funded! Keep an eye out in 2017 for the release! And they've comitted themselves to a multiplayer DLC, so all is right with the world. See you in the mines.
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23 of 30 people (77%) found this review helpful
2 people found this review funny
Recommended
5.0 hrs on record
Posted: March 9
If you enjoy great shooters or you love DESCENT, then back this game on KICKSTARTER before 10:00 AM Pacific THIS FRIDAY, MARCH 11. Time is running out!

http://kck.st/1WegO1o

Overload is a spiritual successor to the classic, award-winning Descent series from the 90's, made by the original creators of the genre. Descent and Overload are "Six-Degree of Freedom" shooters in which you pilot a ship in complete freedom through underground environments and battle hordes of robots.

This game delivers, even at such an early stage in development. The Playable Teaser features a tutorial, a classic singleplayer level, and a Challenge/Survival Mode with awesome replay value. The Challenge Mode is where you are probably going to have the most fun. I streamed it for almost three hours!

Fortunately you don't have to take my word for it. You can play the FREE teaser on Steam right now and make your own informed decision. How many Kickstarters can say that?

PREPARE FOR OVERLOAD...
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