Race the ball through the handmade unique colorful sci-fi tracks, bump into walls, avoid laser beams and jump from platforms up to new levels. Use power ups to craft your racing strategy. Play with keyboard, controls OR a headband and just focus - no hands!
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Release Date:
Dec 1, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Why settle for the ideas and opinions from the development team when we can have the feedback from the whole community?
Your input is extremely valuable to us. Together we'll make an awesome game!”

Approximately how long will this game be in Early Access?

“Four to eight months depending on the amount of workable feedback from you guys!”

How is the full version planned to differ from the Early Access version?

  • The game will have additional tracks.
  • The full version will have a more polished GUI.
  • You will be able to collect more rewards.
  • We will use a multiplayer matching server.
  • You will be able to play ranked games.
  • Better sound effects.
And of course many brilliant additions we haven't thought of yet that YOU, Early Access players, might suggest!”

What is the current state of the Early Access version?

“The Early Access version is a fully functional game.
You are able to play eight different tracks. We have these play modes in place; Time Trial, AI Race or Multiplayer. Split Screen, LAN or over Internet.
So a lot of the functionality is there, however a bit unpolished. The menus are not final. We encourage you to join us, and feed us with more work!”

Will the game be priced differently during and after Early Access?

“We plan to raise the price when leaving Early Access.”

How are you planning on involving the Community in your development process?

“The community is a vital part of our development. To get feedback on what’s there and suggestions of what could be there is the very reason for us to be on Early Access. All feedback and any suggestion will be seriously reviewed by the development team.”
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Recent updates View all (7)

November 1

Competition time!

First off, thank you for trying out Mindball Play. We really hope you’ll like it!

Right now we’re holding competitions where you can win your own Muse headband (worth around 300€)! You can use the headband to play this game just by focusing! What, just by focusing? Watch our trailer to get a better understanding of what it does! We promise, it’s pretty cool!

The first competition is a regular race. Go as fast as you can in Time Trial-mode on Skyscraper to win! The best, legit, time when the clock strikes midnight (CET) on the 8:th of January 2018 wins. You can keep track of your current position and the current leader in the Mindball Cup leaderboard. It will only show times that's set within the competition window.

The other competition is a feedback contest. Simply play our game, and leave us your honest feedback! We’ll select a winner who we decided gave us the most valuable opinions or tips. You can leave your feedback by pressing the new "Feedback" button in the main menu bottom bar. The winner will be decided on the 8:th of January 2018, and everyone who have sent in feedback until then are competing!

Winners will be contacted through the e-mail adress provided in your account information, so make sure you set it up if you're interested in winning a headband! Don’t worry, we will never share your e-mail with anyone.

Good luck to all players, and we hope to get feedback from you soon!
1 comments Read more

November 1

Version 0.18.1 released and headband keys removed

Mindball Play 0.18.1 has now been released!

It features lots of fixes, menu improvements and the ability to race vs other players ghost ball replays in Time Trial!

We have listened to our community and understood that the headband key has generated some hang-ups. We have now removed the necessity of a headband key. Anyone can now use our game with a Muse (2016) headband!
We will refund those of you that have already purchased a headband key.

Changes in version 0.18.1:
  • Headband license key check removed.
  • Can now play against other players ghost ball replays.
  • Many menu changes. News section added.
  • Feedback can now be sent from in-game.
  • New start and goal appearance.
  • Improved headband code.
  • Opponent skill adjusted when using headband.
  • Held pick-ups can now be replaced by picking up a new pick-up.
  • Medals on finish removed.
  • Random loadscreens added.
  • Small fixes to many levels.
  • Small sound fixes.
0 comments Read more
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About This Game

Welcome to Mindball Play - when gaming hits a new level!

This game isn’t an ordinary race game, it’s a completely new generation type of game.

Mindball Play is a fast challenging race game. Rule the Race and race your rivals’ online and multiplayer mode. Who will be first through the finishing line?
Compete against the AI along different tracks while sorting obstacles such as bars, blocks, hurdles and hitches.
Use power ups to craft your racing strategy. Hazard ahead! Watch out for oil slicks, spiked pendulums and winding tracks as they hinder your rivals… and you!
Take the podium top spot! As you perfect your race tactics win medals and set high scores.

Play Mindball Play with your key board or control as any other game OR steer the ball just by being focused using the wireless headband- *purchased at our web site.

Millions of people have, for years, wished for their own Mindball - a game where you move a ball with your brain waves - alone, no hands! Now it's finally the time to make their wish come true!

Have fun while you train your brain - prove your focus skills and practice your ability to achieve a calm mind with fun, engaging and challenging races.

Playing with your brain - no hands! How does it work?

Your brain sends out electrical signals, all the time, without interruption. The technique used for reading (and presenting) the electrical signals from the brain is called EEG, (electroencephalography). Scientists have identified that you are focused when you produce a great amount of electrical signals with a high amplitude, within a specified frequency band. We use this technique and that knowledge in our Mindball Products.

The headband we use for moving the ball in Mindball Play picks up the electrical signals from your brain and forwards them via Bluetooth to this app on your smart device. Your device then forwards it to Mindball Play on your PC. The output from our algorithm gives to what extent you are focused and relaxed. We use that value to steer the ball; on track, off track, slow or fast.
You will also get feedback from the combined focus/speedometer placed down to the right. The waves coming from behind the meter tells you to what extent you are relaxed - green waves are good, red ones not. The size of the ball (that is given your player color) tells you to what extent you are focused - big ball is good small, ball is not.

You can actually extend the interaction with the ball by tilting your head to the sides and thus affect the path of the ball. This is controlled by the gyro built in the headband.
You can also bite your jaws to put a brake on the ball. Or blink (steadily) in order to make the ball jump. Biting and blinking generates electrical signals that are possible to distinguish from the ones generated by the brain.
When identifying a certain state of mind, such as focus, you exclude these “muscle” signals. But instead of just “throwing them away” we use them to do additional cool stuff in the game.

Download the (free) companion app "Mindball Play Bridge" from Google Play or App Store which manages the Bluetooth communication between the headband and your PC.

Go Focus!

System Requirements

    Minimum:
    • OS: Windows 7 or newer
    • Processor: 2 GHz Processor
    • Memory: 4 GB RAM
    • Graphics: GTX 560 Ti
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: These system requirements may change throughout development.
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