Bunker Punks is a roguelike first-person shooter set in a dystopian future. You control a group of revolutionaries, raiding corporate strongholds for supplies, weapons and armor. Customize your bunker, strengthen your gang and overthrow the corporate government.
User reviews:
Very Positive (84 reviews) - 92% of the 84 user reviews for this game are positive.
Release Date: Mar 30, 2016

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Bunker Punks has been in development for over two years and it's time to share the development experience with the players. In a procedurally generated game with a wide variety of content, tuning and balance are extremely difficult in a closed development setting. Early Access gives us the opportunity to finish the game with the input and support of the community.”

Approximately how long will this game be in Early Access?

“Bunker Punks will be coming out of Early Access before Spring 2017.”

How is the full version planned to differ from the Early Access version?

“The impact of Early Access will help us tune gameplay, add and remove features and make the whole game experience more complete and polished.

There will be more content: improved UI, additional levels, weapons, enemies, in-game items, world objects and playable characters in the final version of the game.

There will also be additional support for Steam features such as achievements, cloud save and trading cards.”

What is the current state of the Early Access version?

“Bunker Punks is fully playable. You are able to shoot, loot, build and recruit.

There are multiple playable characters, enemies, weapons and level types. All major areas of the game are functional and accessible. There is still additional content to add, balancing that needs to be done and there might be some bugs hidden deep with in the game. There might also be hardware compatibility bugs.”

Will the game be priced differently during and after Early Access?

“The price will stay the same at the end of Early Access.”

How are you planning on involving the Community in your development process?

“Since the very first days of development in Bunker Punks, player feedback has been vital. The Bunker Punks dev team will be active and available in the Steam forums.”
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Recent updates View all (21)

October 3

Bunker Punks Version 0.2.4 Release Notes

Bunker Punks Ver. 0.2.4 is live

- Controller support has been added to Main Menu, Recruit Punks Screen and Pause Menu.

- Controller Aim curve has been adjusted to allow for more precise aiming.

Bug Fixes:
- Deadzones for analog gamepad sticks has been increased to reduce drifting.
- Error where the incorrect ammunition appears for dropped weapons has been fixed.

Note: The ability to remap buttons/keyboard inputs has been delayed will be in the next update.

1 comments Read more

September 19

Bunker Punks Ver. 0.2.3 Release Notes

Bunker Punks Version 0.2.3 is now live!


Controller Support has been added.
- Most controllers should be supported with the default layout.
- Both Right Trigger and Right Bumper fire the weapon. This is because of compatibility issues with analog trigger buttons on some controllers.


- Punks can be deselected on the Recruit Screen by clicking on their recruit button.
- Tooltip formatting is improved.
- The first room on every floor has significantly less enemies. This should reduce problems with getting cornered in the elevator in later levels.
- There is an increased delay before enemies take their first shot. This will reduce problems with enemies shooting as soon as a door is opened.
- Some weapons provide a brief ‘stun’ effect on the enemy where they will not shoot.
- Changes made to camera movement to reduce camera stuttering on some machines.

Note: Button/Controller Mapping has been delayed and will be in the next update.

6 comments Read more
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“Bunker Punks is crammed with a bunch of cool stuff.”

“This is Bunker Punks, and it's pretty brilliant so far.”

“Everything feels so good and precise.”
Rock Paper Shotgun

About This Game

Bunker Punks is a roguelike first-person shooter set in a dystopian future. You control a group of revolutionaries, raiding corporate strongholds for supplies, weapons and armor. Customize your bunker, strengthen your gang and overthrow the corporate government.


CLASSIC FPS GAMEPLAY – Heavily inspired by the classic FPS games of the early 90’s: High-speed-action, circle-strafing and unloading a stream of bullets into enemies.

BUNKER BUILDING – Build and upgrade new rooms in your bunker to buff your punks, improve your economy and enable new abilities. It’s a non-linear skill tree for a wide variety of play styles.

RANDOMLY GENERATED LEVELS – Every level is generated randomly by the game. The layout is different, the enemies are different, the loot is different, even the propaganda posters on the walls are different. You never know what’s around the next corner.

CUSTOMIZATION – Combine loot, character attributes and bunker rooms to customize each character in your Bunker Punk gang

System Requirements

    • OS: Windows XP SP3 or later
    • Processor: 2.5 GHz dual core
    • Memory: 2 GB RAM
    • Graphics: GeForce 8600 or equivalent, 256 MB memory
    • Storage: 500 MB available space
    • OS: Windows XP SP3 or later
    • Processor: 2.5 GHz dual core
    • Graphics: GeForce 8600 or equivalent, 256 MB memory
    • Storage: 500 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (84 reviews)
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80 reviews match the filters above ( Very Positive)
Most Helpful Reviews  Overall
54 of 67 people (81%) found this review helpful
7.7 hrs on record
Early Access Review
Posted: March 30
Bunker Punks is an interesting blend of classic FPS mechanics and modern Roguelikes.

Like FPS of old, there is no reload, no regenerating shields, and no iron sights. It's pure run and fun goodness. It even features graphics that is very close to it's inspiration. The enemies, props, and items are all 2D sprites in a 3D world, even the textures are pixelated to match the feel of classic FPSs such as Doom, or Wolfenstein. Of course all of this is presented within a roguelike format. Randomly generated maps, loot, and permadeath is some of it's key features.

I would probably call Bunker Punks a rogue-lite over roguelike because like other rogue-lites, such as Rogue legacy, there will be upgrades that you can unlock that will carry over to the next playthrough. Such as new items that could potentially drop, extra bunkers, or new characters.

The gameplay itself is pretty simple. Run and gun your way through a connected map, looting and shooting your way into riches. Collect cred, and tech to upgrade your bunker, and collect items to upgrade your characters. There will be multiple weapons available to unlock and pick up and even multiple characters to try.

The game plays well enough, but it's not perfect. There are definitely things I'd like to see added or improved on. It's nice the game has variety of characters to play as, but since it's only their base stats that differentiate each other, and since you can customize your load up and pick ups, they all end up playing exactly the same, especially at later parts of a run. I'd also like to see more enemy and environment variations, as of this current review, the RNG does cycle through a lot of the same material over and over again. Another addition I'd really like to see added is secret rooms. Finding secret rooms were some of the best parts of those old FPSs, and it's a shame it's not in Bunker Punks.

Overall Bunker Punks is a well conceived blend of classic FPS with roguelike elements. It's fast paced, challenging, and plays and feels just like it's inspirations. Many of my critiques are fairly minor and easily addressed in future updates, at least let's hope they do.

- Very good representation of classic FPS
- The genre blending is handled well
- Fast paced and challenging
- Good upgrade system
- Addictive

- Character selection is bland
- More variety in enemies and environment needed
- Needs secret rooms
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33 of 45 people (73%) found this review helpful
1 person found this review funny
5.9 hrs on record
Early Access Review
Posted: March 31
Bunker Punks is definately one of the better FPS roguelites out there. While at face-value there are some rough edges and room for improvement, it is very addicting. And thats great - because its Early Access!

One thing to make clear that the store page sort of misleads - this is not a base-building game. The 'base-building' elements are simply leveling up your guys (as far as I have seen). There isn't really any management involved. The 'base-building' is another way to implement a skill tree. Its great, just know what you are in for.

Essentially, you can hold two weapons at any given time, and are gun-blazing through randomly generated levels. Harder levels have more floors. After you complete a level, you return to your base to spend the loot to upgrade your guys. There are meta-game upgrades that really adds alot of replayability and keep you coming back. This feels like the best of Doom IMO.

+The FPS elements are done really well. Plays really smoothly and is hella fun. They keep it simple with only two weapons, which works very well here.
+Pixel art is a mixed bag here - when its great its great, but some stuff needs further refinement (like walls and redundant posters, among other things).
+Voice acting is good (but, I mean, who cares really - it could have just been left out given there is so little of it).
+Its definately a cool new take on roguelites.
+Music is definately good.
+Its quite addicting!

-Having randomly generated levels isn't always a good thing. Yeah it adds 'infinite replayability', but in this case I'd rather have a good handful of crafted levels. They are all boring. Its just boxes connected by crappy hallways that the enemies have a lot of trouble path-finding through.
-Environment needs a bit more detail. A bit more 'character'. Maybe better use of lighting. Everything feels like boxes connected by hallways at the moment.
-The $15 price tag may be a little steep right now, but I definately will keep the game (which says something).

Yeah, I am really enjoying the game, so far. I hope developement and refinement continues at a good rate.
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13 of 16 people (81%) found this review helpful
12.5 hrs on record
Early Access Review
Posted: May 2
Bunker Punks is the Steam debut for the coolly named Ninja Robot Dinosaur. Shane Neville is an independent video game developer and artist living in Vancouver, BC, Canada. He develops games under Ninja Robot Dinosaur Entertainment. The reason that he named his company this is because his games often feature ninjas, robots and/or dinosaurs. In this instance robots feature heavily.

Bunker Punks is a retro FPS that features roguelike and basebuilding mechanics. The FPS action is an instant reminder of some of the classic FPS games from gaming’s past including the early DOOM and Quake games. However, intelligently designed procedural generation, permadeath and the customization of roguelikes have been incorporated into the game.

Players can expect to find the action to become increasingly difficult due to its frantic high-speed action and enemies that can truly be sponges. I accept that some players don’t appreciate ammo sponges with enemies that require you to unload entire clips on a single enemy but I believe that it is well suited to the game. This ultimately means that players will have to strategize on many of the game’s enemies including on the best way to use the environment to your advantage.

One of my favorite features in the game was the bunker building aspect of the gameplay. It adds a tremendous level of depth to the game and provides the necessary tools to differentiate the game from much of its competition. Players can enable new abilities in order to strengthen their punks. The non-linear skill tree also offers a level of customization not often seen in games within the genre. It’s a well considered and thoughtful approach that makes no two games the same.

I also enjoyed the pixelized graphics and thought that the music composed by Gordon McGladdery and Réal Cardinal was also well thought out and inspired. This flows through to the in game audio developed by Power-up audio. Everything is designed to fit nicely and encapsulate the intended atmosphere.

Unlike many other early access games there is no intention to raise the price of the game as it leaves early access but for FPS fans this is a game that you will want to get in early and provide feedback on to inspire the changes that will make the game even better. It is already an intelligently designed game that has consistently incorporates the feedback of its player base. It’s a sleeper hit and one of the best Steam debuts that I have come across. A very easy recommendation.

For more reviews and our popular giveaways please visit http://www.steamified.com.
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11 of 13 people (85%) found this review helpful
5.8 hrs on record
Early Access Review
Posted: June 27
Probably the best pick of the summer sale, amazing gameplay, and style. I hope the developers keep up the great work and hope to see this game grow into something even more amazing
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14 of 20 people (70%) found this review helpful
1 person found this review funny
9.7 hrs on record
Early Access Review
Posted: April 5
It's a roguelike that plays like Doom. I've always found this graphical style to be extremely charming, and the gameplay feels shockingly balanced considering it's an Early-Access Roguelike. Looking forward to future updates!
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13 of 19 people (68%) found this review helpful
4.8 hrs on record
Early Access Review
Posted: March 30
Bunker Punks is a rogue like old school FPS that perfectly hearkens back to the old days of Doom and Wolfenstein with hints of RPG and management sim.

This game had surprised me quite a bit when i first launched it. first things first when you launch the game you get placed into a character selection page where they have two punks for you to pick one female and one male, and to my amazement the characters both had voice acting. when choosing the male i was informed that I should not mess with Texas.

moving further into the game it throws you into its FPS mechanics first and this is the meat of the game and it has kept me glued to the screen. gun play feels like Doom and the randomly generated dungeons you chose to go into remind me allot of the classic map design that Wolfinstein and Quake had.

The combat is tight to say the least and its seems really, well, perfect for an early access title.
The enemy's while not that interesting are fun to shoot. some fly in the air others are suicide bombers, while other robots act like attack dogs and come charging at you and that's only the start to the game. almost 5 hours in and I'm still finding new enemy's and special drops that your character can pick up throughout the dungeon to make your shotguns stronger or even your melee.

This game is a blast to go through, especially with its amazing sound design and OST nothing beats running into a room full of enemy's with only 10 health left and the music just gets you going, it gets you going.

after you are finished up with the dungeon you get thrown to your home base where you can unlock rooms and place anything you want in them like med rooms, or ammo rooms etc. It really feels like the developers wanted to make an old school shooter with some Xcom base customization sprinkled in.

So far this game has impressed me and I cannot wait to see where these developers take the game from here.

- Amazing representation of classic Shooters
- Fast paced and challenging
- Addictive

- More variety
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14 of 21 people (67%) found this review helpful
1 person found this review funny
7.2 hrs on record
Early Access Review
Posted: March 31
Quite promising. I've encountered a couple of bugs, but the devs are already aware of them and are quite active on the forums.

The game is fast-paced, and can probably run on a calculator. Can't wait for more content!
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21 of 35 people (60%) found this review helpful
0.9 hrs on record
Early Access Review
Posted: March 30
Talk about a return to the classics, with some extras on it.

The gameplay is tight, responsive, and the weapons have some great impact as well. Then add in the mini base building, upgrades, and minor character customisation via weapons and armour pieces and you have all the makings for great fun.

It's rare to get get an FPS that has some proper twitch controls, but that have the weapons, enemies and impact to make it all fit.

There are several characters/punks in the game, and you unlock them, along with further base upgrades via Tech you acquire when raiding corporate facilities. Each Punk have their own weapons they specialize in, meaning you can tailor the base to them. Buying specific upgrades that give them bonuses, or you can go for an all round good team.

So far though, it seems the only way to get to buying new Punks or upgrades is via the desert salesman, and I've only encountered him after dying, not much of an issue as when you're on a roll you're on a good role.

I'd happily recommend the game to any FPS fan that likes a good twitch shooter and some retro graphics.

PC Gameplay and Mechanics
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5 of 5 people (100%) found this review helpful
3.4 hrs on record
Early Access Review
Posted: May 29
It's classic Doom meets Fallout Shelter meets rogue-like. It's amazing.
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18 of 30 people (60%) found this review helpful
Not Recommended
6.7 hrs on record
Early Access Review
Posted: April 8
It's fun, like, "just one more round" fun, but there's not much there. see my playtime? I completed the game in that amount of time, and I was playing slowly. It's a good early access title, because it's playable and enjoyable, but $15 is a lot to ask for six hours of content for a rogue-lite game. There are far better games in this genre out there that are completed. If you're a fan of dungeon crawlers, scifi, and rogue lites, a far superior early access title is Star Crawlers. Check that out if you like this. What they have is basically a full game.

Verdict: Purchase ONLY if you want to support this developer. Otherwise wait, but do purchase it when it comes out if they've added about ten times the content. This is more of a demo than a game. That's fine for early access. They're doing early access right, even. This review is just to warn away people who are looking for a more robust experience, as we've seen from early access titles like Star Crawlers.
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Recently Posted
1.5 hrs
Early Access Review
Posted: September 20
Made mostly by one guy! (if you dont count music)

This one scratches a itch. Kinda reminds me of ziggurat mixed with a touch of classic doom, with its own spin on upgrading.

Played. Plays. Will play.
Helpful? Yes No Funny
Lint Wizard
2.6 hrs
Early Access Review
Posted: September 1
The main game is kind of short - won on my second try, less than 2.5 hours total gameplay - but I really enjoy how it rewards aggressive, risky gameplay in stark contrast to your typical roguelike. I have beat the game once and unlocked all content from the first Tech vendor - I was surprised to see there was a second one with more content, but it seems to just add more weapons and things to tackle the same challenges. Hopefully there will be more levels/enemies in the future, especially since circle-strafing is kind of OP right now.

2Tips: Tech can only be spent after you lose all your mans or beat the game; and the hireable guy who can "stitch you up" is actually a second tech vendor.
Helpful? Yes No Funny
5.3 hrs
Early Access Review
Posted: August 28
This is a solid game for under $10, and seeing how it's only an early access, an awesome deal. As other pointed out, the content is scarce, but the foundation for a much greater game is here. Thumbs up
Helpful? Yes No Funny
14.8 hrs
Early Access Review
Posted: August 28
Helpful? Yes No Funny
1.0 hrs
Early Access Review
Posted: August 27
This game is too much "early access" for me. I played a bit. But there is no story yet. And the gameplay is too repetitive. It will get booring rly soon. You just go throught proceduraly generated bunkers over and over. Building you base will take 10 seconds and you go i another bunker. I refunded this game, because at this point its not worth the money, maybea in future. Will see.
Helpful? Yes No Funny
0.9 hrs
Early Access Review
Posted: August 26
I haven't played much, but from what I've seen its an awesome game with awesome 8Bit Graphics :D
Helpful? Yes No Funny
Ben Dover
1.9 hrs
Early Access Review
Posted: August 26
Great game, very smooth, clean, fun, lots of stuff to find out and unlock.
Helpful? Yes No Funny
3.2 hrs
Early Access Review
Posted: August 25
I remember playing the id games when they were "new" way back in the day... this game has a very similar feel to those. It is very smooth and action packed. The fact that it is roguelike adds another dimension to it though. You can't fall back to a save game - it's do or die. Makes it a little more intense.

I don't see this game as something I'd be playing continously. It's one of those games you can pull out every now and then for some fast-paced action/fun. If you are a fan of Doom-like games then definitely pick this up.
Helpful? Yes No Funny
4.7 hrs
Early Access Review
Posted: August 21
Gameplay is solid with nice controls, good sounds and feel of impact from the guns. The basis for a great dungeon crawler is there and the base mechanics are good.

What the game lacks is contet - which is not surprising seeing that this is early access.

As it stands now, there seems to be about 10 weapons and some more armor which increases stats regarding armor and weapon damage. The levels are very repetitive and there are about 10 different enemies.

I bought every upgrade from the shops, and got 4 hours of gameplay out of the game.

If you are looking for lots of replayability this game is probably not for you, but as I said earlier the base of a great game which currently lacks content is there.

I recommend you buy the game, play it for a few hours and then pick it up again when development has gone further.
Helpful? Yes No Funny
1.3 hrs
Early Access Review
Posted: August 20
It's like Doom, only alot better than Doom!
Helpful? Yes No Funny