Asymmetric space empire builder where you feel like the Emperor, not a logistics officer. No micromanagement, grand scale, fast paced, audiences, assassins, imperial court, disloyal admirals.
All Reviews:
Very Positive (90) - 80% of the 90 user reviews for this game are positive.
Release Date:
Dec 5, 2016
Developer:
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Recent updates View all (55)

March 14

Version 1.21 released

March version is out! Introduced ironman modes to make the game harder for people who desire it so. For example "Surrounded by Idiots" ironnman mode makes all imperial officials less competent and harder to get rid of. All ironman modes are cumulative so you can choose any number of those and they all combine. In this version there are two ironman modes "Surrounded by Idiots" and "Surrounded by Thieves" and most likely there will be more in future. Also traditional interface improvements and one experimental feature.

- [feature] Ironman modes introduced (intended to make the game harder, can be enabled upon game start via Advanced Customization options).
- [feature] Added Ironman mode "Surrounded by idiots" (all imperial officials get 2 rolls for competence and the LOWER one is used; firing a courtier costs 6 PP instead of 3 PP).
- [feature] Added Ironman mode "Surrounded by thieves" (all courtiers and governors have a 75% chance to start with additional +2 Corruption; money lost due to corruption is increased by 1/3).
- [feature] Experimental feature "Emperor's sex" which allows you to select if the ruler is male or female (enable experimental features in options to see it). It's partially working, but it's quite complete so most likely in the next version it will be moved to regular features.

- [interface] Added image for Prestige Loss report.
- [interface] Added image for Audience Day report.

11 comments Read more

February 11

Version 1.20 released

This update is intended to upgrade interface and art assets. The requested easier display of squadron bonuses on the screen where you decide on the squadron composition is done now, it shows only the most important core bonuses, for full bonuses use the old Analyze squadron composition button. Also a minor change to events.

- [balance] "Corruption goes rampart" event affects only civilians now (courtiers and governors).

- [interface] "Find Homeworld" button on intelligence screen.
- [interface] Displayed core planned bonuses (escort coverage, command bridge, communication) on Fleet shipyard & squadron screens (slightly more convenient since now you don't need to click "analyze squadron composition" button to see those).
- [interface] New image for Empire/Intelligence screen.
- [interface] New image for Industry/Rare resources screen.

3 comments Read more

Reviews

“Go check it out, it's pretty great!”
Space Game Junkie

About This Game

Basics:
Turn based, 4X, empire space builder, singleplayer, asymmetric, Emperor focused grand strategy.

Core features/promises:
  • You will feel like the Emperor (assassins, imperial court, granting audiences, rebels, imperial officials)
  • No micromanagement (no moving individual ships around or constructing boring farms, you deal with more important things)
  • Unique mechanics (if you are bored with other games and wanted to see something fresh, you won't be disappointed)


The premise behind the game.
You are the emperor, not a logistics officer. You don't deal with low level stuff like building farms, factories or individual ships. Instead you focus on the grander scale of things. You grant audiences, make edicts, appoint imperial officials, deal with court factions and assassins, crush rebels, decide on production quotas and priorities.

In the game there is no micromanagement, late game does not drag on forever. You can play a relatively fast paced game on a huge galaxy without late game slow downs. You own hundreds of planets, thousands of ships and all this is managed on the high level by edicts and a hierarchical fleet system. The whole premise was to make the player make only the important and interesting choices leaving everything else abstracted.

Another important feature is the asymmetric nature of the game. The AI plays by different rules, and does not try to win the game. Aliens are more like creatures living in the galaxy than computer controlled players. Sometimes they can be valuable assets worthy of protection and sometimes an obstacle to overcome. Aliens are not created equal, some are primitive beasts that shall be cleansed from the face of the galaxy, some are fellow humanoids inferior to Terrans of course but considered sentient and worthy of compassion.

In short it's a fast paced turn based space empire builder with no micromanagement, asymmetric mechanics, and focus on you as the emperor.

System Requirements

    Minimum:
    • OS: Win XP or better
    • Graphics: Screen resolution minimum 1024x768
    • Storage: 49 MB available space
    • Additional Notes: The game should run on almost any hardware, even outdated one. In case of problems run "safe" mode version.
    Recommended:
    • OS: Win XP or better
    • Graphics: Any non integrated card should be perfect
    • Storage: 99 MB available space
    • Additional Notes: In case of problems run "safe" mode version.

What Curators Say

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