Hypersensitive Bob is roguelike sky-platform crawler where Bob fights his myriad forms of allergies. Some extreme situations may require Lobotomy or Surgery - even Laxative may prove to be necessary for Bob's survival. Loot vaccine vials, discover crazy item combos & encounter waves of enemies.
User reviews:
Overall:
Positive (30 reviews) - 80% of the 30 user reviews for this game are positive.
Release Date: Mar 29, 2016

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Recent updates View all (14)

August 22

8 new items and -80% weeklong deal!



You can grab Hypersensitive Bob 80% off for the next week!

Adds

  • 8 New items

0 comments Read more

June 18

Patch Notes - June 18

Adds

  • Added more stats visible on ending screen:
    • Damage (min/max)
    • Critical hit chance
    • Movement speed
    • Capacity

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Reviews

“Similar gameplay to that of The Binding of Isaac, yet unique enough to create its identity”
8/10 – GameSkinny

7/10 – IGN Greece

“I’ve been in the mood for roguelike based shooters of late in truth and I had fun with this one.”
4.3/5 – Universal Gaming Reviews

About This Game

Features

  • Roguelike gameplay with 50 + items to make every run different
  • Tear allergies apart with InhaGun 2000
  • Loot vaccine and boost Bob to epic proportions
  • Discover overpowered item combos
  • Various enemy types, nasty minibosses & fierce boss fights!
  • Low-poly graphics with Cel-Shading elements

Meet Bob




Bob has an allergy of everything. Bob also has friends that share the same unfortunate destiny.

Bob’s madly insane engineering skills combined to his frustration to his isolated lifestyle have bred a weapon never seen before; InhaGun2000

Bob & his friends have had enough - It’s time for some serious desensitization.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 2Ghz+
    • Memory: 1 GB RAM
    • Graphics: 256MB
    • Storage: 500 MB available space
    Minimum:
    • Processor: 2Ghz+
    • Memory: 1 GB RAM
    • Graphics: 256MB
    • Storage: 500 MB available space
    Minimum:
    • Processor: 2Ghz+
    • Memory: 1 GB RAM
    • Graphics: 256MB
    • Storage: 500 MB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Positive (30 reviews)
Recently Posted
Drakerys Neverjoy
0.3 hrs
Posted: August 24
Shoddy game where only foe types and items are randomized, and all levels feel like intro rooms. Otherwise, the gameplay and playstyle are much like in all those isaacoids on this platform!
So I'm refunding this snot sack of a game!
Helpful? Yes No Funny
[DH] ForeverAlone
1.6 hrs
Posted: August 24
Honestly one of the most artsy addictive and simple games that has some replayability and every journey is different. 10/10 ign would marry bob
Helpful? Yes No Funny
Christian Bale
0.4 hrs
Posted: August 22
Just bought this game while it was on sale this week. I was skeptical of Indie games at first when I saw this but when I bought this and started playing it, it turned out to be a blast once you get used to the controls and know how your weapons and movements work! If you're looking for a fun game to buy for super cheap, buy this while you still have time!
Helpful? Yes No Funny
FeedMeNoodles =DD
2.1 hrs
Posted: June 24
A nice casual game which turned out to be a bundle of fun.
Helpful? Yes No Funny
Diopside
0.8 hrs
Posted: June 19
here is a review with as much meaningful content as the game being reviewed
Helpful? Yes No Funny
The Lion
0.2 hrs
Posted: June 7
Fun way to waste time, a little hard at times but its a great deal for around the $2 i got it for.
Helpful? Yes No Funny
Leaf
2.2 hrs
Posted: June 3
I originally bought this because I saw a quote somewhere that said this is what Binding of Isaac would be like if Disney made it. Well, I have to say, while there are similarities between the games, this one certainly has created an identity for itself that is completely different from Isaac. I quickly realised that while it may seem bright and cheery on the surface (due to the cute graphics) there is definitely a darker undercurrent to the game.

When I first bought this, I played maybe 15mins and hated it. I found moving very difficult and felt like the whole game was lagging somewhat. I tossed it in a corner for a few months until recently I decided to give it another shot. I'm so glad I did.

I honestly don't know why people are complaining about the controls being clunky. Not only are the key bindings essentially the same as that of Isaac but the shooting and movement are fine for base stats seeing as there are actually items that affect these.

Pros:
- Easy to pick up
- Nice graphics
- I really like the Idea of using 'vaccine' to purchase items
- replayability (each playthrough is different)
- I also really like the vaccine machine and unlocking certain items through levelling it up
- I like how you can have the same level layout but get different enemies appear either when respawning in the same playthrough or in different playthroughs

What it still needs:
- More enemies
- More bosses so you don't fight the exact same bosses in every playthrough
- more levels: if you play it a few times you start to see the same level layouts over and over, more variability in these at each stage of the game would be great.
- more Items: because who doesn't think a game could use more items?
- Maybe more characters you can play as?

Overall, I'd give it an 8/10 and would definitely recommend it.
Helpful? Yes No Funny
PlayDusty
0.8 hrs
Posted: May 31
Product received for free
Cheerful Roguelite. A bit on the casual side, but plenty of style.

Here are my first impressions:

https://youtu.be/3RepGhk3NDU
Helpful? Yes No Funny
PALOFGAMES
0.6 hrs
Posted: May 21
Product received for free
My First Impression thoughts

https://youtu.be/cnWEzHWa4w8
Helpful? Yes No Funny
ihKu47
3.6 hrs
Posted: April 20
Bob is cute, casual and surprisingly challenging. If you like the combat style of the Legend of Zelda games of old (2D old) you'll feel right at home fighting the waves of allergic reaction inducing creatures level after level. Gameplay is solid, and despite the occasional challenge levels don't feel unfair. I only had trouble with one boss that seems to have kept spawning enemies when it was not supposed to, giving the fight a tedious and lopsided feel. The devs said they'll fix it though, so it shouldn't be a problem for long.

The powerups are fun if not too inventive, and mix up the gameplay on each sitting. The greatest charm of the game lies in its setting and visual design though - if you don't like those your experience will be markedly duller than mine. If you do, or you wish to get someone into classical styled gaming through the visuals, Bob is worth the 5€ for the casual fun you'll get from it.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 2 people (50%) found this review helpful
Not Recommended
0.3 hrs on record
Posted: August 24
Shoddy game where only foe types and items are randomized, and all levels feel like intro rooms. Otherwise, the gameplay and playstyle are much like in all those isaacoids on this platform!
So I'm refunding this snot sack of a game!
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
11 of 13 people (85%) found this review helpful
Recommended
8.9 hrs on record
Posted: April 3
A Casual Rogue-like Action Adeventure
https://youtu.be/UADosDf4NyE
+ Visually the game looks great, I really enjoyed the graphic style
+ The gameplay is a bit slow-paced but fun and works well.
+ The upgrade system is great, at the end of each stage you get to invest your earnings into an upgrade of your choice which can dramatically improve your chances of getting further in the game. (you want to balance between damage, movement, and health/defense)
+ Very Binding of Isaac "feeling" although a bit easier and requires a lot less knowledge of the game (as in you don't need to look up wiki guides to get through this game)
+ The bosses are fun to fight, and the end boss is pretty challenging

- It seemed like you can only shoot in 4 directions, but after a bit of research you actually can shoot diagonally but it's not explained anywhere in the game on how to do this. (You shoot with A, B, X, Y on a gamepad to shoot diagonally you have to hold say A to shoot down, and then press B to shoot diagonally downright)
- The story / plot / currency although not really explained in-game is a bit strange... you are a guy who's allergic to everything and you go out to explore the world and get over his allergies with your asthma pipe... Instead of coins you pick up "vaccines". It's not really clear what your end-goal is, even at the end I could not help feeling confused (although you may have to complete the game multiple times)
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11 of 14 people (79%) found this review helpful
Recommended
2.2 hrs on record
Posted: April 11
Review copy provided from developer. Note that my ability to enjoy a game is not influenced by how I received it.

Hypersensitive Bob
is a top-down rogue-lite crawler very similar to The Binding of Isaac, yet still very different in many ways. I believe that two comments seen in the trailer and description summarise the game very well. "It's like if Disney did The Binding of Isaac" and “Similar gameplay to that of The Binding of Isaac, yet unique enough to create its identity

You take on the role of Bob, an ordinary chap who is allergic to everything. This fellow has taken it upon himself to rid the world of the allergy-inducing evildoers. He travels sky platforms shooting up bees and mushrooms with his modified asthma pipe, collecting vaccines (the currency) along the way. Sounds great, the only problem with this (besides the fact that he is allergic to everything which would then mean he is allergic to vaccines) is that none of this is explained. It essentially throws you into the game without as much as a simple explanation. The story continues to be elusive throughout the game to the point of you not really knowing what's going on.

The gameplay is -though slow-paced- fun and interesting, with a variety of enemies and many of which evolve into ruthless anaphylaxis-causing troublemakers. Each level you pass through gives you in return the option to choose one of three powerups. This system is done very well with it putting you in the position of trying to prioritise between different aspects vital to your success, and doesn't require you to have your eyes glued to a wiki. This style of gameplay is definitely the area this game is most reminiscent of The Binding of Isaac. The only real inconvenience I encountered was the awkwardness of shooting in a diagonal direction. It requires you to shoot in one of four standard directions, and then whilst holding that key/button down, shoot either up/down to produce the desired shot. (i.e. Shoot left, hold button, shoot up = diagonal shot NW from you.)

Visually, the cartoonish graphics are appealing and very effective. It suits the lighthearted tone of the game and makes it more unique. This is one of the major aspects that sets it apart from The Binding of Isaac.

Regarding music and sounds, the game provides a satisfactory experience.


Summary

Pros
✔ Fun & interesting gameplay
✔ Great upgrade system
✔ Visually pleasant
✔ Satisfactory music & sounds

Cons
✘ Story/game idea is barely explained
✘ Awkward controls

Conclusion
Hypersensitive Bob is an enjoyable experience which isn't asking for much in its price. It's a simpler, cuter version of The Binding of Isaac except a third of the price. For what it offers, I'd definitely recommend picking it up if you're interested.

7.4/10

Did you enjoy that review? Make sure to check out my curator page at Sour Fruits United and/or read my other reviews. If you had any things you liked/disliked make sure to tell me in the comments below.
Was this review helpful? Yes No Funny
10 of 17 people (59%) found this review helpful
1 person found this review funny
Recommended
3.4 hrs on record
Pre-Release Review
Posted: March 29
Great gameplay,really fun title, with an interesting protagonist. Powerups plus the enemies are all well designed and unique. Graphically a really cool low-poly looking title.
But a few down points that need to be mentioned, very repetitive sound track. But the most important is, to do a complete run through of this title only takes roughly 30mins.
Even for a five dollar game that's not acceptable, So please take this as a warning, great game but very very short. Please watch my review for a more indepth look.

https://www.youtube.com/watch?v=Uj1Pz4x2Sac


Review copy provided by developer
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
2.2 hrs on record
Posted: June 3
I originally bought this because I saw a quote somewhere that said this is what Binding of Isaac would be like if Disney made it. Well, I have to say, while there are similarities between the games, this one certainly has created an identity for itself that is completely different from Isaac. I quickly realised that while it may seem bright and cheery on the surface (due to the cute graphics) there is definitely a darker undercurrent to the game.

When I first bought this, I played maybe 15mins and hated it. I found moving very difficult and felt like the whole game was lagging somewhat. I tossed it in a corner for a few months until recently I decided to give it another shot. I'm so glad I did.

I honestly don't know why people are complaining about the controls being clunky. Not only are the key bindings essentially the same as that of Isaac but the shooting and movement are fine for base stats seeing as there are actually items that affect these.

Pros:
- Easy to pick up
- Nice graphics
- I really like the Idea of using 'vaccine' to purchase items
- replayability (each playthrough is different)
- I also really like the vaccine machine and unlocking certain items through levelling it up
- I like how you can have the same level layout but get different enemies appear either when respawning in the same playthrough or in different playthroughs

What it still needs:
- More enemies
- More bosses so you don't fight the exact same bosses in every playthrough
- more levels: if you play it a few times you start to see the same level layouts over and over, more variability in these at each stage of the game would be great.
- more Items: because who doesn't think a game could use more items?
- Maybe more characters you can play as?

Overall, I'd give it an 8/10 and would definitely recommend it.
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3 of 4 people (75%) found this review helpful
Recommended
5.6 hrs on record
Posted: March 31
Develpers SIEIDI are still highly involved in updating the game at the time of writing, so gameplay and presentation elements may change after this review.

If you would prefer to read the online version of this review with screenshots, click here

Premise & Presentation:

Poor Bob is allergic to everything, but one day he decides to step outside and overcome his affliction by travelling the World and blasting anything that moves with his Inhagun 2000, so he can develop inoculations. Immunity won't develop during the course of gameplay however, so everything that moves is a threat. Unfortunately, this backstory is only available by reading the product description. I'd love to see a short intro sequence with some artwork and text. Instead, you are abruptly dumped into Bob's living room without any intro or explanation.

Graphics are cute, chunky, cartoony and bright, kind of like a more colorful Gunheimm. A good deal of attention has clearly been given to the characters and animations, which are quite detailed. Some levels feature extra little pieces of detail like hidden creatures and the lighthouse's rotating rays casting a warm light over the level.


Gameplay & Difficulty:

Hypersensitive Bob is easy to pick up instantly and just have some fun with.

Bob travels between one tiny arena-like level after another in his rocket. The journey is complete when you beat them all (approximately 20) and there is no saving in between. Mid-level, you will be given the opportunity to purchase 1 of 3 random bonuses, which boost or change your abilities for the duration of the journey. Bonuses range from common types, to rare to epic to legendary. They really help to add variety and make each adventure a bit different.

Enemies are all based around some type of animal or creature e.g bees, skunks, turkeys and snails. Each one has it's own attack pattern that you'll need to learn. Touching an enemy or getting hit by a projectile docks you 1 life. Lose them all and you're back to the start of the whole adventure, unless you've collected enough points (from defeated enemies, loot, treasure chests or rare "vaccine machines") to respawn at the start of the level.

I was surprised at the level of challenge, but I found that pacing yourself and not trying to get too many shots in at once was key. I also found that I progressed much farther when I got lucky with +HP and +damage bonuses popping up between levels.


Controls:

Movement is in 4 diections and so is shooting. You can fire in one direction while moving in another, but this will slow you down as Bob has to do a little turn before each shot. Keyboard users can press spacebar to fire in the direction they are facing, but that's not as useful. You have to line your shots up and judge the distance too.

The controls may be a sticking point for some people. Movement is sort of slow (Bob waddles rather than walks) and shooting leaves you stationary for a moment that really leaves you open to getting hit (there is a random bonus that reduces this movement penalty though), so timing your shots and knowing how many times to fire before retreating is crucial.

Judging by the comments in the discussion area, smoothing out the controls seems to be the #1 priority the develoeprs are working on right now.


Other Comments/Suggestions:
  • The characters are really likeable and I'd love to see some custscenes and/or artwork to flesh out their personalities a bit more
  • The living room area is really cosy. You'll notice 2 unlockable characters sitting down and more waiting to take up the empty seats. There could be other secrets to this room and I think it'd be great to see souvenirs from your journeys displayed here. Perhaps this is already possible?
  • I haven't unlocked any yet, but the masks and accessory items look like a cool way to deck out the already cool characters. Some kind of co-op exploratory mode would be a cool way to show of your customized characters.


I was provided with a copy of this game to give feedback during the beta phase. I decided to post a review here also. The opinions expressed above are my own and were not influenced by anyone else.
Was this review helpful? Yes No Funny
7 of 12 people (58%) found this review helpful
1 person found this review funny
Not Recommended
0.6 hrs on record
Posted: March 30
This is a great game ruined by incredibly slow pacing and awful controls, possibly to alleviate how easy/short it actually is. It has neat item mechanics, allowing you to pick one out of three items, with different rarity tiers and pricing. Overall it was enjoyable for a short time but always felt slow and clunky. However despite me not enjoying it, I can tell it's something that the developers put a lot of time and effort into, which is worth a lot in itself and somebody else might enjoy it far more than I did. Overall I would put it more in the middle
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A developer has responded on Mar 30 @ 6:32am
(view response)
1 of 1 people (100%) found this review helpful
Recommended
3.6 hrs on record
Posted: April 20
Bob is cute, casual and surprisingly challenging. If you like the combat style of the Legend of Zelda games of old (2D old) you'll feel right at home fighting the waves of allergic reaction inducing creatures level after level. Gameplay is solid, and despite the occasional challenge levels don't feel unfair. I only had trouble with one boss that seems to have kept spawning enemies when it was not supposed to, giving the fight a tedious and lopsided feel. The devs said they'll fix it though, so it shouldn't be a problem for long.

The powerups are fun if not too inventive, and mix up the gameplay on each sitting. The greatest charm of the game lies in its setting and visual design though - if you don't like those your experience will be markedly duller than mine. If you do, or you wish to get someone into classical styled gaming through the visuals, Bob is worth the 5€ for the casual fun you'll get from it.
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
Recommended
16.1 hrs on record
Posted: March 30
For the VERY little I've played of the BETA. I have to say the game is pretty good. The grafics are beutiful, the gameplay is fun and the devs are friendly and active.

From the little time I've played the game it has changed in a lot of good ways.

If you enjoy rougelikes/games like TBoI(The binding of Isaac) you will most likely enjoy this game.

I am very impressed in what the BETA has shown and will countinue to play after it's release and further on.

BEFORE YOU BUY!!!:
This game is a bit slow, that's how it is, if you don't like it don't play it.
The game is also (if you're used to TBoI) different, when I started to play it I couldn't make it past the first few levels and I had no clue on how to navigate and manage my economy properly.
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5 of 9 people (56%) found this review helpful
Recommended
0.4 hrs on record
Posted: March 29
*I received key from developer but I'm an emotionless robot so that will not influence me in any way*

Alrighty so the first thing that strikes me as odd is the lack of menu, there is none. They throw you into the game kinda like you are thrown into an asthma attack (great joke eh?) and you are left with no instructions. The graphics are cute and nice; you can definitely tell a lot of work was put into them. You are put into this small 'arena' and forced to fight monsters that spawn (they alert you via timer systems (which are actually very helpful)) until you beat the level and then advance to the next one. Each monster drops these orange potions that give you points; these points can be used to buy items in the shop (helps you die less) or can be used to revive. Once you die though it's game over (unless you have enough points to buy a revive of course). This game has approximately 25 levels, which is not a lot. The price seems alright (I would personally prefer it at $3 but let's see where this goes) and the game is definitely worth it if you wanna have a fun time, and like survival games. They introduce a variety of enemies, making each level unique in their own way. Since the game does not have a menu I do not think you can change the difficulty in the game, which may reduce chances of replayability. But if you wish to beat your own score again that is possible. So yes this is a good indie game, an amazing over-the-top one-of-a-kind one no, but still well-made in it's own right.

If you wanna check out my awesome sauce video on the game you can click that purty link down there ;3
https://www.youtube.com/watch?v=Aka6GMZ7HQQ&feature=youtu.be
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