Age of Gladiators is a single-player strategy/management sim set at the height of the bloody gladiatorial games in ancient Rome. As your fighters increase in level, it will be up to you to decide how to forge their attributes and abilities.
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Ημερομηνία κυκλοφορίας: 25 Φεβ 2016

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Αγορά Age Of Gladiators


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15 Αυγούστου

Age of Gladiators II: Inventory System

Inventory & Slots

With Age of Gladiators II, I wanted to create a unique inventory system that caters to a variety of different gladiator templates and builds.

Each gladiator has 6 inventory slots in total. These slots can be filled with any combination of weapons, armor, combat stims, and specialized equipment. More on that below – but first the various equipment available to a gladiator.


Age of Gladiators allows a manager to equip gladiators with either ranged or melee weapons. A shrewd manager will know from a gladiator’s physical attributes which type of weapon to equip. Ranged weapons have the advantage of allowing a gladiator to attack from afar - but melee weapons enjoy significant damage bonus versus ranged-wielding fighters. So choose carefully.

It is also important to equip weapons based on your opponents armor mitigation type - more on that in the next section.

Here are the weapons available through either the bazaar or missions:

  • Axe – high damage
  • Sword – medium damage
  • Vibroblade – low damage
  • Rifle – high damage
  • Carbine – medium damage
  • Pistol – low damage

The highly technological nature of the weapons during this time period provide varying combat stat bonuses as well.

All weapons provide bonuses to a gladiator’s melee hit chance % and critical chance %, so as well as a damage, it is also important to take these stats into consideration as well.


Gladiators are able to use three types of armor:

  • Heavy Armor – high damage mitigation
  • Medium Armor – medium damage mitigation
  • Light Armor – low damage mitigation

Armor mitigation is split between energy damage mitigation (ranged) and kinetic damage mitigation (melee). Some armors are evenly split between the two while others skew in either melee or ranged.
Further, due to sophisticated servo-motors and advanced technology, armor also provide combat stat bonuses for action and hit points.

So a lot of consideration should also go into shopping for and equipping armor.

Special Equipment

Here is a list of special equipment:

  • Force Field – upon activation deflects a % of damage for one turn
  • Sensory Scramblers – % chance of stunning a target for one turn
  • Trauma Injectors – heals an amount of damage for one turn
  • Adrenal Booster – provides extra action points for one turn
  • Nano-Leeches – leeches a % of health from a target for one turn
  • Armor Shredder – reduces the mitigation % of target armor for entire match
  • Weapon Jammer – causes ranged weapon malfunction for one turn

These provide an extra dimension in combat and can definitely make the difference between victory and defeat.

Combat Stims

Combat stims are one-time usable boosts to physical attributes. For example, a speed combat stim, when used, will provide a +50 boost to a gladiator’s action points and dodge chance. A strength combat stim will provide a boost to a gladiator’s melee damage and block chance.

These boosts last the entire match.

Inventory Slots

As mentioned, gladiators possess 6 inventory slots in total. The heavier a weapon or armor set, the more inventory slots it will take up:

  • Axe (high damage) – 3 Slots
  • Sword (medium damage) – 2 Slots
  • Vibroblade (low damage) – 1 Slot
  • Rifle (high damage) – 3 Slots
  • Carbine (medium damage) – 2 Slots
  • Pistol (low damage) – 1 Slot
  • Heavy Armor (high damage mitigation) – 3 Slots
  • Medium Armor (medium damage mitigation) – 2 Slots
  • Light Armor (low damage mitigation) – 1 Slot
  • Combat Stims – 1 Slot
  • Special Equipment – 1 Slot

So as you can see, you can certainly equip a gladiator in heavy armor and a rifle for 6 slots in total – good for a lot of damage dealing and mitigation, but that won’t leave any room for vital special equipment or combat stims that can provide crucial benefits on the battlefield.

Conversely, if you have a fast and agile gladiator with lots of action points, it might be a be an idea to try equipping them with a pistol and light armor – this will then leave you with 4 extra slots to equip special equipment and combat stims!

A gladiator’s expertise when leveling can further add to the efficacy of a particular weapon or set of armor.

It was my intention to provide as much freedom as possible for managers to try different play styles and fighting techniques. So don’t be afraid to have fun and experiment with your gladiators!

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27 Ιουλίου

Age of Gladiators II: Opposing Owners

The year is 3008 AD and a new season is upon us. My character, an ex-gladiator Karthaarn named Fenuun, has so far managed to eke out a good existence in the league.

But there exists another owner in the league named Cornelia who has dominated every season since the league has come into existence.

Her regular season record is incredible. Over the last eight seasons, she has managed a 358-114 (.758) record. As well, her squad through the years has performed very well in the playoffs (10-6) and championships (1-1).

Because of her exemplary record, she has managed to attract a legion of rabid fans (5,597,444 and counting).

Hers is an example of a well-run franchise.

Compare that to another fellow in her division, an unfortunate Vorccine owner named Stitchstab. Under his fine stewardship, his team has managed a putrid 196-276 (.416) all-time record with no playoff or championship appearances.

His fans are far from legion, numbering 523,285 in total.

Overall, Cornelia is the bane of both her division and the league.


The standings are important. Teams are judged by win percentage at the end of the 59 match regular season. The top sixteen owners (out of sixty) at the end of the season will enter the playoffs and engage in one battle each for four deadly rounds.

In the event of a ties at the end of the season, said owners are ranked by kills. If two owners are tied in kills, the team with the least amount of deaths next takes precedence. And in the unlikely chance that both owners are still tied in three categories (wins, kills, deaths) then it is determined by alphabetical order.

The 3007 AD season was a good one for my squad:

Our record: 41-18 (.695).

But looking in the other divisions, Cornelia of course was just a bit better, winning the regular season with a 42-17 (.712) showing.

Cornelia drafts extremely well, is shrewd when it comes to waiver wire and free agent acquisitions, and is patient in developing her young fighters. She is a fine owner.

I can take consolation though in the fact that I managed to beat her in the 3007 AD championship round, despite losing my two of my top three fighters in the process. It hurt to lose those gladiators, but the playoffs are unforgiving and to the death. Unlike the regular season where a defeated gladiator may have a chance at survival, any gladiator defeated in the playoffs is automatically killed.

Cornelia is a tough adversary, one that will likely plague me for years to come.
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A Potential Scenario

You’re almost out of money. Two more days and you will no longer be able to pay your staff or gladiators. The fight scheduled today will draw exceptionally massive crowds, meaning the fight purse will be bountiful and the opportunity to place a large volume of bets will be high. One problem though: your top fighter is fatigued from his last fight and has a nagging shoulder strain. Plus he has a history of concussions, so it’s fair to say he will not be at full strength if you put him in the arena. But he’s the best you’ve got. The rest of your gladiators are rookies yet; still working with your trainers and far too inexperienced to send into the crucible just yet.

The next fight is a week away and poorly hyped. You cannot wait that long.

If you were of an evil disposition, you could execute your top fighter instead and seize his life savings; with the fight purses you have shared with him through his career, he has amassed a lot of gold. It could keep you going for a month or two - maybe more. Something to consider.

Or if you find that distasteful, you could go to the money lenders instead. But their interest rates have been high these last few days: 30% or more. You could finance present operations with that – but you would suffer in the longer term.

So maybe you should send your top fighter into the arena. He is bruised up and fatigued – but he also is ranked 3rd overall by the so-called experts and pundits of Leptis Magnus, the current city you reside in. You know he is one of the best and might still have a good chance at pulling out a win.

Or he could lose his life.

What do you do?

What Is It?

Age of Gladiators is a single-player strategy/business management sim set at the height of the bloody gladiatorial games in ancient Rome.

Hire scouts to scour the provinces for potential prospects – once you have recruited your gladiators, you will need to manage their morale and personality while equipping them for battle in the arenas. Recruit support staff, upgrade your stables, partake in side missions, and manage the wealth and reputation of your business as it grows each day.

As your fighters win battles and increase in level, it will be up to you to decide how to focus their abilities by spending attribute and expertise points. Compete, trade, and interact with other in-game bosses as you work your way up from the starting provinces in Africa to the grand coliseum of Rome herself!


  • Gladiators are born with their own dynamically generated attributes (strength, agility, stamina, dexterity, reflexes, intelligence, and health), weapon specialties, and personalities. It is up to you to hire scouts to locate the best prospects available for recruitment.
  • Manage your stable of gladiators carefully – their morale, greed, injuries, fatigue, and more must be taken into account before sending them to battle.
  • The physicality of your gladiators will increase or decrease with age, depending on if they are in their prime or declining.
  • Fame system: as your gladiators gain glory from battle, they will become more widely recognized and adored by the crowds. Win enough battles and they may even get voted into the gladiatorial hall of fame after they retire (or die).
  • Watch as your fighters climb the all-time records list for wins, kills, and fame - all held by retired and still-active legends in the arena.
  • As your gladiators level up, they gain points to spend on their attributes and expertise. Expertise allows you to build and customize your fighter according to their appropriate strengths.
  • Purchase, sell, or trade fighters with opposing bosses.
  • Rob treasuries, kidnap enemy fighters, assassinate your debt holders and more with the quest system. Increase the odds of success by sending gladiators on the mission as well.
  • Search for deals on weapons, armor, and money loans on the marketplace.
  • Hire staff such as scouts, doctors, trainers and blacksmiths to help your gladiators achieve victory. Your staff will gain experience each day they are employed.
  • Upgrade your stable by improving its food, bedding, shelter, and more.
  • Strive to become the wealthiest individual in the entire Roman republic. There are quick and underhanded ways to make money, but your reputation and fighter’s morale may suffer as a result.
  • Receive taunting letters from opposing bosses as well as various other messages from your fighters, staff members, and different characters as you progress through the game.
  • Rename your gladiators in order to increase your attachment toward them.
  • Bet for or against your gladiator based on the odds generated by bookmakers in-game.
  • Fight purses and betting is based on the hype associated with each match. The greater the hype, the more lucrative the fight purse and betting market will be - but the opposition will also be tougher.
  • Each game is dynamically generated and different each time.


Age of Gladiators is a twist on sports front office games like Out Of The Park Baseball or the Football Manager series. To continue the analogy, it was designed for people more interested in the strategy behind building up teams and players as a general manager rather than running the games tactically as coach. As well, the strategy element should appeal to fans of Paradox and other franchises in that genre.

Απαιτήσεις συστήματος

    • ΛΣ: Windows Vista / 7 / 8 / 10
    • Επεξεργαστής: Dual-core 1.8GHz or equivalent processor
    • Μνήμη: 1 GB RAM
    • Γραφικά: Hardware Accelerated Graphics with dedicated memory
    • Αποθήκευση: 330 MB διαθέσιμος χώρος
    • Κάρτα ήχου: DirectX compatible sound card
    • Γραφικά: Hardware Accelerated Graphics with 1GB memory
    • Επιπλέον σημειώσεις: Best Resolutions: 1366 x 768 or higher
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