Run through this compelling action game with minimalist art style and maximum story.
User reviews:
Positive (14 reviews) - 85% of the 14 user reviews for this game are positive.
Release Date: Feb 24, 2016

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October 14

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In celebration of Sprinter new update (Including some new bugfixes) the game is now 75% off for the next week!

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“I could listen to that trailer all day.”
Rock Paper Shotgun

“Little did I know, I would fall madly in love.”

“An incredibly deep game, without attempting to be pretentious.”
8.6 – Nerd Life

About This Game

Sprinter is a challenging, top-down action game, with striking minimalist artwork, soaked in a dynamic original soundtrack that builds and interacts with the player as they progress.

Key Features:

  • Addictive, challenging gameplay that features lightning quick retries.
  • Minimalist aesthetic with a hand-drawn feel and an color palette that shifts as the player progresses.
  • Atmospheric original soundtrack that reacts to the player -- building to a fever pitch with each chapter.
  • An illustrated narrative told exclusively with visual imagery featuring perspectives on an intimate family story.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: XP, Vista, Win 7. Win 8. Win 10
    • Processor: Dual Core 2.0Ghz
    • Memory: 2048 MB RAM
    • Graphics: Integrated Graphics or Better
    • Storage: 2 GB available space
    • OS: XP, Vista, Win 7. Win 8. Win 10
    • Processor: Dual Core 2.4Ghz
    • Memory: 2048 MB RAM
    • Graphics: Integrated Graphics or Better
    • Storage: 2 GB available space
    • OS: OS X Lion 10.7
    • Processor: Dual Core 2.0Ghz +
    • Memory: 2048 MB RAM
    • Graphics: Integrated Graphics or Better
    • Storage: 2 GB available space
    • OS: OS X Yosemite 10.10
    • Processor: Dual Core 2.4Ghz +
    • Memory: 2048 MB RAM
    • Graphics: Integrated Graphics or Better
    • Storage: 2 GB available space
    • Processor: Dual Core 2.0Ghz
    • Memory: 2048 MB RAM
    • Graphics: Integrated Graphics or Better
    • Storage: 2 GB available space
    • Processor: Dual Core 2.4Ghz
    • Memory: 2048 MB RAM
    • Graphics: Integrated Graphics or Better
    • Storage: 2 GB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Positive (14 reviews)
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7 reviews match the filters above ( Positive)
Most Helpful Reviews  Overall
22 of 29 people (76%) found this review helpful
1 person found this review funny
9.6 hrs on record
Pre-Release Review
Posted: February 25
(review copy provided by the developer)

That aside, this is a quality indy title. Of the top of my head, when thinking indies, I would compare it to "Defy Gravity extended" and "And Yet It Moves". The basic game mechanics are simple, but used in complex ways in order to challenge players. This results in the game being very addictive when it comes to repeating the tougher sections, pushing you on for the trademark "just one more try".

How would I describe the gameplay? Imagine Guitar Hero, but instead of a simple straight line progression, you are actually in charge of not just the complex button presses, but you also direct your character and have to use the limited abilities at the right places in order to beat the level time to progress. The levels range from 7-25 seconds in length in a perfect run, but obviously, to get to that point, you will go through a "dark souls" process of slowly advancing forward through repetition.

The controls are very tight, and it would be a game breaker if they weren't smooth. You need good reflexes and a decent amount of muscle memory. Some levels later on you really needed to get the muscle memory going, as there's not enough time to visualize every move in your mind during one run. You will have to press 5-6 key combos without even thinking about it, and then you pile that up as you advance, alternating between muscle memory patterns and quick thinking. So while it is essentially a puzzle game, it will require a wider spectrum of mental acuity than slower paced puzzlers do. There is an easy mode though, which I did not test.

The game has 6 chapters, each with around 5 levels, and in between, you are treated to a comic book styled story. The story comics didn't really do anything for me. They were a bit unclear on what is actually happening and why I should care about it in between the actual gameplay as there is no text. Not sure if that was intended so people would observe them a bit longer to get some sort of narrative out of it, but I simply looked at them for a few seconds and then moved on to the actual gameplay as I saw nothing in them but bits and pieces of a family through the years. Definitely the weakest portion of the game for me, but cannot blame it too much. It's the pitfall of indie genre budgeting when it comes to smoother integration of various art forms within a game.

I do have to give a special mention to the fantastic music and sound effects. It reminded me of Barrington Pheloung's Broken Sword themes. That inspirative, transcendental, uplifting tune that just makes you appreciate life as you sit in a sofa in a comfy first world setting. And the best part is, besides the movement keys, every other button you press has a certain sound effect which perfectly gels with the soundtrack, essentially changing it as you keep perfecting your run until you clear a level.

Finished the game today after roughly 9 hours of gameplay. After you clear a chapter, gold times appear for those looking for extra challenge. I didn't even take a look at the gold times as I do realize they would require perfection. A few levels I finished with a 100th of a second left even in the regular times, let alone gold.
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13 of 15 people (87%) found this review helpful
7.3 hrs on record
Posted: February 25
Great game, I got interested due to the art style but wasn't sure if the game would be something for me... luckily I received a copy from the developer to try it out myself.

What I found was a nice little indie gem. Fun gameplay, great atmospheric music (Style reminded me of: Thomas was alone.) and some nice illustrations that adds story to the game.

I was mostly surprised about was how challenging this game is. Mind you I'm not the best when it comes to gamepad gaming so it started challenging for me... got better with some practice but at chapter 5 it is brutal. In a good way though, the game is fair so it's not the bad kind of frustration other games deliver.

The gameplay is hard for me to explain since this is the first of its kind that I played (don't know if there is anything else out there like it). You run a certain track and have to beat a time while pressing the right buttons at the right moment. For replayability you can go after the gold times. I'm sure others can explain it better and I'm not really doing it justice.

The overall quality of the game is something to mention, especially so in these days where a lot of crap is dumped onto the Steam store. This one reminds me of the better indie games and I wish it's this kind of quality we'd get all the time.

I definately recommend giving this game a go!
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10 of 11 people (91%) found this review helpful
0.6 hrs on record
Posted: February 26
A neat little indie game. Basically it's obstacle courses that you have to complete in a certain time, the visual style and music give a nice, unique, feeling to it, though.
It is quite challenging, especially in the later chapters, and a gamepad is recommended.
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8 of 8 people (100%) found this review helpful
7.6 hrs on record
Posted: June 30
Product received for free
Sprinter is a charming adventure indie game with unique gameplay and a charming story.
If this review is too long for you, I suggest you to only read the first paragraph about the game's content and the final verdict at the end.

What is happening in the game:
You play as Emily, Rosie or Lyle and you have to, well, run. There are obstacles on your way to the finish line and you have to get past them by temporarily disabling them at the right time. There is also a nice story that comes with it and all of this combined creates a very pleasant-to-play gaming experience.

  • Graphics | As you can tell just by checking out the screenshots on this game's Store page, Sprinter looks really minimalistic and, in my opinion, it's as minimalistic as it can get. Everything you see on your screen is the character you're playing as, the path, the obstacles, the instructions and the story, nothing more. I'm glad that this is the case as any more details and aesthetics would only distract the player when trying to beat the level.
  • Gameplay | I have to say that this is one of the most unique and enjoyable concepts in video gaming this year. You will have to replay each stage over and over again to reach the end in time (or later, to get the gold medal on each level). This is because you have to time each action right and it can be quite difficult when you have to hold down multiple buttons at once. I don't really like games where you have to repeat the same thing over and over again, but this game certainly made it quite enjoyable.
  • Soundtrack and Sound Effects | The soundtrack is really amazing and it fits the minimalistic art style as well. It's also much better when you use headphones when playing, so consider doing that. Also, each time you disable one of the obstacles a certain tone is played. When you have to press one button after the other without stopping much, you kind of create a melody in the process. It's a pretty nice idea.
  • Story | The story is quite deep, it talks about different people, their lives, their bothers and their ways to deal with problems. One of those ways includes running, which is kind of the main theme of this game. Although no words are used to explain what is happening, you get a few pictures for every stage you complete and you have to take a look at them to see what the story is about. I think a few well-written lines wouldn't hurt, but this way is alright as well.
  • Replayability | Surprisingly, there is also a lot of room for replaying the levels. When you complete the whole chapter, you can replay each included level in order to get the gold medal on it. There are two times set for each level: one for beating it and one for getting the gold medal. The gold medal time really requires you to master the level, while the "to beat" time only needs you to get through without any major mistakes (which can be quite difficult as well).
  • Controls | I used my Steam Controller to play this game and I have to say that the controls are placed well and they are quite enjoyable. You have to press a lot of different buttons within a short time frame, so it's useful if you have them close together.
  • Achievements | There are achievements for beating every stage and for beating it again with all gold medals. It's a nice addition to the gameplay and encourages the player a bit more, which can be useful in this game at times.
  • Multiple OSs Supported | Sprinting is now easy on SteamOS and MacOS as well. Hooray!

  • Controls | "But didn't you mention controls in the Pros section as well? What's up with that?" Indeed, but there, I was talking about controller controls. Here comes the bad part: keyboard controls. I prefer playing games on my keyboard since that's what I'm used to. However, playing Sprinter with a keyboard is pretty much impossible. I could barely complete a few levels with it and I was pretty much forced to switch to a controller. I don't think that such games should only be playable with an additional device since that is not something everyone can afford.
  • Difficulty | Towards the end, I found this game to be a bit too difficult to still be enjoyable. I could barely complete levels and I needed more than fifteen minutes for each one and that was not even for the gold time. In my opinion, some levels should be made easier.
  • No Trading Cards | It's a shame that Sprinter doesn't have Trading Cards. I bet the badge would've been quite lovely.

The final verdict:
Overall, the game is really really good. The story is good, the graphics are awesome and the soundtrack is very enjoyable as well. The levels can be quite difficult and they get even more difficult as you make progress through the game. If you want to buy this game, you need to make sure you own a controller, otherwise, you will probably not enjoy this game as much.

With love,

Note that my copy of this game was obtained for free for reviewing purposes. However, this did not affect the quality and objectivity of this review.
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9 of 11 people (82%) found this review helpful
0.6 hrs on record
Posted: February 26
An Illustrated Action Runner with a Deep Emotional Story
+ A deep illustrated story about a husband, wife, and daughter and how they deal with a tragedy
+ Very emotional sountrack that fits in very well with the game and story
+ The gameplay is simple, but very engaging and can be quite challenging as new mechanics get added
+ Controls are easy to learn and the game does a great job explaining the mechanics in the tutorials
+ There's an easy mode which keeps the game from getting too frusterating later on
+ "Gold Times" which can add to replayability / achievements

- Since the levels are extremely short (typically ~10seconds) depending on your skill you can finish the game in a very short amount of time. I believe there's 6 chapters total (in my expeirence the first 4 chapters take around 15-40mins to complete depending on your knowledge and difficulty setting) [See video above]

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11 of 15 people (73%) found this review helpful
1.8 hrs on record
Posted: February 29
Minimalist games are never the easiest to develop. People try and fail all of the time. Developers tend to believe that because there isn’t very much to them that they’re simple to make. They’re not. It takes a special concept for it to work and then after that there is the execution. Sometimes the concepts just don’t work as much as they may have worked in the head of the person who was attempting to make the game. Other times the concepts are fine but the developer or development team just doesn’t have the ability to pull it off whether through a lack of skill or some other means. When you discover minimalist games that actually work you know that you’re in for a special treat. Such is thankfully the case with Light Step Games debut game on Steam, Sprinter.

The concept is very simple. Sprint to the end of each level by successfully navigating a series of obstacles that are overcome with a timely press of a button or a push of the right stick, etc. Sounds easy but it isn’t. Oh no. Sprinter offers a tough challenge. Timing is absolutely crucial. If you’re even a tenth of a second off then you can kiss goodbye to that attempt. Every chapter throws a new mechanic into the mix that makes the game that little bit more difficult until you’re at your very wits end trying to complete each level in normal mode. Thankfully there is an easier mode and there is a challenge in that level too but it’s nowhere near as difficult as the game is supposed to be. If you enjoy those sorts of challenges then you’ll want to be playing this.

Although there is a likelihood that you will zoom through the game I do urge you not to miss the little cut scenes between each level. There you will discover an emotional story of a family – a husband, wife and daughter – who are dealing with a personal tragedy. I think it’s a superb touch for a game such as this and really meshes well with the mechanics. It would be such a simple thing to overlook and just sprint to the next level because that is what we are used to doing but sometimes you need to take a breather and appreciate the other things that are going on around you. Life isn’t a sprint yet we take it as one all too often.

You can complete the game in a couple of hours and then you can go for the gold times if you’re an achievement hunter or a completionist. At $7.99 there’s potentially better value games elsewhere but that’s not to tell you that the game isn’t of quality. I certainly enjoyed my time with the game. But it’s not so different to The Impossible Game which is priced a full $3 less than Sprinter (not to mention other games within the genre). Yes, that game is a little older than this one but it is direct competition. So as much as I recommend Sprinter it is with perhaps a small caveat. If I were the type who needed to play the game now then I’d pick it up on its 20% special promotion otherwise I’d wait until it was discounted again at a later date.

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4 of 4 people (100%) found this review helpful
5.0 hrs on record
Posted: March 10
Fun, little game. It looks pretty and peaceful, the music is calm and soothing, the minimalistic story is very touching as well, but don't let that fool you. Underneath hides a very challenging game. You'll die and restart very often - at first by the controls that you need to get used to, but later on more so by the tricky designed levels. It has a lot of trial and error, usually I dislike that, but I think it works here. It had me frustrated a few times, but I kept going back to it, so that says a lot as well. Very addictive. Especially trying to clear the Gold times can prove quite hard, and only for those who don't value their sanity, which I - of course - all completed.
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3 of 3 people (100%) found this review helpful
4.6 hrs on record
Posted: February 28
Sprinter, a game about running. More about running away. The artstyle is really great. It took me 2.6 hours to complete as you can see. Maybe I will try the gold times, but that will take a while.
Is it worth your money even though you will only play the normal times? Depends on your viewpoint. For me it was definitly worth it.
If you dont want to spend 6-8€ (or regional equivalent) for such a short game (in which you only want to finish the normal times), then maybe buy it in a sale.
If you want to beat gold times it will definitly take you more than 2.6 hours. I assume after the tries I had for the last few levels. It would take probably about 10 hours for me. So if you wanna do that. Buy it. ;)
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3 of 3 people (100%) found this review helpful
0.3 hrs on record
Pre-Release Review
Posted: February 29
I haven't played a lot yet, but I have to say, that I really like what I've experienced so far and when I've played a game for a certain length of time, then my opinion doesn't change.

This game gets complex and challenging really quickly. It starts out simple, but then takes a turn to the challenge, which you might not expect to come that suddenly. I liked the way they introduced new mechanics.

Artstyle of this game is lovely. I seem to really like handdrawn styles.

The ambient music in this game is incredible and adds to the overall experience. It doesn't feel out of place.

I definitely recommend this game (And I'll play it more within the weeks to come. Just don't have the time right now), but I've also added a link to more of my opinions on it below:
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3 of 3 people (100%) found this review helpful
2.8 hrs on record
Posted: March 5
Sprinter does a lot right. The art style, the music, the story; all solid. But what really set this game apart for me was how addicting the gameplay was. It's rare to see an indie game that manages to be both artistically different and still fun to play. I couldn't put this game down until I beat it and now I just want more levels! Dev, please deliver some DLC, this was just too good to be over.

Full video review for those interested:
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Recently Posted
2.6 hrs
Posted: October 17
Reminds me of Super Laser Racer (if you touch the walls with as much as a hair you just stop = no good for your time..)
Great music/sounds and artistic value. I bought it on sale for 2$ and i got 2 maybe 3 hours out of it if i go in again to try and get the gold times aswell. 1$/h gametime is a ''must'' for me so i'd say not worth full price.

Considering what this game is, it is horribly optimised, if at all.. My PC can put some nice graphics on the screen playing GTA V and even though it says 60FPS in this game, it stutters at points (memory-leak?) to a point where it does not accept some inputs from the controler, which of course is gameplay breaking like nothing else... This does not happen to bad if you wait a few seconds after reseting the level. THis shouldn't have to be..

I still recommend the game for all it has to offer: sound, gameplay, visuals and the sweet background story (if you still care for it by level 5 instead of getting frustrated, because you get carpal tunnel, because you cant change the controls).
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14.7 hrs
Posted: June 22
At first what I want to say, game is nice, graphic is ♥♥♥♥ but ok. Music good. But lots of bugs, I completed all game on gold time and still didn't get last achievement. I don't recomend this one game if u up for achievement hunter.
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1.8 hrs
Posted: April 14
SPRINTER, developed by Light Step Games, is the type of game that lulls you in with its minimalist design, and then takes a hold of you with it's challenging levels, music, and emotional story depicted in only pictures. As you play through the game you will be asked to complete more tasks, and take on more obstacles, but the one thing that you'll always be doing is sprinting. This game is all about reaction time, rhythm, and speed. Can you get through all the levels so that you can see the whole story?

Graphically I have to say that even though this game doesn't have anything that pops, there is something to be said about its very simple appearance. There's nothing to really distract the player from where they are in the level and what they have to do. Basically the only thing that has color in the levels is the background and then the areas that you have to complete/trigger something to happen. As I mentioned about the story is told through pictures, and to be a little bit more descriptive it happens in sets of 3 Polaroid pictures. The middle picture is the current event, while the outside two try to give context to the story. Throughout most of the game these pictures help add a depth to the story, and make you wonder about the three individuals that this story is based around.

The controls for a game like this have to be tight, there can't be any lag, or any input issues that would take away from the game. Since there is a time limit to each level, and you have to time the pressing of buttons to complete tasks, almost to perfection, if the controls aren't working, the game would fall apart. The good thing is that for the most part these controls are spot on, my only real issue is when it comes to the sections where you have to jump over sections. For some reason that mechanic was the worst of them all, now that's not to say that it didn't work, but I felt that this was the one thing YOU HAD to get perfect otherwise it wouldn't work. Most of the other actions had a little bit of wiggle room to keep you going.

I have heard that it is possible to get through the entire game in 17 minutes, but that's if you are the master of all that is this game. I personally have spent over 2 hours and still have not found the end. Have I failed on levels? You better believe it. Have I almost quit in frustration because I couldn't seem to complete a level? Absolutely, but I keep coming back. The reason I do so is that this game makes you feel like you are so close to being able to string everything together to advance, and so you rinse and repeat.

Now I will admit that this game isn't for everyone, this is a very challenging game, that you're not going to be getting much relaxation out of, but in the challenge you will definitely feel accomplishment as you pass stages that at one time you thought were going to be impossible to defeat. This game definitely deserves a spot in gamer's libraries, and with that I have to say that this game gets a 9.2 out of 10.
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6.4 hrs
Posted: March 19
Simple, yet fantastic game.
Its take on story telling is minimal but powerful.
Blows me away how much it manages to tell with how little.

Similarly, the gameplay, while simple at first, ends up becoming truly challenging.
It is a soothing experience, along with the atmospheric music and sound effects.

So if you're looking for a small game which provides the perfect mix of story telling
through unique narrative, and captivating gameplay, this is the game for you!
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0.4 hrs
Posted: March 3
Sweet little challening game! I guess I have to improve my gamepad skills as I barely manage to beat the standard goals, yet alone the gold targets :) And I thought Dark Souls was tough :))
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