3DF Zephyr allows you to automatically and easily create 3D models from photos: the process is completely automatic and no coded targets, manual editing or special equipments are needed: 3DF Zephyr is the perfect tool for 3D modelling from reality
All Reviews:
Positive (17) - 94% of the 17 user reviews for this software are positive.
Release Date:
Feb 2, 2016

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Buy 3DF Zephyr Lite Steam Edition


Recent updates View all (13)

June 29

3DF Zephyr 3.300 is out now!

Good news, everyone!!

3DF Zephyr 3.300 is finally ready!

As usual, we pushed our state of the art technology to the next level, added new tools and fixed many minor annoying bugs!

What's new in 3.300?
  • Improved technology
This update allowed us to release many speed optimizations we have been developing for a while: our multiview stereo algorithm is now usually 50% faster compared to v3.201 (especially increasing the number of pictures, as it is optimized for big datasets). Our structure from motion algorithm has also been improved, with a faster (and even more accurate) rematching phase as well as our photoconsistency based optimization. Did we sacrifice accuracy? Of course we did not! In fact, v.3.300 is also even more accurate than ever before!
  • New tools
We always listen to feedback and we managed to sneak in many new tools that should streamline your workflow even more. You can now for example apply mesh filters on mesh selection (for example, you can optimize the topology of a certain part of a mesh). There was also room for other fixes and improvements, as usual: see the log below for more information!
  • Summer Steam Sale!
Of course 3DF Zephyr is also part of the traditional Steam Summer Sale! You can get 3DF Zephyr Lite (Steam Edition) with a 33% discount! Head over to our Steam Page to purchase it while the offer lasts, and don't forget to share your reconstruction in the community hub :)

Full changelog:
  • Improved optimize camera parameters and alignment to control points worflows on failure (problematic cameras are now detected and can be removed from the dialog).
  • Rematching can now be cancelled or paused during bundle adjustment and alignment steps.
  • Zephyr can now be deactivated also if you are offline. (Non Steam only)
  • Stereo improvements and preset balancing
  • Photconsistency mesh optimization speed improvements
  • Selection tools improvements
  • Camera positions can now be added as control points
  • Stereo texture can now been unstructured
  • Added image overlap in the processing report
  • Gizmo can now move entire objects only in rendering
  • Added chinese language support
  • Sparse point cloud generation improvements (rematching accuracy improved)
  • Stereo point cloud generation improvements (speed and accuracy)
  • Fixed a bug during mesh generation (small parts are reconstructed better now)
  • Fixed a bug in stereo point cloud generation
  • Improved sketchfab upload
  • Log and System info are now available as separate window from the progress bar
  • added mesh filtering on selection (laplacian, bilateral, retopology)
  • added triangle selection filtering by connected components
  • elements name are now customizable (i.e. create a control point with "CP" label rather than "Control Point")
  • Added clear cache button and additional memory checks
  • Update Ogre Engine
  • Added option to toggle rendering "fog"
  • Impoved rematching phase
  • miscellaneous bug fixes

3DF Zephyr is as usual available as Free and Lite over the Steam Platform.

More information are available at http://zephyr.3dflow.net
3 comments Read more

May 15

3DF Zephyr 3.200 is out now! (and a free edition is now available as well!)


The newest 3DF Zephyr Lite version is out now!

3DF Zephyr Lite now can process up to 500 pictures (increased from 200!) and has multi GPU support!

+Upgraded 3DF Zephyr Lite features
+Introduced 3DF Zephyr Free
+New rematching phase for Structure from Motion (improved accuracy)
+Speed improvements for SfM and MVS
+Photoconsistent mesh optimization now runs in multi GPU
+Reduced memory footprint on SfM phase
+Improved pivot orbit camera
+Can now load intensity from ZF scans
+Added project on regular grid filter
+Improved picking
+Many miscellaneous bugfixes
+Many UI fixes and UI improvements

Want more? You can now download a free edition (which can process up to 50 pictures, and has some other limitations compared tot he lite edition) which can be perfect to share your ZEP files with friends and colleagues. Learn more about 3DF Zephyr Free here:


3DF Zephyr Free can be installed as a standalone (by downloading it from 3dflow.net) or on steam, as 3DF Zephyr Lite Demo.
6 comments Read more

About This Software

3DF Zephyr allows you to automatically and easily create 3D models from photos.

The process is completely automatic and no coded targets, manual editing or special equipments are needed: with a user friendly interface and the possibility to export in many common 3D formats, 3DF Zephyr is the perfect tool for 3D modelling from reality.

Steam Edition includes all 3.x updates.

Please note that 3DF Zephyr runs only on Microsoft Windows x64 operating systems (Vista and later)



Q: How long does it take to create a 3D reconstruction ?

A: this depends on the number of pictures, the resolution of the pictures, the settings used in Zephyr as well as the hardware of your computer! It can take from a few minutes up to even several hours! An example? The dismal statuette used in the video takes about 1 hour on an i7, 8GB ram notebook with a Quadro card. We have a trial version you can use so you can make your own tests before buying, but feel free to contact us if you want some clarifications!


Q: Which file formats can Zephyr export to?

A: Zephyr Lite can export to PLY , OBJ/MTL, FBX* and STL.

*Pro and Aerial can also save the Camera orientation in the FBX, although the Lite version can not.


Q: Does Zephyr support 3D printing out of the box?

A: The output, while ready for 3D printing, might need some adjustments in your 3D printer's software.


Q: Are there limits in 3DF Zephyr Lite, compared to the Pro edition?

A: Yes, most notably you'll be limited to 500 pictures per projects (which are a lot!) and up to 2 nVidia cards for GPU processing. For a more in depth feature comparison, feel free to check our website. However, remember that the core technology is the very same.


Q: How should i take pictures ?

A: The better the picture quality, the better the results. Obviously a DSLR camera works better than a phone camera, but you can get results even with reasonably cheap hardware. Please note that reflective and transparent surfaces might be a problem, which sometime can be solved in the way the pictures are shot, and sometimes they can't. In our free tutorials, we tackle this issues and we are always ready to take a look at your dataset if you have doubts. A certain overlap between images is required.

System Requirements

    • OS: Windows 10/8.1/8/7/Vista 64 bit
    • Processor: Dual Core 2.0GHz Intel or AMD CPU
    • Memory: 8 GB RAM
    • Graphics: DirectX 9.0 compatible video card with 256MB vram
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Additional Notes: The full list of requirements and feature limitations can be found at http://zephyr.3dflow.net/
    • OS: Windows 10/8.1/8/7/Vista 64 bit
    • Processor: Quad-core Intel or AMD CPU
    • Memory: 16 GB RAM
    • Graphics: NVIDIA video card with > 2GB vram and CUDA capabilities > 2.0
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Additional Notes: The full list of requirements and feature limitations can be found at http://zephyr.3dflow.net/

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